If the game is 60FPS it would be a huge surprise honestly. I was 99.9 confident they'd be going for 30FPS + object motion blur, like KZ2. But I see no blur like that on the trailer.jett said:I don't even think this game needs 60fps. I'd be content with 30+motion blur if that means no graphical sacrifices.
TheIroning said:So you find that image visually stimulating, do you?
Forsete said:Crow.. it will be eated.
cjdunn said:Oh, the usual. Applying the term "worthless" to 1080p when there are a good number of titles that contradict that.
Then there's "allow you to stuff more detail," which could mean anything including increased polygon count, improved textures or post processing filtering, but you just threw "stuff more detail" out there.
And then there's "maxing out" 720p. It's a constant resolution, how do you max that out? [/snark] There are plenty of titles which don't even reach that and simply lean on the hardware's upscaling. Neither console's hardware max capabilities have been fully reached, but there's economics to it. Developers have a limited number of staff and budget to get a title running at target specs.
So,
1080p worthless? No.
There's a balancing act between 1080p vs. 720p vs. even lower resolutions and 60 fps vs. 30 fps vs. even lower, variable framerates and time and money and staff.
It really depends on the tolerance level of the audience for which the title is being targeted. (e.g. I can't imagine the audience for Wipeout HD tolerating anything below 1080p @ 60 fps. Especially with that name).
Well, there's not much to say about the gameplay from the short scenes shown. A new weapon, two (mid-?)boss encounters... no HUD or QTE prompt on screen, so we can't say much about how it'll be played.antiloop said:I wish the focus was on something else than the graphics.
Damn you Jaffe. :lol
Xav said:Looks like a PlayStation 2 game come to HD. - David Jaffe.
Fixed.
If you look at another screen posted earlier from the trailer, environment textures are clearly all hand panted, have brush strokes on them and whatnot, with specular/normal maps added on top. I think it looks really cool that way to be honest, it's in spirit of previous GoW games art styles, but much more detailed and better defined. And if you look at that screen, nothing on it really looks low res, texture detail is very well defined, it's just what it is, there's no tons of sub-pixel detail on textures to begin with.Mike Works said:i was speaking specifically of the texture work on the (main) character model. that's an awful picture to use to display this.
funnily enough, the textures on the foreground environment almost do look like a painting in that screen.
Xav said:Looks like a Playstation 2 game that still looks better than 95% of current gen games, but in HD this time.
Fixed.
10dollas said:Two words Killzone 2. This serves as a prime example, and keep in mind what we have seen is most definitely a pre-pre alpha build. And lets just add another pre for good measure:lol .
Lord Error said:If the game is 60FPS it would be a huge surprise honestly. I was 99.9 confident they'd be going for 30FPS + object motion blur, like KZ2. But I see no blur like that on the trailer.
It would actually be pretty awesome if they put the control smoothness and responsiveness above the better screenshot quality, as almost noone does that anymore. If any kind of genre needs it, it's this one too.
Well, the video is 30FPS, but that's a standard fare for SCEA videos. I don't think they ever published a 60FPS video for any of their 60FPS gmes. SCEE on the other hand does that sometimes.TheExodu5 said:I really hope that is 60fps. The animation really seemed to indicate it is 60fps, but it's just too hard to tell from a video. I will be truly impressed if it is 60fps.
ShOcKwAvE said:A game studio does not debut their game with "pre-pre-alpha" footage. These graphics were a pretty good estimation of what the final version will look like.
Also, do you have a link to the quote where Jaffe or someone else involved with GOW3 says that the build from this teaser is pre-pre alpha? You claim it "most definitely" is, so obviously there has to be a link to back up your claim.
TheExodu5 said:I really hope that is 60fps. The animation really seemed to indicate it is 60fps, but it's just too hard to tell from a video. I will be truly impressed if it is 60fps.
EschatonDX said:I have to agree about the texture choice. I hope they upgrade them to something more Killzone and Uncharted 2 quality.
Lord Error said:Out of curiosity, did you watch the 720p version from SCEA's FTP?
Niks said:Link?
Schrade said:
gluv65 said:KillZone 2 E3 2007 graphics pale in comparison to Dec. 2008 graphics, E3 2007 was pre pre alpha.
De-mon said:From Gametrailers forum.
Jaroof said:Yeah it looks a helluva lot better on a TV in HD
ShOcKwAvE said:Do you have a link to someone from Guerilla stating that it was pre-pre alpha? If not, you're just making stuff up.
And I completely disagree that the early graphics pale in comparison. They look practically identical to me.
How can you not remember the pre-pre-alpha talk? (of course it really was pre-alpha since pre-pre-alpha doesn't really exist and the guy was just trying to emphasize how early in development the game still was)ShOcKwAvE said:Do you have a link to someone from Guerilla stating that it was pre-pre alpha? If not, you're just making stuff up.
And I completely disagree that the early graphics pale in comparison. They look practically identical to me.
ShOcKwAvE said:Do you have a link to someone from Guerilla stating that it was pre-pre alpha? If not, you're just making stuff up.
And I completely disagree that the early graphics pale in comparison. They look practically identical to me.
AzerPhire said:If you are going to quote Ps2 pics at least make sure to get the right version. That is the PSP God of War.
ShOcKwAvE said:Do you have a link to someone from Guerilla stating that it was pre-pre alpha? If not, you're just making stuff up.
And I completely disagree that the early graphics pale in comparison. They look practically identical to me.
ShOcKwAvE said:Do you have a link to someone from Guerilla stating that it was pre-pre alpha? If not, you're just making stuff up.
And I completely disagree that the early graphics pale in comparison. They look practically identical to me.
jett said:The video runs at 30fps.
ShOcKwAvE said:And I completely disagree that the early graphics pale in comparison. They look practically identical to me.
jett said:The video runs at 30fps.
Kosma said:Well maybe it looks impressive after working on Calling All Cars.....
I can't understand how they can release such an underwhelming trailer after PS3 users are used to Heavenly Sword, Uncharted and Ratchet quality graphics for their 1st party efforts.
But I know what he means by "animation seemed to indicate it is 60fps". If you go frame by frame, the amount of movement that happens between each frame is huge. The blades swung by Kratos travel almost half the screen between frames. I'd think they'd really have to add some motion blur or at least slow this motion down for a 30FPS game...jett said:The video runs at 30fps.