Yes, I don't get the hate either. If it was a fully fledged new game with reused sprites, I wouldn't care. DS, PSP, PS3 or 360, a good igavania is always a blessing.Ridley327 said:I'm not sure I quite understand the upscaling issue since SotN is already available on XBLA and PSN and it looks just like this game does (SotN and the DS games are almost identical when it comes to resolution). I mean, I get the argument about the game not being redrawn and reusing assets, but upscaling them doesn't strike me as being one of the bigger problems the game has as of right now.
It just boils down to it being DoS's Arrange Mode being repackaged and slightly repurposed; that's worth getting angry about.
However, if it's just "boss rush" mode, i'd be a little disapointed. If it's PSO style gameplay (get a group, go to a stage, farm the boss for items)... then I could be a little more into it.
What strikes me the most is that everybody is bitching at those screens, but nobody notices that they have the wrong aspect ratio. They're 1.25 AR (960px × 768px), and that's just wrong. Whoever uploaded these screenshots to tinypic should resize them to their proper AR of 1.77 (1366px x 768px), and they'll look a little better (specially the character selection screen).
It's stretched because whoever captured the screenshots used a wrong resolution on them.Soma's picture in the gameplay screen is Stretched out. Whoever made up the menu's probably didn't get a Graphic Design degree. It looks too fake for me.