thinks Halo Infinite is a new graphical benchmark
The game is kinda the same from the N64. Killing enemies in the air, on the ground is key. It’s strength is, again this is controversial, the Wii U and it’s second “cockpit” screen which is essentially FPS in your hands. You aren’t forced to play with this view. Your role as Fox is to save the universe from an Evil scientist. Nintendo knows how to handle flight, it helps to have played N64 but it takes little time to get use to the game it’s learning curve is easy.
Pretty good game that holds up.