BlackNMild2k1 said:Can I make a suggestion for your Mario Chart?
The lives up in the top left corner, you should use that to track how many weeks NSMBW has been climbing the charts.
i.e. Last week it should have been Mariox2
this week Mariox3
next week Mariox4
d+pad said:It'll be very interesting to see if NSMBW will be able to attract people to Wii HW after the holidays are over. I think it will, but to what extent?
Golden Week is the second biggest holiday in Japan after New Year's. Last years have proven that sales rise significantly. Even 2009 had a minimum rise.Bel Marduk said:Is it more or does Golden Week just not help at all regardless?
Onesimos said:I wonder which tracker to trust: Media Create or Famitsu?
Torhthelm Tídwald said:As far as I know, [Super Mario 2 USA] was first released as part of Super Mario All Stars. The first release it got on its own was Super Mario Advance, at .88m. If you are referring to its release in Japan before it got they attached the Mario brand for the US market, then I can't tell you. Numbers from that far back are pretty hard to find.
Chris1964 said:Golden Week is the second biggest holiday in Japan after New Year's. Last years have proven that sales rise significantly. Even 2009 had a minimum rise.
nextgeneration said:Yeah, this will be very interesting to see...let's see what happens. And after a horrid year of large year over year sales decline of wii, wii is finishing off the year very strong. It's gone from a disastrous 64% year over year decline and will probably finish somewhere a little above 30% year over year decline.
Nah. I'm thinking more like Crystal Bearers. Or Mario & Sonic Winter and Taiko 2 are a few more on Wii that have decent sales, but are probably missing our expectations more than Graces.Bel Marduk said:Please don't tell me you're talking about MH3.
sphinx said:Interesting, I never thought the PSP was considered at one time a flop in Japan then made a comeback.
I asume it was the time japanese decided to go apeshit about Monster Hunter (?).
Well, I don't like to get to precisely defining things like "flop", but its first years certainly weren't its best. The big change came at about the time of PSP-2000/Crisis Core. Monster Hunter fever seemed to still be stewing at this time; the first one had released to decent numbers and great legs, but it was a few more months until the second one hit in a big way.Rocksteady33 said:I believe it was a the Monster Hunter 2/PSP 2000 combo that brought it out of the dead. Wasn't it?
mclem said:The original version did. And then these happened:
4 million are a lock and 5 are not out of the question. You don't want to see the comparisons with Mario Kart DS/Wii after 3 weeks. NSMBW destroys them.Golden Darkness said:So it hits 2 million. Still, how likely will it hit 4-5 million? And how does it compare to Mario Kart DS/Wii?
JoshuaJSlone said:Wikipedia says July 14, 1992. Yes, 2 years after Super Mario World and 1 before Super Mario All-Stars. Given that, I doubt it was very huge on Famicom.
Chris, I assume this is also Famitsu data? Where did you obtain this?Chris1964 said:01. [NFC] Super Mario Bros. (Nintendo) - / 6.810.000
02. [NDS] New Super Mario Bros. (Nintendo) - 865.024 / 5.602.410
03. [NGB] Super Mario Land (Nintendo) - / 4.190.000
04. [NFC] Super Mario Bros. 3 (Nintendo) - / 3.840.000
05. [SFC] Super Mario World (Nintendo) - / 3.550.000
06. [NGB] Super Mario Land 2: Six Golden Coins (Nintendo) - / 2.700.000
07. [NFC] Super Mario Bros. 2 (Nintendo) - / 2.650.000
08. [WII] New Super Mario Bros. Wii (Nintendo) - 936.734 / 1.972.000
08. [SFC] Super Mario World 2: Yoshi's Island (Nintendo) - / 1.770.000
09. [N64] Super Mario 64 (Nintendo) - 162.111 / 1.639.921
10. [NFC] Mario Bros. (Nintendo) - / 1.630.000
11. [NGB] Super Mario Land 3: Wario Land (Nintendo) - / 1.590.000
12. [WII] Super Mario Galaxy (Nintendo) - 256.431 / 964.414
13. [GCN] Super Mario Sunshine (Nintendo) - 280.610 / 789.989
grandjedi6 said:Well, at least Graces will have worldwide sales to help meet and surpass its budget.... that is assuming Namco actually does localize it (likely-ish) and assuming that they don't completely fuck it up (poor Europe).
Chris1964 said:About GT5. What are the expectations for this game? My opinion is that the fall of the series will continue. Not a huge drop from GT4 but after seeing what Gran Turismo Portable did (we are talking about PSP and Japan here, where some shit games have sold much more) I don't expect it to fire up the charts. A big first week and the usual decline after that.
Thanks. I've seen YSO mentioned before, but have never been able to find out what it stands for... Is there a website?Chris1964 said:The LTD numbers without first weeks are shipments from YSO. We don't have Famitsu numbers for these games. Everything else is Famitsu.
http://www.kyoto.zaq.ne.jp/dkbkq103/yso/million.htmMichan said:Thanks. I've seen YSO mentioned before, but have never been able to find out what it stands for... Is there a website?
Chris1964 said:4 million are a lock and 5 are not out of the question. You don't want to see the comparisons with Mario Kart DS/Wii after 3 weeks. NSMBW destroys them.
Golden Darkness said:I was thinking more on how Wii titles fare against their DS counterparts. Namely how well did MK Wii did against MK DS in weekly sales, and will NSMB Wii having similar pacing or have a better chance of matching a large percentage of the DS version's sales.
I still can't believe that Nintendo is again starting the year with nothing. Surely they must have something cooking for early 2010 besides Reginleiv in Japan and Endless Ocean in the US.Chris1964 said:So if GT5 sells more than every pathetic Q1 release Wii has, mission accomplished?
gerg said:I think Mario Kart Wii underperformed against Mario Kart DS, whereas the inverse is true for NSMB Wii and NSMB DS.
Anyone have data for Virtual Boy sales in Japan? Wikipedia says 770,000 WW LTD but I can't find a decent source for any Japanese data.Meier said:FF13 number has to be a bit of a disappointment. Nice hardware sales for the top 3 sellers... PSP go is as big a failure as the Virtualboy.