Why would you do that? said:Have you played both the Gamecube and Wii versions of Twilight Princess?
Yes. The game didn't feel different in any way, it was just annoyingly disorientating.
Why would you do that? said:Have you played both the Gamecube and Wii versions of Twilight Princess?
The color palette was grey with a hint of brown.jetsetfluken said:The distinct atmosphere and color palette of the N64 version's Castle Town made it stand out.
jetsetfluken said:I don't know, I think Castle Town looks a little "too" vibrant. Clashing colors all over the place. The distinct atmosphere and color palette of the N64 version's Castle Town made it stand out.
Ahoi-Brause said:The color palette was grey with a hint of brown.
When I was a kid I just looked for polygonal looking things because the whole town was such a blurry mess on my tv.
radioheadrule83 said:I found it a bit bland and lifeless to be honest -- a town that had about 10 people in it... and even back then it was a blurry pre-rendered mess to me. I like the added personality..
and I think it'll just make for greater contrast when youreturn as Adult Link and the whole place is fucked up, with Re-Deads wandering about etc
BGBW said:
radioheadrule83 said:I found it a bit bland and lifeless to be honest -- a town that had about 10 people in it... and even back then it was a blurry pre-rendered mess to me. I like the added personality..
and I think it'll just make for greater contrast when youreturn as Adult Link and the whole place is fucked up, with Re-Deads wandering about etc
TSA said:
Yup, this is actually one instance where I support the vibrant colours. It adds so much more to Hyrule Castle Town to me.GaimeGuy said:Hyrule Castle Town is supposed to be colorful and vibrant. It's basically a marketplace with street performers souvenir shops, and game stands.
I always found the colors odd in the original versoin. I mean, it looked fine, but it was kind of dull and bland, it felt more like a boardwalk than a market.
Woah, let's not get carried away.mugurumakensei said:Yea, im gonna trade my psp + ds + games for a 3ds soon. This looks amazing
hey ive beaten them all, and im keeping my ds games since i can still play those. My umd games will be useless with ngpGaimeGuy said:Woah, let's not get carried away.
Well, you could use the OoT 3D's version of the Super Guide to help you finish that game. No more will you be stuck in the Water Temple!marc^o^ said:I played this game in 1998 and didn't finish it (don't throw things at me!). I'll try to finish it this summer, I just have so much more time to play on a handheld.
I thought it was for the better. It made the game feel fresh, even though I already beat it.Vanille said:Yes. The game didn't feel different in any way, it was just annoyingly disorientating.
*throws things at you*marc^o^ said:I played this game in 1998 and didn't finish it (don't throw things at me!). I'll try to finish it this summer, I just have so much more time to play on a handheld.
Mistle said:Yeeeees the market looks brilliant. Definitely a fresh, vibrant feel to it. Can't wait to play this.
Also....
PatmanBegins said:Because I'd get to see all of those improvements, only I wouldn't know the solutions to all of the puzzles if I got to play Master Quest from the outset. It's not like the storyline is different in MQ. I adore this game, but imo it's only a justifiable purchase if I can experience it as fresh as possible. I personally don't like replaying linear storylines in games, but for this game I would do so, if the meat of the game (puzzles) is altered enough to seem new to me.
GaimeGuy said:*throws things at you*
What is the blue square for on the map? Is it where you're supposed to go? I thought the glowing yellow dots were for that.Prime Blue said:
I feel a little bad that the first thing I noticed here was something different about Zelda...Prime Blue said:
Why would you do that? said:I feel a little bad that the first thing I noticed here was something different about Zelda...
Edit: I feel a little better now.
Sammy Samusu said:So Grezzo can codevelop a Zelda game, but not Retro Studios?
Hopefully, thought they do take a while to get games out and they just released DKRFrom The Dust said:Retro is busy with their new IP for Cafe
maybe
True. The color-scheme is really atmospheric. The remake is a lot more colorful overall. I don't dislike this new look, but I prefer the darker blue-ish tones of the original. Maybe this is due to nostalgia. I don't know.jett said:OG title screen is definitely the best.
I prefer the original as well.Darktails said:True. The color-scheme is really atmospheric. The remake is a lot more colorful overall. I don't dislike this new look, but I prefer the darker blue-ish tones of the original. Maybe this is due to nostalgia. I don't know.
Yeah, if only Retro had the chance to remake an old N64 game.Sammy Samusu said:So Grezzo can codevelop a Zelda game, but not Retro Studios?
The Ruto ones will be amazing.From The Dust said:Nintendo is pandering to the lolicon fanbase. expect to see young Zelda in panties pillows.
I consider it an honor to work more or less alone on an original sequel, as opposed to co-developing a remake.From The Dust said:Nintendo is pandering to the lolicon fanbase. expect to see young Zelda in panties pillows.
Why would you do that? said:The Ruto ones will be amazing.