I think another problem with the GBA SP in Japan is Nintendo hasn't dropped the GBA SP price in Japan.
Unlike in North America where the $79.99 US price point has caused GBA sales to remain static even with the DS, the GBA SP in Japan is still 9800 yen, which is ridiculous, considering you can get a PSP (standard package) in Japan for only about $80 US more.
I mean comparably, the PSP would have to be $160 in the US to get the same ratio the GBA/PSP is in Japan.
To be precise, both the GBA's 9,800 Yen price tag and the DS's 15,000 include tax, while the PSP's 19,800 doesn't. Using xe.com, the GBA is $93 (with tax), the DS $142, and the PSP $197. Not a big difference from what you're saying, but the PSP is more than double the price of the GBA SP (and most of the sales have been of the value pack, which is even more expensive).
It's really the fact that the DS is only slightly more expensive than the GBA SP which seems to have killed its sales in Japan. But then again in Japan it doesn't seem like the price of hardware (or even software) makes much of a difference, so maybe not lowering the price of the GBA SP wasn't such a bad idea.
This would make a nice point if Colosseum wasn't so damn halfassed. The only benefit for owning the game was getting G/S pokemon into Ru/Sa/FR/LG, but even then you couldn't trade until you spent time in that horrible, horrible, "story" mode. Then there's the fact that you couldn't have a very customizable team seeing as the only pokemon you could catch were Shadow Pokemon and they weren't all that varied, most of the focus is on legendaries or pokemon rather tough to get alone. Oh and the huge focus on trainer battles, the lack of wild pokemon means the lack of an easy way to train and even harder means of advanced training (EVs and such). And then there's no breeding center that I can remember, so you can't quite breed pokemon for IVs either. Hell it didn't even have a freaking contest mode. Oh and the graphics weren't much either for what you'd expect from a GC game, it really felt to me like not a much higher step up from the Stadium games.
But yeah I hate the idea of console versions of Pokemon or an online Pokemon game, so maybe I'm a little biased, but Colosseum definitely didn't feel much like Pokemon. Like I complain about in other threads dealing with Pokemon on consoles, the GC game didn't provide next to anything other than connectivity to drive the main principle of the games, communication. You can't exactly take your GC to school, or expect a 10 year old to go to school, or camp, or to those little conventions and expect to trade with his friends, battle, etc. The unpopularity of connectivity itself is enough to stifle that, so it's just not going to happen.
And I would be VERY surprised, as would just about every person on this forum, if the next handheld versions did not sell at all.
I think most pro-PSP people believe that PSP will maintain 50k a week, while DS will drop to like 5k and that's when PSP will catch up.
The super-pro-PSP people believe that once more PSPs hit the stores it will be 100k a week, while DS will drop to 1k per week.
The level-headed people are just glad both are selling well enough that neither company is going to abandon the hardware they just bought (as level-headed people will buy both as they are fair and objective ;P )
Apart of individual tastes among one or other, there is a feeling that PSP is destroying portable business of Nintendo and that is not true at all. The not nomal thing is that Nintendo would have kept such numbers with a competitor as PSP.
I see it as an invitation to wait and see how evolute the software of each system.
he level-headed people are just glad both are selling well enough that neither company is going to abondon the hardware they just bought (as level-headed people will buy both as they are fair and objective ;P )
"Apart of individual tastes among one or other, there is a feeling that PSP is destroying portable business of Nintendo and that is not true at all. The not nomal thing is that Nintendo would have kept such numbers with a competitor as PSP.
I see it as an invitation to wait and see how evolute the software of each system."
exactly, nintendo are doomed at the moment, despite having twice the userbase of the PSP. Sony could/should have buried Nintendo, but simply aren't able (or willing?) to get the machines out there, but that's not Nintendo's fault.