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Kojima tweet pretty much confirms The Phantom Pain being a Kojima Game

eso76

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Jun 25, 2004
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Its a PSD Photoshop file on the lower layer.

And it looks like After Effects, not Premiere.
Absolutely not, that's adobe premiere's workspace. Cs6 to be precise.
You can't do that kind of editing in AE, for example you can't have different pieces of footage on the same track, just to name one thing.
Trust me, I use both Premiere and AE ALL the time at work.
 

freethought

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Jul 17, 2007
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I guess I just think the simplest explanation is that the game will be called Metal Gear Solid V: The Phantom Pain and Ground Zeroes will serve as a prologue in the same way as the Virtuous Mission or the Tanker Chapter.

I don't know if he'll release the whole prologue as a demo though. Doesn't the MGS2 demo cut out after the Olga fight? Besides it's the next Metal Gear, it'll sell without a demo. Likewise isn't some kind of GT5 style early bite size digital release simply unnecessary? Surely Prologue only got released because Polyphony were haemorrhaging money and still nowhere close to release.

What we saw in the Phantom Pain trailer could be the beginning of the main mission, seems likelier than something toward the end of the game. I can imagine Kojima really wanting the player to feel the amputation and the limits it places on the character hence the fully limbed prologue. That could also be what he's talking about in terms of the risk he's taking and breaking taboos. I'd be disappointed if BB ends up with a flawless prosthetic arm soon after he leaves the hospital.

As far as Project Ogre, I don't really know. If those screens of the guy in the mountains next to the APC were Project Ogre, then based on that and the whole Mogren thing, yeah it's MGS5 and anything Kojima's said to the contrary is deliberate obfuscation.

So there you go; one game, might have a demo. My two bobs worth.
 

Verendus

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Nov 16, 2010
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More shocking will be two Metal Gear games! Could you imagine? So much stealth.

I miss Solid Snake. I'm getting delusional now.
 

Cisce

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Oct 4, 2011
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That pretty much sums up how I feel right now.

Of course, it was incredibly obvious that it was a Kojima game anyway.
 

Maxxan

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Oct 24, 2012
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Just imagine if Kojima is NOT involved in The Phantom Pain! That would elevate him to the absolute top tier of trolls!!
 

Knight77

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Apr 9, 2007
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OK maybe will sound weird to you but am I the only one who think that Ground Zeros and TPP look like they run on two different engines?
 

Knight77

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Apr 9, 2007
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No, both are Fox Engine. But I'd say they will be separated standalone products that are part of the same game, pretty much like Dead Rising 2 and DR2 Case Zero.
Yes I know they actually run on the same engine but the polygons look much more on the models of GZ than TPP...
 

onQ123

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May 1, 2010
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Yes I know they actually run on the same engine but the polygons look much more on the models of GZ than TPP...
Ground Zero use low polygon count & really good lighting.
 
Jul 3, 2010
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www.aesonica.com
https://twitter.com/Kojima_Hideo/status/314675167836119041/photo/1




--> TPP_GDC 2013_720p_esrb

Thanks to Hanmik, onQ123 and bigol.
That's right, kojima knows whats up using dat Premiere Pro. Tool of professionals.


The extension for the third line looks suspiciously like ".ps4"
It's a pink timeline used for graphics and titles, which means the extension is most likely .psd

Its a PSD Photoshop file on the lower layer.

And it looks like After Effects, not Premiere.
It's Premiere. I use both all the time.
 

Solidino

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Jun 1, 2009
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in the trailer we see....ehm...demon, devil (ogre hmmm), whatever, coming out from fire, he has horns...and ops...also Big Boss has a horn, what a coincidence!!!!!!

Then we have a game named "Project Ogre"..hmm ogre...yeah ogre like this

http://exogino.files.wordpress.com/2011/07/ogre3.jpg

and he has horns of sure!!! So...MGS5 is Project Ogre, come on.

What a shame. :(