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In hindsight do you think sony regrets not doing a SeriesS style console?

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dcmk7

Banned
Judging by the games and demos released game engines are scalable, and if the seriesS was "crippling progression" we would not see concessions on the ps5+xsx version of the matrix demo.

Even cross gen games like fh5, FW and gt7 are well received on current gen consoles despite them being cross gen.

I mean if the seriesS is holding back the xsx + ps5, then show me.

But it does not really matter, people will complain if they want too.

You've quoted developer comments a little earlier which disproved your own idea yet you fail to realise it.

4a Games have said similiar and there are more publicly dissenting developers out there.

Slowing progress directly or indirectly and potentially limiting game design doesn't sound great for owners of the bigger consoles.
 
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I saw a few Series S consoles in the wild for th first time at a Walmart a few weeks ago, they were gone the next day when I went in to get some fishing sinkers.
 

Rac3r

Member
In perfect hindsight they probably regret that their $400 console is stuck using the same parts supply as their $500 one, because they can't boost production of one without cutting the other. However in a normal world where there is no or minimal chip shortage and supply constraints they definitely made the correct choice.

If the $400 PS5 was as available as the Series S this wouldn't even be a question to contemplate.

This. They already have the best cost/performance console in the digital edition PS5. It's only $100 more than the Series S but absolutely shits on it in terms of performance. There was huge hype for it after the reveal in 2020, but the pandemic killed their stock and mitigated a lot of that momentum (people started settling for the Series S). Ultimately a good business decision by Microsoft, but bad for gaming.


 
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Sosokrates

Gold Member
You've quoted developer comments a little earlier which disproved your own idea yet you fail to realise it.

4a Games have said similiar and there are more publicly dissenting developers out there.

Slowing progress directly or indirectly and potentially limiting game design doesn't sound great for owners of the bigger consoles.
No I didn't dont lie.
 

odhiex

Member
I don't think so. It will be wise for Sony to make a (cheaper) PS5 slim within the next 2 years, and then release a PS5 Pro with the same price range.
 

Tams

Member
To get more users and therefore more money.
Get more money by selling a console with lower margins that uses the same fab capacity that their already regularly out of stock console needs..

Nick Young Reaction GIF
 

AmuroChan

Member
No, because Sony is playing the long game. Supply chain issue will eventually go away. Also, it helps PSVR2 that it doesn't have to run on a weaker, Series S type PS5. Devs can utilize the full power of the PS5 as the baseline.
 

Sosokrates

Gold Member
They could have done the same with a discless console

The series S was fantastic for poorer countries, but doing your best to die on a hill saying that the series S won't hold consoles back in half a decade is fucking absurd

Whats absurd is people like you ignoring real world examples of next gen tech being able to scale from the series S to the xsx and beyond.

But you folks are loosing the point of this thread, even if a ss style console resulted in slightly worse visuals then an singular xsx/ps5 console it would not matter because the consumbrrbase would not know any different and the benefits of a ss style console would still be apparent for business and consumers.
 

dcmk7

Banned
No I didn't dont lie.
Remind you then, this is what I'm referring to..
I know the remedy devs gave a somewhat cryptic response about the seriesS, saying the Xsx/ps5 is caperble of more then the seriesS, he then said if they design with the seriesS in mind it would not be a problem.
That's changing the game design to make necessary allowances for Series S.

You've written something which has disproven your own idea but won't acknowledge it. Don't get it 🤷‍♂️
 
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Sosokrates

Gold Member
Remind you then, this is what I'm referring to..

That's changing the game design to make necessary allowances for Series S.

You've written something with has disproven your own idea but won't acknowledge it. Don't get it 🤷‍♂️
Why do you think they would have to change game design?
He could be talking about textures or variable shadow resolution or about a million other things which dont effect game design etc etc
 
Whats absurd is people like you ignoring real world examples of next gen tech being able to scale from the series S to the xsx and beyond.

But you folks are loosing the point of this thread, even if a ss style console resulted in slightly worse visuals then an singular xsx/ps5 console it would not matter because the consumbrrbase would not know any different and the benefits of a ss style console would still be apparent for business and consumers.
Damn I guess I missed every other generation release where it was blatantly obvious that weaker consoles didn't hold literally not a single thing back
 

Tams

Member
More users = more money. And SS uses lower fab capacity.
If they did that then they'd essentially be making a souped-up PS4 Pro (as Xbox are making a souped-up Xbox One with the S).

What's the point when they can just sell PS4 Pros too? Add in that even 16nm is heavily booked (by the automobile sector who are desparate for chips), and it just seems like a waste.

Then add in that it will hold back the current PS5 in the future, and many people who would have bought a PS5 (current) likely wouldn't upgrade to one. Afterall, they'd 'already have one'.
 
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dcmk7

Banned
Why do you think they would have to change game design?
He could be talking about textures or variable shadow resolution or about a million other things which dont effect game design etc etc
Because they explicitly say its the game design:

Xbox Series S, well, it's no different from the previous generations where the system with the lowest specs does end up dictating a few of the things that you're gonna do, because you're gonna have to run on that system, right? It's very easy to say that you just lower your resolution and texture quality and off you go, it's just nowhere near that simple.
 
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BeardGawd

Gold Member
One thing that can be said is that if you look at the history of the game business, creating a special low priced, reduced spec console is something that has not had great results in the past.
What examples do we have of this? From my understanding the Series S is the first time a two spec console has ever been done.

If he means underpowered compared to competition. The PS1, PS2, GB, DS, 3DS, Wii and Switch were all underpowered compared to competition and all did well.
 
Why do you think they would have to change game design?
He could be talking about textures or variable shadow resolution or about a million other things which dont effect game design etc etc
And the series S would either be holding those textures/vsr back or at the very least delaying game development
 
This argument is only really relevant in a supply-constrained world, which USUALLY does not occur almost two years into a new generation.

I think Sony hit the sweet spot. $399 is a very attractive price for a PS5. The marginal benefit of offering a $299 console just isn't that big of a hurdle these days, and it makes development more of a headache to manage.
 

Sosokrates

Gold Member
Because they explicitly say its the game design:

He does not say what though. Thats why I said he have a cryptic response, they dont go into specifics.
But I dont know why anyone would use the words of devs who have had little experience with these systems compared to a game engine demo available on these systems.
 

Sosokrates

Gold Member
Gonna need one of those sources you've been hounding people about then chief, preferably from a non-biased corpo position
Lol, you made the claim about older hardware, its your claim, you get the sources lol. From the top of my head examples I can thinknof is the ps2 and og xbox and the switch + x1/ps4.
Both of these example of far worse then the xss + xsx situation, they share far more commonalities.
 

dcmk7

Banned
He does not say what though. Thats why I said he have a cryptic response, they dont go into specifics.
But I dont know why anyone would use the words of devs who have had little experience with these systems compared to a game engine demo available on these systems.
He is essentially saying the Series S is limiting what they can do and that's it no different to previous generation where the lowest spec console dictates the titles ambition.

That would subsequent affect all versions of the title. To question their experience is pretty ignorant to be honest.
 
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Lol, you made the claim about older hardware, its your claim, you get the sources lol. From the top of my head examples I can thinknof is the ps2 and og xbox and the switch + x1/ps4.
Both of these example of far worse then the xss + xsx situation, they share far more commonalities.
You've already given sources reinforcing my claim so I don't have to lol, I'll wait for the claims from developers loving the seriesS next to the other two though
 

Sosokrates

Gold Member
He is essentially saying the Series S is limiting what they can do and that's it no different to previous generation where the lowest spec console dictates the titles ambition.

That would subsequent affect all versions of the title.
Yes, but we dont know if he was talking about visuals or game design.
Hes certainly not implying that the ss is crippling progression for the ps5 and xsx.
 

Sosokrates

Gold Member
You've already given sources reinforcing my claim so I don't have to lol, I'll wait for the claims from developers loving the seriesS next to the other two though
Lol, this getting rediculous now, just because you say something is a thing, does not make it so. You have lost the ability to communicate, you might as well say


"Your wrong and im correct"
 
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Lol, this getting rediculous now, just because you say something is a thing, does not make it so. You jave lost the ability to communicate, you mightbas well say


"Your wrong and im correct"
I wouldn't be wrong, if you don't think designing for the seriesS in 5-6 years will be an issue I don't know what to tell you dude
 

dcmk7

Banned
Yes, but we dont know if he was talking about visuals or game design.
Hes certainly not implying that the ss is crippling progression for the ps5 and xsx.
You said this..
Yes, that does not mean they could get better results if they did not have to cater for the seriesS.
And the quote shows that they do/did have to make specific allowances for the lowest spec console.

They would certainly have been able to produce something better performing or apply more ambition if the baseline of consoles were the XSX and PS5.
 

Sosokrates

Gold Member
You said this..

And the quote shows that they do/did have to make specific allowances for the lowest spec console.

They would certainly have been able to produce something better performing or apply more ambition if the baseline of consoles were the XSX and PS5.

The two quotes of me mean the same thing....

And the matrix demo is showing your 2nd paragraph not to be the case
 
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Sosokrates

Gold Member
You have already disproved your own idea but won't acknowledge it.

So I'm hardly surprised won't acknowledge proof from developers' own experiences.

Your not even making sense at this point. Come back when you can effectively communicate.
 
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