now now children...
All your post is irrelevant. This is a thread about EA and we're talking about third-party publishers. I have no idea why you typed any of that and the point you're making. Yes Nintendo makes lots of money for Nintendo. Great. EA doesn't need to sell anymore then I guess? Very helpful. Rockstar really making bank on Switch huh. Comcast is shook- Mario Kart is on Switch(45+ million)
-Animal Crossing is on Switch(40+ million)
- Ring Fit Adventure is on Switch(15+ million)
-Super Mario Oddysey(25+ million)
- BOTW(25+ MILLION)
-Smash Bros( 25+ million)
- One Pokemon game every year(At least 15+ million each game)
- Luigi Mansion 3(10+ million)
-Splatoon 2(10+ million)
And so many more.
Most these games have DLC or season passes, Nintendo Switch Online has 30 million+ subs, Nintendo makes a hefty profit in each console sold(which Sony and MS dont).
As for indies, they sell best, by far, on Switch compared to Sony and MS(We are talking more than 500k, at least, for each of the bigger indie games).
And while AAA third parties games are found in less numbers on the Switch, they still sell well enough.(Minecraft, Skyrim, Doom, etc)
Once again, all this alternate-reality bullshit. I'm talking now in the real world in real life that's where they make most of their money. If you think that COD, GTA and Ubisoft makes as much on PC right now then on PS Platforms then all I have to say is LOL.No one here hates Sony. Don't project your fanboism to me.
You made a broader point, saying those companies would have went bankruptcy, while ignoring PC and Xbox.
Ps4 is the same story as x360, where big 3rd party games were big on x360. Also those 3rd party games had franchises started on that console.
One more thing, pc is all digital, which means more revenue to these companies. And since those companies have their own launcher, this means 100% revenue belongs to them.
So no, Sony doesn't make alot of money for them.
That is what management does to you. Look at square, their management is fucking them over. All they have left is big IPs, which they are milking it badly.Hard to believe the current state of EA. It's always been a scummy company, but at least they delivered the goods in the ps360 era. Last gen their most risky games were unravel and Josef Fares games...
Keep in mind that those games don't go below $30. Most of them sell at $60 price, even after 4 years of launch.
Irrelevant. How is that helpful for Take 2, EA, Activisiom, Ubisoft again? I have no idea. I'm done.Exactly. Bet he will ignore this fact as he ignored my previous post.
In real world, These companies make tons of money on PC period.All your post is irrelevant. This is a thread about EA and we're talking about third-party publishers. I have no idea why you typed any of that and the point you're making. Yes Nintendo makes lots of money for Nintendo. Great. EA doesn't need to sell anymore then I guess? Very helpful. Rockstar really making bank on Switch huh. Comcast is shook
Once again, all this alternate-reality bullshit. I'm talking now in the real world in real life that's where they make most of their money. If you think that COD, GTA and Ubisoft makes as much on PC right now then on PS Platforms then all I have to say is LOL.
Neither Sony nor MS are going anywhere near that.
I appreciate this. Thank you. But our system doesn’t work as well as intended sadly.Enterprise Value
Activision Blizzard $53.57B
George Soros's fund buys Zynga, exits Activision in Q1
New Majority Gives F.T.C. a Chance to Push an Aggressive Agenda
FTC's Lina Khan two-for-two in merger block attempts after Lockheed calls off deal
(Feb 3) Nadella - We don’t need to make any concessions to gain regulatory approval
(Feb 9) Call of Duty and “Other Popular Activision Blizzard Titles” Will Continue to Launch for PlayStation and Switch Beyond Existing Agreements
The Agencies measure market share based on projected revenues in the relevant market. i.e: Sony (platform) and Activision Blizzard (publisher) are the console market leaders in America, followed by Microsoft and EA.
The antitrust world is separated into two antagonistic camps, opposed to each other in their doctrines, and policies. The new structuralist regime, in order to prevent big mergers, is trying to replace the consumer welfare standard with an “effective competition” standard.
FTC withdraws vertical merger guidelines
2020 guidance withdrawn to prevent industry and judicial reliance on unsound economic theories; FTC to work with DOJ to update merger guidance
Former Vertical Merger Guidelines
“These Vertical Merger Guidelines outline the principal analytical techniques, practices, and enforcement policies of the Department of Justice and the Federal Trade Commission (the “Agencies”) with respect to a range of transactions often described as vertical mergers and acquisitions.1 The relevant statutory provisions include Section 7 of the Clayton Act, 15 U.S.C. § 18, Sections 1 and 2 of the Sherman Act, 15 U.S.C. §§1–2, and Section 5 of the Federal Trade Commission Act, 15 U.S.C. §45. Most particularly, Section 7 of the Clayton Act prohibits any merger or acquisition if, “in any line of commerce or in any activity affecting commerce in any section of the country, the effect of such acquisition may be substantially to lessen competition, or to tend to create a monopoly.” This provision applies to vertical mergers, as Congress made plain in the 1950 amendments to the Clayton Act.”
Mergers often present both horizontal and vertical elements, and the Agencies may apply both the Horizontal Merger Guidelines2 and the Vertical Merger Guidelines in their evaluation of a transaction.
1.Evidence of Adverse Competitive Effects
2. Market Definition, Market Shares, Market Concentration
3. Unilateral Effects
4. Input foreclosure and raising rivals’ costs
5. Coordinated Effects
Horizontal Merger Guidelines
1.Evidence of Adverse Competitive Effects
2.Targeted Customers and Price Discrimination
3. Market Definition
4. Geographic Market Definition
5. Market Participants
6. Market Shares
7. Market Concentration
8. Unilateral Effects
9. Innovation and Product Variety
10. Powerful Buyers.