Box of Bunnies
Banned
He'd probably still work at the company in some capacity anyway. He's a dev by nature.
His final role with the company will be to commit ritual suicide in the last Nintendo Direct.
He'd probably still work at the company in some capacity anyway. He's a dev by nature.
His final role with the company will be to commit ritual suicide in the last Nintendo Direct.
Weird, how is he helping out? As CEO of a multi billing international company you would think that he has more important stuff to handle.If Iwata does retire, he'll go back to HAL Laboratory and continue making Kirby stuff.
He's actually a very hands-on CEO. Believe it or not, even as president of Nintendo he helps out with game development from time to time.
Weird, how is he helping out? As CEO of a multi billing international company you would think that he has more important stuff to handle.
Nintendo is a bizarre company in so many respects. It is what makes them so great, but could you imagine Kaz getting down to business working with the coders?
The fake Iwata Asks Kamiya a GAFfer made was so good, it deserves to get a mention
http://www.neogaf.com/forum/showpost.php?p=42109000&postcount=4218
Do you have any sources to back up this claim? If it's true, I'm really curious about what exactly he helped with.If Iwata does retire, he'll go back to HAL Laboratory and continue making Kirby stuff.
He's actually a very hands-on CEO. Believe it or not, even as president of Nintendo he helps out with game development from time to time.
Do you have any sources to back up this claim? If it's true, I'm really curious about what exactly he helped with.
The fake Iwata Asks Kamiya a GAFfer made was so good, it deserves to get a mention
http://www.neogaf.com/forum/showpost.php?p=42109000&postcount=4218
Good catch, I completely forgot about it.Doesn't he have a codec in Metroid Prime 3? Dunno if he was CEO during that time... but he talks about working on it, I thought.
Do you have any sources to back up this claim? If it's true, I'm really curious about what exactly he helped with.
WAH! WAH! WAH!I don't mind the waa waa, why is it so hated? it can easily be ignored to be honest.
Kotabe: Then Ike-chan-Hiroshi Ikeda-approached me.
Iwata: Ikeda-san has already retired from Nintendo, but he was once Miyamoto-san's boss.
Kotabe: Ike-chan also joined Toei Animation when I did.
Iwata: Huh?! Really?!
Kotabe: That's why I call him Ike-chan. He's older than I am, but I argued with him a lot, too. Like when we made Flying Phantom Ship. He was the director and I was the animation director.
Iwata: I see.
Miyamoto-san, sorry to have kept you waiting.
Miyamoto: No problem.
Iwata: How many years after you joined Nintendo did Ikeda-san become your boss?
Miyamoto: About 7 or 8 years, I think. About the time we were making Super Mario Bros. He really gave me free rein. He was the first manager of the Entertainment Analysis and Development Department.
Iwata: When Kotabe-san was to join, what did you think, Miyamoto-san?
Miyamoto: I didn't think it could be true. I had always liked manga and had watched a lot of animation, but not so much that I knew his name. But when a true animation geek heard Kotabe-san's name, he started shaking.
Kotabe: You're kidding. (laughs)
Miyamoto: No, when we met you together, he was so nervous he was shaking. (laughs)
Before I met you, Ikeda-san had introduced me to Mr. Takao Kozai, who illustrated Sally, the Witch and New Star of the Giants.
Kotabe: Kozai-san is also from Toei Animation.
Iwata: Really? Nintendo is really in the hands of Toei Animation's venerable elite!
Miyamoto: We had Kozai-san do the art for Punch-out!!11, and occasions for asking cooperation from external professionals were gradually increasing, but we were going to have Kotabe-san come right in as an employee. I thought, "Is that all right?!" (laughs)
Iwata:
Let's see... phone calls used to have more lags in the old days. Although underwater cables are frequently used for international calls now, satellites were used before. Stationary satellites are located about 36000km away from the surface of the earth. So the voice is transmitted to 36000km above, and then 36000km down, which is over 70000km in total. When someone says "Hello", and the other answers "Hello", the signal makes two round trips, which is a total of a little over 140000km. Light and electronic waves are transmitted about 300000km per second, so the signal takes about 0.4 seconds to be transmitted 140000km. So when you say "Hello" and the other answers "Hello" back, there is approximately a 0.4 second lag.
I don't know if this qualifies as an Iwata Asks, but it's interesting nonetheless. It's a really insightful conversation with Itoi about multiple subjects.
http://www.1101.com/iwata/index.html
Itoi: If you ask Mogi sitting there, Mr.Iwata's still the "guy that knows about computers", rather than the top of Nintendo.
Mogi: Yes.
All: (laugh)
Iwata: If I heard that there's not enough memory on the computers, I would open up the machines adding more RAM.
I don't know if this qualifies as an Iwata Asks, but it's interesting nonetheless. It's a really insightful conversation with Itoi about multiple subjects.
http://www.1101.com/iwata/index.html
He assigned himself to the Smash Bros. Melee team to help out during the final stretch of development, not long after he became president. I can't find a link to the source right now but it's from a speech he gave at GDC or E3 or some other international gathering in the early 2000s.
Guh? That makes no sense. Smash Bros. Melee came out in 2001, Iwata didn't even become president until what, 2003? 2002 at the very earliest.
If you don't mind, I will finish today with memories from one more franchise in my development career - Super Smash Bros. At the time it was being developed for Nintendo GameCube, I was already working full time for Nintendo. But my heart told me I was still a developer. So, as president, I assigned myself to HAL to rejoin the team finishing the game. Once again, I was living on the developer's diet of chips, pizza and rice balls, and working through the night. From their offices, it was possible to see Mt. Fuji, which many say is most impressive if you're willing to wake up and see it at dawn. But during this period, just as years before with our Kirby Games, we at HAL would see the sun shining on the mountain before we ever went to bed. May say the sight of first light on Mt. Fuji inspires them. But for me, I hope I never see it again! [Laughs]
I found the quote--it was from his GDC 2005 speech:
http://au.ign.com/articles/2005/03/11/gdc-2005-iwata-keynote-transcript?page=3
Wikipedia says he officially became president on May 31, 2002, whereas Melee came out in late-2001 in Japan/NA and mid-2002 in PAL-land (May 24 in EU, May 31 in AUS), so yeah, the dates don't precisely match up for every version of the game.
He assigned himself to the Smash Bros. Melee team to help out during the final stretch of development, not long after he became president. I can't find a link to the source right now but it's from a speech he gave at GDC or E3 or some other international gathering in the early 2000s.
Actually it was the original Smash Bros. on N64 while he was president of HAL, not Melee and his presidency at Nintendo.
oh shit yes
Scroll up.
Not strictly an Iwata Asks article, but I figure it's worth mentioning here:
Nintendo and Shigesato Itoi are celebrating the release of Mother 2 on the Wii U VC with a "Mother 2 Resurrection Festival", which is a fancy way of saying "we're gonna reminisce about Mother 2 for a few weeks".
Anyway, Itoi has begun posting a series of conversations held with Iwata about Mother 2 on his website, Hobonichi; there are three all up and they intend to release one per day. The first part has already been translated by a fan, and he's going to translate the others as they're released, too. Check it out!
http://kamedani.tumblr.com/post/45700864819/mother-2-re-release-discussion-part-1
Not strictly an Iwata Asks article, but I figure it's worth mentioning here:
Nintendo and Shigesato Itoi are celebrating the release of Mother 2 on the Wii U VC with a "Mother 2 Resurrection Festival", which is a fancy way of saying "we're gonna reminisce about Mother 2 for a few weeks".
Anyway, Itoi has begun posting a series of conversations held with Iwata about Mother 2 on his website, Hobonichi; there are three all up and they intend to release one per day. The first part has already been translated by a fan, and he's going to translate the others as they're released, too. Check it out!
http://kamedani.tumblr.com/post/45700864819/mother-2-re-release-discussion-part-1
When I askefd them about it, they said that when they reach a difficult part, they clear it by him carrying her on his shoulders as he runs forward.
Great find, thank you for sharing.
Guh? That makes no sense. Smash Bros. Melee came out in 2001, Iwata didn't even become president until what, 2003? 2002 at the very earliest.