struggler_guts
Member
Sup nerds!
One of my favorite game design choices is when you as the player character can deepen relationships with teammates and get personalized spins based on your choices.
For example, my first experience with this was in Persona 4 The Golden, where you can choose to hang out with teammates and as you get closer you get all kinds of bonuses and content.
My current (hopeful) favorite is Baldurs Gate 3 currently in early access. The animations, voice acting, and 'teammate didnt like that' mechanics have me very excited.
The deepest I'd seen was a random japanese 3ds game a friend had where you had the choice between three girls and had just an insane amount of dialogue and options.
So please, gush about the games that let you pretend to actually talk to your waifus/husbandos!
One of my favorite game design choices is when you as the player character can deepen relationships with teammates and get personalized spins based on your choices.
For example, my first experience with this was in Persona 4 The Golden, where you can choose to hang out with teammates and as you get closer you get all kinds of bonuses and content.
My current (hopeful) favorite is Baldurs Gate 3 currently in early access. The animations, voice acting, and 'teammate didnt like that' mechanics have me very excited.
The deepest I'd seen was a random japanese 3ds game a friend had where you had the choice between three girls and had just an insane amount of dialogue and options.
So please, gush about the games that let you pretend to actually talk to your waifus/husbandos!
Last edited: