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Japanese Sales: 2012 Jul 02 - Jul 08

CaVaYeRo

Member
I don't have any doubt about DQX being a million seller... thing is there's a Wii U version, so let's see how can we analyze that. Don't think many people will wait for that one though... they'll probably just buy both!
 

Gradivus

Member
Media Create sellthrough:

02./00. [3DS] Etrian Odyssey IV: Denshou no Kyojin <RPG> (Atlus) {2012.07.05} (¥6.279) – 95.506 / NEW <75.68&#65285;>
03./00. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400) – 54.354 / NEW <60.90&#65285;>

First shipment for EOIV is ~125k and first shipment for LBX is ~90k.


Etrian Odyssey did pretty well, I wonder if the next coming weeks will be a bit kinder to it than the previous entries.
 

Aostia

El Capitan Todd



I really hope those two don't flop too hard!
I mean: in my opinion they are new approach to the market and are very "not mainstream" products, so I hope they can find a little bit of satisfaction on the market itself.



I agree. The system isnt even out yet, so it is just a wild guess at this moment.

I think that there was a misunderstand earlier in this case though, because Aostia clearified later that he didnt say that it isnt too early to say about WiiU's 3rd party support. So it didnt seem to be about extreme bias (or bias at all perhaps). I wasnt referring to anyone in this thread either just so that is said, i was only talking in general.


The topic was just: Wii U will aim at both Wii and PS3 demographic targets as the 3DS is aiming at both DS and PSP targets.
I then pointed out that up to now, due to the absolute lack of third party support for the Wii U and due to the lack of new "adult male targeted" Nintendo IP for the Wii U, we can say that: or Nintendo is not planning to repeat the 3ds plan with the Wii U, or they are not succeding it doing so.
In my opinion looking at the struggle that the Wii encountered in the last years, I think that Nintendo planned to enlarge its portfolio trying to work more and more efficiently with third parties for their new home console.
But I also think that, due to the fact that up to now we don't have any reliable clues about possible strong third party support, probably they are facing some troubles.
And I just said that this could be due to the difference between ds/psp VS wii/ps3 situations and so on

I mean: to me it seems an analysis, not a hater bias :\
 
So LBX doubled its first day?
I hope it can reach the 100k mark.
It had a better sellthrough percentage than LBE:B, 60% vs 40% and it opened similarly, 54k vs 62k. It will sell out its first shipment if trends the same as LBE:B.

LBE:B achieved 100k by the third week, although that was during the holidays. None the less, LBE:EB should clear 100k shortly.

EOIV, as expected, will sell close to its predecessors, with the same sellthrough percentage as EOIII.
 

Aostia

El Capitan Todd
You said that Iwata can't be trusted, and that you're only going with what's announced now for Wii U launch support in Japan. Yet, Vita is too early to count out (wait at least another year to be sure), since it's also in a "no big games announced" area, but you just can't count it out, yet (for another year from now).

It's hard to take you seriously as a poster, at this point.
.


Wait..what!? :\
I posted long and detailed reasoning and I'm blamed as a Nintendo hater?
Me?! That I usually post almost only on Nintendo related topics because those are the console I prefer over the others?
And that just because I'm trying to express my opinion? What the hell!
Please, try to read again my posts. Probably I'm not so good with my English...

As I explained also before, I was just saying that up to now is very hard to see the Wii U follow the same way of the 3DS in aiming at both demographic targets, due the the differences of the lineups.
Of course, if I have to judge a lineup, I have to look at what we know about it: is it strange?

I've never (I mean EEEEEEEVER) said that Wii U will flop or that it will be dead on arrival. I was just wondering how could we imagine it to aim PS3 target without the dedicated games...

If they'll annouce a lot of "PS3-style" titles as the 3DS was able to announce a lot of "PSP-style" titles, of course I'll change my mind. I have no problem about that!


And about Vita I was just saying that in my opinion there are still areas of improvments for it, due to the various factors I explained. That doesn't mean at all that Vita is doing good (I think that it's neither doing "enough", I honestly think that Vita is performing very bad in Japan considering how the portable could be strong over there), but simply that I'm not so sure up to now that it will be Dreamcasted. I think that if, once all the previous described factors will be cleared, Vita will be in the same situation we could declared it a flop.



Really guys, take it easy and read what I'm writing, please.
 
Aostia, you're too pessimistic with Nintendo; I'd say, since I know you, that you're too much cautious just because you don't want to have high expectations that may be disappoined. Or, maybe, you are a superstitious person.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
WiiU discussion at this point is pointless - we dont know the price and nothing about there Japanese lineup. After their fall-conference the picture should be clearer.
 
If they'll annouce a lot of "PS3-style" titles as the 3DS was able to announce a lot of "PSP-style" titles, of course I'll change my mind. I have no problem about that!

"A lot of PSP-style titles" were announced on 3DS in the Fall conference, when the console was in the market for a few months.
 

Aostia

El Capitan Todd
I think the anime is what greatly helped IE become the successful franchise it is today (or was.. lol).

On the other hand, Calciobit has a totally different approach. It is backed by many japanese football players as a marketing campaign, plus having a nation-wide league/tournament could be very positive.

That's why i enquire about word-of-mouth from the demo :p or first day(s) on sale!

In the end, I love these kind of games and would like to see them localized, but i understand it is quite hard and would require a tremendous effort. Even if the game looks simple, i'm sure there's an enormous amount of depth within it.


The anime was defintely what helped Inazuma in going "crazy" with its sales.
If we look at the differences of sales between the first title (that was launched before the release of the anime) its legs (that grow during the launch of the anime) and the second episode (going on the market during the second season of the cartoon if I remember correctly) this fact is quiet clear. But as you are saying, Calciobit is also a totally different kind of game. Let's see what it will be able to do!



Media Create sellthrough:

02./00. [3DS] Etrian Odyssey IV: Denshou no Kyojin <RPG> (Atlus) {2012.07.05} (¥6.279) – 95.506 / NEW <75.68&#65285;>
03./00. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400) – 54.354 / NEW <60.90&#65285;>

First shipment for EOIV is ~125k and first shipment for LBX is ~90k.


I was expecting higher ST for EO, due to the fact that it was sold out in some stores as we saw with pictures last week. That said, it's a good %

Good ST for LBX considering that it did just 30% in its first day, so it doubled. It could reach the 100k mark within some weeks I think.



"A lot of PSP-style titles" were announced on 3DS in the Fall conference, when the console was in the market for a few months.

You cannot deny that a lot of PSP-style games were already announced at the E3, also if just in a list (but a lot of games already had screenshots for example). But, that said, I just think that up to now is harder to say that Wii U will have the titles to appeal PS3 target than the contrary. Isn't it?
As Sasuke said, it's pointless up to now discuss about Wii U, but I initially was just replying to someone else that made the 3ds-Wiiu comparison
 
You cannot deny that a lot of PSP-style games were already announced at the E3, also if just in a list (but a lot of games already had screenshots for example). But, that said, I just think that up to now is harder to say that Wii U will have the titles to appeal PS3 target than the contrary. Isn't it?
As Sasuke said, it's pointless up to now discuss about Wii U, but I initially was just replying to someone else that made the 3ds-Wiiu comparison

Speaking about games that were officially announced... We had Kingdom Hearts, Metal Gear Solid and...?

The "PSP-style" line-up came out last September, when they were announced Monster Hunter, Hatsune Miku, Dynasty Warriors, SD Gundam. Something was announced during last E3 (so when the console was already in the market), such as Ace Combat and Tekken.
 
He is the cautious fan. Been burned on the hype train one too many times it seems. Time for the NINTENDO SPACEWORLD HYPE SHUTTLE. We are totally aiming for the stars. For the sun more specifically. To finity and not beyond!!

September will be a glorious month, there will be tears. I won't tell you what kind. Haha.

Is the white vita bundle here to stay or is it just a one off run? What is the next hardware bundle or colour bundle for it?

Also with kid icarus do you all think nintendo will break even on it as they seem to have spent a lot of marketing on the title seeing how much exposure it has had. As a new ip (in the sequel sense) did it do well? I mean dragons dogma did well as a first up game and kid icarus is no where near that ,but the budgets for devlopment for dragons dogma would be much larger compared to kid icarus or would i be wrong on that train of thought?
 

Aostia

El Capitan Todd
Speaking about games that were officially announced... We had Kingdom Hearts, Metal Gear Solid and...?

The "PSP-style" line-up came out last September, when they were announced Monster Hunter, Hatsune Miku, Dynasty Warriors, SD Gundam. Something was announced during last E3 (so when the console was already in the market), such as Ace Combat and Tekken.

First of all: with PSP style I'm not just discussing about actual PSP brand, but games aimed at the same demographic.
So, we had also Resident Evil Revelations (with Mercenaries announced few months later), for example. But also Samurai Warriors Chronicles.
They were presented at E3 (not during the conf, but during the blowout later in the same day) with images and videos.
And in the list there was also Persona (that didn't show up form the moment, and probably will never come but at that time it was included).
And you know (because I said it also to you if I remember correctly) that I was aware also about MH3G and Lost Planet Troopers. Ok, those were "confidential", but MY idea about the 3DS was obviously influenced by those two titles :p

Admit: the situation was totally different, and there are several reasons that justify this: DS and 3DS in Japan for many reasons cannot be compared to Wii and Wii U.

When they'll announce the strong third party lineup I'll be the first in changing my mind. But please admit that up to now the Wii U have to prove to be able to follow that "Wii + PS3 targets" path.
 

Bruno MB

Member
Also with kid icarus do you all think nintendo will break even on it as they seem to have spent a lot of marketing on the title seeing how much exposure it has had. As a new ip (in the sequel sense) did it do well? I mean dragons dogma did well as a first up game and kid icarus is no where near that ,but the budgets for devlopment for dragons dogma would be much larger compared to kid icarus or would i be wrong on that train of thought?

Of course they will. Kid Icarus will end up selling around a million units worldwide, more than enough to be profitable, especially for a console portable title. Yo cannot compare it with Dragon's Dogma, as you say its budget even counting the advertising costs is way smaller.

These are the last known LTD worldwide sales for both titles:

Kid Icarus - Japan 302,000 + US 218,000 (as of April) = 520,000
Dragon's Dogma - Japan 475,000 + US 92,000 (as of May) = 567,000
 
Also with kid icarus do you all think nintendo will break even on it as they seem to have spent a lot of marketing on the title seeing how much exposure it has had. As a new ip (in the sequel sense) did it do well? I mean dragons dogma did well as a first up game and kid icarus is no where near that ,but the budgets for devlopment for dragons dogma would be much larger compared to kid icarus or would i be wrong on that train of thought?

I think it did well. Obviously they'd have liked a wider userbase in the West for the release but it did good in Japan and 'not dreadful' (?) elsewhere. I wouldn't be surprised if Pit flies again, even if its not an Uprising sequel.

Budgets have a lot to do with it but Kid Icarus doesn't look cheap, but then part of making it is just to keep Sakurai happy - its basically his bonus :D

Probably a bit more than broke even. Nothing too spectacular.
A quick google offers more info on Nintendo's budgets:
http://www.nintendolife.com/news/2010/11/3ds_development_could_cost_triple_that_of_ds_software

Kid I'd say was on the high end of that.
 
If Falcom is willing to jump on the 3DS and Atlus is pushing SMT hard on the 3DS, I think Persona will come to it eventually in some form.

It'd be awhile before we see KI sequel, Sora is too busy and to be honest sales are just decent, its not the break out hit that is needed to warrant development on a sequel any time soon. Unless Nintendo outsources it.
 

test_account

XP-39C²
The real interest happens when one of the Zombie PSP titles does well, or a LEVEL 5 game flops, or a DS sequel does better or worse than expected on the 3DS.

There's also the railroad collision fun of watching just how low the Vita will go and the amazing return from the dead certain Wii titles makes whenever that system does anything new or a kid friendly holiday rolls around.
There are new PSP games with zombies? Which ones?


The topic was just: Wii U will aim at both Wii and PS3 demographic targets as the 3DS is aiming at both DS and PSP targets.
I then pointed out that up to now, due to the absolute lack of third party support for the Wii U and due to the lack of new "adult male targeted" Nintendo IP for the Wii U, we can say that: or Nintendo is not planning to repeat the 3ds plan with the Wii U, or they are not succeding it doing so.
In my opinion looking at the struggle that the Wii encountered in the last years, I think that Nintendo planned to enlarge its portfolio trying to work more and more efficiently with third parties for their new home console.
But I also think that, due to the fact that up to now we don't have any reliable clues about possible strong third party support, probably they are facing some troubles.
And I just said that this could be due to the difference between ds/psp VS wii/ps3 situations and so on

I mean: to me it seems an analysis, not a hater bias :\
Yeah, that is what i ment with it being a misunderstanding :) (unless you're just adding to what i wrote). I dont think that you ment it as bias.
 

Parakeetman

No one wants a throne you've been sitting on!
I don't have any doubt about DQX being a million seller... thing is there's a Wii U version, so let's see how can we analyze that. Don't think many people will wait for that one though... they'll probably just buy both!

Why the hell would they buy both if its a MMO.
 

squall23

Member
Did Inazuma Eleven get popular because of its anime? If not, then hoping that Calciobit becomes huge may not be 100% delusional ;)
The first game actually didn't sell too poorly, what the anime did was actually keep it relevant. So kind of yes and no I guess?

The other reason would have to be the damn fujoshi.
 

Stumpokapow

listen to the mad man
Everyone has been talking about Calciobit like it's a new IP. I agree the social website stuff Nintendo has done could be neat and could change how the games is received, but it is the second installment in the series. The original game opened to 9k and topped out at 28k lifetime.

This is not going to be a smash success :p
 
Everyone has been talking about Calciobit like it's a new IP. I agree the social website stuff Nintendo has done could be neat and could change how the games is received, but it is the second installment in the series. The original game opened to 9k and topped out at 28k lifetime.

This is not going to be a smash success :p

Indeed.
But I think it will sell way better than GBA entry, and it could achieve a nice following. I'd love to see Calciobit being a sleeper hit, though!
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Everyone has been talking about Calciobit like it's a new IP. I agree the social website stuff Nintendo has done could be neat and could change how the games is received, but it is the second installment in the series. The original game opened to 9k and topped out at 28k lifetime.

This is not going to be a smash success :p

It doesnt need to be either - i`m happy that Nintendo is willing to promote these "samller" titles after all. It looks great and hopefully will be released in europe as well.
 
Everyone has been talking about Calciobit like it's a new IP. I agree the social website stuff Nintendo has done could be neat and could change how the games is received, but it is the second installment in the series. The original game opened to 9k and topped out at 28k lifetime.

This is not going to be a smash success :p
It should do more than that this time.
 

hiska-kun

Member
02./00. [3DS] Etrian Odyssey IV: Denshou no Kyojin <RPG> (Atlus) {2012.07.05} (¥6.279) &#8211; 95.506 / NEW <75.68&#65285;>
03./00. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400) &#8211; 54.354 / NEW <60.90&#65285;>

Media Create Top 50

21./07. [WII] Fatal Frame 2: Wii Edition <ADV> (Nintendo) {2012.06.28} (¥6.800)
22./22. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800)
23./00. [360] Max Anarchy <ACT> (Sega) {2012.07.05} (¥7.980)
24./00. [PS3] Batman: Arkham City (Warner the Best) <ADV> (Warner Entertainment Japan) {2012.07.05} (¥2.980)

25./34. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040)
26./23. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
27./25. [3DS] Monster Hunter 3G # <ACT> (Capcom) {2011.12.10} (¥5.800)
28./00. [PSV] Dokuro <ACT> (GungHo Online Entertainment) {2012.07.05} (¥2.400)
29./00. [PSP] Final Fantasy IV: The Complete Collection (Ultimate Hits) <RPG> (Square Enix) (¥2.940)

30./00. [PSP] Ouka Sengoku Portable # <ADV> (Alchemist) (¥7.140)
31./00. [PS3] Batman: Arkham Asylum (Warner the Best) <ADV> (Warner Entertainment Japan) (¥2.980)

32./27. [WII] Wii Party # <ETC> (Nintendo) {2010.07.08} (¥4.800)
33./33. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800)
34./21. [PS3] Dragon's Dogma <ACT> (Capcom) {2012.05.24} (¥7.990)
35./09. [PS3] .hack: Sekai no Mukou ni + Versus - Hybrid Pack # <ETC> (Bandai Namco Games) {2012.06.28} (¥7.140)
36./31. [3DS] Fire Emblem: Awakening <SLG> (Nintendo) {2012.04.19} (¥4.800)
37./37. [PS3] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.10.06} (¥7.980)
38./45. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800)
39./38. [WII] Just Dance Wii <ACT> (Nintendo) {2011.10.13} (¥5.800)
40./40. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800)
41./28. [PSV] Mobile Suit Gundam Seed: Battle Destiny <ACT> (Bandai Namco Games) {2012.06.07} (¥5.980)
42./41. [WII] Mario Kart Wii <RCE> (Nintendo) {2008.04.10} (¥5.800)
43./42. [PSP] Monster Hunter Freedom 3 (PSP the Best) <ACT> (Capcom) {2011.09.22} (¥2.990)
44./00. [PS3] Gran Turismo 5 XL Edition <RCE> (Sony Computer Entertainment) {2012.02.02} (¥4.980)
45./32. [PSP] Akiba's Trip Plus <ADV> (Acquire) {2012.06.14} (¥3.990)
46./44. [PSP] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.11.03} (¥4.980)
47./26. [PS3] Lollipop Chainsaw # <ACT> (Kadokawa Games) {2012.06.14} (¥7.980)
48./46. [3DS] Harvest Moon: A New Beginning <SLG> (Marvelous AQL) {2012.02.23} (¥5.040)
49./00. [WII] Go Vacation <ETC> (Bandai Namco Games) {2011.10.20} (¥5.800)
50./00. [PSP] Taiko Drum Master Portable DX <ACT> (Bandai Namco) {2011.07.14} (¥5.229)

Top 50:

3DS - 13
PS3 &#8211; 13
WII - 9
PSP - 8
PSV - 4
360 - 2
NDS - 1

Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  | 838.000 |  1.117.000  |    619.000 | 24.488.000 | 22.157.000 |
--------------------------------------------------------------------------

Top 20
 
I have very huge doubts DQX will reach a million, especially on the Wii alone. Of course it doesn't have to sell a million copies to be a huge success with subscriptions.
 

Madao

Member
Is it me or is Mario Kart 7 selling much worse than Mario Kart DS and Wii?

it took several years for the DS and Wii games to amass their LTDs.

though a comparison of MK7's pace against the previous 2 should be useful since i'm not sure if it actually fell behind or is still ahead (prob behind MKW)
 

Stumpokapow

listen to the mad man
It should do more than that this time.

Yes, I think that's pretty much beyond dispute. There's less competition on the 3DS, Nintendo is giving it more emphasis, and the website thing speaks to technology allowing for a more robust game itself. It's also releasing earlier in the system's lifespan, so it has an opportunity to benefit from that.
 

watershed

Banned
The weekly sales of MK7 are likely to pick up soon as well with the imminent release of the 3ds LL.

In terms of world wide sales I could imagine MK7 is tracking behind the last two MK games because 3ds sales seem to be slow outside of Japan and the ds and wii games came out at different points in their respective systems' lives.
 

Chris1964

Sales-Age Genius
First day sellthrough

Pocket Soccer League: Calciobit - 50%
Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb - 20%
Resistance: Burning Skies - 30%
Time Travelers - ahaha
 

Chris1964

Sales-Age Genius
New releases {2012.07.19}

[3DS] Rune Factory 4: A Fantasy Harvest Moon <SLG> (Marvelous Entertainment) (¥5.229)
[3DS] Rayman Origins <ACT> (Ubisoft) (¥2.500)
[3DS] DoraKazu: Nobita no Suuji Daibouken <EDU> (Shogakukan) (¥4.800)

[PSV] Jikkyou Powerful Pro Baseball 2012 <SPT> (Konami) (¥6.480)

[PSP] Jikkyou Powerful Pro Baseball 2012 <SPT> (Konami) (¥5.250)
[PSP] Digimon World Re:Digitize <RPG> (Bandai Namco Games) (¥5.230)
[PSP] Record of Agarest War Mariage # <RPG> (Compile Heart) (¥6.090)
[PSP] Record of Agarest War Mariage [Limited Edition] <RPG> (Compile Heart) (¥8.190)
[PSP] Warriors Orochi 3 Special <ACT> (Koei Tecmo) (¥6.090)
[PSP] Time Travelers <ADV> (Level 5) (¥5.980)
[PSP] New Class of heroes Mono. Final: Toki no Gakuen <RPG> (Acquire) (¥5.980)
[PSP] Toki no Kizuna: Sekigahara Kitan # <ADV> (Idea Factory) (¥6.090)
[PSP] Toki no Kizuna: Sekigahara Kitan [Limited Edition] <ADV> (Idea Factory) (¥8.190)
[PSP] Ailu de Puzzle <PZL> (Capcom) (¥2.990)
[PSP] Monster Hunter Diary: Pokapoka Ailu Village (PSP the Best Reprint) <ETC> (Capcom) (¥1.800)
[PSP] Monster Hunter Freedom Unite (PSP the Best 2nd Reprint) <ACT> (Capcom) (¥1.800)

[WII] Kirby's Dream Collection: Special Edition <ACT> (Nintendo) (¥3.800)

[PS3] Jikkyou Powerful Pro Baseball 2012 <SPT> (Konami) (¥6.980)
[PS3] Sengoku Hime: Senkou no Taika - Akatsuki no Haryuu # <SLG> (SystemSoft Alpha) (¥7.140)
[PS3] Sengoku Hime: Senkou no Taika - Akatsuki no Haryuu [Deluxe Limited Edition] <SLG> (SystemSoft Alpha) (¥9.240)
[PS3] Ni no Kuni: Wrath of the White Witch - All-in-One Edition <RPG> (Level 5) (¥3.980)
[PS3] Assassin's Creed I + II Welcome Pack <ACT> (Ubisoft) (¥2.940)

[360] Assassin's Creed I + II Welcome Pack (Platinum Collection) <ACT> (Ubisoft) (¥2.940)
 

Road

Member
Dengeki Sales, Jul 02 - 08, 2012 (Week 27)

01. (01) [NDS] Pokemon Black 2 (Pokemon Co.) - 102,313 / 1,154,792 (-56%)
02. (__) [3DS] Etrian Odyssey IV: Denshou no Kyojin (Atlus) - 91,050 / 91,050 [ST: ~70% => 130,000]
03. (02) [NDS] Pokemon White 2 (Pokemon Co.) - 78,754 / 1,027,863 (-60%)
04. (__) [3DS] Little Battlers eXperience: Baku Boost (Level 5) - 60,923 / 60,923 [ST: ~65% => 94,000]
05. (__) [PSP] Toriko: Gourmet Survival! 2 (Bandai Namco) - 41,905 / 41,905
06. (__) [3DS] Run For Money Tousouchuu: Shijou Saikyou no Hunter-tachi kara Nigekire! (Bandai Namco) - 30,258 / 30,258
07. (06) [3DS] Dragon Quest Monsters: Terry's Wonderland 3D (Square Enix) - 25,600 / 798,968 (-31%)
08. (__) [PS3] Anarchy Reigns (SEGA) - 23,726 / 23,726
09. (__) [PS3] Tom Clancy's Ghost Recon: Future Soldier (Ubisoft) - 23,181 / 23,181
10. (12) [WII] Mario Party 9 (Nintendo) - 12,438 / 495,017 (-19%)
11. (03) [PS3] Atelier Ayesha: The Alchemist of Twilight Land (Gust) - 11,106 / 76,616 (-83%)
12. (04) [3DS] Culdcept (Nintendo) - 11,028 / 62,860 (-79%)
13. (15) [3DS] Mario Tennis Open (Nintendo) - 9,497 / 225,263 (-25%)
14. (14) [PS3] Tokyo Jungle (SCE) - 8,442 / 190,060 (-40%)
15. (07) [PS3] Resident Evil Chronicles HD Selection (Capcom) - 8,178 / 36,737 (-71%)
16. (05) [PS3] Robotics;Notes (5pb.) - 7,471 / 50,925 (-83%)
17. (13) [PSV] Persona 4 Golden (Atlus) - 7,113 / 189,045 (-51%)
18. (__) [360] Tom Clancy's Ghost Recon: Future Soldier (Ubisoft) - 6,864 / 6,864
19. (16) [PSP] Kenka Bancho Bros.: Tokyo Battle Royale (Spike Chunsoft) - 6,067 / 38,994 (-45%)
20. (08) [PSV] Metal Gear Solid HD Edition (Konami) - 6,022 / 29,565 (-74%)

* [NDS] Pokemon Black 2 / White 2 (Pokemon Co.) - 181,067 / 2,182,655 [ST: ~85% => 2,568,000]


*ST: Sell-through => estimated copies shipped.


Other software (first week / LTD):

2011-11-23 [PSP] Little Battlers eXperience: Boost (Level 5) - 63,000 / 248,000
2008-02-21 [NDS] Etrian Odyssey II: Heroes of Lagaard (Atlus) - 81,000 / 158,000
2010-04-01 [NDS] Etrian Odyssey III: The Drowned City (Atlus) - 82,000 / 138,000


http://news.dengeki.com/elem/000/000/507/507757/
http://megalodon.jp/2012-0713-2133-55/news.dengeki.com/soft/ranking/ranking.html

Dengeki Sales: Week 26, 2012 (Jun 25 - Jul 01)

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The weekly sales of MK7 are likely to pick up soon as well with the imminent release of the 3ds LL.

In terms of world wide sales I could imagine MK7 is tracking behind the last two MK games because 3ds sales seem to be slow outside of Japan and the ds and wii games came out at different points in their respective systems' lives.
In the USA, MK7 has nearly doubled MKDS sales launch aligned. It's the same for SM3DL vs SM64DS.
 
The weekly sales of MK7 are likely to pick up soon as well with the imminent release of the 3ds LL.

In terms of world wide sales I could imagine MK7 is tracking behind the last two MK games because 3ds sales seem to be slow outside of Japan and the ds and wii games came out at different points in their respective systems' lives.

Actually it looks like the 3DS is starting to pick up in the USA according to June's NPD
 
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