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Media Create Sales: Week 30, 2013 (Jul 22 - Jul 28)

Interesting I always thought Pikmin was a big seller in Japan. Looks right in line with expectations.

It is a 500k seller, but to be fair Pikmin 1's legs were more because it was a new IP. Typically sequels will not have the same legs so it should be closer to pikmin 2 or at least in the middle due to the time lapse
 

Busaiku

Member
How is Ace Attorney Dual Destinies so huge.
Yes, Ace Attorney fans would have probably gotten it anyways, but Capcom never fostered the users in the same way they did leading to Apollo Justice.

And this just blew up.
 
It is a 500k seller, but to be fair Pikmin 1's legs were more because it was a new IP. Typically sequels will not have the same legs so it should be closer to pikmin 2 or at least in the middle due to the time lapse

Didn't Pikmin 2 end up selling the same as Pikmin 1 or within just a few thousand units under?
 

Kid Ying

Member
Lego opened well. I guess this is good for W101. If Lego opened with 20k, i expect much better for W101 in it's opening week... Okay, not much better, but better. Let's see if Nintendo will start to market the damn game. If not, we can at least wait for sales like these.
 

Madouu

Member
Didn't Pikmin 2 end up selling the same as Pikmin 1 or within just a few thousand units under?

30k under when it opened 60k higher. (famitsu)

Lego missed 20k by a bit, a shame but still pretty decent. Top sales are great overall. Anybody else notice the big difference between Famitsu and MC sales this week?

Code:
MC
13./11. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 9.966 / 3.345.164 (-1%)
Famitsu
10./08. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 16.989 / 3.717.834 <80-100%> (+28%)
 

Hero

Member
Amazing debut for AA5 and DC.

Hopefully this mean's Capcom won't wait 5/6 years to give us another true AA game.
 

Road

Member
{2012-11-29} [3DS] Layton Kyouju vs Gyakuten Saiban - 135.450 / 310.030

{2009-05-28} [NDS] Gyakuten Kenji - 201.817 / 310.028
{2011-01-20} [NDS] Gyakuten Kenji [New Best Price! 2000] - - / 33.579

{2011-02-03} [NDS] Gyakuten Kenji 2 - 134.760 / 219.682
{2012-01-19} [NDS] Gyakuten Kenji 2 [New Best Price! 2000] - 3.485 / 12.984

{2001-10-12} [GBA] Gyakuten Saiban - 23.911 / 74.000
{2002-10-18} [GBA] Gyakuten Saiban [Best Price!] - 6.685 / 66.432
{2005-09-15} [NDS] Gyakuten Saiban Yomigaeru Gyakuten - 50.469 / 117.784
{2006-06-15} [NDS] Gyakuten Saiban Yomigaeru Gyakuten [Best Price!] - 10.898 / 266.716
{2008-04-17} [NDS] Gyakuten Saiban Yomigaeru Gyakuten [New Best Price! 2000] - 5.133 / 165.273

{2002-10-18} [GBA] Gyakuten Saiban 2 - 51.859 / 116.306
{2003-12-19} [GBA] Gyakuten Saiban 2 [Best Price!] - - / 54.881
{2006-10-26} [NDS] Gyakuten Saiban 2 [Best Price!] - 22.428 / 226.059
{2008-04-17} [NDS] Gyakuten Saiban 2 [New Best Price! 2000] - 3.720 / 132.608

{2004-01-23} [GBA] Gyakuten Saiban 3 - 76.619 / 161.893
{2007-08-23} [NDS] Gyakuten Saiban 3 [Best Price!] - 64.860 / 195.205
{2008-04-24} [NDS] Gyakuten Saiban 3 [New Best Price! 2000] - 5.700 / 140.356

{2007-04-12} [NDS] Gyakuten Saiban 4 - 240.275 / 522.922
{2008-04-24} [NDS] Gyakuten Saiban 4 [New Best Price! 2000] - 6.000 / 133.069

{2013-07-25} [3DS] Gyakuten Saiban 5 (Capcom) - 241.878 / NEW

Source: Famitsu
 
D

Deleted member 125677

Unconfirmed Member
I personally get both why someone would get anime vibes and western super-hero comics vibes from Wonderful 101. It's very hybridish, and that could maybe be part of the reason why so many apparently have trouble understanding what the game is about and feel confused about it?

Maybe it's intentional, wanting to draw on both western and japanese culture for a broad appeal?

Anyway, it's a very ambitious and fresh, but at the same time risky project. It could be an underdog hit or a ultratron-giga-super-bomba.
Unfortunately most likely to end up in the realms of "meh" sales-wise given the state of the Wii U and being a Platinum project. :(

I will buy the shit out of it anyway!
 

BriBri

Member
Will Pokémon Tretta Lab count in both charts or either of the charts? It's a retail package but just a QR code to download the game. I assume it will be, am confident it will be in Famitsu but thought I'd double-check over Media Create. Thank you!
 

Road

Member
Nippon Ichi top 10 first weeks:

{2004-01-22} [PS2] Phantom Brave - 101.558 / 148.295
{2006-02-23} [PS2] Disgaea 2: Cursed Memories - 97.456 / 150.428
{2005-03-17} [PS2] Makai Kingdom: Chronicles of the Sacred Tome - 83.588 / 116.672
{2011-02-24} [PS3] Disgaea 4: A Promise Unforgotten - 77.449 / 129.031
{2008-01-31} [PS3] Disgaea 3: Absence of Justice - 56.441 / 93.227
{2013-03-20} [PS3] Disgaea D2: A Brighter Darkness - 53.814 / 75.734

{2013-07-25} [PS3] The Witch and the Hundred Knights - 52.374 / NEW

{2007-02-15} [PS2] Soul Nomad & the World Eaters - 48.433 / 80.557
{2003-01-30} [PS2] Disgaea: Hour of Darkness - 46.883 / 124.316
{2009-03-26} [PSP] Disgaea 2: Dark Hero Days - 35.319 / 108.073


Will Pokémon Tretta Lab count in both charts or either of the charts? It's a retail package but just a QR code to download the game. I assume it will be, am confident it will be in Famitsu but thought I'd double-check over Media Create. Thank you!

We will only know after it is released and Media Create, Famitsu and Dengeki publish their charts.
 

FluxWaveZ

Member
How is Ace Attorney Dual Destinies so huge.
Yes, Ace Attorney fans would have probably gotten it anyways, but Capcom never fostered the users in the same way they did leading to Apollo Justice.

And this just blew up.

You underestimate the power of Ace Attorney.
 

HardRojo

Member
Can't be happier for Ace Attorney doing great in Japan but sadly given Capcom's current situation they might not greenlight a physical version outside of Japan after all :(
 

orioto

Good Art™
Vanillaware

{1997-12-11} [SAT] Princess Crown (Atlus) - 27,600 / 27,600 *
{2005-09-22} [PSP] Princess Crown (Atlus) - 11,816 / 22,466
{2007-04-12} [PS2] GrimGrimoire (Nippon Ichi Software) - 14,865 / 36,586
{2007-05-17} [PS2] Odin Sphere (Atlus) - 60,820 / 96,280
{2008-09-25} [NDS] Kumatanchi (Dimple Entertainment) - 3,500 / 5,567 **
{2009-04-09} [WII] Muramasa: The Demon Blade (Marvelous Entertainment) - 23,900 / 45,825
{2010-02-25} [WII] Muramasa: The Demon Blade [Everyone's Recommendation Selection] (Marvelous Entertainment) - 8,025 / 29,823
{2013-03-28} [PSV] Muramasa Rebirth (Marvelous AQL) - 39,248 / 74,207
{2011-09-01} [PSP] Grand Knights History (Marvelous Entertainment) - 63,672 / 110,033

{2013-07-25} [PS3] Dragon's Crown (Atlus) - 109,031 / 109,031 *
{2013-07-25} [PSV] Dragon's Crown (Atlus) - 75,506 / 75,506 *


* = 1 week of sales only
** = 2 weeks of sales only

And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..

Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.

Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.
 
And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..

Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.

Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.

For niche - mid tier titles, possibly but certainly not for the mainstream titles, that's for sure. You're really overestimating the level of success developers have found on the Vita. The 3DS is still by far the bigger platform.
 
And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..

Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.

Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.

I was with you up until this nonsense. You are acting like these titles all would have sold worse on 3ds when there is no evidence. In fact who is to say DC wouldn't have done 170k on ps3 alone with no vita version. And to call Vita's market healthy is just....you can whine about haters all you want but the proof is in the lineup full of ports and multiplatform games.

Your problem is that you've molded the data to fit your narrative instead of the other way around.
 

orioto

Good Art™
I was with you up until this nonsense. You are acting like these titles all would have sold worse on 3ds when there is no evidence. In fact who is to say DC wouldn't have done 170k on ps3 alone with no vita version. And to call Vita's market healthy is just....you can whine about haters all you want but the proof is in the lineup full of ports and multiplatform games.

You don't think some games can sell better on Vita than on 3ds ? Those are not the same demographics you know.
 

Drago

Member
EWmof.gif
Ace Attorney 5
p0QHO.gif


lol Capcom thinking AA isn't worth it anymore.

Sadly, I doubt the western release will sell anywhere near as good as it did in one week in Japan, especially with a digital only release :(
 
You don't think some games can sell better on Vita than on 3ds ? Those are not the same demographics you know.

I never said some games couldn't. This is like taking ToS selling more on Gamecube in the west and calling the gamecube's market healthy except at least in that example they had the same game. It's just as easy to look at MH4 sales when it releases and say no game should ever be releases and conclude vit should get no games at all. Vita is out of death's grips in japan, but the lineup itself should tell you developers don't think vita as a healthy platform.
 
You don't think some games can sell better on Vita than on 3ds ? Those are not the same demographics you know.

Sonic sold better on GC than PS2. Nintendo's own first party games sold in millions, does that mean the GC was a healthy mainstream platform and deserved better support than PS2? The Vita has found a healthy niche, but let's not get carried away and removed from the big picture.

Sadly, I doubt the western release will sell anywhere near as good as it did in one week in Japan, especially with a digital only release :(
DD-only is Capcom basically sending the title to die without giving it a chance at all.
 
Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.

:lol, come on now. There's nothing reasonable to back up this kind of assertion.

Just look at this week.

3rd party 3DS games in Top 20: 5
3rd party Vita games in Top 20: 2

There are simply more gamers and more games sold on 3DS. That's a much healthier market for any third party.

I don't think anybody can say one way or another whether Dragon's Crown would have sold better or worse on 3DS than on Vita, but as a general rule, it's a hell of a lot smarter to be developing 3DS software than Vita software right now.
 

Shouta

Member
Nothing makes me happier in a Media Create thread than to see Level-5 continue to struggle to find even a fraction of the success they did in their glory days. Suck it Hino. Try harder! :p

Not try harder. Design better. 'cause even if they put effort it, it'll still turn out subpar products like they are right now!
 

saichi

Member
{2012-11-29} [3DS] Layton Kyouju vs Gyakuten Saiban - 135.450 / 310.030

{2009-05-28} [NDS] Gyakuten Kenji - 201.817 / 310.028
{2011-01-20} [NDS] Gyakuten Kenji [New Best Price! 2000] - - / 33.579

{2011-02-03} [NDS] Gyakuten Kenji 2 - 134.760 / 219.682
{2012-01-19} [NDS] Gyakuten Kenji 2 [New Best Price! 2000] - 3.485 / 12.984

{2001-10-12} [GBA] Gyakuten Saiban - 23.911 / 74.000
{2002-10-18} [GBA] Gyakuten Saiban [Best Price!] - 6.685 / 66.432
{2005-09-15} [NDS] Gyakuten Saiban Yomigaeru Gyakuten - 50.469 / 117.784
{2006-06-15} [NDS] Gyakuten Saiban Yomigaeru Gyakuten [Best Price!] - 10.898 / 266.716
{2008-04-17} [NDS] Gyakuten Saiban Yomigaeru Gyakuten [New Best Price! 2000] - 5.133 / 165.273

{2002-10-18} [GBA] Gyakuten Saiban 2 - 51.859 / 116.306
{2003-12-19} [GBA] Gyakuten Saiban 2 [Best Price!] - - / 54.881
{2006-10-26} [NDS] Gyakuten Saiban 2 [Best Price!] - 22.428 / 226.059
{2008-04-17} [NDS] Gyakuten Saiban 2 [New Best Price! 2000] - 3.720 / 132.608

{2004-01-23} [GBA] Gyakuten Saiban 3 - 76.619 / 161.893
{2007-08-23} [NDS] Gyakuten Saiban 3 [Best Price!] - 64.860 / 195.205
{2008-04-24} [NDS] Gyakuten Saiban 3 [New Best Price! 2000] - 5.700 / 140.356

{2007-04-12} [NDS] Gyakuten Saiban 4 - 240.275 / 522.922
{2008-04-24} [NDS] Gyakuten Saiban 4 [New Best Price! 2000] - 6.000 / 133.069

{2013-07-25} [3DS] Gyakuten Saiban 5 (Capcom) - 241.878 / NEW

Source: Famitsu

Layton vs Ace Attorney sold over 300K? That's pretty good.

AC5 totally blew past my expectation which is around 150K. I underestimated it, :(
 

Blue-kun

Member
3rd party 3DS games in Top 20: 5
3rd party Vita games in Top 20: 2

There are simply more gamers and more games sold on 3DS. That's a much healthier market for any third party.

This is all "what ifs" and I don't want to prove anything to anyone, but this particular sentence, while true, does not necessarily apply to everyone and everything. Sure, there are more Nintendo 3DS 3rd party titles on the top this week, but this will hold true for pretty much every other week, given the nature of games released on the 3DS and on the Vita. Most of the 3rd party titles you mentioned this week are published by Level-5 and are either part of an already existing series or something with a lot of mainstream appeal/budget for advertisement and what not.

These games are just performing they way they're expected to, and in some cases, like Youkai Watch, one could even argue the sales are disappointing, given the fact it's part of a really big project that goes beyond just a videogame. A bigger install base doesn't necessarily equals more sales, and it's pretty easy for smaller 3rd parties to get lost/ignored in the middle of the more popular names, particularly so on the 3DS, where a lot of the people who own the system might not be "hardcore" gamers, but people who enjoy purchasing the new mainstream series that's popular right now.

Like I said, it's one of those arguments that I can't really "prove", but I'd say the smaller 3rd party guys, the niche people, found a pretty good home on the PS Vita, because it seems the people who own the system are in it for exactly those kinds of games. I don't think people like Experience and Falcom, for instance, would be better off developing for the 3DS, and the fact both of them released games on the system and are already preparing new ones should tell you that they do, indeed, feel satisfied with their current position.

And... hopefully that makes sense. I have so much on my head regarding this particular topic that it's a bit hard to put it into words.
 

boingball

Member
Nice numbers for Dragon's Crown, especially the Vita version. Perhaps there is a chance for the Vita to become a successor for the PSP.

Lego City Undercover numbers are not too surprising, that is no system seller. Wii U might drop below 10k next week again. Well 10k in a week is more than than the Wii U sells in three months across the rest of the world outside Japan and North America.
 

Chris1964

Sales-Age Genius
Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.

Name these some of these "many popular games on 3ds".

Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.

I'm sure every big Japanese developer prepares exclusives for Vita right now we talk.
 

Madouu

Member
Lego City Undercover numbers are not too surprising, that is no system seller. Wii U might drop below 10k next week again. Well 10k in a week is more than than the Wii U sells in three months across the rest of the world outside Japan and North America.

Shipped numbers vs actual sales (as low as they are)
 

DaBoss

Member
Anybody else notice the big difference between Famitsu and MC sales this week?

Code:
MC
13./11. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 9.966 / 3.345.164 (-1%)
Famitsu
10./08. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 16.989 / 3.717.834 <80-100%> (+28%)

Download cards.

lol Capcom thinking AA isn't worth it anymore.

They never said that regarding Japan.
 

zroid

Banned
And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..

Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.

Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.

you can't be serious with this crap

no one is going to deny the facts: Vita is doing considerably better now than it was last year, and it's actually a viable platform for certain types of niche products. but, at this point, that's all you can say about it.

I wouldn't have expected this malarkey from you
 

matmanx1

Member
Good week for AA and for DC with a closer ratio between the PS3 and Vita versions than I would have initially thought. Both games will end up being good results for their publishers.

Toukiden's also hanging in there nicely and am sure is a nice surprise for TK considering it is a brand new IP. Personally, I can't wait to try out all of these games once they arrive in the US.
 

Lexxism

Member
30./25. [NDS] Pokemon Black 2 / White 2 <RPG> (Pokemon Co.) {2012.06.23} (¥4.800) - 3.315 / 2.972.336 <80-100%> (-1%)

Wow. I didn't notice that Pokemon Black/White 2 climbed the Famitsu top 30 since week 27 or maybe even earlier. Looks like October is going to be a fun month.
 

crinale

Member
This is all "what ifs" and I don't want to prove anything to anyone, but this particular sentence, while true, does not necessarily apply to everyone and everything. Sure, there are more Nintendo 3DS 3rd party titles on the top this week, but this will hold true for pretty much every other week, given the nature of games released on the 3DS and on the Vita. Most of the 3rd party titles you mentioned this week are published by Level-5 and are either part of an already existing series or something with a lot of mainstream appeal/budget for advertisement and what not.

These games are just performing they way they're expected to, and in some cases, like Youkai Watch, one could even argue the sales are disappointing, given the fact it's part of a really big project that goes beyond just a videogame. A bigger install base doesn't necessarily equals more sales, and it's pretty easy for smaller 3rd parties to get lost/ignored in the middle of the more popular names, particularly so on the 3DS, where a lot of the people who own the system might not be "hardcore" gamers, but people who enjoy purchasing the new mainstream series that's popular right now.

Like I said, it's one of those arguments that I can't really "prove", but I'd say the smaller 3rd party guys, the niche people, found a pretty good home on the PS Vita, because it seems the people who own the system are in it for exactly those kinds of games. I don't think people like Experience and Falcom, for instance, would be better off developing for the 3DS, and the fact both of them released games on the system and are already preparing new ones should tell you that they do, indeed, feel satisfied with their current position.

And... hopefully that makes sense. I have so much on my head regarding this particular topic that it's a bit hard to put it into words.

I can kinda see what you mean. I think it is more to the demographics each cnosole or handheld is targetted to.
Strictly anecdotal but by looking game stores and such I think 3DS still has a relative "hole" at the Japanese gaming cloud grew up with PS2/PSP among its distributed demographic. I mean it's not like they don't own 3DS but seems rather indifferent on that platform, except for must-haves.

To put it simply, 3DS is closer to Wii than DS is what I feel.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I can kinda see what you mean. I think it is more to the demographics each cnosole or handheld is targetted to.
Strictly anecdotal but by looking game stores and such I think 3DS still has a relative "hole" at the Japanese gaming cloud grew up with PS2/PSP among its distributed demographic. I mean it's not like they don't own 3DS but seems rather indifferent on that platform, except for must-haves.

To put it simply, 3DS is closer to Wii than DS is what I feel.

I can definitely see a resemblance with DS, but not with Wii. Wii had serious problems in selling many third party content in Japan, while DS (and 3DS) hasn't.
 

cuilan

Member
Hmm...Ketsui PS3 nowhere to be found. It seems to have done worse than I was expecting. Still, I wouldn't be too surprised if 5pb attempts to port Bullet Soul over, but that's the most I'd expect at this point.
 

Bruno MB

Member
[PSV] Toukiden # <ACT> (Koei Tecmo) {2013.06.27} (¥6.090) - 7.642 / 202.774 <80-100%> (-38%)

Toukiden becomes the third PS Vita title that crosses 200.000 units mark.

It won't have any trouble outselling Persona 4 Golden since its legs are strong. It is just 40.000 units away from becoming the best-selling PS Vita title.
 

crinale

Member
I can definitely see a resemblance with DS, but not with Wii. Wii had serious problems in selling many third party content in Japan, while DS (and 3DS) hasn't.

That's the part I disagree with, but again I said that's anecdotal so so I won't go any farther.
 
Toukiden becomes the third PS Vita title that crosses 200.000 units mark.

It won't have any trouble outselling Persona 4 Golden since its legs are strong. It is just 40.000 units away from becoming the best-selling PS Vita title.

I wonder if the art direction and setting were the main problem with Soul Sacrifice considering how well advertised it was and what the sales were in the end.

Toukiden "clicked" off the bat.
 

Blue-kun

Member
I can kinda see what you mean. I think it is more to the demographics each cnosole or handheld is targetted to.
Strictly anecdotal but by looking game stores and such I think 3DS still has a relative "hole" at the Japanese gaming cloud grew up with PS2/PSP among its distributed demographic. I mean it's not like they don't own 3DS but seems rather indifferent on that platform, except for must-haves.

To put it simply, 3DS is closer to Wii than DS is what I feel.

I wouldn't call it a "hole", but it's just that I feel people sometimes don't take into consideration that there's the "mainstream 3DS titles", which will sell every other week and have really long legs, and then the more niche stuff which won't necessarily outsell all Vita niche titles, sometimes it's the opposite.

Basically, and this isn't limited to Japan, but since we get these numbers every week and people look at them, it's easy to see that the 3DS is doing amazingly well because it has these mainstream titles that "everyone" buys, but at the same time, this "everyone" shouldn't be seen as "videogame" enthusiasts as much as they are "Monster Hunter/Dragon Quest/Popular series" fans. The install base is much bigger because these guys bought their systems for these titles, but that doesn't necessarily mean they'll be jumping into every other game in the genre, more so if they're not famous, like a lot of the stuff published by the smaller devs.

Of course, one could argue that the Vita being home to these niche titles isn't much of a thing to write home about, as they'll generally sell less, but as a "gamer", I'm sure the people who own a Vita (especially in Japan) should be pretty happy that the system is getting good titles quite regularly from these people. What's needed, of course, is for the Vita to find its own way of penetrating that bigger, mainstream market, which is of course a lot harder given the difference in Sony's and Nintendo's first party properties, as well as convincing 3rd parties that will publish some incredibly big title on it instead of the 3DS.
 
What I learned from this thread:

1. People don't care anymore for CAVE games. (Poor Ketsui didn't even hit the top 30)
2. Nirolak is unable to write sarcasm even if his life was depending on it.
3. Big tits are good for sales.
 

Kid Ying

Member
What's funny is there's no discrepancy between famitsu and MC for Lego numbers, which indicates there was no demand for download cards.

Which also explains why even with a discount, Pikmin was in a position above Lego on the eshop ranking.

Anyway, i find this result to be good and hope to see even better numbers for the wonderful things to come.

Initially, i thought that AA was underlwhelming, but it was in line with other games in the series, so i guess everything is great.
 

orioto

Good Art™
Lol ok i've probably badly worded my thoughts but what i mean is simply that in certain case, for some developers, and certain type of games, vita can be a wise and profitable choice. Even better than 3ds in some case where the game could be less exposed or have more competition on it!

Nothing that shocking about it!
 
I wonder if the art direction and setting were the main problem with Soul Sacrifice considering how well advertised it was and what the sales were in the end.

Toukiden "clicked" off the bat.

I think the art style definitely limited the appeal of Soul Sacrifice. It's just way too grotesque but also from the sounds of things Toukiden is just also a lot closer to being a 'MH clone' and that probably helped it too.

I can definitely see a resemblance with DS, but not with Wii. Wii had serious problems in selling many third party content in Japan, while DS (and 3DS) hasn't.
Yeah, the 3DS is selling less first party software than the DS primarily due to the lack of the touch generation crowd, but for the most part and with other "core" first party/third party efforts it is very comparable to the DS. The Wii on the other hand fizzled away due to lack of third party support and found its audience mostly with the casuals that came from the blue ocean strategy.
 
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