I must admit, on first playthrough I was in the camp that Joel was a selfish oaf that doomed the world.The funny thing is that I dont remember years ago the ending on the hospital beeing this controversial or doubious thing, most if not all my friends felt that Joels actions where right for that story, It took the retcon on the second gane to some of them think this ways... its strange but the story manipulation in the prologue done by ND worked for some people like a charm
The funny thing is that I dont remember years ago the ending on the hospital beeing this controversial or doubious thing, most if not all my friends felt that Joels actions where right for that story, It took the retcon on the second gane to some of them think this ways... its strange but the story manipulation in the prologue done by ND worked for some people like a charm
The doctor and operating room change would qualify as retcons.The story at the end of Part I is the same story that was told at the beginning of Part II.
A retcon would mean a plot point changed from one game to the next, but they're the same.
The story at the end of Part I is the same story that was told at the beginning of Part II.
A retcon would mean a plot point changed from one game to the next, but they're the same.
I read that post, and it's dumb.
It's easy to say that the music and tone was something to make the player feel like they were committing a heroic act, but as soon as the scene changed to Joel riding in the car with Ellie, things changed.I think the term "emotional manipulation," refers not to the events changing, but the context in which the audience receives said events. In part I, the hospital was conveyed as a desperate, thrilling, doing the right thing, saving the girl, crowning moment of character development for our jaded protagonist, and the escape as a heart wrenching/warming display of a man's love for his surrogate daughter. The moral quandary is only given voice in the final minutes of the game after Ellie wakes up.
In Part II, the prologue is shot silently, with wide camera angles and dingy lighting, close ups of blood pools, etc. It's painted like a horror scene. The emotions conveyed through the music, dialogue, and cinematography are wholly skewed to one side as "this is violent. This is ugly. This is what one man did for another human at the cost of countless innocent lives. He doesn't care about the price,"
Same events, but framed completely differently. Clearly intentional, but clearly manipulative. Your take on whether this was warranted or not is another discussion.
It's easy to say that the music and tone was something to make the player feel like they were committing a heroic act, but as soon as the scene changed to Joel riding in the car with Ellie, things changed.
Joel was uncomfortable lying to Ellie and the act he committed against Marlenewas portrayed in a pretty dark way.
I think a lot of people just are holding it to a very high standard because the first really nailed effective dramatic storytelling in a videogame like very few games have in the past. In terms of game story telling it’s better than most - I didn’t feel it lived up to the first that way - largely due to the major pacing issues. Abbys section (despite my complaints about heavy handed ness) was just far better to me story wise than Ellies (which I felt dragged on way too long).I definitely agree some of it may be a bit heavy-handed, but in a sort of operatic, post-modern morality play like this... a bit of heavy-handedness is de rigueur. And none of it is without a reason, that stuff is like a direct contrast to the time we've spent with the more innocent, charming Ellie in the previous game. To look at this transformation this person has gone through, look at what this one decision has done to her/what the impact was on her.
I've never been saying the game is perfect. I just find many of these arguments to be weak.
Some of them I outright agree with -- the pacing criticisms are 100% legit IMO.
I think the term "emotional manipulation," refers not to the events changing, but the context in which the audience receives said events. In part I, the hospital was conveyed as a desperate, thrilling, doing the right thing, saving the girl, crowning moment of character development for our jaded protagonist, and the escape as a heart wrenching/warming display of a man's love for his surrogate daughter. The moral quandary is only given voice in the final minutes of the game after Ellie wakes up.
Wow. This is mind-blowingly wrong.
Joel runs from the operating room being hunted like a dog. Flashlights follow him through the corridors as a tragically somber string instrument whines on the soundtrack. The encounter in the parking garage then doubles down and reinforces that Joel is clearly acting selfishly; "it's what she'd want! ... and you know it" are the words spoken to Joel to try and reason with him. The doctor takes her weapon off Joel and approaches him very slowly, Joel then kills her which is nothing if not a violent rebuff of her statement which hurts him... because he knows they it's true, at least somewhat.
Cut to the car, Joel is immediately spinning bullshit, lying to Ellie as she wakes up... "there's dozens more immune! they didn't need you" or whatever. And then it ends with the big lie to her direct question.
I'm sorry, but you've made it clear you completely misread the point and tone of this ending.
I don't think I got anything "mind blowingly," wrong.
Not unless words have common usages!
Okay. Go off, then.
The problem with that reddit post is that it makes a lot of assumptions.I am reading the reddit post and it's very insightful, and most likely true in the author's opinion. However, there's a paragraph that reflects my thoughts that made me write this thread:
"I also find it interesting what the prologue omits. This is supposed to be a recap of the original game, intended to introduce new players to this world. But there is no mention of Sarah? No mention of Tess, the one person that motivated Joel to start this journey with Ellie in the first place? And no mention of Riley as well?"
Joel dying isn’t the issue. The story trying to say that he deserved to die is the problem.
I stopped playing when
you’re playing as Abbey and have to then try kill Ellie
That moment was just too fucked up for me.
Turn off, delete.
The argument speaks for itself already. People can feel however they want, but the argument is what matters.
This series constantly juxtaposes gaming mechanics and tropes which we as gamers are meant to feel are "triumphant"... but they are used to navigate a story with shifting perspectives, which provides points of view which make these gameplay moments very conflicted when it comes to ideas about "winning" or "triumph". The most climactic moments are rife with inner conflict and cognitive dissonance; the "boss battles" are often vicious, ugly, and even tragic. The series is about flawed, selfish characters whose lives are drastically impacted by past mistakes. And that dissonance is transferred to the gamer via the specific juxtaposition of "heroic" gameplay and the brutality of the narrative twists and the shifting point of view.
The ending of TLOU1 is one of the most obvious examples of this in the series... there's nothing narratively triumphant about it, in terms of how it is presented. Joel rescues his friend, sure, but then he shoots an effectively unarmed doctor and lies his ass off to that friend so he can avoid a difficult conversation. This is the opposite of "triumph" and heroism.
Well, if you're recapping a story and leave out details or changing appearances of situations it can come across as too biased.This is the game that just keeps giving, read that reddit post and i dont see any issues, the first game came out years ago and told the story it needed to tell and was framed as such, the 2nd came out and they wanted to tell a different story so reframed the ending to suit the newer story...
Games have become a powerful medium to tell stories, convey themes and concepts. I don't see all the discussions as having to much time on your hands. We're on a games forum after all.i mean c'mon guys.. its a fucking videogame, seriously who wastes this much mental energy trying to explain or shoot down made up digital characters, must be a young thing but then again younger me wouldnt have given this much a fuck either tbh
I feel lonely knowing that I'm the only person on the planet who never gave a shit about Joel and Ellie.
Not as good as the first one but
I'd argue that the scene where Joel is told Ellie is going to die, refuses it, and is escorted out of the hospital, only to decide last minute to turn the tables and go on his rescue mission WAS a triumphant moment for HIS character in a vacuum.
Well, if you're recapping a story and leave out details or changing appearances of situations it can come across as too biased.
It's Joel himself telling the story in very abridged version. You're right, it doesn't qualify as a recap, my bad.It's not a "recap", the intro is a reaction to Joel's story of what happened. His brother is kind of disgusted by what he did and ends the conversation.
In a game about multiple side, don't you think it's important to represent the sides fairly? It doesn't make sense Joel would present his side the way he does unless he really wants to appear villainous to those who don't know how part 1 went down.In a game about perspectives and points of view, this is impactful because it's setting up the gulf between Joel and Ellie -- to Joel, he did the right thing but to others, including Ellie and Tommy, it's not that simple.
In a game about multiple side, don't you think it's important to represent the sides fairly? It doesn't make sense Joel would present his side the way he does unless he really wants to appear villainous to those who don't know how part 1 went down.
Perhaps! I think this is the exact thing the game is riffing on... but it's not at all presented as triumphant in terms of the story/semiotics.
It's not a "recap", the intro is a reaction to Joel's story of what happened. His brother is kind of disgusted by what he did and ends the conversation. In a game about perspectives and points of view, this is impactful because it's setting up the gulf between Joel and Ellie -- to Joel, he did the right thing but to others, including Ellie and Tommy, it's not that simple.
I wasn't talking about fairness as in actions performed but fairness in presenting both sides of the situation/argument, who's more just is a different topic indeed . Part 2 isn't being fair in that regard IMO."Fair" doesn't have much to do with it, that seems like the opposite of what TLOU2 is concerned with honestly; what is fair or justified to one person is a gross injustice/act of aggression to another.
He puts his in great peril for Ellie, at the very least I can't call him completely selfish.Regardless of that... all anyone needs is the 1st game. His final "rescue" is not heroic, and the note the game finishes on is kind of sad and uncomfortable. They don't go off in the sunset together, because Joel is clearly lying. That's where the 2nd game starts, too, with him admitting that lie to Tommy.
I haven't played the game yet because I heard it was a generic revenge plot where Ellie overcomes revenge in the end. I'd like someone to change my opinion WITHOUT SPOILERS on whether there is more complexity to the story or if there is a bigger purpose to it than just revenge with Abby. Like are there more interesting villains (without spoiling them obviously), more interesting plot points...etc?The brilliance of TLOU 2 is found in the simple fact that the game is still being discussed and debated a year after it was released. Extraordinary.
I haven't played the game yet because I heard it was a generic revenge plot where Ellie overcomes revenge in the end. I'd like someone to change my opinion WITHOUT SPOILERS on whether there is more complexity to the story or if there is a bigger purpose to it than just revenge with Abby. Like are there more interesting villains (without spoiling them obviously), more interesting plot points...etc?
Yeah sure! You and anyone can read that scene as "joel is wrong" or "joel is right" ... most people i know and thats not mutch, said they agreed with the decision joel made, BUT, part 2 changes the picture to tell the same story, and the picture is, joel is a monster and did something very wrong to very nice people whoo god knows how would save the world....If people liked this direction or this version ? Okay... thats nice... but some people dont . And some people dont agree with the story they remenber and can replay .. beeing changed or presented this way... even more with a liked character like joelI must admit, on first playthrough I was in the camp that Joel was a selfish oaf that doomed the world.
It wasn't until I went over the hospital scenes again that I changed my mind. It's thanks to that part 2's retelling of part 1 felt off and the game started off on the wrong foot for me.
I haven't played the game yet because I heard it was a generic revenge plot where Ellie overcomes revenge in the end. I'd like someone to change my opinion WITHOUT SPOILERS on whether there is more complexity to the story or if there is a bigger purpose to it than just revenge with Abby.
As Neff said, there's also things like each side having their reasons for doing what they're doing and "Every villain is the hero in his/her own story" angle.I haven't played the game yet because I heard it was a generic revenge plot where Ellie overcomes revenge in the end. I'd like someone to change my opinion WITHOUT SPOILERS on whether there is more complexity to the story or if there is a bigger purpose to it than just revenge with Abby. Like are there more interesting villains (without spoiling them obviously), more interesting plot points...etc?
Yeah sure! You and anyone can read that scene as "joel is wrong" or "joel is right" ... most people i know and thats not mutch, said they agreed with the decision joel made, BUT, part 2 changes the picture to tell the same story, and the picture is, joel is a monster and did something very wrong to very nice people whoo god knows how would save the world....If people liked this direction or this version ? Okay... thats nice... but some people dont . And some people dont agree with the story they remenber and can replay .. beeing changed or presented this way... even more with a liked character like joel
Come on, leaving out all the times the Fireflies threatened Joel but adding lingering shots of Fireflies corpses is painting Joel as the sole aggressor.I don't see how anyone can say it was presented or changed to make Joel out to be a monster.
Come on, leaving out all the times the Fireflies threatened Joel but adding lingering shots of Fireflies corpses is painting Joel as the sole aggressor.
Part 2 took a stance on Joel's part 1 actions, fine. But those very familiar with part 1's events may have something to say about that.
I was only talking about the prologue but sure, in the overall game he's not portrayed as a monster(IMO).Let's say for a second you're right that about how he was portrayed in TLOU 2.
- Joel's birthday gift to Ellie.
- Abby's redemption arc is likely linked to guilt over killing Joel, which she mentions 3 times. Neil also said how can Abby come back from committing such a horrible act.
- Joel steps in to protect Ellie after her dance with Dina. Ellie's expression
- Ellie putting on Joel's jacket to go after Abby
- Dina's son is named Jesse Joel.
- Joel tells Ellie if the Lord gave him a second chance at the moment, he would do it all over again.
The only scenes after Joel's were of Joel telling the lies again and confessing that he lied to Ellie.
Unless you completely ignore everything that happens after, it's clear that Joel wasn't portrayed as a monster.
I was only talking about the prologue but sure, in the overall game he's not portrayed as a monster(IMO).
But it's still an important first impression of Joel for newcomers of TLOU are getting.
Nah, I also have some issues with some of the flashbacks but those are in the same vain as the prologue's.Oh, now it's only the prologue and not in the overall game?
I have nothing else to say then. lol
I think EruditeHobo has you dead to rights on this one man, he literally posted several factual things that occurred that directly go against that entire point.Yeah, I think we both agree on this point, to a degree
Nah, not even remotely.I feel like the first game kind of framed the actions as noble,
if you or anyone else interpreted it differently
I think Tommy's reaction to the story in Part II kind of reinforces this
I think EruditeHobo has you dead to rights on this one man, he literally posted several factual things that occurred that directly go against that entire point.
Nah, not even remotely.
He is asked to leave, he is not shot on sight.
He kills several doctors, nurses etc that are unarmed
He kills Marlene that is unarmed.
He lies to Ellie about the entire event.
Sir....even if we fucking just talk about WHY he did it or PERSPECTIVES, we can't ignore the facts of the event and say some shit like "framed the actions as nobl-" nah bud, nothing here even remotely suggest that, even a slightly. You are taking your VIEW of what he did and forcing this idea that the game "Framed" something this way or that way.
Lets say they did want to frame it as noble.
Why allow him to freely leave their area, why not have them try to kill him on sight and he is fighting back?
Why not have a fire fight with Marlene and she saying shit like "give me the fucking PAWN so we can get that vaccine, she better off DEAD?"
Why not have Ellie then hear this whole event and have her like "oh I almost died? You SAVED ME JOEL, fuck Fireflies"
How come NONE OF THAT SHIT occurred if the goal was to um "frame" this as a noble act? The fuck? You can believe what he did was that, you can't argue THE GAME shows that 100%. You are forcing your view of the character, as a solid fact of the events of the game and most of what you are saying don't even get supported in the actual game itself.
We factually see that isn't the case, I don't know how someone killing unarmed people and then lying about it was suppose to be "interpreted" as noble lol
My fucking god, even his character not being honest about it shows he is not proud of this event, he knows what he did was wrong, thus lies, nothing here shows this is something just, noble etc, as to why he lies in BOTH games in the first place.
So you can feel the killing of the people is just, the lie is just, but you really can't argue THE GAME ITSELF is telling you its a justified thing or something, waaay too much happens to show otherwise. Its why many of us who played lots of the first game knew Joel would die in part 2. I personally always thought it would be Marlene's family or something the way she dies at the end lol
Not really. He states
"Jesus Christ, Joel. What’d you do?" NOT "CONGRATULATIONS"
and
"Goddamn. That’s... That’s a lot. What does Ellie know?" NOT "She must be so proud of you for saving her"
and
"About what we were talkin’ about earlier... I can’t say I’d’ve done different. I’ll take it to the grave, if I have to." taking it to the grave is a positive thing? Oh we fucking say that for great accomplishments or?
He saying he would do the same doesn't mean anything is noble. You can fucking say you'd kill someone too, you'd rape someone too, you'd burn someone to death and be like "can’t say I’d’ve done different" lol that just means you are like that perosn, NOT that what that person did was noble. My god, even Tommy reacting this way shows a shock, to keep it secret even to say some shit like "to the grave" doesn't even remotely imply a positive thing occurred and or "noble". The setting being in this old house with them by themselves doesn't help either, it shows its a secret, they needed to fucking LEAVE Jackson to even have that talk implying its not a positive thing.
Like I stated before, you are free to believe anything you feel like it with that character, but please apply the facts of the events to the game vs "I agree with character", you can do that, that doesn't mean lying implies good, speaking in dark houses is cause the topic is a good one, killing unarmed people is noble lol Regardless of how you feel, I just don't see anyway around how those events are shown and done that even shows anything noble, its clear the game isn't show anything like that.
As to why you don't fucking have a massive fire fight with Marlene telling you to give her da pawn to be killed lol If we wanted to make a "noble" ending, I'm 100% positive we can, we can't with the current Last Of Us 1 or 2, nothing like that shows those events in that light man. No difference of opinion either, that is just ignoring facts at this point.
I meant Tommy's reaction to the story reinforces the change of perspective in the two games from Joel's "save the girl at all costs,"
I don't see how anyone plays the last area of TLOU and doesn't feel like an action hero.
I feel like that was the entire point of the segment.
For a big damned rescue that you're pumped up for, only to reach the end and be like "Damn, was this really a good thing we did?" I
What I find odd is that fans of Game of Thrones (of which I am) loved it when popular characters were being brutally killed, however, when it happened in a game, gamers went nuts. All that says to me is that some gamers need to grow the fuck up.
There is not change of perspective...
He kills Marlene unarmed in the first game.
He lies to Ellie about the entire thing.
The Fireflies allow him to leave.
Never said shit about that bud, he isn't even put as a "hero" based on the lying and killing Marlene while she is unarmed. It isn't some huge "hero" fire fight with her, its murdering her and lying about the whole thing, that isn't something you'd have much if any "heros" actually doing, especially if the point is to make them even SEEM like the hero, they wouldn't be fucking lying about the events afterwards bud. You keep trying to avoid that one part as if magically just screaming "hero" fixes all that shit and we must ignore him hiding this shit lol
You also feel like ignoring the point of him lying, murdering unarmed people etc.
Not sure where the fuck one would define a hero based on that. Your view of the person is irrelevant, their actions don't support a narrative of "hero" lol
Yea...then ignore killing Marlene unarmed, ignore him lying about the other people he killed and the whole event in general to Ellie, yup, "hero" LOL! FOH
You are trying so fucking hard to ignore that...
See the reactions, hear what they say, someone even fucking states "did he just lie to her" and then "what the fuck Joel"
Read even the fucking comments.
Sir....I don't know where you got that he was a "hero" or anything noble about such acts, I beat the fucking game 14 plus times and never was it even remotely hinted at him being a good guy, hero, noble or anything like that, like nothing.
All you have to fucking cling on to is "rescue" and then ignore all context of those events like murdering Marlene despite her surrendering, lying about it moments later to Ellie, even going as far as to say others like her exist.
Here is literally what folks are saying in the comments 6 plus years ago.
"at no point in the game - regardless of whether you're playing Ellie or Joel - are you the hero. You're survivors, that's all."
"The world took something from Joel. So Joel took something from the world."
"I love how twisted this ending is, neither good nor bad "
"What makes this game great is that Joel isn't a cookie cutter good guy. Him and Ellie are simply survivors. It's kill or be killed. "
Also you....I don't see how anyone plays the last area of TLOU and doesn't feel like an action hero.
He is the protagonist. Not the hero, but the protagonist
HE SAID HERO," and completely misunderstanding the point of my posts.
The first TLOU game very much is told from Joel's, wait for it, PERSPECTIVE
One establishing a heroic