Leaked Dark Souls 3 : The Ringed City first boss footage

#1
<div class="bbWrapper">Not sure how someone got this. Spoilers obviously<br /> <br /> <br /> <a href="https://my.mixtape.moe/skopje.mp4" target="_blank" class="link link--external" rel="nofollow noopener">https://my.mixtape.moe/skopje.mp4</a><br /> <br /> that music is insane. Also <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">that looks to be firelink from DS1</div> </div> </div> </div><br /> lock if old<br /> <br /> don't know how much longer it will be up.</div>
 
#2
<div class="bbWrapper">Falling from a ridiculous height, no damage. Falling from 15 feet off a ledge, half your health bar lost. Ok.<br /> <br /> Edit: <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">Do you think it be smarter to kill the demon first to avoid its transformation after killing the bat? Seems like an interesting boss.</div> </div> </div> </div></div>
 
#4
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230781611" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230781611">Maxinas said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Falling from a ridiculous height, no damage. Falling from 15 feet off a ledge, half your health bar lost. Ok.<br /> <br /> Edit: <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">Do you think it be smarter to kill the demon first to avoid its transformation after killing the bat? Seems like an interesting boss.</div> </div> </div> </div> </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div> <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">it might be something similar to O&amp;S where depending on who you kill first the transformation will be different</div> </div> </div> </div></div>
 
#6
<div class="bbWrapper">Great <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">it's not only poison... but toxic</div> </div> </div> </div><br /> D;&lt;</div>
 
#7
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230781611" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230781611">Maxinas said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Edit: <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">Do you think it be smarter to kill the demon first to avoid its transformation after killing the bat? Seems like an interesting boss.</div> </div> </div> </div> </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div><br /> <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">They both transform after one is killed. But they have different movesets. The bat has a long range laser instead of the orb attack.</div> </div> </div> </div></div>
 
#9
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230781914" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230781914">sappyday said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> This leaked a month before its release?! </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Nah they held a preview event a few weeks ago and invited the press/streamers to play the opening bit of the dlc.<br /> <br /> This is just a recording of what they played that someone mistakenly took due to not knowing about the no recording policy.<br /> <br /> Of course, once it had been uploaded it was too late since you can't delete anything from the internet. We've had this for a while it's just that recently someone uploaded it to youtube rather than the other more obscure website it's currently on.</div>
 
#13
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230781611" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230781611">Maxinas said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Falling from a ridiculous height, no damage. Falling from 15 feet off a ledge, half your health bar lost. Ok. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>That was my first reaction as well.<br /> I hate when games are inconsistent with their mechanics like that.<br /> <br /> I can live with it if it happens in a cutscene, but if you actually have to do it in real-time, it feels counter-intuitive.</div>
 
#14
<div class="bbWrapper">I just bought dark souls 3 yesterday, my first dark souls game (enjoying it immensely). I probably shouldn't be watching this footage. Is the other/first DLC worth buying? Seems to have mediocre reviews on steam with people complaining about it being too short.</div>
 
#15
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782133" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782133">Zolbrod said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> I can live with it if it happens in a cutscene, but if you actually have to do it in real-time, it feels counter-intuitive. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Old Iron King and Four Kings were like this. I think there are other examples too.</div>
 
#16
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782133" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782133">Zolbrod said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> That was my first reaction as well.<br /> I hate when games are inconsistent with their mechanics like that.<br /> <br /> I can live with it if it happens in a cutscene, but if you actually have to do it in real-time, it feels counter-intuitive. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>In the dlcs defence, the specific areas that you traverse in it are special and have no falling damage. <br /> <br /> Aside from this dlc, I can only think of the greatwood pit that breaks this rule.</div>
 
#17
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782139" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782139">Apoleptica said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> I just bought dark souls 3 yesterday, my first dark souls game (enjoying it immensely). I probably shouldn't be watching this footage. Is the other/first DLC worth buying? Seems to have mediocre reviews on steam with people complaining about it being too short. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>it's short, but it adds new weapons and spells as well as new PvP modes. I would say get both!</div>
 
#19
<div class="bbWrapper">It's gonna be great getting into this DLC, and perfect timing, for after Zelda BotW.<br /> <br /> I hope North America gets that DS3 Game of the Year Edition &quot;The Fire Fades Edition&quot; on PS4.</div>
 
#20
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782139" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782139">Apoleptica said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> I just bought dark souls 3 yesterday, my first dark souls game (enjoying it immensely). I probably shouldn't be watching this footage. Is the other/first DLC worth buying? Seems to have mediocre reviews on steam with people complaining about it being too short. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>This is a direct sequel to DLC1 lore-wise. If you care about that.</div>
 
#21
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782186" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782186">MegaMelon said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> In the dlcs defence, the specific areas that you traverse in it are special and have no falling damage. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Ah, I didn't know that.<br /> If they establish it as a special rule, it's fine.</div>
 
#22
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230781611" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230781611">Maxinas said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Falling from a ridiculous height, no damage. Falling from 15 feet off a ledge, half your health bar lost. Ok.<br /> <br /> Edit: <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">Do you think it be smarter to kill the demon first to avoid its transformation after killing the bat? Seems like an interesting boss.</div> </div> </div> </div> </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Well spoilers for this dlc but <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">there is no fall damage in this DLC area. Really spacey wacey this place. One way to change things up i guess, don't think bottomless pits count.</div> </div> </div> </div></div>
 
#23
<div class="bbWrapper">How's the first dlc? I bought it, but apparently ds3 doesn't do cloud saves on steam and I built a new rig and didn't back up my game save. So I need to playthrough it again to get to the dlc.</div>
 
#25
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782425" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782425">Heckler456 said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Is there any word of a pro version of the game to coincide with this DLC? Might jump back in if it's the case. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Nope. It probably won't get one.</div>
 
#26
<div class="bbWrapper">Jesus, that went from &quot;Okay, I can do this&quot; to fucking insane as it progressed, and final <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">form</div> </div> </div> </div> fuck that</div>
 
#27
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782425" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782425">Heckler456 said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Is there any word of a pro version of the game to coincide with this DLC? Might jump back in if it's the case. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Any other company I would think there is a chance, these guys though...can't even be arsed to add trophies to their DLC lol. <br /> <br /> That footage is crazy, about time souls did bats.</div>
 
#28
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782405" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782405">Rizific said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> How's the first dlc? I bought it, but apparently ds3 doesn't do cloud saves on steam and I built a new rig and didn't back up my game save. So I need to playthrough it again to get to the dlc. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>It's not especially long, got some critique for that but i like where the quest is going. Oh yeah and if you want the pvp arena you wanna beat part of it. This one looks to be longer and bigger in scale and the quest set up in the first dlc continues in this one and will get concluded.</div>
 
#29
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782425" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782425">Heckler456 said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Is there any word of a pro version of the game to coincide with this DLC? Might jump back in if it's the case. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>If they did a Pro version for this instead of Bloodborne I would die inside a little.</div>
 
#30
<div class="bbWrapper">The damage dealt with that Sunlight Spear... God, FromSoft really hate magic users.<br /> <br /> And while the boss is impressive do we really needed ANOTHER <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">dual boss</div> </div> </div> </div>? I liked them to some extent until they started to be everywhere.<br /> <br /> Oh well, I am sure I am going to get some enjoyment out of this anyway.</div>
 
#31
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782280" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782280">AmyS said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> It's gonna be great getting into this DLC, and perfect timing, for after Zelda BotW.<br /> <br /> I hope North America gets that DS3 Game of the Year Edition &quot;The Fire Fades Edition&quot; on PS4. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>I second literally every word in this post.</div>
 
#33
<div class="bbWrapper">Ok,was going to get DS3 and dlc but FUCK this noise too much anxiety lol. I'll finish out bloodborne and maybe play BB2 that's it for me. Throwing the damn towel.</div>
 
#34
<div class="bbWrapper">There is a whole lot of area before this boss that Vaati talked about and the previous gameplay trailer showed. I find it funny that From is still racking their brain about where to put the entrance to this dlc for people that didn't have the first dlc.</div>
 
#35
<div class="bbWrapper">If they both transform is there an argument for being a TOTAL BEAST and bringing them both down evenly? So bring them both down really low then kill one. That way when the other transforms you only have to deal with a very small percentage of his HP? That's what we used to do in various World of Warcraft raid bosses who had similar mechanics to this. I mean it would be harder as you'd be spending longer with both bosses alive, but that dual phase didn't look <i>too</i> bad apart from the odd time when rng meant they ended up right next to each other. If you can keep them split up it might be doable.<br /> <br /> I wonder whether the other one regens HP though when his buddy dies to stop you doing just that tactic. Again, WoW bosses sometimes did that too!</div>
 
#36
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782684" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782684">StoppedInTracks said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Maneater 2.0.<br /> <br /> Gonna be a bitch to try for the first time on NG+++ :/ :/ :/ </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Better space to fight than Maneater, but you also can't hide either.</div>
 
#37
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782977" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782977">Cartho said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> If they both transform is there an argument for being a TOTAL BEAST and bringing them both down evenly? So bring them both down really low then kill one. That way when the other transforms you only have to deal with a very small percentage of his HP? That's what we used to do in various World of Warcraft raid bosses who had similar mechanics to this. I mean it would be harder as you'd be spending longer with both bosses alive, but that dual phase didn't look <i>too</i> bad apart from the odd time when rng meant they ended up right next to each other. If you can keep them split up it might be doable.<br /> <br /> I wonder whether the other one regens HP though when his buddy dies to stop you doing just that tactic. Again, WoW bosses sometimes did that too! </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>They heal to full when they turn into the Demon Prince from what I remember.</div>
 
#39
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230783287" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230783287">Nuno Pinto said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> This is just a mess, hate bosses like this.<br /> <br /> Hopefully the other ones will be good. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>What's &quot;bad&quot; about it?</div>
 
#40
<div class="bbWrapper">After playing so much nioh this just looks slow, messy and clunky. But boss design is still top notch by from software. If only nioh combat team can collab with dark souls design team.</div>
 
#41
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230783321" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230783321">Mifec said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> What's &quot;bad&quot; about it? </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>More than one boss at the same time when they are both really huge and always jumping around. That last form when there's fire raining everywhere from those lava &quot;orbs&quot; while the boss is chasing you.<br /> <br /> It's not bad, I just don't enjoy fighting bosses like this when there's so much shit going on.</div>
 
#42
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230787871" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230787871">Nuno Pinto said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> More than one boss at the same time when they are both really huge and always jumping around. That last form when there's fire raining everywhere from those lava &quot;orbs&quot; while the boss is chasing you.<br /> <br /> It's not bad, I just don't enjoy fighting bosses like this when there's so much shit going on. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>Actually <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">the last phase changes according to the enemy you kill first in phase 2. Think it like Ornstein &amp; Smough. There is another variation to the final phase and the other one is easier.</div> </div> </div> </div><br /> Vaati explained this.He played the dlc preview until this boss.</div>
 
#44
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230788046" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230788046">orichalcos said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Leaked video on youtube? Deleted...Amateurs. <br /> <br /> Any mirror? </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div><br /> This should work but no promises. <a href="https://my.mixtape.moe/skopje.mp4" target="_blank" class="link link--external" rel="nofollow noopener">https://my.mixtape.moe/skopje.mp4</a><br /> <br /> And in case anyone hasn't seen it, here's a leaked look at an armour set in the dlc. It's the <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">one the darkwraith LOOKING enemy is using. Emphasis on looking since it isn't a darkwraith.</div> </div> </div> </div> <a href="http://m.imgur.com/wIM6rIJ" target="_blank" class="link link--external" rel="nofollow noopener">http://m.imgur.com/wIM6rIJ</a></div>
 
#45
<div class="bbWrapper">mirror?<br /> <br /> <br /> &quot;Dark Souls 3 The Ringe...&quot; This video is no longer available due to a copyright claim by NAMCO BANDAI Games Inc.,.</div>
 
#46
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230782133" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230782133">Zolbrod said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> That was my first reaction as well.<br /> I hate when games are inconsistent with their mechanics like that.<br /> <br /> I can live with it if it happens in a cutscene, but if you actually have to do it in real-time, it feels counter-intuitive. </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>I was calling bullshit when I fell 50 miles into the pit of the rotting greatwood and took nary a scratch.</div>
 
#48
<div class="bbWrapper"><div class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=230781611" class="bbCodeBlock-sourceJump" data-xf-click="attribution" data-content-selector="#post-230781611">Maxinas said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent"> Falling from a ridiculous height, no damage. Falling from 15 feet off a ledge, half your health bar lost. Ok.<br /> <br /> Edit: <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">Do you think it be smarter to kill the demon first to avoid its transformation after killing the bat? Seems like an interesting boss.</div> </div> </div> </div> </div> <div class="bbCodeBlock-expandLink"><a>Click to expand...</a></div> </div> </div>vaati already talked about how the boss works in his second latest video<br /> <br /> to answer your question <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">the difference seems to be pretty small with one attack changing depending on who you killed</div> </div> </div> </div></div>
 
#49
<div class="bbWrapper">Based on that footage <br /> <br /> <div class="bbCodeSpoiler"> <button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content"> <div class="lbContainer lbContainer--inline" data-xf-init="lightbox" data-lb-single-image="1" data-lb-container-zoom="1" data-lb-trigger=".js-lbImage-_xfUid-1-1542225834" data-lb-id="_xfUid-1-1542225834"> <div class="lbContainer-zoomer js-lbImage-_xfUid-1-1542225834" data-src="http://i.imgur.com/sUyRxIX.png" aria-label="Zoom"></div> <img src="" data-src="http://i.imgur.com/sUyRxIX.png" data-url="http://i.imgur.com/sUyRxIX.png" class="bbImage lazyload" data-zoom-target="1" alt="" /> <noscript><img src="http://i.imgur.com/sUyRxIX.png" data-url="http://i.imgur.com/sUyRxIX.png" class="bbImage" data-zoom-target="1" alt="" /></noscript> </div> <br /> <br /> <div class="lbContainer lbContainer--inline" data-xf-init="lightbox" data-lb-single-image="1" data-lb-container-zoom="1" data-lb-trigger=".js-lbImage-_xfUid-2-1542225834" data-lb-id="_xfUid-2-1542225834"> <div class="lbContainer-zoomer js-lbImage-_xfUid-2-1542225834" data-src="http://i.imgur.com/cZ3PfTr.jpg" aria-label="Zoom"></div> <img src="" data-src="http://i.imgur.com/cZ3PfTr.jpg" data-url="http://i.imgur.com/cZ3PfTr.jpg" class="bbImage lazyload" data-zoom-target="1" alt="" /> <noscript><img src="http://i.imgur.com/cZ3PfTr.jpg" data-url="http://i.imgur.com/cZ3PfTr.jpg" class="bbImage" data-zoom-target="1" alt="" /></noscript> </div> </div> </div> </div> </div>Found this on reddit</div>