Media Create Sales: Week 15, 2012 (Apr 09 - Apr 15)

Mar 7, 2007
4,612
5
895
Garaph said:
1 3DS Mario Kart 7 Nintendo 2011-12-01 1,623,483 2012-03-26
2 3DS Super Mario 3D Land Nintendo 2011-11-03 1,492,018 2012-03-26
3 3DS The Legend of Zelda: Ocarina of Time 3D Nintendo 2011-06-16 498,145 2011-12-19
4 3DS Nintendogs + Cats (French Bulldog, Shiba, Toy Poodle & New Friends) Nintendo 2011-02-26 496,722 2012-03-05
5 3DS Pokémon Rumble Blast Pokémon 2011-08-11 256,387 2011-12-19
6 3DS Kid Icarus: Uprising Nintendo 2012-03-22 189,612 2012-03-26
7 3DS Mario & Sonic at the London 2012 Olympic Games Nintendo 2012-03-01 117,981 2012-03-26
8 3DS Star Fox 64 3D Nintendo 2011-07-14 75,081 2011-09-19
9 3DS Pilotwings Resort Nintendo 2011-04-14 66,713 2011-06-20
10 3DS Steel Diver Nintendo 2011-05-12 22,242 2011-05-16
11 3DS Spirit Camera: The Cursed Memoir Nintendo 2012-01-12 20,274 2012-01-16
12 3DS Flora and Fauna 3D Field Guide Nintendo 2011-09-29 6,194 2011-09-26
I didn't realize btw that Nintendo had released till now on 3DS just 12 games in 14 months. That's quite a very low number. Especially if we take into account the fact that some of them weren't developed in-house and some others were remakes.
 
Mar 7, 2007
4,612
5
895
I just looked a moment on Garaph the top selling DS games in Japan. I still remain baffled by these numbers.

33 million sellers.
33 games between 500k and 1M.
83 games between 200k and 500k.
131 games between 100k and 200k.

Amazing. And of these 33 million sellers:

1 was above 6 millions (Mario) and it was approaching 6.3 millions at the end of last year. 0_0
4 (!) of them were above 5 millions
1 between 4 and 5 millions.
4 between 3 and 4 millions.
4 between 2 and 3 millions.
19 between 1 and 2 millions.

Of this last category, the overwhelming of them sold between 1 and 1.3 millions.

Kirby still chugging 6 months later.
Kirby is maybe the most unpretentious, yet powerful franchise ever.
 

Chris1964

Sales-Age Genius
Dec 17, 2008
11,738
0
0
21./20. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800)
22./21. [PS3] One Piece: Pirate Warriors # <ACT> (Bandai Namco Games) {2012.03.01} (¥8.190)
23./26. [WII] Go Vacation <ETC> (Bandai Namco Games) {2011.10.20} (¥5.800)
24./00. [PSP] Princess Evangile Portable # <ADV> (CyberFront) {2012.04.12} (¥6.090)
25./24. [WII] Just Dance Wii <ACT> (Nintendo) {2011.10.13} (¥5.800)
26./33. [PS3] Attouteki Yuugi: Mugen Souls # <RPG> (Compile Heart) {2012.03.22} (¥7.329)
27./27. [3DS] Theatrhythm Final Fantasy <ACT> (Square Enix) {2012.02.16} (¥6.090)
28./30. [NDS] Pokemon Black / White # <RPG> (Pokemon Co.) {2010.09.18} (¥4.800)
29./25. [PSP] Shining Blade <RPG> (Sega) {2012.03.15} (¥6.279)
30./29. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800)
31./34. [WII] New Super Mario Bros. Wii <ACT> (Nintendo) {2009.12.03} (¥5.800)
32./35. [PS3] Winning Post 7 2012 <SLG> (Koei Tecmo) {2012.03.15} (¥7.560)
33./28. [3DS] Doraemon: Nobita and the Island of Miracles <ETC> (FuRyu) {2012.03.01} (¥5.229)
34./23. [PSV] Pro Baseball Spirits 2012 <SPT> (Konami) {2012.03.29} (¥6.980)
35./42. [PS3] Mobile Suit Gundam UC # <ACT> (Bandai Namco Games) {2012.03.08} (¥5.040)
36./00. [PS3] Battlefield 3 <ACT> (Electronic Arts) {2011.11.02} (¥7.665)
37./00. [PS3] Gran Turismo 5 XL Edition <RCE> (Sony Computer Entertainment) {2012.02.02} (¥4.980)
38./44. [PSP] Puella Magi Madoka Magica Portable # <RPG> (Bandai Namco Games) {2012.03.15} (¥6.480)
39./41. [WII] Family Fishing # <SPT> (Bandai Namco Games) {2011.08.04} (¥5.040)
40./15. [PS3] Mahjong Dream C Club <TBL> (D3 Publisher) {2012.04.05} (¥7.140)
41./31. [PSP] Fairy Tail: Zelef Kakusei <ACT> (Konami) {2012.03.22} (¥5.800)
42./48. [PSP] Grand Theft Auto: Liberty City Stories (Rockstar Classics) <ACT> (Take-Two Interactive Japan) {2011.07.21} (¥2.500)
43./00. [PS3] Rayman Origins <ACT> (Ubisoft) {2012.04.12} (¥2.500)
44./39. [WII] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2011.12.08} (¥5.800)
45./43. [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800)
46./47. [3DS] Girls RPG: Cinderella Life <SLG> (Level 5) {2012.03.08} (¥4.980)
47./49. [3DS] Metal Gear Solid: Snake Eater 3D # <ADV> (Konami) {2012.03.08} (¥5.980)
48./46. [3DS] The Legend of Zelda: Ocarina of Time 3D <ADV> (Nintendo) {2011.06.16} (¥4.800)
49./32. [PSV] The King, the Demon King and the 7 Princesses: New King Story <RPG> (Konami) {2012.03.29} (¥6.480)
50./40. [3DS] Inazuma Eleven Go: Shine / Dark <RPG> (Level 5) {2011.12.15} (¥5.800)

Top 50

3DS - 15
PSP - 11
PS3 - 10
WII - 10
NDS - 2
PSV - 2

SOFTWARE
Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  |    482.000 |    855.000 |  1.085.000 | 14.001.000 | 14.403.000 |
--------------------------------------------------------------------------
 
Apr 4, 2010
9,787
0
595
Belgium
Strange, I expected IE Go to last a bit longer... Level-5 should really give their series a bit of a rest, yearly installments obviously aren't working for them anymore.
 
Jan 21, 2008
7,602
0
0
Brazil
sites.google.com
Dengeki Sales, Apr 09 - 15, 2012 (Week 15)

01. (01) [PSP] Super Robot Taisen Z 2nd: Saisei-hen (Bandai Namco) - 36,083 / 294,966 (-86%)
02. (02) [3DS] Kingdom Hearts 3D: Dream Drop Distance (Square Enix) - 17,168 / 265,529 (-58%)
03. (03) [3DS] Kid Icarus: Uprising (Nintendo) - 17,119 / 226,166 (-37%)
04. (06) [3DS] Super Mario 3D Land (Nintendo) - 16,092 / 1,507,385 (-21%)
05. (07) [3DS] Monster Hunter Tri G (Capcom) - 14,091 / 1,399,711 (-24%)
06. (04) [PS3] Pro Baseball Spirits 2012 (Konami) - 13,326 / 125,015 (-46%)
07. (09) [3DS] Mario Kart 7 (Nintendo) - 12,034 / 1,648,695 (-23%)
08. (05) [PSP] Pro Baseball Spirits 2012 (Konami) - 11,711 / 103,378 (-51%)
09. (08) [NDS] Pokemon Conquest (Pokemon Co.) - 10,644 / 306,625 (-42%)
10. (__) [PSP] Atelier Elkrone: Dear for Otomate (Idea Factory) - 9,090 / 9,090
11. (11) [3DS] Mario & Sonic at the London 2012 Olympic Games (Nintendo) - 8,876 / 144,380 (-23%)
12. (10) [PSP] Kurohyou 2 Yakuza: Ashura-hen (SEGA) - 8,795 / 152,148 (-36%)
13. (13) [3DS] Harvest Moon: The Land of Origin (Marvelous AQL) - 5,356 / 172,119 (-21%)
14. (__) [PSP] Armen Noir Portable (Idea Factory) - 4,522 / 4,522
15. (16) [PSP] Monster Hunter Freedom 3 [PSP the Best] (Capcom) - 4,483 / ? (-8%)
16. (14) [PS3] One Piece: Pirate Warriors (Bandai Namco) - 4,189 / 830,916 (-26%)
17. (12) [PS3] Devil May Cry HD Collection (Capcom) - 4,156 / 64,553 (-41%)
18. (23) [WII] Wii Sports Resort (Nintendo) - 3,988 / ?
19. (__) [PSP] PrincessEvangile Portable (CyberFront) - 3,617 / 3,617
20. (18) [3DS] Hatsune Miku and Future Stars: Project Mirai (SEGA) - 3,413 / 138,644 (-24%)

*ST: Sell-through => estimated copies shipped.


Total software: 470,000 (-44.1%)

Total hardware: 110,000 (13.5%)


http://news.dengeki.com/elem/000/000/478/478968/
http://megalodon.jp/2012-0420-2135-18/news.dengeki.com/soft/ranking/ranking.html

Week 14: 04-02~04-08

Previous Dengeki Posts (Thanks Cap. Smoker!)
2009 | 2010 | 2011 | 2012
 

Stumpokapow

listen to the mad man
May 21, 2006
17,232
3
0
A lot of their attention is on the Wii U right now, I'd assume.
Well, it's not an exact 1:1 comparison, but why not compare DS in the pre-Wii launch period versus 3DS in the pre Wii U launch period?

DS First 14 months (Dec 2004 - end of Jan 2006): 30 titles, counting Nintendogs as 1 as with the 3DS list you just quoted
Assume a September 2012 release date for Wii U (5 months from now), DS from June 2006 (5 months before Wii) going back 14 months: 33 titles

So, again, not exactly 1:1, but either Nintendo would like to produce more 3DS software but is very poorly equipped to handle the additional manpower needed for Wii U games, which bodes very poorly for a number of things in the future, OR the lower amount of 3DS software reflects an intentional shift... perhaps to fewer SKUs so each can be more successful, perhaps to give 3rd parties room to breathe, perhaps because digital software is taking up teams or attention, perhaps external partners have moved on. Someone else can take the ball and run from here, I don't intend on doing any further analysis.
 
Mar 22, 2007
23,613
2
1,000
I remember people going crazy over new kings story for vita...how did that do?
Did we ever got some number for New King Story ?

EDIT:
damn you jrDev.
Launch week:

19./00. [PSV] The King, the Demon King and the 7 Princesses: New King Story <RPG> (Konami) {2012.03.29} (¥6.480) - 7.141 / NEW

Probably around 10k - 12k now i guess.
 
Mar 7, 2007
4,612
5
895
Well, it's not an exact 1:1 comparison, but why not compare DS in the pre-Wii launch period versus 3DS in the pre Wii U launch period?

DS First 14 months (Dec 2004 - end of Jan 2006): 30 titles, counting Nintendogs as 1 as with the 3DS list you just quoted
Assume a September 2012 release date for Wii U (5 months from now), DS from June 2006 (5 months before Wii) going back 14 months: 33 titles

So, again, not exactly 1:1, but either Nintendo would like to produce more 3DS software but is very poorly equipped to handle the additional manpower needed for Wii U games, which bodes very poorly for a number of things in the future, OR the lower amount of 3DS software reflects an intentional shift... perhaps to fewer SKUs so each can be more successful, perhaps to give 3rd parties room to breathe, perhaps because digital software is taking up teams or attention, perhaps external partners have moved on. Someone else can take the ball and run from here, I don't intend on doing any further analysis.
The efficiency of Nintendo in producing software titles for two different systems at the same time sure has been reported previously. Iwata admitted it was one of their main concern. I suppose that their main objective is keeping a constant flow of new games, i.e. avoiding holes like after Wii's- or 3DS's launch, respectively. Increasing the total output is probably something they will care of once they stabilize their development schedule.
 
Jul 21, 2009
1,708
0
665
27
someone mentioned a MHxPokemon game as a joke in the nintendo direct thread. That got me thinking at how huge that could actually be. Would probably break japan
 
Dec 30, 2011
9,164
0
0
Also as has been said for years now Third Party's worry if Nintendo is over-supplying the market, it cuts into everyones sales. Fine for Nintendo, but they do seem to want to get other developers interested.

Add to which, as others have said - there is likely to be a pretty big Wii U development programme right now.
Same reason for lack of software on Wii. They are preparing for likely a big big launch.
 

Chris1964

Sales-Age Genius
Dec 17, 2008
11,738
0
0
Also as has been said for years now Third Party's worry if Nintendo is over-supplying the market, it cuts into everyones sales. Fine for Nintendo, but they do seem to want to get other developers interested.
Third party software sells best when Nintendo software sells best. Maybe one day this will become understandable.
 
Aug 3, 2009
19,285
0
0
Moga Village
someone mentioned a MHxPokemon game as a joke in the nintendo direct thread. That got me thinking at how huge that could actually be. Would probably break japan
Yep, and Nintendo should collaborate with Capcom to offer some special equipments.

Sword & Shield = Master Sword & Hyrule Shield
Armor = Green Tunic

... etc.

I mean...



What kinda fuckery?
 

Chris1964

Sales-Age Genius
Dec 17, 2008
11,738
0
0
get6-2 blog is updated in favor of Fire Emblem:

First day sales could be close to 200k with many sellouts.

Nintendo is rumored to have printed 30k bundles for online buy. Total first week shipment for software will be bigger that 300k.

Code of Princess shipment is about 30k, with better than expected sellthrough.
 
Jun 4, 2006
10,628
0
0
twitter.com
get6-2 blog updated in favor of Fire Emblem:

First day sales could be close to 200k with many sellouts.

Nintendo is rumored to have printed 30k bundles for online buy. Total first week shipment for software will be bigger that 300k.

Code of Princess shipment is about 30k, with better than expected sellthrough.
Nintendo getting rewarded for going all-out with a long overdue sequel is great news.
 
get6-2 blog is updated in favor of Fire Emblem:

First day sales could be close to 200k with many sellouts.

Nintendo is rumored to have printed 30k bundles for online buy. Total first week shipment for software will be bigger that 300k.

Code of Princess shipment is about 30k, with better than expected sellthrough.
Nice.
Fire Emblem can look at a +250k opening week, which would be astonishing given the results obtained by previous entries. And given the great reception and golden week coming, it could also have nice legs.
As for Code of Princess, at first I thought it would have sold barely 10k, but now it seems it could achieve a nice LTD, given its pretty low production values. The (small) team should be really happy.
 
Jul 26, 2006
14,351
0
1,040
Germany
I wonder what's up with Paper Mario. Since it was first shown at E3 2010 IS released two new Fire Emblem games -- but Paper Mario is still nowhere to be seen. Is the team working on it so small? Was the production slowed down in favor of FE? Is Nintendo purposely holding it back? Has it been moved to the Wii U? Or is it just the kind of game that takes 3 years of development time?
 
Jan 1, 2006
5,042
0
0
Belgium
I wonder what's up with Paper Mario. Since it was first shown at E3 2010 IS released two new Fire Emblem games -- but Paper Mario is still nowhere to be seen. Is the team working on it so small? Was the production slowed down in favor of FE? Is Nintendo purposely holding it back? Has it been moved to the Wii U? Or is it just the kind of game that takes 3 years of development time?
We don't know offcourse, but I think IS often helps in producing 1st party tools. Maybe a part of IS has been making devtools or OS centric parts for WiiU?

And they might also be helping with a warioware launch game.
 
Mar 4, 2009
3,617
0
0
Pescara, Italy
What though if it outsells every recent kingdom hearts?
Yeah, Kingdom hearts throughout recent years on DS and PSP has been not a mainstream series - appealling just to a niche fanbase and with sales below PS2 mainline games -, but all the same I don't think it's fair to compare the worst (so far) selling Kingdom hearts iteration ever with the possibly best selling ever Fire emblem game and set it as a general trend.

To start with some may argue that a KH spinoff - let alone a mainline episode - would have sold much better on PSP with a much larger userbase.
 
May 3, 2007
18,401
0
0
Yeah, Kingdom hearts throughout recent years on DS and PSP has been not a mainstream series - appealling just to a niche fanbase and with sales below PS2 mainline games, but all the same I don't think it's fair to compare the worst (so far) selling Kingdom hearts iteration with the possibly best selling ever Fire emblem game and set it as a general trend.

To start with some may argue that a KH spinoff - let alone a mainline episode - would have sold much better on PSP.
The spin offs are all kingdom hearts has these days though, by the time there's next a mainline entry will anyone care
 
Mar 4, 2009
3,617
0
0
Pescara, Italy
The spin offs are all kingdom hearts has these days though, by the time there's next a mainline entry will anyone care
We don't know, maybe people has just grown tired of Kingdom hearts after too many minor releases - and that would explain how come its 3DS's iteration's underwhelming sales so far - but again I wouldn't go that far to consider the whole IP as doomed.
 
May 3, 2007
18,401
0
0
We don't know, maybe people has just grown sick of Kingdom hearts after too many minor releases - and that would explain how come its 3DS's iteration's underwhelming sales so far - but again I wouldn't go that far to consider the whole IP as doomed.
I wouldnt consider the whole ip is doomed but its quite plausable its popularity could've taken a serious haircut