Thanks guys really appreciate your comments.
Im not the programmer in the game but we are using unity, any idea about how to use some fancy shading and dithering and how would it looked if implemented to our game?
Oh man, and I was proud of my UI work lol
I can't really do pixel art, and im the one who works on all the UI and the game design. It was important to me that the UI was really poppy and 90's stylized, and to separate it from the theater of the game (the pixelart area), but still be on top without blending in (most games in pixelart tend to have all UI elements inside boxes or completley to the sides of the screen I thought a more traditional drawing style would work much better. If the style of UI I created was made in pixelart, it would start looking really blurry and everything blending too much. Our pixel artist is not really good making UI either so this is more like a teamwork of 3, where everyone brings what they do better, one is pixelart characters and scenarios, one is UI and the other is character designs for the portraits.
Ive showed it to a lot of people and they really liked how it worked with the game, said it was really poppy a readable, or liked how Persona inspired it looked (and thats was my intention lol), but hearing it from someone who I really appreciate art wise like you, still hurts a little becuase maybe the idea was not as good as I thought lol.
But thanks for the opinion
Oh, I'm sorry! That really wasn't my intention. I must've misspoke: I think the UI is just fine, I'm just not sure it meshes well with the pixel art underneath in terms of visual coherency - but even then, that may absolutely be a matter of preference, and if others tell you it works just fine, that just goes to show you can't please everyone and have to go with your gut sometime! And as far as referencing Persona, I'd say it's a job well done :-D
As an addendum: I wrote my first impressions from viewing the image on a big screen, but the contrast is much less visible on small screens (currently on tablet). That may be something to keep in mind!