KingJ2002 said:good... companies are now starting to understand how to win with visuals on the wii... it's all about art direction.
read his quote again.Black-Wind said:Well, it's not ALL about art style. Art direction just has a much larger impression than just doing the same-old-same-old.
Like. . .SGM. That has a kick ass art style AND the tech push behind it to pull it off. Or Fragile which has great art direction AND a good push in tech that makes it look amazing.
Im loving how games like MadWorld are being done on the Wii (a game where the devs openly stated that they aint even pushing Wii's power because it wasn't needed to pull off their art style) but I don't need ever Wii game to be ONLY easy art style when theres tech to pull off more interesting things in that area.
Right now I think the balance between tech and art style for Wii is best seen in SMG and MP3 . . . sweet art style but theres still a push for tech.
well, your impressions of the art are your own. you don't like it, but other people do, just like you hate No More Heroes enough to put it into a toilet while i love enough to consider buying again and framing it.Amir0x said:Ah, I thought you were on that track... but you did spell it wrong, it's 'Sibylline'.
My comments for the sake of clarity just meant... the screens aren't so hot (to use a hyperbolic art analogy... it's like a cut-rate painting dealer trying to forge a Rembrandt or something. It's clearly trying to be inspired by SotC, but its awkward use of color and inappropriate looking sketch effect is just unappealing to me. Don't want to judge further without inspection of the concept, but that's the initial impression).
I think it's more obvious why it's yikes at Jaleco. It's so obvious that I'm mystified why already they are giving a mini-free pass. I don't even think they've put out anything relevant in like a decade!
doomed1 said:well, your impressions of the art are your own. you don't like it, but other people do, just like you hate No More Heroes enough to put it into a toilet while i love enough to consider buying again and framing it.
and while i totally agree about Jaleco as a company, the two behind it aren't exactly new to the Wii considering that they're at least partially responsible for the awesomesauce that is LKS. can't wait to play either
doomed1 said:well, your impressions of the art are your own. you don't like it, but other people do
Hero of legend said:Here's the article at Famitsu:
http://www.famitsu.com/game/coming/1217620_1407.html
At the bottom, does it say that we'll learn more on Sept 12th?
Can someone properly translate the whole article please?
batbeg said:12th is a Friday, the day of Famitsu's release, so I imagine there'll be more info in that.
Can't wait until TGS
Whoops! Fairy nuff. d:wsippel said:Founded in 1974, but acquired and completely restructured from 2000 to 2006. Their games division (it's a seperate company now) was founded only two years ago.
i didn't know you believed in God... >_>Amir0x said:i am just happy my opinion has the power of God on its side
batbeg said:Wanda/Wander.
But yeah... this thread went to shit :-\
I maintain what I said: looks fucking awesome. Good graphics, good art, good... gameplay...? We can only hope!
KingJ2002 said:good... companies are now starting to understand how to win with visuals on the wii... it's all about art direction.
wait when did i give you my power?Amir0x said:
i am just happy my opinion has the power of God on its side
Gagaman said:
Looks like Sega are graphic style trend setters once again. =)
Hcoregamer00 said:I hope it gets ripped off long after Valkyria is released,but it wont likely happen since Valkyria will be a huge bomb in the USA
bgassassin said:Glad to see those cheap dev kits are paying off.
Amir0x said:Ah, I thought you were on that track... but you did spell it wrong, it's 'Sibylline'.
My comments for the sake of clarity just meant... the screens aren't so hot (to use a hyperbolic art analogy... it's like a cut-rate painting dealer trying to forge a Rembrandt or something. It's clearly trying to be inspired by SotC, but its awkward use of color and inappropriate looking sketch effect is just unappealing to me. Don't want to judge further without inspection of the concept, but that's the initial impression).
I think it's more obvious why it's yikes at Jaleco. It's so obvious that I'm mystified why already they are giving a mini-free pass. I don't even think they've put out anything relevant in like a decade!
Anasui Kishibe said:whoops!
but I thought this was a new Jaleco?
KingJ2002 said:good... companies are now starting to understand how to win with visuals on the wii... it's all about art direction.
flintstryker said:I for one hopes this is nothing like SOTC because i dislike that game.
Tron 2.0 said:If this is released this winter, does that mean Jaleco will have both King Story and Kizuna out at the same time?
Dynasty Warrior?ShockingAlberto said:
?????
oh noes
Well, my English definitely isn't good enough to explain the situation, so I'll just quote Wikipedia:Hero of legend said:It is!
This Jaleco is owned by the bigger Jaleco Holdings, which is the old Jaleco!
The new Jaleco has made some games prior as their website indicates, but Kizuna looks like their first big game!
By the year 2000, Jaleco, still active in the development of arcade and console video games, hadn't produced any hit title in years and was in a struggling state. Its American division Jaleco USA had already left the arcade industry in 1993. On November 1, 2000, Jaleco was acquired by Hong-Kong company PCCW. Jaleco, renamed PCCW Japan, gave the PCCW Group a foothold in Japan. PCCW heavily restructured the company, shutting down Jaleco's arcade division and other non-profitable departments in order to focus on video games for consoles of the sixth generation era. [...] PCCW Japan reverted its name back to Jaleco in 2004.
On May 31, 2006, Jaleco's board of directors opted for a change of name from Jaleco Ltd to Jaleco Holding Ltd (JASDAQ: 7954) and, in the process, spun off the video game division into a separate company that would take the name of Jaleco Ltd. As such, Jaleco Holding is now the name of the company that has existed since 1974, while Jaleco Ltd is the new company that was established on July 3, 2006 as a wholly owned subsidiary of Jaleco Holding.
Yes. Normal combat will be DW-styled, it seems. Boss enemies might be SotC influenced. Graphics style is taken from Valkyria Profile.RobertM said:Dynasty Warrior?
Oh. For some reason I was thinking they were coming from the same developer. Thanks.Akai said:Same director, but Little King's Story is published by Marvelous...
Hero of legend said:he prioce of the 360 kits doesn't seem to be clear though.
. ..I also said art direction.:loljrricky said:read his quote again.
Speaking about No More Heroes, think its time for me to go revisit it again for the 4th time. The game just got that certain appeal that makes me wanna play it over and over again.Vinnk said:I agree with this. This game could be another No More Heros in which some people love it and some hate it (it's critical score show that more reviewers liked it).
PantherLotus said:oooh saw the scans.
1. There are pictures of what looks to be a battle with more than several enemies about the same size as our hero. Amount of epic to be determined.
2. There are pictures of people talking in a town. Uh-oh?
3. There is a map with dots on it. Looks like it can be crossed off as you progress.
4. That battle with the giant monster definitely is SotC-inspired, but the game looks different enough that the comparisons should stop there. Also, awesome lighting in these pics.
ArpgPantherLotus said:oooh saw the scans.
1. There are pictures of what looks to be a battle with more than several enemies about the same size as our hero. Amount of epic to be determined.
2. There are pictures of people talking in a town. Uh-oh?
3. There is a map with dots on it. Looks like it can be crossed off as you progress.
4. That battle with the giant monster definitely is SotC-inspired, but the game looks different enough that the comparisons should stop there. Also, awesome lighting in these pics.
flintstryker said:Arpg
In addition to the main story, which is split into chapters, you'll find over 100 quests to help pass the time. These quests actually appear to be a central part of the game, whose theme revolves around the bonds Lian form with people of the world (the game's title translates to "Golden Bonds").
:lol i think thats the worst part of it all..besides the over grown half ape half pinata dudemanueldelalas said:Nice, I like the art style