• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

LTTP LTTP: Shadow of the Tomb Raider - An amazing Tomb Raider, when Lara is not on a killing spree

Nankatsu

Member
Mar 2, 2020
770
1,876
505
Recently I grabbed Shadow of the Tomb Raider - Definitive Edition, and I gotta say the game grew on me way more than I was expecting.

I've been a fan of the reboot Tomb Raider series, and I think that when it comes to adventure, exploration and finding the unknown, the third chapter is actually the better one...but not without it's issues.

For me the main issue that the game has, and in my opinion it can "block" players from wanting to explore the side stuff, is it's main narrative. The historical setup and locations are good, and better than Rise, but then Square Enix decides to throw in a bunch of killing.

While there is a certain logic for this in this whole arc regarding a darker Lara in her fight against Trinity (daddy issues + carrying the typical "the future of the world on your shoulders pressure" kind of stuff), in this 3rd title it takes a tone that it doesn't suit the character very well at all, making her look more like a Tomb Digger rather a Tomb Raider to be honest. There's simply too much killing for a character that:

a) is solidifying her archaeologist skills (she's in her early twenties by the end of the game, she's not "The Tomb Raider" girl we all know yet)

b) In the future she will be known for being a renown archaeologist, not a killing machine. I really doubt that what made her famous was the fact that she slaughter Trinity, top to bottom.

I'm glad this arc is over, and I really hope that in the following narrative arc they take the killing tone a few steps back and focus more on adventurous aspects.

But then we have the side content, and oh man...every location, crypt and tomb feels unique, and this is where the game truly shines and makes it a very good Tomb Raider in my opinion.

You need to play this game without any kind of hint system, it's really good.

Not only that but the collectibles are interesting to search for and read, making the lore much richier and interesting. There's more here than meets the eye, and it's a shame that Square Enix doesn't allow these contents to shine more.

++Pros++

Gorgeous scenery and setup
Amazing to explore, each place feels fresh and unique
Interesting lore (Paititi, Incas, Maya, Ancient mythology, it's really cool if you're interested in this kind of stuff)
Difficulty system (more games should look for what SE did here)
Solid puzzles, tombs and challenges (specially if you grab the Definitive Edition for 20 €)
Stealth mechanics are a fine addition

--Cons--
Too much killing for an adventurer type of character.
The enemy wildlife feels scarce. Piranhas, eels, jaguars and hyenas. That's it. We are in Peru, for god sake.
Immersion audio dialogue. You can't have people speaking their native language with Lara when she only speaks in English. Ancient tribes became fluent in english out of thin air?

In the end I ended up liking the game thanks to the amazing side content it offers. It's where it truly shows itself as a Tomb Raider game.

What's your opinion on the game GAF? From searching the web I think the game got some backlash and flew under the radar for some people.

 
Last edited:
  • Like
Reactions: -Arcadia-

JORMBO

Darkness no more
Mar 5, 2009
9,945
12,859
1,665
It is my favorite out of the new trilogy. I recently did a second playthrough of it. It had a lot less killing then the previous two games. I think they should have made the jungles a bit more deadly and added more animals to fight rather then humans. The tombs were decent. The game would probably feel a bit more "tomb raider" if they built the tombs into the main game rather then making them side content. I also really liked how they made tons of tweakable difficulty options.
 

Nankatsu

Member
Mar 2, 2020
770
1,876
505
I thought it was incredibly boring and just annoying. The villages sections were a slog.
Drink every time they say paititi
They say Ixik way more times than Paititi :messenger_tears_of_joy:

The story is more bearable if you engage with the side content, but than again, it shouldn't be like that.

It is my favorite out of the new trilogy. I recently did a second playthrough of it. It had a lot less killing then the previous two games. I think they should have made the jungles a bit more deadly and added more animals to fight rather then humans. The tombs were decent. The game would probably feel a bit more "tomb raider" if they built the tombs into the main game rather then making them side content. I also really liked how they made tons of tweakable difficulty options.
Yes, the jungle could be way more deadlier, after all we're on Amazon territory.
I'm currently on my second playtrough, was not planning it but I'm only missing one trophy for the Platinum - play the game on hardest difficult. Can't leave that hanging.
 
Last edited:
  • Like
Reactions: rofif
Dec 14, 2008
33,218
1,411
1,240
The first Tomb Raider (2013) was the only good one, mainly because it had mostly killing. Rise was boring as shit because they replaced killing with boring exploration. I bought Shadow on sale but haven't played yet but I'm sure the killing parts will be the only good parts in that game too.
 

GymWolf

Member
Jun 11, 2019
8,422
12,128
555
never played after i heard that combat is a very little part of the game.

i don't play these game for the shitty plot or mediocre lara character.

give me ALL the killing spree rampage please.
 

Moogle11

Banned
Feb 7, 2020
898
899
505
I didn’t like it much. But to be fair I never liked the series before the first two game in this reboot which were pretty much Uncharted with reasons to explore (upgrades and crafting mats instead of collectibles that only matter for trophy/achievement hunters). Not a fan of exploration or puzzles so the earlier games and this one just weren’t for me. Which is fine.
 

Kazza

Member
Oct 6, 2018
3,200
7,270
680
I currently playing through Rise for the first time (just over half way through, I think). It's a fairly enjoyable romp, and I'll probably continue on to the end, but I don't think it's a great game, probably worse that the first in the rebooted trilogy.

- the setting doesn't feel very Tomb Raider (abandoned Soviet industrial Siberian setting rather than ancient temples and tropical jungles)
- not sold on Lara's personality (preferred the original super confident Lara, not the daddy problems current one)
- way too much killing

I'm playing on Xbox 360 and initially thought "wow, this looks great, similar to a current gen title, almost as good as Uncharted Lost Legacy", but both performance and texture quality have taken a hit as I have gotten further in the game.

I have Shadow on PC (from a Humble Bundle). If it has more exploration, less killing and a Peruvian/Inca setting, then I think I'll enjoy it more.
 
  • Like
Reactions: NeoIkaruGAF

VertigoOA

...thinks mods should get a real job.
Jan 15, 2018
3,224
3,603
680
Had this in the backlog. Just re-downloaded it.

The first two games were a great time. Looking forward to finally giving the last one a shake too.
 

Camreezie

Member
Dec 27, 2019
198
191
230
Just finished up playing Rise and moved onto Shadow , it seems pretty good so far and I can tell theres less focus on putting the combat upfront unlike Rise and 2013. Also really dig the setup of the natural world events
 

BasedPrime

Gold Member
Nov 10, 2018
515
1,491
485
Shadow is downright horrible. Not fun to play at all and Lara is unlikeable as fuck. They better awaken the IP when this woke era has settled down.
 
  • Like
Reactions: AeonGaidenRaiden

Bragr

Member
Jun 24, 2020
222
300
265
I never understood how people liked it more than the 2 others. I played it on console and the amount of slowdown in some areas was unbelievably ridiculous. The pacing is weird, with long sections with climbing and navigation before you have 30 seconds of an action sequence and then back to long sections of climbing. The climbing is okay in the Tomb Raider games, but only for short bursts, since it's automatic it becomes tedious when it's pushed too much. The first 2 games understood that so much better and knew how to feed players gameplay scenarios without abusing them this game does.

The flashback sequence was shamelessly ripped from Uncharted. The game is also less polished than the other 2 by a mile, bugs & glitches everywhere.

And honestly, this is a rip on all 3 games, Lara is poorly voice acted.

They tried to have a few areas with more open-ended exploration, but every area that's open is so poorly constructed, you will have 6 animals running back and forth in a space the size of a large room with almost no A.I. and it looks just as about as dumb as it possibly can. It's hard to understand how that passed the playtests. The open areas in Rise gave a blueprint on how to engage such things in Tomb Raider games but they ignored it completely.

The game tries to copy Rise but falls flat. It has no good new ideas apart from a mud camo that it almost never uses, it's just a worse designed game, less polished and poorly constructed. I liked the 2 others a good deal and didn't expect too much from the third since it was an outsource job, but I was very disappointed with this mess.
 
  • Like
Reactions: NeoIkaruGAF

CitizenX

Neo Member
Jul 15, 2020
248
195
165
I consider TR reboot one of the best games ever as i have played it numerous times. Pacing, action and of course the beautiful Camilla Luddington nailed Lara C. Im currently playing ROTTR and its not even in the same ball park, HOW did this game get so many great reviews? Its Ok, but stopping every 2 seconds to pick up a fcking collectible and AI who just run straight at you is bad. i told a friend i just want a TR game like the old ones just exploring tombs. Good thing this is now shelved for a while but im looking forward to Shadow as it seems it touches on a lot of the issues i have with ROTTR.
 

CitizenX

Neo Member
Jul 15, 2020
248
195
165
I currently playing through Rise for the first time (just over half way through, I think). It's a fairly enjoyable romp, and I'll probably continue on to the end, but I don't think it's a great game, probably worse that the first in the rebooted trilogy.

- the setting doesn't feel very Tomb Raider (abandoned Soviet industrial Siberian setting rather than ancient temples and tropical jungles)
- not sold on Lara's personality (preferred the original super confident Lara, not the daddy problems current one)
- way too much killing

I'm playing on Xbox 360 and initially thought "wow, this looks great, similar to a current gen title, almost as good as Uncharted Lost Legacy", but both performance and texture quality have taken a hit as I have gotten further in the game.

I have Shadow on PC (from a Humble Bundle). If it has more exploration, less killing and a Peruvian/Inca setting, then I think I'll enjoy it more.
My favorite is she looks like a dwarf when talking to anyone. Did you notice that? I mean she is basically 4' to everyone in the village being 6', kind of funny. And the combat is so console casual its not funny, remember this was an Xbox exclusive for a yr.
 
Aug 26, 2018
1,624
1,985
445
For me it was the weakest of the trilogy. Mainly because of the villages. The first 2 were good, not too long and then we get to the third one which is like 4 times bigger and longer and thast where you spend the rest of the game. I really wanted to leave that village and go back into the jungle and stealth kill militia but that was like only 1 mission. It just felt slapped together. Tombs were great as always but overall the game was a bore.
 

voidenberg

Member
Jan 15, 2018
1,645
2,102
420
Are we ever going to have a game like tomb raider where the only challenge comes from exploring and climbing? I guess not.
 

brokenduck

Member
Dec 20, 2018
674
394
295
Still haven’t played it yet, the nude mod on pc certainly makes me more interested to try it eventually.
 

Kamina

Golden Boy
Jun 2, 2013
6,119
4,257
835
34
Austria
I also liked it.
The stealth segments with bow/arrow and knife fit much better to that kind of lara, than the ones where she acts guns blazing. Part of the reason why i play on higher difficulties. Since the first reboot i made it a habit to completely avoid (as much a possible at least) all automatic and heavy weapons and instead focus on stealth mechanics, bow, and suppressed pistol. Game-changer to me.
 

Nankatsu

Member
Mar 2, 2020
770
1,876
505
I also liked it.
The stealth segments with bow/arrow and knife fit much better to that kind of lara, than the ones where she acts guns blazing. Part of the reason why i play on higher difficulties. Since the first reboot i made it a habit to completely avoid (as much a possible at least) all automatic and heavy weapons and instead focus on stealth mechanics, bow, and suppressed pistol. Game-changer to me.
Yap, I also did the same.

However there was a sequence in SoTR that I had to make an exception : the cenote sequence on ultimate difficulty.

That part was hellish :messenger_tears_of_joy:
 

Roufianos

Member
May 14, 2015
2,177
778
505
These games just got too bloated for their own good with the open world areas and the ridiculous amount of crafting / gameplay mechanics.

The first was amazing, the second was alright, I quit the 3rd a few hours in.
 

Verchod

Member
Jun 22, 2016
167
141
350
Stratford upon Avon, UK
I've really enjoyed all three games, I like Shadow as it has a lot less combat. I don't get why people want combat in this type of game. It's the one thing that stops me replaying the first to be honest.
It would be nice if the developer had the courage to go all out on an exploration only game. Trekking through jungle and exploring tombs would be excellent.

I've just started playing the third one again but on PC, I played on Xbox one before. It's actually quite taxing. I'm struggling to get keep 60FPS at 1440 Ultra settings.
I might try Rise and see what that's like.