farnham said:yeah you are right about xenoblade and reginleiv. but still wii had more titles that sold over 500k so far (NSMBWii, WiiFit Plus, SMG2, Wii Party)
I dont have the total software sales but i do think the Wii software sales are higher. So i wouldnt say the wii is a total flop this year.
farnham said:i was not arguing that wii is no thirdparty haven. im just saying that it will keep holding its position with first party titles alone
oh please dont start another what is teh hardcore argument.Grimmy said:This is true. Nintendo's software are, for the most part, doing well for them on the Wii. Except for games like Xenoblade, Sin & Punishment 2 and Reginleiv. It's no wonder you don't see as many core games for the Wii anymore...
farnham said:oh please dont start another what is teh hardcore argument.
if you like games like mario galaxy, metroid other m, zelda, donkey kong, wii party etc. its a good system and if not its not. people tried to formulate criteria that determines hardcore and casual but most of them fail. also it does not have to do anything with the sustainability of the wii for nintendo.
Hardware | This Week | Last Week | YTD | LTD ------------------------------------------------------------ NDS | 45,835 | 48,348 | 1,525,608 | 30,490,305 PS3 | 38,575 | 25,648 | 968,066 | 5,452,764 PSP | 37,802 | 29,293 | 1,363,192 | 14,752,584 WII | 20,442 | 23,550 | 1,041,056 | 10,586,492 360 | 7,828 | 7,979 | 161,726 | 1,370,381 PS2 | 1,398 | 1,537 | | ------------------------------------------------------------ Total | 151,880 | 136,355 |
Grimmy said:Actually I totally agree - but the problem is, a lot of people here seem to want games *like* Xenoblade, Sin & Punishment, etc. from 3rd parties, even when Nintendo's own published games don't do well. There's a gap between what people here want and what the market for Wii owners actually buy.
That's a big difference with Media Create but Media Create had PS3 lower than Famitsu and Dengeki for the 3 weeks it went open price. If Famitsu hw is close to Dengeki Media Create was possibly undertracking PS3, if it is close to Media Create mess again with the 3 trackers...Road said:Dengeki Sales, Jul 26 - Aug 01, 2010:
PS3 | 38,575 | 25,648 | 968,066 | 5,452,764
[Nintex] said:Nintendo can't seem to grasp the idea that there should be more than one or two amazing games every year. You can't release a stellar game and wait 6-8-12 months to release the next one. Since Animal Crossing and Wii Music underperformed, the gap between releases(Mario Kart april 2008 - Wii Sports Resort june 2009) was more than 12 months. Starting with New Super Mario Bros. Wii, Nintendo is finally releasing games in a timely fashion with Super Mario Galaxy 2, Wii Party, Metroid: Other M etc. The gap between releases was simply too big and gamers looked for their fix elsewhere and it isn't the first time in Nintendo's history this happened. Nintendo left money and marketshare on the table. They could've invested $10 million to let a well known Japanese developer(Square Enix/SEGA for example) develop a more 'core' game based on one of Nintendo's IP's and if they did this every year and the gap between releases would've been 3 months instead of 6 the hardware sales wouldn't have dropped like a rock at times.
Following a first quarter earnings report showing declining sales and earnings, Nippon Ichi issued a statement today saying that it will be incurring a special loss as it cancels three consumer game projects.
The three titles were in development since last year. The company determined that achieving sales and maintaining quality for the games could end up being difficult.
Due to the cancellations, Nippon Ichi will incur a one time ¥21 million yen loss.
Nippon Ichi's first quarter earnings report today showed sales of ¥293 million, a 40.6% drop from the same period last year. The company posted an operating loss of ¥15 million, down from the slight ¥12 million surplus of last year.
The game cancelations come despite the company's consumer games division actually being slightly in black this quarter with ¥32 million income on sales of ¥269.75 million.
Nippon Ichi released six titles over the quarter. Japan got a UMD version of Disgaea Infinite. Overseas markets got What Did I Do to Deserve This, My Lord!?, Disgaea Infinite, Trinity Universe, Viral Survival and Sakura Wars So Long My Love.
gundamkyoukai said:All those games are 1st party , Nintendo selling millions of games on there own system is the norm 3rd parties don't care about that .
This whole idea that everyone is to blame for Wii lack of third party support is nonsense .
Nintendo knew they were coming out with another type of hardware , but said fuck it they don't care about third parties .
Nintendo from the start should have made games like Xenoblade and reginleiv along with Wii sports , party etc etc .
So they could build both types of gamers and also show 3rd parties that hardcore games also sell.
Even after Wii start to sell millions and Nintendo made billions of dollars they still sit on there ass.
Nintendo thought they had another DS and they were right but unlike the DS the 3rd party supports did not come.
Chris1964 said:Were NIS quarter results posted anywhere?
Do you think the Wii version of Sakura wars was the main reason they went down? There is a game calling ''huge bomb'' in that list.Grimmy said:Interesting - do they usually breakdown their financials in terms of Japan vs. overseas? We know that Sakura Wars was a flop - the fact that they spent development dollars on making a Wii version doesn't help either. So both Nippon Ichi and NISA must both not be doing so well....
Chris1964 said:Were NIS quarter results posted anywhere?
Grimmy said:Geez guys, there's already a thread for you to discuss/argue about Nintendo and 3rd parties. Can you keep the discussions there?
Chris1964 said:Do you think the Wii version of Sakura wars was the main reason they went down? There is a game calling ''huge bomb'' in that list.
Disgaea: Infinite came out in April. These must be the results of Q1 FY.duckroll said:The first quarter results refer to their end of financial year results that was released a few months back. The one where they had like a massive 98% decline in profit. This is a separate statement specifically about the extraordinary loss from the 3 cancellations. I already made a thread about it.
Chris1964 said:Disgaea: Infinite came out in April. These must be the results of Q1 FY.
duckroll said:No, you don't understand what I'm saying. The information about what games they released is not part of the statement released. It's something Anoop added for the article as detail. The statement released today has nothing to do with financial results, it is simply an informative release declaring the extraordinary loss of 21 million yen due to the cancellation of 3 games internally. It's not linked to anything else.
Aug 6 (Reuters) - NIPPON ICHI SOFTWARE INC CONSOLIDATED FINANCIAL HIGHLIGHTS (in billions of yen unless specified) 3 months ended 3 months ended 6 months to Year to Jun 30, 2010 Jun 30, 2009 Sep 30, 2010 Mar 31, 2011 LATEST YEAR-AGO H1 LATEST RESULTS RESULTS FORECAST FORECAST Sales 293 mln 494 mln 686 mln 2.09 (-40.6 pct) (+75.1 pct) Operating loss 15 mln prft 12 mln loss 125 mln prft 41 mln Recurring loss 32 mln prft 20 mln loss 128 mln prft 34 mln Net loss 48 mln prft 12 mln loss 138 mln prft 16 mln EPS loss Y2,332.77 prft Y584.95 loss Y6,606.35 prft Y813.18 EPS Y582.20 NOTE - Nippon Ichi Software Inc is the full company name. For latest earnings estimates made by Toyo Keizai, please double click on 3851.TK1.
Baron Aloha said:but I think the PS3 version would definitely sell more. It seems like any games that are on PS3 and Wii (the few that there are) always sell more on the PS3 (going by my memory so I could be wrong about that). Plus I think there would be more of a built in audience on PS3 w/ FFXIII, Star Ocean, Tales of, etc already having seen releases on the system.
Nintendo expected third parties to jump on the Wii bandwagon naturally, but it didn't work out. To think they don't care about third party support at all is pretty naive. No one is expecting third parties to force core gamers to the Wii, rather they expect them to take advantage of the userbase. I don't get the whole blame solely on Nintendo or third parties, its a two way street.BladeoftheImmortal said:Which is my point, Nintendo isn't doing anything about that because they don't care about 3rd parties on Wii. 3rd parties don't care because Nintendo doesn't care.
Nintendo, as the party holder, holds the cards here, and what people perceive as a "good" title or a "bad" one. And most of the "good" titles on a Nintendo platform aren't GTA4/COD clones.
Nintendo wants it that way, and that's what they got. People are acting like 3rd parties should have forced the "core" consumers over to Wii, but my whole point is that it isn't the 3rd parties problem, it's the platform holders problem.
EDIT: Seriously, what the fuck is up with the disparity between Dengeki's, Famitsu's, and MC's estimates for Sony hardware for the last month.
BishopLamont said:Nintendo expected third parties to jump on the Wii bandwagon naturally, but it didn't work out. To think they don't care about third party support at all is pretty naive. No one is expecting third parties to force core gamers to the Wii, rather they expect them to take advantage of the userbase. I don't get the whole blame solely on Nintendo or third parties, its a two way street.
Kinda hard to lure generic shooter club when there's no generic shooter on the Wii of consistent quality and release.
Edit: oh and we're in a Japanese sales thread, I don't think a lack of FPS is the problem.
well they assumed that the highest installbase would draw in at least someone as usually people try to attract the highest userbase that is possible. this wasnt the case though to some reason.BladeoftheImmortal said:
Third parties had made clear that they weren't going to jump in without a significant userbase over the past two generations, and that had been their (very logical) reason for avoiding N64 and NGC. Nintendo delivered on that with the Wii, but 3rd parties still didn't follow.BladeoftheImmortal said:
MH3 and DQ X. Once again, they do care, but not enough to throw huge chunks of money when most developers don't want to develop for the Wii. They gambled on third parties to flock to the Wii like the DS, they lost, doesn't mean they don't care.BladeoftheImmortal said:
Because on previous consoles that highest install base was created from sales to people anticipating third party titles on the platform (FF, MGS, RE, etc). Wii's unique hardware alone carried its sales far further than DS' ever did.farnham said:well they assumed that the highest installbase would draw in at least someone as usually people try to attract the highest userbase that is possible. this wasnt the case though to some reason.
yeah but that doesnt preclude anyone from trying to adapt and make games that would suit the new audiences like level 5 did with layton for example.Sage00 said:Because on previous consoles that highest install base was created from sales to people anticipating third party titles on the platform (FF, MGS, RE, etc). Wii's unique hardware alone carried its sales far further than DS' ever did.
BMF said:Third parties had made clear that they weren't going to jump in without a significant userbase over the past two generations, and that had been their (very logical) reason for avoiding N64 and NGC. Nintendo delivered on that with the Wii, but 3rd parties still didn't follow.
BladeoftheImmortal said:They don't give special incentives for exclusives, etc. etc. And that's why they don't have any 3rd party support for Wii because they just don't "care" to have that kind of support.
There's more reasons why the third parties flocked to the PS1 then just Sony persuing them. A good ecosystem for a platform changes every generation, this one happened to be online and HD, something the Wii comparatively falters at.BladeoftheImmortal said:The only reason N64 had such low 3rd parties to begin with is because Sony actively pursued them to come over to PS1. It wasn't a magical jump ship, they had to actively get them to want to. That's just something Nintendo has never cared about, honestly.
EDIT: Let me clarify not caring. I know Nintendo cares about 3rd party, but they don't care to actually go out and get them to come to their platforms. They aren't like Sony and MS. They don't give special incentives for exclusives, etc. etc. And that's why they don't have any 3rd party support for Wii because they just don't "care" to have that kind of support.
farnham said:well they assumed that the highest installbase would draw in at least someone as usually people try to attract the highest userbase that is possible. this wasnt the case though to some reason.
well they also had a lot of success on the wiiAniHawk said:Well, I think Sega got on board pretty firmly. I'd say they're their biggest supporter considering the amount of exclusive games and the variety among them.
BishopLamont said:Have to see how the 3DS does.
It's definitively going to be supported in a better fashion compared to the Wii. The Wii demonstrated that Nintendo are still relevant in the home console market.farnham said: