Pureauthor
Member
Now I'm nostalgic for the insanity all over again.
Pureauthor said:Now I'm nostalgic for the insanity all over again.
jman2050 said:DS/PSP forum wars were still the most brutal. Wii/PS3/360 is so pedestrian by comparison.
viciouskillersquirrel said:No way. I'm disputing the notion that the handheld and home console market segments have merged, which is an assumption that everyone seems to be making.
jman2050 said:DS/PSP forum wars were still the most brutal. Wii/PS3/360 is so pedestrian by comparison.
jman2050 said:DS/PSP forum wars were still the most brutal. Wii/PS3/360 is so pedestrian by comparison.
Chris1964 said:There is the possibility (very good one) Famitsu reports Black/White second week sales from Monday. They did it when Dragon Quest IX (after 3 weeks) and NSMBW (after 7 weeks) crossed the 3 million mark.
We must have predictions for next week too. Many good sellers.
duckroll said:I think pretty much everything will end up selling 50-60k next week. Not seeing any huge sellers honestly. K-On is probably the only one which has a really mild chance of getting close to 100k in sales.
Smaller pie and in comparison to the actual market leader.BishopLamont said:Why is the comparison between the PS2's fifth year and the PS3's 3 years and 10 months?
Spiegel said:And both games look pretty similar to me, rythm games appealing to the same anime/otaku crowd.
duckroll said:That would be a very serious mistake to make.
Spiegel said:Well, I have not been following the anime scene in the last years outside of four of five series but seeing videos on youtube both games look similar to me. It's standard rythm based gameplay and customization.
I guess Project Diva appeals to people who likes that Vocaloid thing and K-On to people who liked the anime.
Yep. Thinking about a 6-pack: Okamiden, K-On, Zero no Kiseki, DBZ and both Dead Rising 2.Chris1964 said:We must have predictions for next week too. Many good sellers.
Some thoughts about this...its so suspiciously empty of the traditional throw-everything-you-have day. Its kinda asking for Dec 4th to be 3DS launch.Chris1964 said:Updated list for potential important 2010 releases
They were right because they weren't insane;going against the PlayStation sisters,the Wii never had a chance to garner meaningful third party support.viciouskillersquirrel said:The PS3 resurgence post the Slim and a price drop actually shows that the insane Sony fanboys at the start of the generation may have been right. People in Japan actually were waiting in the wings to jump into the jacuzzi with Sony's new console..
Industry insiders have no doubt that the PS3 will outlast the Wii by five years thanks to third party support.They've seen this before,they know what to do.viciouskillersquirrel said:What's more, I'm becoming convinced that had Krazy Kaptain Ken Kutaragi not pulled a Spruce Goose on the triple, the PS3 would have won this generation in Japan. Not won it with the same force as its predecessor, obviously but it would have outlasted the Wii thanks to third party support.
Comgnet is useful once you understand how to use it.KingDizzi said:3 games I give a toss about doing well this year, one (well technically two) released this week and no shock the numbers are immense. MHP3G is next, 70 or so days left to release and already almost 2000k comgnet points so again that game will do massive numbers. Then there is GT5.........hope through some miracle that does 1 million lifetime. :/
Hardware | This Week | Last Week | YTD | LTD
------------------------------------------------------------
NDS | 86,935 | 40,535 | 1,879,784 | 30,847,591
PSP | 31,770 | 32,382 | 1,592,112 | 15,000,449
PS3 | 17,910 | 18,110 | 1,132,257 | 5,619,538
WII | 13,935 | 14,699 | 1,165,598 | 10,711,408
360 | 4,360 | 2,096 | 187,295 | 1,396,183
PS2 | 1,375 | 1,316 | |
------------------------------------------------------------
Total | 156,285 | 109,138 |
onipex said:There are only 3 reasons I can think of that would explain why the Wii would not get more support.
#1 is that they (Nintendo) foolishly think they can carry the console without third parties.
#2 is that 3rd parties wont support the Wii no matter how much money Nintendo throws at them.
#3 is Nintendo does not care because they will replace the Wii soon.
That's a nice site you have there.king zell said:more Pokemon Launch day coverage
http://www.true-gaming.net/home/14995
Kurohyou Ryu ga Gotoku Shinshou (this week biggest release)
http://www.true-gaming.net/home/14991
FF XIV launch day coverage
http://www.true-gaming.net/home/14993
Halo: Reach hits Japan
http://www.true-gaming.net/home/14990
more releases for the week
http://www.true-gaming.net/home/14988
Yes, it is indeed a nice site, that's why his posts are generally accepted here ;PMichan said:That's a nice site you have there.
Moor-Angol said:The correct answer is #1
Michan said:That's a nice site you have there.
I've lurked the Media Create threads for at least as many years as he's been around, yet have never seen link flooding like that before (other than to the usual aggregators). Naturally, I didn't click anything. But if the content is original, useful, and GAF-admin-approved, then perhaps it should be highlighted as such (by means of a tag?) to disassociate him from those who are desperate to bring their freshly-grown blog into public eye, as well as to reassure posters who don't immediately recognise his username.Stumpokapow said:King Zell normally does this. It's OK. He's a long-time GAF poster and a great and enthusiastic contributor (especially back in the days where scans were still allowed to be posted :lol), and this is content that his site does weekly that you won't find anywhere else on the web.
If some random registered for GAF and his first ten posts were plugging his site's copies of images you'd find anywhere in the internet, definitely we'd be down on that. But just like Chris Kohler posting Wired stuff, we're in general okay with veteran members who like contributing to GAF posting links to their site when the site is doing coverage no one else is.
Michan said:I've lurked the Media Create threads for at least as many years as he's been around, yet have never seen link flooding like that before (other than to the usual aggregators). Naturally, I didn't click anything. But if the content is original, useful, and GAF-admin-approved, then perhaps it should be highlighted as such (by means of a tag?) to disassociate him from those who are desperate to bring their freshly-grown blog into public eye, as well as to reassure posters who don't immediately recognise his username.
charlequin said:I'm really not sure what evidence there is for them being separate markets, though. Let's go over some factors that seem to be necessary to have two products compete in the same market.
- Their sales respond to one another. On the most basic measure, this seems to be accurate because Japanese consumers have been replacing their expenditure on home consoles with expenditure on handhelds (rather than expanding both).
- Secondary market actors treat them as exchangeable alternatives. In previous generations, the handheld market and console market were treated by developers as meaningfully distinct -- each was targeted to serve a different demographic and franchises either took a sidecar approach ("real" games on console with spinoffs on handheld) or an either/or approach (picking which of the two fit their demographic best and sticking with it forever.) This generation we've seen dramatically increased osmosis between the two handheld platforms and the three home consoles, with series that move full-on entries from one to the other (VC, DQ), series that have their "real" entries on handhelds while less important entries are on consoles (MH), etc. There's no thin line nominally separating the two.
- They are substitutionary goods for one another. It seems pretty straightforward that this is true in a meaningful fashion this generation. Very much unlike the GBA (which had a library of good games but never reached a point of standing effectively on its own), both the DS and PSP have the strength and depth of library to stand alone as full-on replacements of home consoles -- and our sales figures (and anecdotal evidence suggest that there are likely many people who are using them in exactly that fashion.
In the West, I think this would be much more arguable (and I'd probably still consider the two as separate markets there.) But in Japan it seems straightforwardly true.
I'm by no means suggesting it isn't, and it's one of the reasons I (and I'm sure many others) return to these threads. But no, I don't recall ever seeing him link flood, and I stand by my suggestion. After all; newcomers who aren't as familiar with the rules could quite easily see it as an invitation to do the same.duckroll said:If you read Media Create threads regularly, you'll know that he does this pretty much every week. All the regulars who post in the thread are more than aware of it. Photos of stores selling and promoting the new releases of the week is a regular feature in these threads.
ksamedi said:I remember that there was a time where both Wii and DS were doing amazing numbers. Both of them declined but I don't think the decline of the Wii was because of the DS or PSP.
Also motion controls are not possible on handhelds (like in Wiisports) and Nintendo has been trying to make motion controlled gaming successful.
demosthenes said:7,000 for Front Mission Evolved for 360, that can't even be making a profit.
duckroll said:That would be the case if it's the only version of the game on the market... like Blue Roses.
demosthenes said:But even then for a game like that it seems to me that the 360 cost of building it along side would be more expensive than the revenues it brought in, that is unless it has some tiny legs.
duckroll said:That would be the case if this was a multiplatform title intended for Japan only. Which is also clearly not the case.
demosthenes said:Ah, point taken.
If that's the case then why won't more companies subtitle their games and be happy with the 10,000 or so copies they would sell over here? :lol