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Media Create Sales: Week 2, 2012 (Jan 09 - Jan 15)

duckroll

Member
Might as well post my guesses as well. Hope it doesn't go badly this time!

[PS3] Armored Core V - 105k
[3DS] Resident Evil Revelations - 125k
[PSV] Tales of Innocence R - 55k
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 25k
[360] Armored Core V - 35k
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 16k
 
i keep losing track - someone around here was arguing it -was- a mainline entry? CVX?

(i assume "mainline to the story" rather than "it's actually RE6")

As far as gamedesign, production values and canon are concerned, it might as well be a mainline title, but Capcom is obviously not committed enough to actually number it like a mainline game. Similar to how Konami didn't call Peace Walker MGS5.
 

Kenka

Member
Might as well post my guesses as well. Hope it doesn't go badly this time!

[PS3] Armored Core V - 105k
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 25k
[360] Armored Core V - 35k
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 16k
I think you're quite high on all of those except Gundam, which is really low.
 

duckroll

Member
I think you're quite high on all of those except Gundam, which is really low.

I know I'm high on Armored Core 5. I believe there is an increased perception of From Software's brand name in Japan now, and it will help push the sales significantly. I could be wrong though. I don't think I'm high at all on Idolmaster. In fact I'm really confident that it will sell 14-16k. Gundam is not an action game. It is a really low budget RTS on the PSP with zero hype. It looks like this:

wb04.jpg
 

Kenka

Member
I know I'm high on Armored Core 5. I believe there is an increased perception of From Software's brand name in Japan now, and it will help push the sales significantly. I could be wrong though. I don't think I'm high at all on Idolmaster. In fact I'm really confident that it will sell 14-16k. Gundam is not an action game. It is a really low budget RTS on the PSP with zero hype. It looks like this:

http://game.watch.impress.co.jp/img/gmw/docs/498/286/wb04.jpg
Hey, alright.
 

Road

Member
Dengeki Sales, Jan 09 - 15, 2012 (Week 2)

01. (__) [PSP] Super Robot Taisen OG Saga: Masou Kishin II - Revelation of Evil God (Bandai Namco) - 80,350 / 80,350 [ST: ~70% => 115,000]
02. (01) [3DS] Mario Kart 7 (Nintendo) - 54,874 / 1,359,520 (-64%)
03. (03) [3DS] Monster Hunter Tri G (Capcom) - 45,497 / 1,115,314 (-52%)
04. (02) [3DS] Super Mario 3D Land (Nintendo) - 39,394 / 1,237,113 (-67%)
05. (04) [PS3] Warriors Orochi 2 (Koei Tecmo) - 21,872 / 335,539 (-47%)
06. (__) [3DS] Spirit Camera: The Cursed Memoir (Nintendo) - 15,956 / 15,956
07. (08) [PS3] Final Fantasy XIII-2 (Square Enix) - 13,318 / 729,062 (-60%)
08. (05) [WII] Just Dance Wii (Nintendo) - 12,269 / 516,612 (-69%)
09. (09) [3DS] Inazuma Eleven Go: Dark (Level 5) - 11,160 / 166,745 (-65%)
10. (07) [3DS] Inazuma Eleven Go: Shine (Level 5) - 11,160 / 201,828 (-67%)
11. (__) [3DS] Ace Combat: Assault Horizon Legacy (Bandai Namco) - 10,069 / 10,069
12. (16) [PSP] Monster Hunter Freedom 3 [PSP the Best] (Capcom) - 9,095 / ? (-58%)
13. (06) [WII] Kirby's Return to Dream Land (Nintendo) - 8,947 / 572,862 (-75%)
14. (12) [WII] Wii Sports Resort (Nintendo) - 8,247 / ? (-67%)
15. (11) [WII] Wii Party (Nintendo) - 7,944 / ? (-74%)
16. (10) [WII] Go Vacation (Bandai Namco) - 7,874 / 262,039 (-74%)
17. (13) [WII] Mario Kart Wii (Nintendo) - 6,981 / ? (-71%)
18. (14) [WII] Inazuma Eleven Strikers 2012 Xtreme (Level 5) - 6,888 / ? (-71%)
19. (30) [PS3] Call of Duty: Modern Warfare 3 - Dubbed Edition (Square Enix) - 6,639 / ?
20. (29) [PSP] Frontier Gate (Konami) - 6,294 / ?


*ST: Sell-through => estimated copies shipped.


Other software (first week / LTD):

2010-05-27 [NDS] Super Robot Taisen OG Saga: Masou Kishin - The Lord of Elemental (Bandai Namco) - 83,000 / 105,000


http://news.dengeki.com/elem/000/000/447/447886/
http://megalodon.jp/2012-0120-2212-59/news.dengeki.com/soft/ranking/ranking.html

Week 1: 01-02~01-08
 

baekshi

Banned
[PS3] Armored Core V - 137,999
[3DS] Resident Evil Revelations - 133,999
[PSV] Tales of Innocence R - 55,555
[360] Armored Core V - 11,333
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 88,888
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 21,111
 

Road

Member
For the sake of clarity.

I'm going with everything since some people already predicted. Rules are the same for now. Guess until the Famitsu Top 10 is published.

Prediction League January 16 - 22

Deadline:
t1327496400z0.png

- Any entry missing MC Top20 will be taken out of the predictions.

[PS3] Armored Core V
[3DS] Resident Evil Revelations
[PSV] Tales of Innocence R
[360] Armored Core V
[PSP] Mobile Suit Gundam: Mokuba no Kiseki
[PS3] The Idolmaster: Gravure 4 You! Vol. 4
 

Chris1964

Sales-Age Genius
21./33. [PSP] Frontier Gate <RPG> (Konami) {2011.12.22} (¥5.250)
22./32. [PS3] Mobile Suit Gundam Extreme Vs. <ACT> (Bandai Namco Games) {2011.12.01} (¥8.380)
23./29. [PSV] Hot Shots Golf: World Invitational <SPT> (Sony Computer Entertainment) {2011.12.17} (¥4.980)
24./17. [NDS] One Piece: Gigant Battle 2 - New World # <FTG> (Bandai Namco Games) {2011.11.17} (¥5.230)
25./00. [PS3] The Elder Scrolls V: Skyrim <RPG> (Bethesda Softworks) {2011.12.08} (¥7.980)
26./20. [PSP] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.11.03} (¥4.980)
27./27. [3DS] SD Gundam G Generation 3D # <SLG> (Bandai Namco Games) {2011.12.22} (¥6.090)
28./38. [PSP] AKB1/48: If I loved an Idol in Guam... # <ADV> (Bandai Namco Games) {2011.10.06} (¥5.229)
29./41. [PS3] Jikkyou Powerful Pro Baseball 2011 Ketteiban <SPT> (Konami) {2011.12.22} (¥6.980)
30./16. [NDS] Magician's Quest: Oshare na Mahou Tsukai <ETC> (Konami) {2011.12.10} (¥4.980)
31./23. [PSP] Little Battlers eXperience: Boost <RPG> (Level 5) {2011.11.23} (¥4.980)
32./19. [WII] Rhythm Heaven Fever <ACT> (Nintendo) {2011.07.21} (¥5.800)
33./28. [WII] New Super Mario Bros. Wii <ACT> (Nintendo) {2009.12.03} (¥5.800)
34./37. [3DS] The Legend of Zelda: Ocarina of Time 3D <ADV> (Nintendo) {2011.06.16} (¥4.800)
35./36. [WII] The Legend of Zelda: Skyward Sword # <ADV> (Nintendo) {2011.11.23} (¥6.800)
36./47. [PS3] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.10.06} (¥7.980)
37./35. [PSP] Hatsune Miku: Project Diva Extend <ACT> (Sega) {2011.11.10} (¥5.299)
38./00. [WII] Wii Fit Plus # <HOB> (Nintendo) {2009.10.01} (¥2.000)
39./50. [PSV] Lord of Apocalypse <RPG> (Square Enix) {2011.12.17} (¥5.980)
40./30. [3DS] Pokemon Rumble Blast <ACT> (Pokemon Co.) {2011.08.11} (¥4.800)
41./26. [WII] Itadaki Street Wii <TBL> (Square Enix) {2011.12.01} (¥6.090)
42./25. [WII] PokePark 2: Beyond the World <ADV> (Pokemon Co.) {2011.11.12} (¥5.800)
43./44. [PSV] Dynasty Warriors Next <ACT> (Koei Tecmo) {2011.12.17} (¥6.090)
44./21. [WII] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2011.12.08} (¥5.800)
45./34. [WII] Family Fishing # <SPT> (Bandai Namco Games) {2011.08.04} (¥5.040)
46./22. [PSP] Jikkyou Powerful Pro Baseball 2011 Ketteiban <SPT> (Konami) {2011.12.22} (¥5.250)
47./45. [NDS] Pokemon Black / White # <RPG> (Pokemon Co.) {2010.09.18} (¥4.800)
48./39. [NDS] Mario Kart DS <RCE> (Nintendo) {2005.12.08} (¥4.800)
49./00. [PSP] Final Fantasy Type-0 <RPG> (Square Enix) {2011.10.27} (¥7.770)
50./00. [PS3] Ni no Kuni: Wrath of the White Witch # <RPG> (Level 5) {2011.11.17} (¥8.800)

Top 50

WII - 16
3DS - 10
PSP - 9
PS3 - 8
NDS - 4
PSV - 3

SOFTWARE
Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  |    875.000 |  1.825.000 |    794.821 |  2.700.000 |  2.165.135 |
--------------------------------------------------------------------------
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Ok, Chris, but the retailer reports...where are they :(

However, PS3 Holiday season is already strong with RE6. It's so strange seeing basically two main RE in a year.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Gundam 3DS hanging on!

Another 4-5k gained by the Gundam's fanbase on 3DS

P.S.

34./37. [3DS] The Legend of Zelda: Ocarina of Time 3D <ADV> (Nintendo) {2011.06.16} (¥4.800)
35./36. [WII] The Legend of Zelda: Skyward Sword # <ADV> (Nintendo) {2011.11.23} (¥6.800)

DAAAAAAAAAMN
 

Kenka

Member
Many hard landings on Nintendo side in the lower part of the charts too. If I may allow myself something totally heretic, I would mention that the average drop for the average Nintendo titles (lots of average beware) from last week is around 70% which would give us a score of 5k for One Piece, and maybe also Skyrim.

By the way, Chris, you did that on purpose in last wek's thread, right ? ;-)

Media Create Sales: Week 1, 2012 (Jan 02 - Jan 08)

43./00. [NDS] Tamagotchi Collection <ETC> (Bandai Namco Games) {2011.11.10} (¥5.040)
 

matmanx1

Member
[PS3] Armored Core V - 155,498
[3DS] Resident Evil Revelations - 125,234
[PSV] Tales of Innocence R - 39,567
[360] Armored Core V - 18,389
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 45,908
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 18,123
 

test_account

XP-39C²
As far as gamedesign, production values and canon are concerned, it might as well be a mainline title, but Capcom is obviously not committed enough to actually number it like a mainline game. Similar to how Konami didn't call Peace Walker MGS5.
This made me think, Peacewalker sold more than MGS4 (at least the first edition), so is there any reason why Revelation should sell much less than RE5?
 

duckroll

Member
This made me think, Peacewalker sold more than MGS4, so is there any reason why Revelation should sell much less than RE5?

Preference of game design, marketing, retailer confidence, gaming habits of the core audience for the title, etc. There are many factors here and comparing one thing to another thing without looking at the details is not really a meaningful examination.
 

test_account

XP-39C²
Preference of game design, marketing, retailer confidence, gaming habits of the core audience for the title, etc. There are many factors here and comparing one thing to another thing without looking at the details is not really a meaningful examination.
Regarding game design, isnt it pretty much similar? I mean, that PW is similar to MGS4 in gameplay, while Revelation is similar to i.e RE4 in gameplay. Or was it something special in PW that made many people buy it that wasnt interested in MGS4? I have no idea about how the marketing and retail confidence was compared between the two games though.
 

guek

Banned
I hope RE:R soars and RE:6 flops and capcom decides to make mainline REs survival horror again.

But it's not going to happen :-(
 

sphinx

the piano man
Another 4-5k gained by the Gundam's fanbase on 3DS

P.S.

34./37. [3DS] The Legend of Zelda: Ocarina of Time 3D <ADV> (Nintendo) {2011.06.16} (¥4.800)
35./36. [WII] The Legend of Zelda: Skyward Sword # <ADV> (Nintendo) {2011.11.23} (¥6.800)

DAAAAAAAAAMN

what is the meaning of this reaction????? is there hope for SS?

I mean... can it still possibly sell somewhere near TP when everything is said and done?

Are Japanese somehow discovering SS, now that the Holiday craze is over??
 

wrowa

Member
what is the meaning of this reaction????? is there hope for SS?

I mean... can it still possibly sell somewhere near TP when everything is said and done?

Are Japanese somehow discovering SS, now that the Holiday craze is over??

The meaning of this is that the remake of a 14 year old game is selling better than a new Zelda game that was in development for 5 years.

There's no hope for SS. It's mega bomba.
 
Regarding game design, isnt it pretty much similar? I mean, that PW is similar to MGS4 in gameplay, while Revelation is similar to i.e RE4 in gameplay. Or was it something special in PW that made many people buy it that wasnt interested in MGS4? I have no idea about how the marketing and retail confidence was compared between the two games though.
I assumed having a heavy co-op component on the system that had sold 6m+ Monster Hunter games was part of it.
what is the meaning of this reaction????? is there hope for SS?

I mean... can it still possibly sell somewhere near TP when everything is said and done?

Are Japanese somehow discovering SS, now that the Holiday craze is over??
Nah. Now that the holiday craze is over, being in the 30s isn't much of anything. SS can leg it a little, and its start isn't so different from TP's, but it won't be riding a monster wave of new Wii owners like TP had throughout 2007.
SS
 

wrowa

Member
This made me think, Peacewalker sold more than MGS4 (at least the first edition), so is there any reason why Revelation should sell much less than RE5?

Peace Walker was released at a time when the PSP already had a very healthy userbase that was open to this kind of core game.

The 3DS's userbase isn't very small anymore either, but the system still lacks a history of successful core franchises. MH3G and other games are good first steps, but the platform is not quite there yet.
 

duckroll

Member
Regarding game design, isnt it pretty much similar? I mean, that PW is similar to MGS4 in gameplay, while Revelation is similar to i.e RE4 in gameplay. Or was it something special in PW that made many people buy it that wasnt interested in MGS4? I have no idea about how the marketing and retail confidence was compared between the two games though.

PW is designed from the start to be a portable experience. All missions are bite-sized and longer ones are broken up into separate missions. The entire game has co-op in the campaign, 2-players for normal missions, 4-players for all bosses. There were also tons of communication features like item trading, soldier trading, etc. The base simulation stuff which you do between missions is also unlike anything in "normal" MGS games.

In many ways, PW took the base design concepts of MPO, improved them tremendously, and added mainline MGS polish and production values on it, with actual direction and writing by Kojima. Let's not forget that Konami basically did every single thing right in Japan with regards to the announcements and marketing in PW.

They had the Monster Hunter tie-in where you could unlock missions where you fight Monster Hunter bosses, they had major tie-ups with every fucking product in Japan from soft drinks, junk food, t-shirts, etc actually having product placement in the game, you could buy MGS t-shirts from Uniqlo and use the DLC codes on the shirts to unlock that actual shirt to wear in the game itself, etc.

I don't think PW's release is remotely similar in any way to RE:R, in terms of a worthwhile comparison. But even if we ignore all that, let's not forget that PW did not manage to outsell MGS3, which is the real benchmark here. MGS4 on the other hand is the lowest selling mainline MGS.
 

test_account

XP-39C²
I assumed having a heavy co-op component on the system that had sold 6m+ Monster Hunter games was part of it.
That could be one reason indeed.


Peace Walker was released at a time when the PSP already had a very healthy userbase that was open to this kind of core game.

The 3DS's userbase isn't very small anymore either, but the system still lacks a history of successful core franchises. MH3G and other games are good first steps, but the platform is not quite there yet.
Yeah, the 3DS userbase is also very healthy now indeed. Not just by size, but also the huge momentum (weekly sales) that it has now as well. I'm not sure if history of core games matter that much when it is selling so much (because then a lot of people own a 3DS). But of course, it depends exactly on who that owns a 3DS and who that is buying one, if they are interested in games like RE:R etc.


PW is designed from the start to be a portable experience. All missions are bite-sized and longer ones are broken up into separate missions. The entire game has co-op in the campaign, 2-players for normal missions, 4-players for all bosses. There were also tons of communication features like item trading, soldier trading, etc. The base simulation stuff which you do between missions is also unlike anything in "normal" MGS games.

In many ways, PW took the base design concepts of MPO, improved them tremendously, and added mainline MGS polish and production values on it, with actual direction and writing by Kojima. Let's not forget that Konami basically did every single thing right in Japan with regards to the announcements and marketing in PW.

They had the Monster Hunter tie-in where you could unlock missions where you fight Monster Hunter bosses, they had major tie-ups with every fucking product in Japan from soft drinks, junk food, t-shirts, etc actually having product placement in the game, you could buy MGS t-shirts from Uniqlo and use the DLC codes on the shirts to unlock that actual shirt to wear in the game itself, etc.

I don't think PW's release is remotely similar in any way to RE:R, in terms of a worthwhile comparison. But even if we ignore all that, let's not forget that PW did not manage to outsell MGS3, which is the real benchmark here. MGS4 on the other hand is the lowest selling mainline MGS.
Ah ok, i see. Do you know how RE:R compares to RE5? Is it missing something, equal, or have additional stuff?
 

wrowa

Member
Yeah, the 3DS userbase is also very healthy now indeed. Not just by size, but also the huge momentum (weekly sales) that it has now as well. I'm not sure if history of core games matter that much when it is selling so much (because then a lot of people own a 3DS). But of course, it depends exactly on who that owns a 3DS and who that is buying one.
It does. Just because a plattform is moving a good number of units it's not guaranteed that it also sells to the particular audience that likes a particular style of game. For example, the average Mario player won't be very interested in a RE game.
 

test_account

XP-39C²
It does. Just because a plattform is moving a good number of units it's not guaranteed that it also sells to the particular audience that likes a particular style of game. For example, the average Mario player won't be very interested in a RE game.
I know, that is why i said "But of course, it depends exactly on who that owns a 3DS and who that is buying one." :) I do however think that the people who buy a 3DS ranges from younger kids to more adult gamers.
 

Chris1964

Sales-Age Genius
Predictions

[PS3] Armored Core V - 123.456
[3DS] Resident Evil Revelations - 156.789
[PSV] Tales of Innocence R - 56.789
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 21.098
[360] Armored Core V - 32.109
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 12.345
 
Ah ok, i see. Do you know how RE:R compares to RE5? Is it missing something, equal, or have additional stuff?

It's kind of hard to compare because RE5 was greatly different in structure compared to the other REs. It also in many ways was seen as a downgrade in content since the single player was about half the length of RE4's and that RE4 had additional single player scenarios already included while RE5 had seperate single player scenarios offered as DLC instead.

However, there are a few things that are different to be more handheld oriented. First of all it has been broken up into a more episodic structure. While the main game occurs on the Cruise ship it will occasionally take a break and explore other characters/settings and then return back to the Cruise Ship scenario. It also will have a new special Co-op raid mode. I think they also said Streetpass would be implemented as well.

Other than that though this game appears to have the content, length and gameplay of a standard RE game. The pacing will be a bit different though by being more of an episodic structure making it easier to play bits at a time.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Amazon Watch: RE6 preorders already started. 360 version 20th. And while the PS3 version can win against KH3D (3rd), it can't do ANYTHING against the massive load of otaku preordering Super Robot Taisen Z2-2. No one can defeat it. NO ONE.
 
I think a more reasonable comparison would be with Portable Ops, which in fact opened just below 200k and sold 355k LTD (though the deluxe version sold about the same).
 

Chris1964

Sales-Age Genius
what is the meaning of this reaction????? is there hope for SS?

I mean... can it still possibly sell somewhere near TP when everything is said and done?

Are Japanese somehow discovering SS, now that the Holiday craze is over??

Now that NCL has the emergency re-release of SS at the end of the month the game is guaranteed to sell 1 million.
 

test_account

XP-39C²
It's kind of hard to compare because RE5 was greatly different in structure compared to the other REs. It also in many ways was seen as a downgrade in content since the single player was about half the length of RE4's and that RE4 had additional single player scenarios already included while RE5 had seperate single player scenarios offered as DLC instead.

However, there are a few things that are different to be more handheld oriented. First of all it has been broken up into a more episodic structure. While the main game occurs on the Cruise ship it will occasionally take a break and explore other characters/settings and then return back to the Cruise Ship scenario. It also will have a new special Co-op raid mode. I think they also said Streetpass would be implemented as well.

Other than that though this game appears to have the content, length and gameplay of a standard RE game. The pacing will be a bit different though by being more of an episodic structure making it easier to play bits at a time.
I see. It sounds like RE:R has some things going for it. If it sells less than RE5, then it shouldnt be because of game itself, at least that is the picture i get from reading this.

Thanks for the info everyone :)


I think a more reasonable comparison would be with Portable Ops, which in fact opened just below 200k and sold 355k LTD (though the deluxe version sold about the same).
Any reason why you want to compare it to Portable Ops instead of Peacewalker?
 

duckroll

Member
I think a more reasonable comparison would be with Portable Ops, which in fact opened just below 200k and sold 355k LTD (though the deluxe version sold about the same).

MPO+ is not a deluxe version. It is an expansion pack with additional multiplayer content released a year later.
 

Takao

Banned
I know, that is why i said "But of course, it depends exactly on who that owns a 3DS and who that is buying one." :) I do however think that the people who buy a 3DS ranges from younger kids to more adult gamers.

3DS's huge momentum sure helped Ace Combat, and SD Gundam...

Fact of the matter is this, PW was a game designed for handheld play through and through. It was from a franchise that already had a decently received portable iteration in recent history (Portable Ops), focused on multiplayer, a userbase larger than 10 million to draw from, and had an incredibly strong marketing campaign. Resident Evil: Revelations has absolutely none of this going for it.
 

Fantastical

Death Prophet
It does. Just because a plattform is moving a good number of units it's not guaranteed that it also sells to the particular audience that likes a particular style of game. For example, the average Mario player won't be very interested in a RE game.

But will the average Monster Hunter player be interested in it?
 

Takao

Banned
But will the average Monster Hunter player be interested in it?

Average Monster Hunter player would be more interested in Dragon's Bomba, and Lost Planet than Resident Evil. There's no real emphasis on team based multiplayer as far as I know in RE:R.
 

Yeshua

Member
[PS3] Armored Core V - 100k
[3DS] Resident Evil Revelations - 150k
[PSV] Tales of Innocence R - 50k
[360] Armored Core V - 20k
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 40k
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 15k
 

Spiegel

Member
I think a more reasonable comparison would be with Portable Ops, which in fact opened just below 200k and sold 355k LTD (though the deluxe version sold about the same).

Revelations seems to have higher production values but if it does ~350/400k LTD I think it would be a great result.

Personally I think the game has the potential to sell at least 1.5/2M WW

MPO+ is not a deluxe version. It is an expansion pack with additional multiplayer content released a year later.

And no single player mode if I remember correctly.
 

DCharlie

And even i am moderately surprised
It looks like this:

you see, here's the thing - most gundam strat games look like absolute turds, but from last weeks famitsu it looks quite nice to me (and maybe to the odd PSP fan, i dunno?)

I'm guessing from the "it looks like this" you don't think it looks nice (?)

what is the meaning of this reaction????? is there hope for SS?

a fair few places now have SS on reduction with 2000 yen off as a day deal if you bought with a motion+ (going back to 1000 yen off this weekend)
second hand copies in abundance now at 4800 yen though.

Yeah, the 3DS userbase is also very healthy now indeed. Not just by size, but also the huge momentum (weekly sales) that it has now as well.

I keep seeing this but the 3rd party sales have been worrying outside of Capcom recently - i'm hoping the fact RThief was sold out is a sign that things are going in the right way, but all this talk of huge momentum is really for 3 games. We need that to start expanding out to other games. If Thief and BtL pull shitty numbers then that's going to be a worry.
 

TyRaNtM

Neo Member
[PS3] Armored Core V - 159,999
[3DS] Resident Evil Revelations - 149,999
[PSV] Tales of Innocence R - 39,999
[360] Armored Core V - 8,888
[PSP] Mobile Suit Gundam: Mokuba no Kiseki - 99,999
[PS3] The Idolmaster: Gravure 4 You! Vol. 4 - 11,111
 

Orgen

Member
By the way, Chris, you did that on purpose in last wek's thread, right ? ;-)

236009f9cd46c32ddf842fc3f650.jpg


What did on purpose?

Now that NCL has the emergency re-release of SS at the end of the month the game is guaranteed to sell 1 million.

Is there anything else besides the bundle with the white motion plus?

And does anybody know why the game is 6.800 yen instead of 5.800 like other Nintendo Wii games? (I thought that was the limited edition but seeing that the white version is going to cost 8.800 then the 6.800 yen version is the single one... right?)
 

Chris1964

Sales-Age Genius
And does anybody know why the game is 6.800 yen instead of 5.800 like other Nintendo Wii games? (I thought that was the limited edition but seeing that the white version is going to cost 8.800 then the 6.800 yen version is the single one... right?)

Many Nintendo games for Wii cost 6800.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
you see, here's the thing - most gundam strat games look like absolute turds, but from last weeks famitsu it looks quite nice to me (and maybe to the odd PSP fan, i dunno?)

I'm guessing from the "it looks like this" you don't think it looks nice (?)



a fair few places now have SS on reduction with 2000 yen off as a day deal if you bought with a motion+ (going back to 1000 yen off this weekend)
second hand copies in abundance now at 4800 yen though.



I keep seeing this but the 3rd party sales have been worrying outside of Capcom recently - i'm hoping the fact RThief was sold out is a sign that things are going in the right way, but all this talk of huge momentum is really for 3 games. We need that to start expanding out to other games. If Thief and BtL pull shitty numbers then that's going to be a worry.

IEGo is doing well...and above all, it's still selling. Probably, it'll have legs and legs for at least other two months.
Gundam is at 125-130k probably, and it also obtained to not fall completely out of the charts this week; it's selling.
The very, very little games with legs (Shin-Chan, Nicola,...) probably are still selling as Nicola.
Just Ace Bomba bombed hard so far.

About Rhythm Thief R...eh, but we have to see its shipment, since also Shinrei Camera was sold out, but the shipment was very low XD
 

DCharlie

And even i am moderately surprised
And does anybody know why the game is 6.800 yen instead of 5.800 like other Nintendo Wii games?

pass - big budget last hurrah Wii game but more likely to make the price of the 8.800 bundle look a bit better (?)

5,800 yen game plus 3,800 yen controller = 9,600
6,800 yen game plus 3,800 yen controller = 10,600

OH DAT VALUE PROPOSITION! or something.
 

Takao

Banned
IEGo is doing well...and above all, it's still selling. Probably, it'll have legs and legs for at least other two months.
Gundam is at 125-130k probably, and it also obtained to not fall completely out of the charts this week; it's selling.
The very, very little games with legs (Shin-Chan, Nicola,...) probably are still selling as Nicola.
Just Ace Bomba bombed hard so far.

About Rhythm Thief R...eh, but we have to see its shipment, since also Shinrei Camera was sold out, but the shipment was very low XD

If you're not willing to say Inazuma Eleven was a bomb with a 35% first week sell through, why are you condemning Ace Combat? Is it because it debuted worse than a PSP entry? So did that Gundam game. Hell, that Gundam game debuted lower on 3DS compared to PSP despite the latter having the smaller install base at the time of its first SD Gundam release.

I think IE Go is a disappointment for Level-5, but Hino's crazy.
 
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