That is true. The experience/content of the games are the same, the only difference is the smaller screen (and to some extend the controllers, but RE:R does support that CPP addon). Depends if people like that or not. Personally i dont mind it, especially if we can have both console and handheld games within the same serie =)Survival horrors don't have any history on handheld, sales-wise. People must get used to the idea of playing such games on smaller screen. Capcom should stress on this direction because Revelations was very well received by critics and video gamers; it needs to create an environment, step by step. It's not like the first serious effort in the RE brand on a handheld becomes RE5.
How much was the budget for RE:R?Hardly.
We're seeing what we've always seen: slow-burning hadheld titles.
~400k WW in one month in console land would be considered a bomb. That same amount in one month on a handheld, made with a fraction of the budget of a console release, isn't that bad.
Hell, Capcom disagrees with you when they say it's meeting expectations. Couple this with an intensified marketing campaign from Nintendo and it could eclipse ~600k WW next month.