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Media Create Sales: Week 32, 2015 (Aug 03 - Aug 09)

Mory Dunz

Member
I honestly wonder what Wii U weekly sales would be without splatoon. Like, how much is it doing? Impressive. Wii U woukd probably be like 6-8k or lower
 

HGH

Banned
See, when I talked about 3DS 3rd parties and bombing last thread(yeah yeah I know I had the wrong impression), that's the kinda numbers I had in mind. For new titles I mean.

I'm assuming this is more on Koei's side though.
 

StAidan

Member
More and more folks are realizing that if you buy Splatoon, you won't need any other games for the remainder of the generation. I salute these fiscally responsible gamers.
 

sörine

Banned
See, when I talked about 3DS 3rd parties and bombing last thread(yeah yeah I know I had the wrong impression), that's the kinda numbers I had in mind. For new titles I mean.

I'm assuming this is more on Koei's side though.
Koei's anceint slg ports always sell low but they keep making them for some reason. It doesn't really have much bearing on the "state of 3DS 3rd party potential" much like pointing to Gal*Gun wouldn't make a compelling argument for doing the same on PS4/Vita.
 

E-phonk

Banned
See, when I talked about 3DS 3rd parties and bombing last thread(yeah yeah I know I had the wrong impression), that's the kinda numbers I had in mind. For new titles I mean.

I'm assuming this is more on Koei's side though.
The first Romance of the Three Kingdoms on 3DS opened at 4.250, and they still made a sequel...
 
See, when I talked about 3DS 3rd parties and bombing last thread(yeah yeah I know I had the wrong impression), that's the kinda numbers I had in mind. For new titles I mean.

I'm assuming this is more on Koei's side though.

Should totally bring Romance of the Three Kingdoms over to the Vita...please.

Sorry for the port beg. Geez though, Splatoon is doing so damn well. I wonder if it will have any positive impact on the Starfox title that is coming.

Any guesses on Devil's Third? I know on the NPD threads people extrapolate estimates based on Amazon ranking so wonder if anything has been done for that title.

Also, any feedback on Luminous Arc? I saw the gameplay trailers and it definitely captured my interest (hoping for a wester release). I saw a comment that sales are in line with past titles, but is that good? Is the game itself quality?

Poor Ray Gigant and Makai Shin Trillion (though I wonder if that one is still supply constrained)...
 

Vena

Member
See, when I talked about 3DS 3rd parties and bombing last thread(yeah yeah I know I had the wrong impression), that's the kinda numbers I had in mind. For new titles I mean.

I'm assuming this is more on Koei's side though.

This is a bad example to use.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
sörine;175138947 said:
Taiko's having okay legs. I bet it crawls near 200k in the end like the first Wii U game. Not a great result given the franchise and platform but not a complete bomba either.

I wonder if they'll bother trying a PS4 Taiko?

It seems, wherever it goes, Taiko still get legs. I don't know if it'll obtain to reach around 200,000, but 150,000-200,000 sounds like a reasonable range for the game (especially when digital sales are counted).
 

sörine

Banned
Also no Devil's Third on Famitsu top 30. I guess no one tracks Amazon or they printed less than 2k copies? Dengeki's our last hope?
 

hiska-kun

Member
Smash U VS Splatoon (Somebody wants to finish that already)
Code:
------------------------------------------------------------- 
|    | Super Smash Wii U |      Splatoon     |  Difference  |
|    | [WIU] (2014/12/06)| [WIU] (2015/05/28)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   | Splt – SSBWU | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  227.527|  227.527|  144.818|  144.818|       -82.709| 
|  2 |   79.005|  306.533|   68.913|  213.731|       -92.802| 
|  3 |   78.927|  385.460|   53.198|  266.929|      -118.531|  
|  4 |   85.776|  471.236|   43.653|  310.582|      -160.654| 
|  5 |   58.008|  529.244|   37.458|  348.040|      -181.204|
|  6 |   18.884|  548.128|   34.135|  382.175|      -165.953|
|  7 |   12.858|  560.986|   26.136|  408.312|      -152.674|
|  8 |    8.728|  569.714|   22.557|  430.869|      -138.845|
|  9 |    6.398|  576.112|   24.289|  455.158|      -120.954|
| 10 |    5.683|  581.796|   28.256|  483.413|       -98.383|
| 11 |    6.118|  587.913|   35.620|  519.034|       -68.879|
| 12 |    4.881|  592.794|         |         |              |
| 13 |    4.936|  597.730|         |         |              |
| 14 |    4.829|  602.560|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Total        -|  653.783|        -|  519.034|      -134.749|      
-------------------------------------------------------------

Mario Kart 8 VS Splatoon (next week is Obon Holidays) *excluding first week
Code:
------------------------------------------------------------- 
|    |   Mario Kart 8    |      Splatoon     |  Difference  | 
|    | [WIU] (2014/05/29)| [WIU] (2015/05/28)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   | SPLTN – MK8  | 
|----|---------|---------|---------|---------|--------------| 
|  2 |   73.051|   73.051|   68.913|   68.913|        -4.138| 
|  3 |   42.261|  115.312|   53.198|  122.111|         6.799|  
|  4 |   28.112|  143.424|   43.653|  165.764|        22.340| 
|  5 |   23.520|  166.944|   37.458|  203.222|        36.278|  
|  6 |   19.386|  186.330|   34.135|  237.357|        51.027|  
|  7 |   15.143|  201.473|   26.136|  263.493|        62.020|  
|  8 |   14.992|  216.465|   22.557|  286.050|        69.585|  
|  9 |   18.129|  234.594|   24.289|  310.339|        75.745| 
| 10 |   18.067|  252.661|   28.256|  338.595|        85.934| 
| 11 |   20.860|  273.521|   35.620|  374.215|       100.694| 
| 12 |   28.221|  301.742|         |         |              | 
| 13 |   12.075|  313.817|         |         |              | 
| 14 |   11.148|  324.965|         |         |              |
|----|---------|---------|---------|---------|--------------|

Rhythm Battle (The Best+ wins this week, and next week is Obon)
Code:
------------------------------------------------------------- 
|    |   Rhythm Fever    | Rhythm the Best+  |  Difference  |
|    | [WII] (2011/07/21)| [3DS] (2015/06/11)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  RHtB+ – RHF | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  118.173|  118.173|  157.591|  157.591|        39.418| 
|  2 |   81.938|  200.112|   66.416|  224.008|        23.896| 
|  3 |   62.597|  262.709|   42.718|  266.726|         4.017|  
|  4 |   63.590|  326.300|   34.467|  301.193|       -25.107| 
|  5 |   48.190|  374.489|   24.650|  325.844|       -48.645|
|  6 |   25.063|  399.552|   17.650|  343.493|       -56.059|
|  7 |   22.762|  422.314|   16.110|  359.603|       -62.711|
|  8 |   15.600|  437.913|   14.382|  373.985|       -63.928|
|  9 |   14.647|  452.560|   18.852|  392.837|       -59.723|
| 10 |   17.354|  469.914|         |         |              |
| 11 |   11.468|  481.382|         |         |              |
| 12 |   10.731|  492.112|         |         |              |
| 13 |   13.202|  505.315|         |         |              |
| 14 |   12.377|  517.691|         |         |              |
| 15 |    9.251|  526.943|         |         |              |
| 16 |    8.581|  535.523|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Total        -|  722.910|        -|  392.837|      -330.073|      
-------------------------------------------------------------
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
See, when I talked about 3DS 3rd parties and bombing last thread(yeah yeah I know I had the wrong impression), that's the kinda numbers I had in mind. For new titles I mean.

I'm assuming this is more on Koei's side though.

I don't think you can use these titles

Nobunaga’s Ambition DS was originally a Nintendo DS remake of the eighth title in the series, called Nobunaga’s Ambition: Tales of the Storms. In addition to the eleven scenarios that were in the DS version, the 3DS game will add two more. Here’s the catch: it’s titled Nobunaga’s Ambition 2.

...

Meanwhile, to make things even more confusing, the upcoming 3DS title, Romance of the Three Kingdoms 2, is actually a remake of Romance of the Three Kingdoms III, which was originally released for PC, Mega Drive, and the Super NES

I.e. very low budgets ports with some additional content to gauge the current 3DS 3rd party situation. It's like saying that PS4's 3rd party environment is awful because Godzilla bombed big time, or that Vita's 3rd party environment is made of "massacres" because a random title no one heard of sold less than 5,000 units.
 

sörine

Banned
It seems, wherever it goes, Taiko still get legs. I don't know if it'll obtain to reach around 200,000, but 150,000-200,000 sounds like a reasonable range for the game (especially when digital sales are counted).
Taiko's future will be NX no doubt but I wonder what they'll do between then and now. They tend to do handheld releases in summer and console in winter, will they do PS4 this year ir go back to Wii U? Will we see another 3DS outing after this semi-dissapointing Vita debut or will they try Vita again?

I think they will, the DQ franchise will draw some of the "family" audience to PS4.
I think you're right. I get the feeling we'll see the first (and maybe last) PS4 Taiko this holiday. I also feel like they're done with Wii U and probably Vita after this.
 

Nibel

Member
So, what will Splatoon teach Nintendo about its future plans?

- Release a game and then release free content the following months/weeks?
- Give the young designers a chance?
- Squids are cool?
 

Vena

Member
sörine;175140885 said:
Taiko's future will be NX no doubt but I wonder what they'll do between then and now. They tend to do handheld releases in summer and console in winter, will they do PS4 this year ir go back to Wii U? Will we see another 3DS outing after this semi-dissapointing Vita debut or will they try Vita again?

They'll make a squid based WiiU title. The only choice, really.

In fact, at this point, everyone should simply drop all their projects and make squid based games for the WiiU.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
sörine;175137771 said:
Splatoon's perfotmance is really stunning. If Nintendo's smart Zelda won't be the only Wii U port they prep for NX launch.
I hope wer get complete new IPs from the Zelda EAD team and Retro Studios.... I really hope they follow up Splatoon with having their Top Teams working on new NX IPs.
 

Nirolak

Mrgrgr
So, what will Splatoon teach Nintendo about its future plans?

- Release a game and then release free content the following months/weeks?
- Give the young designers a chance?
- Squids are cool?

Given the success of Mario Kart, Smash, and Splatoon despite the install base challenges, I'd imagine their main takeaway would be that adopting the ever popular service model for their multiplayer titles was the correct choice and appeals heavily to their core audience.
 
one year ago, no one would believe the Wii U would be ahead 2014 at the same point considering there would be none of the usual sequels to boost numbers like in 2014.
and now here we are with Splatoon on track to pass MK8 if things keep up.

It's already passed MK8 if you don't includes hardware bundles. Mario Kart 8 in Japan is sold with almost every Wii U, that's one of the reasons it's still charting a year later. Splatoon standalone vs MK8 standalone physical + digital is surely even, or even Splatoon outright steam-rolling ahead.
 

sörine

Banned
Given the success of Mario Kart, Smash, and Splatoon despite the install base challenges, I'd imagine their main takeaway would be that adopting the ever popular service model for their multiplayer titles was the correct choice and appeals heavily to their core audience.
I agree and I expect EAD Tokyo to apply this model to Mario NX. I think we'll finally see online multiplayer too.

Same for NSMBNX, if that franchise returns.
 

sörine

Banned
They'll make a squid based WiiU title. The only choice, really.

In fact, at this point, everyone should simply drop all their projects and make squid based games for the WiiU.
Someone tell Ubisoft so they can stop wasting their time with Yokai.
 

Xbro

Member
Media Create Sales: Week 32, 2015 (Aug 03 - Aug 09)
03./04. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 35.620 / 519.034 (+26%)
04./05. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 18.852 / 392.837 (+31%)
08./13. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 7.256 / 1.088.732 (+4%)
09./16. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 6.098 / 4.019.151 (+1%)
r73VJe3.jpg
 
sörine;175140885 said:
Taiko's future will be NX no doubt but I wonder what they'll do between then and now. They tend to do handheld releases in summer and console in winter, will they do PS4 this year ir go back to Wii U? Will we see another 3DS outing after this semi-dissapointing Vita debut or will they try Vita again?


I think you're right. I get the feeling we'll see the first (and maybe last) PS4 Taiko this holiday. I also feel like they're done with Wii U and probably Vita after this.

Wii U is far cheaper as they reuse their Wii Drum controller, if they made a PS4 game, they'd have to make a new one or have people depend on buttons, but that's not really Taiko now is it? Yeah the handheld games do, but perhaps people expect different things on console and handhelds?
 

Bruno MB

Member
Splatoon has nearly outsold the combined total of Bayonetta 2, Captain Toad: Treasure Tracker, Donkey Kong Country: Tropical Freeze, Kirby and the Rainbow Curse, The Wonderful 101, Xenoblade Chronicles X and Yoshi's Woolly World.
 

Nirolak

Mrgrgr
I don't think "New IPs are the key to success" would be my takeaway from Splatoon.

It's a game that:
-Entered a popular genre that Nintendo was lacking in.
-Was respectful and cognizant of what made the genre successful.
-Brought a variety of new ideas to the table that actually worked well with the genre's strengths instead of conflicting with them.
-Used a business model and support structure that was both growingly popular and well liked by fans of the genre.

It doesn't matter if a new game is branded as Zelda or Swordtopia. What matters is that the core product is actually appealing, has a clearly defined target audience, has reasons to play it instead of just buying other products, and meets or exceeds the expectations of the audience in terms of support and content.
 

Vena

Member
Splatoon has nearly outsold the combined total of Bayonetta 2, Captain Toad: Treasure Tracker, Donkey Kong Country: Tropical Freeze, Kirby and the Rainbow Curse, The Wonderful 101, Xenoblade Chronicles X and Yoshi's Woolly World.

Stop rubbing it in. :(
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
sörine;175140885 said:
Taiko's future will be NX no doubt but I wonder what they'll do between then and now. They tend to do handheld releases in summer and console in winter, will they do PS4 this year ir go back to Wii U? Will we see another 3DS outing after this semi-dissapointing Vita debut or will they try Vita again?


I think you're right. I get the feeling we'll see the first (and maybe last) PS4 Taiko this holiday. I also feel like they're done with Wii U and probably Vita after this.

I don't know if we'll see a Taiko PS4 game. I don't see the platform, right now, as a good place for more family-friendly games like Taiko. Maybe once DQXI is out, but right now? It seems it'd be better to put it on Wii U, or the same at least. It's also true that they developed the Vita entry with features / songs more appealing to a bit different crowd than on 3DS and Wii U (IIRC), so maybe they could do the same on PS4. And it's also true that they released an entry on Vita after all, so a PS4 one is possible this year already.

We'll see, I guess.
 

E-phonk

Banned
Retro... is possible if they really are under EAD now.
I missed this, is this discussed somewhere?

I don't think "New IPs are the key to success" would be my takeaway from Splatoon.

It's a game that:
-Entered a popular genre that Nintendo was lacking in.
-Was respectful and cognizant of what made the genre successful.
-Brought a variety of new ideas to the table that actually worked well with the genre's strengths instead of conflicting with them.
-Used a business model and support structure that was both growingly popular and well liked by fans of the genre.

It doesn't matter if a new game is branded as Zelda or Swordtopia. What matters is that the core product is actually appealing, has a clearly defined target audience, has reasons to play it instead of just buying other products, and meets or exceeds the expectations of the audience in terms of support and content.

Agree - splatoon was just the kind of game WiiU needed/lacked, combined by good advertisement, EAD polish and long term support.
 

Busaiku

Member
Splatoon has nearly outsold the combined total of Bayonetta 2, Captain Toad: Treasure Tracker, Donkey Kong Country: Tropical Freeze, Kirby and the Rainbow Curse, The Wonderful 101, Xenoblade Chronicles X and Yoshi's Woolly World.
The Dead Sea Scrolls were like a prophecy or something.
 

noshten

Member
Smash U VS Splatoon[/b] (Somebody wants to finish that already)

Mario Kart 8 VS Splatoon[/b] (next week is Obon Holidays) *excluding first week

So next week we can expect another bump for Splatoon - probably >40K. That will help it leap frog SSB in the next 2-3 weeks.

A lot depends on how other games do in on the Wii U this year since Splatoon will probably be one of the games people who buy a new Wii U purchase. So SMM, Shin Megami Tensei
Fire Emblem, Star Fox need to do well and move some Wii U's. I expect SMT/FE to be far more successful at moving Wii Us than Star Fox.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I don't think "New IPs are the key to success" would be my takeaway from Splatoon.

It's a game that:
-Entered a popular genre that Nintendo was lacking in.
-Was respectful and cognizant of what made the genre successful.
-Brought a variety of new ideas to the table that actually worked well with the genre's strengths instead of conflicting with them.
-Used a business model and support structure that was both growingly popular and well liked by fans of the genre.

It doesn't matter if a new game is branded as Zelda or Swordtopia. What matters is that the core product is actually appealing, has a clearly defined target audience, has reasons to play it instead of just buying other products, and meets or exceeds the expectations of the audience in terms of support and content.

Well, I'd dare to say the fact it was a brand new IP and not related to already-existing IPs helped, since it gave developers much more freedom to implement ideas and features, without restraints coming from the necessity of working with a known quantity and needing to respect specific conditions for that quantity. Still, I agree with what you said: it isn't just being a new IP the secret of Splatoon's success.

Also, this makes me wonder what could be the next genre Nintendo will try to hit with its own take. We had Pikmin back in 2001 (RTS), Splatoon now (Shooter)...MOBA, maybe?
 

marc^o^

Nintendo's Pro Bono PR Firm
I don't think "New IPs are the key to success" would be my takeaway from Splatoon.

It's a game that:
-Entered a popular genre that Nintendo was lacking in.
-Was respectful and cognizant of what made the genre successful.
-Brought a variety of new ideas to the table that actually worked well with the genre's strengths instead of conflicting with them.
-Used a business model and support structure that was both growingly popular and well liked by fans of the genre.

It doesn't matter if a new game is branded as Zelda or Swordtopia. What matters is that the core product is actually appealing, has a clearly defined target audience, has reasons to play it instead of just buying other products, and meets or exceeds the expectations of the audience in terms of support and content.
I agree with everything, with the bolded part standing out.
 

sphinx

the piano man
LTD
3DS # 18.972.144 |
PSV # 4.109.106 |

I know this is rarely talked about but if we ever wanted to talk about handheld competition in Japan, the numbers are.... well, what they are.

I guess this is what the WiiU feels when being compared to the PS4 in the west.
 

E-phonk

Banned
Also, this makes me wonder what could be the next genre Nintendo will try to hit with its own take. We had Pikmin back in 2001 (RTS), Splatoon now (Shooter)...MOBA, maybe?

MOBA and Nintendo LCG I'd say. Those genre would actually suite nintendo well (imo), for various reasons, one of them because they aren't focused on violence like many other popular genres.
 
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