The success of the Elegy KS is even more impressive when you realize they only did a 20 day campaign. 72k in 20 days is really impressive
That Which Sleeps is the first campaign I've backed in a while to reach all its stretch goals; devs added extra goals twice. I think the last game I backed that went through goals like that was Hyper Light Drifter
This thread has helped me discover several amazing games on Kickstarter (I just backed Beyond Human, Dark Drive, & The Land of Eyas a few minutes ago!) and I hope it will help generate interest in my team's game too!
My team's first game, Anomaly 1729, is now live on both Kickstarter and Steam Greenlight!
If anyone would be willing to help back us, vote for us on Greenlight, and/or help spread the word, I would greatly appreciate it!
Check out this interesting and different turn based tactical game called Graywalkers: Purgatory (Turn-Based Post-Apocalyptic RPG)
Description from the KS "An emergent Strategic and Tactical Turn-based supernatural post-apocalyptic RPG inspired by Fallout, X-Com and Jagged Alliance."
I would say its a mix of Wasteland 2 and Shadowrun Returns. If by any chance you saw "Dracula Untold" recently out, the ambient of the film reminded me very much of a Graywalker http://www.imdb.com/title/tt0829150/
Kickstarter: early 2015 Launch: around early 2016 - PS4, PC, MAC
We want to revive the forgotten cinematic platformer genre.
We want to pursue the tradition of Another World, Flashback, & Oddworld.
We want to lead the next generation of 2D, handcrafted pixel art.
Expect a 2D cyberpunk open world, made up of 4 unique districts each with distinct architecture, cultures and industries.
+ Action & infiltration gameplay in the great tradition of cinematic platformers.
+ Travel between districts using taxis, ferries, or monorail while trying to keep low profile.
+ A diverse, inclusive cast of complex characters to interact with through meaningful, branching dialogue.
+ Varied gameplay such as driving down epic highways, flying drones, hacking droids to do your dirty work and remain undetected.
+ Interactive, in-game multiple-choice events. In tricky situations, run away, argue to gain more time, or try to pull your gun.
+ Living, simulated world with dense crowd of citizens doing their own stuff.
You are a white pixel, and you're helpless by yourself. All the other prettier, more popular pixels can shoot bullets or have special powers. But there's one thing you CAN do: Latch onto other pixels and use their powers.
So, you can either be big or small; powerful or nimble. Just remember, every split-second decision could be your last.
Nubarron is a A 2D puzzle-plaformer set in a gorgeous digital-painted fairy tale world. Traverse this forest looking for your missing lucky hat, while not being able to stay still, since Cloud is throwing thunders constantly at you. But don't be fooled, those same thunders may become pretty useful during your journey.
Anomaly 1729 is a game about controlling the world around you. You play as Ano, a curious and simple entity, with the extraordinary ability to rotate the world in any direction using a mysterious device embedded in the creature's right arm. Ano is seemingly alone in the massive and cold world of Phiohm, with the exception of its ruler. Euler, an omnipresent being that's a part of the world itself, who will help to guide Ano to unlock the secrets of Phiohm.
I am very much looking forward to backing this. Discovered the original game jam version via a Rock, Paper, Shotgun piece, and it nails a cyberpunk and general cool vibe. With the increased fidelity I also hope the music is as well-matched.
Page is only in french but I discovered 2Dark today (ohoh).
It's the last game coming from Frederick Raynal (you know the guy who created Alone in the Dark and Little Big Adventure), the game is of course a Survival Horror with a gameplay mixing action,infiltration and managing children (!).
The plot is about saving as much children as you can from serial killers, there will be apparently 8 levels and on the technical side the game is in 2.5D and using voxels which make it quite unique from a visual point of view.
Absolutely no word on an english version which is quite a shame
The trailer does have english subtitles though.
Lead the Courier and finish the delivery, but be wary of the cursed and long forgotten crypts. You will have to learn how to use the magic torch to your advantage - to solve puzzles, dodge, or lure enemies into traps and explore dark places without loosing your flame.
Cube and Me is a unique pet simulator with a mixture of RPG, RTS, and "roguelite" elements. You play as Lyle Dyson, an ordinary 22-year-old man who barely scrapes by working as a professional envelope folder. That is, until by chance he encounters the mysterious alien life forms known simply as "Cubes."
As Lyle, you will be tasked with raising your new friends the Cubes, maintaining your job, and investigating the mysteries surrounding the appearance of the Cubes. Gameplay primarily consists of a combination of raising your Cubes and visiting procedurally generated dungeons spread around the world. These dungeons are filled with treasures and surprises, but penetrating their depths means risking the lives of your precious Cubes! It's your mission to lead the cubes to prosperity with strategic cunning and careful planning... or exploit them for your own gain!
So Cube and Me finally relaunched. I really want it to make it this time. Everything about it is a game perfectly aimed at what I want to be playing.
It's a combination pet sim and dungeon crawler where you raise pets called cubes. How you raise them affects how they grow up, which affects their performance when dungeoneering. Raise your cubes right, defeat monsters and bosses, get loot, and improve your home! It's Viva Pinata or Chao Garden meets a dungeon crawler.
It'll be awesome when it makes it. It needs to make it. Now that Mew-Genics has been put on hold, someone has to fill the unique pet sim market.
Cube and Me is a unique pet simulator with a mixture of RPG, RTS, and "roguelite" elements. You play as Lyle Dyson, an ordinary 18-year-old man who barely scrapes by working as a professional envelope folder. That is, until by chance he encounters the mysterious alien life forms known simply as "Cubes."
A couple of updates about Hero-U: Rogue to Redemption, the action-RPG from the makers of Quest for Glory that is now over a year overdue. First, they finally set an actual release date... but it's a while off -- October 2015. The original plan for a one-year project has turned into three years; I just hope the game is good when it's finished. Post about the release date: https://www.kickstarter.com/projects/1878147873/hero-u-rogue-to-redemption/posts/1058110
Posted this on another thread, so just reposting it here. The kickstarter is about to end in 8days as of posting this. 20k out of the needed 70k. There isn't much hope for it but just want to spread the word.
Throughout its story, we follow Foster, the spirit of the sea, a gentle and innocent being who arrives in America with no apparent heritage or home. Lost to the wilderness of Shenandoah Valley, he lives in complete isolation for a hundred years until he is found and recruited in the provincial militia.
Foster witnesses once loyal English become American rebels. He fights against dear friends turned foe, watch mortal companions blossom and wither, bears witness to the chain of events that would create the United States, and is left with revelations both inspiring and woeful.
This is not a story about a man who changes the world, but a world that changes a man.
New Kickstarter game: Aviary Attorney. It is pretty much Ace Attorney with animals. Its unique art direction is appealing, since they use drawings of J. J. Grandville. I'm honestly curious. If the writing is good, I think we may have something interesting.
Here are some (old) .gif of the early stages of the game. The background is far more detailled on recent screenshots.
Can't find anywhere else to ask, so thought I'd try here:
What's that Kickstarter game with those huge world-destroying robots? Like, all the cities are fully destructible, and it's like a battle with aliens and like nano machine type robot things... er... there's lasers...
*Edit*: Human Resources... but looks like it's cancelled
Drift Stage is a modern evolution of the classic arcade racer, bringing the gameplay up to date a bit while keeping the late 80's style intact.
In these street races, speed reigns supreme. The art of the drift is easy to learn and immediately fun, but it's true depth and challenge are hard to master.
TL;DR: They need more time, more manpower and therefore more money to finish the game with all the extra features, mod support and so. Between starting another crowdfunding campaign, making the game Early Access and going to a publisher that won't mess with the project itself, they decided to go the latter route.
Eurovideo will invest to ensure the development of The Mandate Perihelion Interactive will have full creative control. Full stop. We will execute the original game concept as we presented to you in the Kickstarter and will follow our vision without any intervention from Eurovideo Eurovideo will handle all marketing, PR and distribution activities Perihelion Interactive will interact with existing & new backers and release regular updates. There will be no changes here Perihelion Interactive will retain full control over backer pledges Eurovideo will handle all localization in cooperation with Perihelion Interactive
We can now guarantee that The Mandate will be localized into German, French, Italian, Spanish and Russian (other languages to be discussed)
Both the English and German versions will be voiced (other languages to be discussed) The development team will grow due to this investment and as a result we can pack more content and more hours of fun into the game The soundtrack will be 120 minutes instead of 60 minutes and the size of the orchestra will double