Tellaerin said:Probably because the game wasn't intended to be a combat simulation - it's more on par with a gritty, near-future SF war movie. And just like in the movies, you want people to be able to see the faces of the key characters, so that the player can better identify with them. (Guerrilla did a nice job with the characters' faces, too, particularly considering the hardware the game's running on.) It's a humanizing touch. And having all the Helghast run around in helmets and rebreather masks while the heroes run around bare-faced reinforces their ominous, inhuman anonymity - it just works nicely from a visual standpoint.
That doesn't stop Halo from offering soldiers that look different and have cool personalities.
If the main cast doesn't wear helmets that's fine(they are stubborn officers) but atleast make the grunts wear them.
