I'm not sure why Next Order was even a thing. Cyber Sleuth had such great reception and they just squandered whatever goodwill they gained from it.
Strike while the iron is hot!
With a hammer made of frozen nitrogen.
I'm not sure why Next Order was even a thing. Cyber Sleuth had such great reception and they just squandered whatever goodwill they gained from it.
I'm not sure why Next Order was even a thing. Cyber Sleuth had such great reception and they just squandered whatever goodwill they gained from it.
I'm not sure why Next Order was even a thing. Cyber Sleuth had such great reception and they just squandered whatever goodwill they gained from it.
See, I promised you all eventful Koei Tecmo and Square Enix earnings reports.
Here's an update on Square Enix's mobile revenue and their successful games as well.
Mobile is $732.5 million for the fiscal year under current conversion rates.
See, I promised you all eventful Koei Tecmo and Square Enix earnings reports.
Here's an update on Square Enix's mobile revenue and their successful games as well.
Mobile is $732.5 million for the fiscal year under current conversion rates.
See, I promised you all eventful Koei Tecmo and Square Enix earnings reports.
Here's an update on Square Enix's mobile revenue and their successful games as well.
Mobile is $732.5 million for the fiscal year under current conversion rates.
Bring DQX to the West already ;_;
Namco's plan for this FY sounds pretty good, although just Tekken and Ace Combat as their top titles might be a bit weak. Has a new Tales of been teased? If so, I'd think it'd be the one on Switch (and other platforms), not necessarily a remake that can happen anytime.
Squenix MMO's days are numbered.
Did Koei has an easy reading graph like these or just number?
The next expansions for DQX and FFXIV are probably the last roll of the dice for those two games to have a long life. If subscriptions numbers continue to decline, they'll probably bite the bullet and start withdrawing support.
Unlimited world red?Can't link from here, but Twitter user's Blackkite has posted a slide for Namco Bandai plans for the just-started new FY. On the console side, it's made of
- Release Major WW titles (Tekken 7, AC7)
- foreign IP games
- DBXV2, Tales of and Taiko for Switch
While we already knew about the Switch games (and just today we had Unlimited World Red's announcement), the fact they were all mentioned while discussing the FY plans should mean that they could all be released by March 31st, 2018.
EDIT: Here's the source, page 11 of BN Presentation
http://www.bandainamco.co.jp/ir/library/pdf/presentation/20170510_Presentation.pdf
Unlimited world red?
The next expansions for DQX and FFXIV are probably the last roll of the dice for those two games to have a long life. If subscriptions numbers continue to decline, they'll probably bite the bullet and start withdrawing support.
AhhOne Piece.^^ Port of 3DS version.^^
Launch - March 3rd, 2017
Super Bomberman R (Konami)
Dragon Quest Heroes I-II for Nintendo Switch (Square Enix)
Puyo Puyo Tetris (SEGA)
Disgaea 5 Complete (NIS)
I am Setsuna (Square Enix)
Nobunaga's Ambition: Creation with Power Up Kit (Koei Tecmo)
March 30th, 2017
Romance of the Three Kingdoms XIII with Power Up Kit (Koei Tecmo)
April 20th, 2017
Minna de Waiwai! Spelunker (Square Enix)
May 26th, 2017
Ultra Street Fighter II: The Final Challengers (Capcom)
June 1st, 2017
Seiken Densetsu Collection (Square Enix)
July 20th, 2017
Fate/Extella (Marvelous)
August 24th, 2017
One Piece: Unlimited World Red Deluxe Edition (Bandai Namco)
Summer/Fall 2017
Dragon Quest X (Square Enix)
2017
Nobunaga's Ambition: Taishi (Koei Tecmo)
Nights of Azure 2 (Koei Tecmo)
Dragon Ball Xenoverse 2 (Bandai Namco)
Sonic Forces (SEGA)
--------------------------------------------------------
| Model | This Week | Week(%) | FY 2017 | FY(%) |
--------------------------------------------------------
| 3DS | 206,956 | 42.8% | 985,892 | 41.6% |
| Switch| 129,233 | 26.8% | 653,760 | 27.6% |
| PS4 | 88,019 | 18.2% | 438,859 | 18.5% |
| Vita | 35,873 | 7.4% | 205,712 | 8.7% |
| Wii U | 17,928 | 3.7% | 64,151 | 2.7% |
| PS3 | 4,837 | 1.0% | 19,187 | 0.8% |
| X One | 200 | 0.0% | 1,705 | 0.1% |
--------------------------------------------------------
| Total | 483,046 | 100.0% | 2,369,266 | 100.0% |
--------------------------------------------------------
--------------------------------------------------------
| Model | This Week | Week(%) | FY 2017 | FY(%) |
--------------------------------------------------------
| Switch| 44,327 | 40.7% | 257,150 | 49.1% |
| PS4 | 28,371 | 26.0% | 107,006 | 20.4% |
| 3DS | 23,669 | 21.7% | 104,103 | 19.9% |
| Vita | 7,286 | 6.7% | 30,665 | 5.8% |
| 2DS | 4,579 | 4.2% | 21,269 | 4.1% |
| PS3 | 369 | 0.3% | 2,395 | 0.5% |
| Wii U | 260 | 0.2% | 1,286 | 0.2% |
| X One | 73 | 0.1% | 376 | 0.1% |
--------------------------------------------------------
| Total | 108,934 | 100.0% | 524,250 | 100.0% |
--------------------------------------------------------
Given the performance of the first set of Unlimited World Red ports, I'm wondering why they're porting it to PS4 & Switch now with apparently no new content....
Original release:
3DS One Piece: Unlimited World Red 77.105 282.637 Bandai Namco 11/21/2013
Ports:
PS3 One Piece: Unlimited World Red 18.479 32.266 Bandai Namco 6/12/2014
PSV One Piece: Unlimited World Red 9.470 15.036 Bandai Namco 6/12/2014
WIU One Piece: Unlimited World Red 4.242 6.085 Bandai Namco 6/12/2014
how many copies of that game did they sell overseas?DW7 - 480k
DW8 - 360k
What do you guys think DW9 is going to do? I think 200-250k.
Game did good overseas. That Naruto HD pack is going to make bank for the same reason: a lot of PS4/XB1 players have not experienced PS360 games.
DW7 - 480k
DW8 - 360k
What do you guys think DW9 is going to do? I think 200-250k.
Game did good overseas. That Naruto HD pack is going to make bank for the same reason: a lot of PS4/XB1 players have not experienced PS360 games.
Since Switch received some additional announcements from third parties + DQXI still not showing itself and currently not as a safe bet for 2017 as I thought before, here's an update on "Releases by Japanese publishers / developers from the launch to the console's first Holiday (in case of an Holiday release, the subsequent one)", one of the criterias I used to compare recent launches' pre-launch announcements and first year support
The original post - http://neogaf.com/forum/showpost.php?p=232713155&postcount=682
The update
Nintendo Switch
Totals
Nintendo 3DS - 63 Japanese third party games released
PlayStation Vita - 65
Wii U - 16
PlayStation 4 - 20
Nintendo Switch - 17*
*as of May 11th, 2017
Switch's total would technically be 18, since Fire Emblem Warriors is a KT game in Japan, but I'm still unsure whether to include it or not, given its pecular status.
how many copies of that game did they sell overseas?
Hm ok... Good to hear they did well overseas. Was it primarily Europe though (I just doubt OP's popularity in the Americas). Although why would PS4/XB1 players not have experienced PS360 games though? There are fewer PS4s & XB1s in the wild than 360/PS3s thus far. I get if games were exclusive to one platform (like Last of Us), and 360 owners now play it on PS4, but this isn't that case.
According to Dengeki Mario Kart 8 Deluxe has already outsold Breath of the Wild in retail...
01./01. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 87,839 / 443,154
04./05. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 19,661 / 441,249
Namco also confirmed Tales, Taiko, and Dragon Ball Xenoverse 2 (working title) for Nintendo Switch by the end of March 2018 in their fiscal presentation.
I'm going with a mobile game portAlso, since we were making our bets on what kind of Tales of Switch could get, I'm going with a Vesperia remaster of sorts.
No, no teasing and it's too early for a new mothership title considering there's only one Tales team and they wrapped up Berseria less than ten months ago.
It's also heavily thought that for the next episode they will switch to UE4 because that's what every other internal team at Bamco are doing, that's not an easy task so we should even less expect much shorter dev time than usual.
A remake doesn't happen anytime either, in fact it only happened once with Destiny which was considered the same as a full new entry and was a commercial failure considering it didn't sell as well as a new entry.
Remasters could happen anytime though, if anything the timing fits for Vesperia 10th anniversary, especially for the western audience but it should be alright for japanese market considering the crazy legs Vesperia had there too.
Once people play the game once again they may realize it didn't age as well as they probably think (the same way Symphonia aged poorly) but maybe the full content of the PS3 port might make up for it.
I'm going with a mobile game port
that's pretty depressing actuallyTales of Link Switch.^^ I bet on this too lol.^^
<コンシューマ事業>
当事業の自社販売部門におきましては、平成28年6月23日に発売した「牧場物語 3つの里の大切な友だち(ニンテンドー3DS)」が順調なセールスとなったほか、平成28年11月10日に発売した「Fate/EXTELLA(フェイト/エクステラ)(PS Vita・PS4)」が、シリーズ前作実績を大幅に上回るヒットとなりました。さらに、平成29年3月16日に発売の「閃乱カグラ PEACH BEACH SPLASH(PS4)」も好調なセールスを記録しております。
この結果、当事業の売上高は9,067百万円(前期比20.2%増)、セグメント利益は2,042百万円(前期比102.9%増)となりました。
Also, since we were making our bets on what kind of Tales of Switch could get, I'm going with a Vesperia remaster of sorts.
Merchandise revenueSwitch sold out in 15 minutes today on Nintendo's store. Next shipment will be on the 18th.
Edit: Yokai Watch franchise continues to fall
https://headlines.yahoo.co.jp/hl?a=20170510-00000064-zdn_mkt-ind
The YW franchise made 10.4bil yen this past year. A big drop compared to the previous financial year where the franchise was worth 32.9bil, and a significant dropped compared to the franchise's peak of 55.2bil in the 2014 financial year. The current fiscal year output for the franchise is predicted to be another significant drop to 6.30bil yen.
I wonder if they'll give it a Sword Art Online: Hollow Realization-esque framerate to ensure Vita buyers move over to PS4.
(Except that plan didn't really work).
Ōkami;236519883 said:Did the smartphone port of the original game ever came out? Apparently Puni Puni at least was doing alright for what it was.
I'll be going with an Alfa System developed spin off then.
I'm not just saying it's Tales of Phantasia because it would be funny/stupid. A new version of Phantasia fits in with the strategy that other publishers like Capcom(Street Fighter 2), Konami(Bomberman R) and Square Enix(Seiken Dentetsu) are taking with their franchises and Switch and you'd be able to do single Joycon multiplayer too.
I'll be going with an Alfa System developed spin off then.
Is Alfa Systems still alive? Not a peep from them since Oreshika, 3 years ago.
Is Alfa Systems still alive? Not a peep from them since Oreshika, 3 years ago.
Not sure if it's been posted but SIE posted their next media blitz of upcoming games. Release period unspecified?
https://www.youtube.com/watch?v=3tLc5nhS_yY
Speaking of Snack World, yesterday was the first ever day I saw this franchise actually exist in Japan despite the anime already running for a month. Found a handheld fan at a 7-11 with Snack World printed on it mixed in with a dozen other fans featuring other intellectual properties.BTW, Snack World has yet to chart in the weekly 10 anime viewership rankings. Bomba World incoming?
Speaking of Snack World, yesterday was the first ever day I saw this franchise actually exist in Japan despite the anime already running for a month. Found a handheld fan at a 7-11 with Snack World printed on it mixed in with a dozen other fans featuring other intellectual properties.
Level 5 really screwed the pooch on this one.
Interview with the Digimon Story Cyber Sleuth producer:
https://www.famitsu.com/news/201705/11131937.html
Talks began for a new Digimon Story title in April of 2016.
There were talks of making it from scratch exclusive for PS4, but because of how much longer development would take to develop and the fact that this year is the 20th anniversary they wanted something to release this year to excite Digimon fans. So they decided to expand on Cyber Sleuth. They also said it didn't feel right for Vita owners suddenly making it a PS4 exclusive so they consider this a title to help move the digimon fans over and recommend those that played the original on Vita to experience this title on the big screen with PS4.
+-------+------------+------------+------------+------------+------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD |
+-------+------------+------------+------------+------------+------------+
| ALL | 471.000 | 702.000 | 480.000 | 10.611.000 | 10.636.000 |
+-------+------------+------------+------------+------------+------------+