The Bloody-Nine
Member
Okay, so I've been playing Gears 5 and enjoying it. I reached what appears to be a quite significant boss fight. A time consuming boss fight, at that, but not a particularly difficult one. However, every time my AI partner gets one hit by the boss I DIE. I'm not getting hit. I'm doing what I need to do to win. But it's repeatedly being taken out of my hands. There is nothing I can do to stop my AI partner getting splattered.
Eventually I got tired of wasting 10 minutes at a time, only to get killed through something that isn't my fault, and just quit. It's not worth the time investment. Sucks, because other than this, the game has been good.
This is poor design, in my opinion. Anyone disagree? Any examples of what you would consider bad game design you'd like to mention?
Eventually I got tired of wasting 10 minutes at a time, only to get killed through something that isn't my fault, and just quit. It's not worth the time investment. Sucks, because other than this, the game has been good.
This is poor design, in my opinion. Anyone disagree? Any examples of what you would consider bad game design you'd like to mention?