So you can also control Zelda outside of the Phantom...hope that there is a twist at the end where you directly control Zelda...
Direct link will do you no good, but if you can get to the actual Spirit Tracks page on their press site, there is a new video up top above the image gallery column.
THIS x10!colinp said:Hmmm, that trailer succeeded in psyching me up for the game. Well played Nintendo. Well played indeed.
Hope it plays better than Phantom Hourglass. Really disliked that ridiculous dungeon you had to repeat over and over and over...
Caesar III said:THIS x10!
even this cannot convince meAkai said:"The Legend of Zelda: Spirit Tracks improves on a few elements from complaints people had in the original Phantom Hourglass. One issue was when the game forced you to replay dungeons just to get to the new, unlocked portions of the temple. But in Spirit Tracks, the Tower has an entrance staircase that allows you to ascend and bypass the previously completed portions, so no constant backtracking."
From the IGN preview...
Caesar III said:even this cannot convince me
I'll wait until next year when the nearly non existent hype is down again and people talk in all honesty about the game like they do with PH. I also hated the simplicity :/
zigg said:It's okay, once Spirit Tracks is out we'll have threads proclaiming how great Phantom Hourglass was in comparison. Only a little over a month to go!
This.DancingJesus said:PH was still a lot of fun. Haters wanna hate.
If this game is as bad as Phantom Hourglasss it'll be in the top 5 games released this yearAniHawk said:Well, this can't possibly be as bad as Phantom Hourglass. They're keeping most of the shit, but improving on some of it.
This'll be awesome.zigg said:It's okay, once Spirit Tracks is out we'll have threads proclaiming how great Phantom Hourglass was in comparison. Only a little over a month to go!
This isn't the same Link as the hero of Wind Waker and Phantom Hourglass. Spirit Tracks takes place "at least a hundred years" after Phantom Hourglass in the land that the older Link and Zelda (a.k.a. Tetra) discovered after setting out from the flooded ruins of Hyrule at the end of Wind Waker. Always sticklers for tradition, they've named this new land Hyrule, too, although it had its own established cultures and legends already in place. (It's a Nintendo game; you're probably not supposed to think too hard about the ramifications of such imperialism, OK?) The new Zelda is a descendant of Tetra, and occasionally shows a glimmer of her however-many-times-great-grandmother's spunkiness, while the new Link is a palace guard in training. His green costume is actually the standard gear of the royal guards -- one would assume as a tribute to the hero who helped establish the new kingdom of Hyrule. And here you thought the Zelda games didn't have any real continuity!
i'll tell you what i didn't deserve... getting bored out of my mind going through that fucking ocean temple over and over.PataHikari said:You don't deserve this game.
Also, why does the NA version have such crappy boxart.
i figured it was like impa or something. zelda's guardian.EmCeeGramr said:
Dang it!sfried said:Anjean is also.Old Tetra. The hairdo gives it away along with her wierd one-eyed expression
squinters said:Dang it!Tetra started out as such a cool character in WW, then she became a damsel in distress in PH. Now she's going to be a senile old grandma who rides in to tell Link some wierd advice then scoots off while laughing crazy