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Media Create Sales: Week 33, 2014 (Aug 11 - Aug 17)

sörine

Banned
Yeah I don't think they see this as disappointing. Of course, I wonder if this game was greenlit when Nintendo thought the Wii U was salvageable. I wonder how well this game would have done if had come out on the Wii around 2008.
Probably better than the moneyhatted Samurai Warriors 3 did.

If Zelda Musou is too far below expectations for Koei they can just do what they did for Gundam Musou and release Zelda Musou Special on 3DS in 6 months.
 
sörine;126372179 said:
Probably better than the moneyhatted Samurai Warriors 3 did.

If Zelda Musou is too far below expectations for Koei they can just do what they did for Gundam Musou and release Zelda Musou Special on 3DS in 6 months.

Or as launch port to the 4DS.
 

ZSaberLink

Media Create Maven
Yeah I don't think they see this as disappointing. Of course, I wonder if this game was greenlit when Nintendo thought the Wii U was salvageable. I wonder how well this game would have done if had come out on the Wii around 2008.

Considering development of Hyrule Warriors was supposedly going on for 2-3 years, I'm pretty sure it was greenlit before the Wii U released...

Also what exactly is "salvageable" supposed to mean? Using a weird adjective as a definitive statement like that is odd. Was the PS3 "unsalvageable" for the first 3 years? I think what you really were meaning was "Was this deal greenlit when Nintendo & Tecmo-Koei had different expectations for the Wii U?"
 
You think ps4 needs a price drop in Japan or just more games.

Just games. A price drop for something nobody wants to play is pointless. And once they want to play it, there's enough of an audience there who won't be too price sensitive to a $400 console to pass on it.
 

Hiltz

Member
So it looks like Hyrule Warriors was approved for development back in 2012 before actual development began.

Game Informer June 2014 interview:
How long has Hyrule Warriors been in development?

From the original concepts and the original discussions, the very start has probably been about two years and then it’s probably been about a year and a half of actual development and working on the game.

That seems like a short development cycle for an HD Wii U game.

Tecmo Koei has released several Wii U titles already. We’re used to development on Wii U, so it wasn’t that much of a hurdle for us. We were able to focus just on making this game what it is, focusing on the Zelda elements and bringing those into a Dynasty Warriors-style game. It really wasn’t that hard.

[Eiji Aonuma] From where I sit as a member of Nintendo on the outside looking in, I am really impressed with how quickly the development process happens at Tecmo Koei.

Who approached who in terms of offering up the idea?

It started with the Tecmo Koei side. We’ve done other collaborations with Dynasty Warriors games, and so we brought the idea up to Nintendo and asked if we could use Zelda in a Dynasty Warriors type of game.

http://www.gameinformer.com/b/featu...n-the-dynasty-warriors-and-zelda-overlap.aspx
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
sörine;126372179 said:
Probably better than the moneyhatted Samurai Warriors 3 did.

If Zelda Musou is too far below expectations for Koei they can just do what they did for Gundam Musou and release Zelda Musou Special on 3DS in 6 months.

Do you have a source for SW3 being moneyhatted or is this just the regular every 3rd party exclusive on a Nintendo system must be moneyhatted ala Monster Hunter ?

sörine;126372851 said:
I wonder if QOL can run HW?
lol
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
Special editions included.

It doesn't seem so as they indicate the following price:

02./00. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980)

There were two other skus, both exclusive to Amazon.co.jp & GameCity. Would Media Create or Famitsu track both as they are online retailers?
 

sörine

Banned
Do you have a source for SW3 being moneyhatted or is this just the regular every 3rd party exclusive on a Nintendo system must be moneyhatted ala Monster Hunter ?
No source but I kinda figured it was a given with the western publishing deal and Murasame mode that EAD helped them out with. Although Nintendo doesn't tend to do traditional moneyhats when they incentivize an exclusive I believe, so maybe those perks were the hat.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
sörine;126388667 said:
No source but I kinda figured it was a given with the western publishing deal and Murasame mode that EAD helped them out with. Although Nintendo doesn't tend to do traditional moneyhats when they incentivize an exclusive I believe, so maybe those perks were the hat.

Okay well if we define any kind incentives as moneyhats than you are right, because straight up money exchanges probably never really happened since we dont have many examples of that.

Still wouldnt call it that way - GTA 4 DLC deal by MS is what i would call a moneyhat. I mean Nintendo publishes most L5/Capcom stuff in europe, but no one would say Nintendo moneyhats these games. Just something they can offer to broaden the audience and make developing for the system less risky.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
I don't know if I would say Yoshi is doing good. It got a boost from Obon, but it's still going to finish significantly down from Yoshi's Island DS. It's showing some good legs from where it started, but it has yet to reach week 1 sales of DS. Nintendo probably expected more.

Comparing it to Yoshi's Island DS' overall sales is still a bit harsh, considering YIDS released when the 2d platformer hype was at max - in the meantime even Mario dropped a whole lot when compared to his standing on DS / Wii. Though I still agree that for YI3 to be called "performing good", it should have some more legs the coming weeks. As I already said in the past, I'm sad it will probably never reach a million in sales, whereas YIDS did so in Japan and the US each. I'd like to know what Nintendo expected of it - nevertheless, it definitely should end up profitable, considering it was developed by a small team and should already sit at 500k sold (worldwide)
 

RalchAC

Member
We see much comparisons everywhere with others Muso and/or Zelda games to judge if Hyrule Warriors has done well or not.

In my opinion, it's a real underperformance based on one very simple criteria : this game was the first one to came out on Wii U since Mario Kart 8, more than two fucking months ago. This system is starving and even so, less than 80K bothered to taste what Nintendo and Koei Tecmo had to offered, despite huge marketing and no competition. I don't understand how Nintendo and Tecmo Koei could be happy with thoses numbers.

And if a game called Zelda Musô can't do better than this, I wonder how tragic the Bayonetta 2 release is going to be.

Well, the thing here is that Nintendo has been investing in some core oriented games for the past few months. And this is one of the first "core" titles that have launched in the console in the past few months.

Bayonetta 2 should be able to benefit from some of the guys that have bought a WiiU to play Hyrule Warriors. And, at the same time, Xenoblade X should benefit from the people that has bought a WiiU for those two games.

The problem I see is that they'd really need to get more releases if they want to catch that kind of audience. A game every 1-2 months isn't enough.

Has Nintendo tried the approach Sony did with the Vita? Launching some middleware and stuff that makes the porting an almost effortless job.

Unless Hino wants to make a Dark Cloud 3, I don't see why Level-5 would work with Sony in the same relationship they had before. Yokai Watch 2 has sold more units just in Japan than all of the SCE collaborations did globally. Level-5 doesn't need someone else's money to be successful anymore.

Well, yes. Still, Dark Souls game sell quite well and still there is Bloodborne.

And even if they're really succesful at making "kid" games, having more varied sources of income is good. That doesn't mean they need to partnership with Sony, but I think they'll release some games on the PS3/4. Even if Thuway leak wasn't that trustful (which probably wasn't) Ni no Kuni sold quite well for a JRPG (the DS game had really good sales in Japan iirc and the PS3 version had strong sales in the West) so it's a brand they'll probably keep in mind for the future.

Even if the days of partnerships are over (YW must have gave him loads of cash) I doubt they'll just stay on 3DS + Mobile.

As for that robot thing, are you referring to this?

Oh, I didn't read it was fake. Thanks for the info!
 

Aostia

El Capitan Todd
To me HW performed decently considering what it is. It could become good if it will continue selling for awhile.
YW is incredible
 

mao2

Member
It doesn't seem so as they indicate the following price:

02./00. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980)

There were two other skus, both exclusive to Amazon.co.jp & GameCity. Would Media Create or Famitsu track both as they are online retailers?
You should always check the source. &#38480;&#23450;&#29256;&#21547;&#12416; (genteiban fukumu) = Special/Limited edition(s) included.
http://www.4gamer.net/games/117/G011794/20140820096/
2 WiiU &#12476;&#12523;&#12480;&#28961;&#21452;&#65288;&#38480;&#23450;&#29256;&#21547;&#12416;&#65289; &#12467;&#12540;&#12456;&#12540;&#12486;&#12463;&#12514;&#12466;&#12540;&#12512;&#12473; 14/08/14 69,090 69,090

Also, only Zelda Musou Treasure Box is exclusive to Amazon.co.jp & GameCity. Zelda Musou Premium Box is available at all retailers.
http://www.gamecity.ne.jp/shop/game/zeldam/
 

boiled goose

good with gravy
Ive been in tokyo for a day and have already seen mario kart, yoshi ds, smash 3ds, wiiu, and 3ds advertising.

Nothing from sony.

Tons of Mobile.
 
That said, I can see Ushiro being revived as game on Vita targeting a slightly older audience. But I can also see Level-5 leaving that concept dead or reviving it on 3DS or something.

Holy crap, I'd forgotten about that game. I could see Level-5 having a little more faith in Vita releases now than in the past; and Ushiro would be a better fit than LBX was, but still. I think that game is either dead or being retooled for 3DS.

Unless Hino wants to make a Dark Cloud 3, I don't see why Level-5 would work with Sony in the same relationship they had before. Yokai Watch 2 has sold more units just in Japan than all of the SCE collaborations did globally. Level-5 doesn't need someone else's money to be successful anymore.

I'd be surprised if we didn't have another Level-5/SCE collab at some point down the line. Even though WKC didn't set the world alight, I think there is some feeling in Level-5 that they'd quite like to continue making bigger home console releases just for the satisfaction of it.

Youkai Watch can continue to be their bread and butter while they work on something else; and Japan Studio's xDev seem to have found themselves again recently (i.e. Freedom Wars/Oreshika).
 
Dengeki Sales: Week 33, 2014 (Aug 11 - Aug 17)

01./01. [3DS] Yo-kai Watch 2: Honke (Level 5) {2014.07.10} - 77.589 / 1.145.230 (+5%)
02./03. [3DS] Yo-kai Watch 2: Ganso (Level 5) {2014.07.10} - 72.743 / 1.065.755 (+20%)
03./00. [WIU] Hyrule Warriors  (Koei Tecmo Games) {2014.08.14} - 66.819 / NEW <60%>
04./06. [3DS] New Yoshi Island (Nintendo) {2014.07.24} - 30.172 / 146.771 (+29%)
05./02. [3DS] Dragon Ball Heroes: Ultimate Mission 2 (NAMCO BANDAI Games) {2014.08.07} - 29.172 / 101.883 (-60%)
06./07. [WIU] Mario Kart 8 (Nintendo) {2014.05.29} - 28.583 / 649.548 (+41%)
07./00. [PSV] Monster Hunter Frontier G Beginner's Package (Capcom) {2014.08.13} - 19.693 / NEW
08./05. [PS3] Ultra Street Fighter IV (Capcom) {2014.08.07} - 14.817 / 56.023 (-64%)
09./09. [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken (NAMCO BANDAI Games) {2014.06.26} - 13.678 / 154.849 (+45%)
10./04. [3DS] Senran Kagura 2: Crimson (Marvelous) {2014.08.07} - 11.639 / 58.933 (-75%)
11./10. [3DS] Yokai Watch (Level 5) {2013.07.11} - 10.839 / 1.184.414 (+52%)
12./16. [3DS] Pokemon Art Academy (Nintendo) {2014.06.19} - 6.878 / 88.279 (+50%)
13./17. [PS3] Grand Theft Auto V (Bargain Edition) (Rockstar Games) {2014.06.26} - 5.544 / 37.166 (+28%)
14./22. [PSV] Sword Art Online: Hollow Fragment (NAMCO BANDAI Games) {2014.04.24} - 5.353 / 249.419 (+65%)
15./14. [PSV] Freedom Wars (SCE) {2014.06.26} - 5.350 / 283.689 (+11%)
16./23. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} - 5.150 / 2.287.355 (+68%)
17./13. [PSV] Oreshika: Tainted Bloodlines (SCE) {2014.07.17} - 4.806 / 129.762 (-2%)
18./21. [3DS] Monster Hunter 4 (Capcom) {2013.09.14} - 4.394 / 3.421.291 (+27%)
19./25. [3DS] Mario Party Island Tour (Nintendo) {2014.03.20} - 4.189 / 420.508 (+59%)
20./24. [3DS] Animal Crossing Tobidase (Nintendo) {2012.11.08} - 4.083 / 3.677.169 (+44%)
21./28. [3DS] Kirby Triple Deluxe star (Nintendo) {2014.01.11} - 3.544 / 600.788 (+58%)
22./08. [PSV] Shin Hayari Gami (Nippon Ichi Software) {2014.08.07} - 3.317 / 14.073 (-69%)
23./29. [3DS] World Soccer Winning Eleven 2014: Samurai Blue Challenge (KONAMI) {2014.05.22} - 2.917 / 83.917 (+32%)
24./33. [3DS] Pokemon X (Pokemon) {2013.10.12} - 2.788 / 2.205.063 (+38%)
25./37. [3DS] Pazudora Z (Gung Ho Online Entertainment) {2013.12.12} - 2.750 / 1.471.997 (+50%)
26./20. [PS3] Under Night In-Birth Exe:Late (Arc System Works) {2014.07.24} - 2.678 / 19.075 (-25%)
27./00. [PSV] Clannad (Prototype) {2014.08.14} - 2.527 / NEW
28./38. [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!!  (Nippon Columbia Co., Ltd.) {2014.07.17} - 2.489 / 11.577 (+37%)
29./18. [PSV] Lost Dimension (FuRyu) {2014.08.07} - 2.461 / 6.433 (-38%)
30./11. [PS3] Shin Hayari Gami (Nippon Ichi Software) {2014.08.07} - 2.422 / 8.233 (-58%)
31./43. [3DS] Style Savvy: Trendsetters - Tokimeki Up! (Nintendo) {2014.04.17} - 2.372 / 61.805 (+50%)
32./26. [PSV] Tokyo Shinseiroku: Operation Abyss (5pb.) {2014.07.24} - 2.347 / 25.474 (-6%)
33./15. [3DS] Bravely Default: For the Sequel (Ultimate Hits) (Square Enix) {2014.08.07} - 2.173 / 6.925 (-54%)
34./39. [3DS] Pokemon Y (Pokemon) {2013.10.12} - 2.147 / 1.988.308 (+22%)
35./50. [3DS] Friend Collection: New Life (Nintendo) {2013.04.18} - 2.129 / 1.693.507 (+66%)
36./32. [PS3] Watch Dogs (Ubisoft) {2014.06.26} - 2.094 / 68.828 (+3%)
37./52. [3DS] New Super Mario Bros. 2 (Nintendo) {2012.07.28} - 2.071 / 2.189.491
38./45. [WIU] Super Mario 3D World (Nintendo) {2013.11.21} - 2.067 / 543.093 (+43%)
39./27. [PS3] Atelier Shallie: Alchemist of the Dusk Sea (Gust) {2014.07.17} - 2.050 / 62.191 (-18%)
40./35. [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge (KONAMI) {2014.05.22} - 2.033 / 144.439 (+10%)
41./47. [PS4] Battlefield 4 (Electronic Arts) {2014.02.22} - 2.011 / 92.650 (+47%)
42./34. [3DS] Gundam Tri Age SP (NAMCO BANDAI Games) {2014.07.17} - 1.950 / 37.405 (+1%)
43./19. [WIU] Dragon Quest X: All in One Package (Square Enix) {2014.08.07} - 1.911 / 5.594 (-48%)
44./42. [PSV] Corpse Party Blood Drive (5pb.) {2014.07.24} - 1.867 / 21.962 (+12%)
45./30. [PS3] Lost Dimension (FuRyu) {2014.08.07} - 1.783 / 4.105 (-23%)
46./48. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! (NAMCO BANDAI Games) {2013.10.17} - 1.783 / 339.107 (+35%)
47./40. [WIU] Wii Party U (Nintendo) {2013.10.31} - 1.700 / 747.069 (-3%)
48./64. [PS3] Gran Turismo 6 (SCE) {2013.12.05} - 1.667 / 377.724
49./49. [3DS] Mario Golf World Tour (Nintendo) {2014.05.01} - 1.661 / 121.557 (+28%)
50./36. [3DS] Happiness Charge PreCure! Kawa-Run Collection (NAMCO BANDAI Games) {2014.07.31} - 1.600 / 8.525 (-13%)

TOP50

3DS 26
Vita 9
PS3 9
Wii U 5
PS4 1

TOP3/PLATFORM

[3DS] Yo-kai Watch 2: Honke (Level 5) {2014.07.10} - 77.589 / 1.145.230 (+5%)
[3DS] Yo-kai Watch 2: Ganso (Level 5) {2014.07.10} - 72.743 / 1.065.755 (+20%)
[3DS] New Yoshi Island (Nintendo) {2014.07.24} - 30.172 / 146.771 (+29%)

[PSV] Monster Hunter Frontier G Beginner's Package (Capcom) {2014.08.13} - 19.693 / NEW
[PSV] Sword Art Online: Hollow Fragment (NAMCO BANDAI Games) {2014.04.24} - 5.353 / 249.419 (+65%)
[PSV] Freedom Wars (SCE) {2014.06.26} - 5.350 / 283.689 (+11%)

[PS3] Ultra Street Fighter IV (Capcom) {2014.08.07} - 14.817 / 56.023 (-64%)
[PS3] Grand Theft Auto V (Bargain Edition) (Rockstar Games) {2014.06.26} - 5.544 / 37.166 (+28%)
[PS3] Under Night In-Birth Exe:Late (Arc System Works) {2014.07.24} - 2.678 / 19.075 (-25%)

[PS4] Battlefield 4 (Electronic Arts) {2014.02.22} - 2.011 / 92.650 (+47%)
[PS4] Watch Dogs (Ubisoft) {2014.06.26} - 1.361 / 88.184
[PS4] Final Fantasy XIV Online: A Realm Reborn (Square Enix) {2014.04.14} - 988 / 49.841

[WIU] Hyrule Warriors (Koei Tecmo Games) {2014.08.14} - 66.819 / NEW <60%>
[WIU] Mario Kart 8 (Nintendo) {2014.05.29} - 28.583 / 649.548 (+41%)
[WIU] Super Mario 3D World (Nintendo) {2013.11.21} - 2.067 / 543.093 (+43%)

SOFTWARE

Code:
-------------------------------------------------------
| Model | This Week | Week (%) |  FY 2014   | FY (%)  |
-------------------------------------------------------
| 3DS   | 346.771   | 53.70%   | 5.785.069  | 49.20%  |
| Wii U | 115.047   | 17.80%   | 1.245.340  | 10.60%  |
| Vita  | 81.157    | 12.60%   | 1.880.404  | 16.00%  |
| PS3   | 79.151    | 12.30%   | 2.008.452  | 17.10%  |
| PSP   | 11.666    | 1.80%    | 379.812    | 3.20%   |
| PS4   | 10.083    | 1.60%    | 408.580    | 3.50%   |
| X360  | 1.909     | 0.30%    | 59.918     | 0.50%   |
-------------------------------------------------------
| Total | 645.784   | 100.00%  | 11.767.575 | 100.00% |
-------------------------------------------------------

HARDWARE

Code:
------------------------------------------------------
| Model | This Week | Week (%) |  FY 2014  | FY (%)  |
------------------------------------------------------
| 3DS   | 49.440    | 49.50%   | 660.775   | 42.60%  |
| Wii U | 20.256    | 18.90%   | 198.445   | 12.80%  |
| Vita  | 19.734    | 18.40%   | 346.028   | 22.30%  |
| PS4   | 6.810     | 6.40%    | 167.496   | 10.80%  |
| PS3   | 6.634     | 6.20%    | 134.906   | 8.70%   |
| PSP   | 562       | 0.50%    | 41.272    | 2.70%   |
| X360  | 81        | 0.10%    | 2.891     | 0.20%   |
------------------------------------------------------
| Total | 107.003   | 100.00%  | 1.551.813 | 100.00% |
------------------------------------------------------

*FY 2014 refers to the period from April 1, 2014 through March 31, 2015

Dengeki Sales: Week 32, 2014 (Aug 04 - Aug 10)

Dengeki Sales Archive
2009 | 2010 | 2011 | 2012 | 2013 | 2014
 

Alrus

Member
Yeah I don't think they see this as disappointing. Of course, I wonder if this game was greenlit when Nintendo thought the Wii U was salvageable. I wonder how well this game would have done if had come out on the Wii around 2008.

Well it would probably have done better on the basis of having a much larger userbase and Zelda selling better than it is now.

But still wouldn't have done that well, Samurai Warriors 3 was originally a Wii exclusive and it didn't sell that much.
 

Chris1964

Sales-Age Genius
It doesn't seem so as they indicate the following price:

02./00. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980)

There were two other skus, both exclusive to Amazon.co.jp & GameCity. Would Media Create or Famitsu track both as they are online retailers?

Sure it does. There are 2 SKUs.

02./00. [WIU] Hyrule Warriors # <ACT> (Koei Tecmo) {2014.08.14} (¥7.980)

new releases

{2014.08.13}

[PSV] Monster Hunter Frontier G: Beginner's Package <ACT> (Capcom) (¥6.264)

{2014.08.14}

[PSV] Clannad <ADV> (Prototype) (¥5.184)

[WIU] Hyrule Warriors # <ACT> (Koei Tecmo) (¥7.980)
[WIU] Hyrule Warriors [Premium Box] <ACT> (Koei Tecmo) (¥11.664)
 

Chris1964

Sales-Age Genius
We see much comparisons everywhere with others Muso and/or Zelda games to judge if Hyrule Warriors has done well or not.

In my opinion, it's a real underperformance based on one very simple criteria : this game was the first one to came out on Wii U since Mario Kart 8, more than two fucking months ago. This system is starving and even so, less than 80K bothered to taste what Nintendo and Koei Tecmo had to offered, despite huge marketing and no competition. I don't understand how Nintendo and Tecmo Koei could be happy with thoses numbers.

And if a game called Zelda Musô can't do better than this, I wonder how tragic the Bayonetta 2 release is going to be.

I have read for Zelda Musou "huge marketing" a few times in these threads. Since misinformation is one of Media Create threads' many bad characteristics can someone who actually lives in Japan give more info? Did it have comparable marketing to other Musou titles, bigger or less?
 
Yokai Watch´s legs are great. Only -2% ...wow.

I wonder that the "baseline" until Level 5 announces YW3 will be . 80k ? 50k? Impressive stuff.

Hyrule Warriors is ....ok. Not great, but not a total catastrophe for an underperforming system like the WiiU. I hope it shows some legs.

I hope it will do better in the West.
 

zeromcd73

Member
20140821dog00m200003000c_450.jpg
http://mantan-web.jp/2014/08/21/20140821dog00m200004000c.html

Youkai Watch 2 strategy guide is getting a first printing of 1 million copies. This is expected to be the biggest selling strategy guide since the 90s.
 
They will have Freedom Wars Omega, Freedom Wars 2, Freedom Wars 2 Omega, etc to put effort, but one thing at a time.

So that's FW, FW expansion, FW2, and FW2 expansion.

But if they went with the rate they did on FW, they the entire total of those 4 would be about the same as what Tecmo Koei put in from Demo -> Toukiden (not Kiwami).

There's a bit of exaggeration there, but only a bit.

The original planning for FW was supposedly started in 2011, but I can't help imagining that they only started working on it after they released it's very first trailer. >__>
 

Guru-Guru

Banned
They will have Freedom Wars Omega, Freedom Wars 2, Freedom Wars 2 Omega, etc to put effort, but one thing at a time.
Honestly, I think Freedom Wars is doomed to sell like shit if another title is released. It has sold well, but the reaction to the game online (whether on Amazon, gaming blogs, Twitter, etc.) was so overwhelmingly negative that I think a lot of people who purchased Freedom Wars will never buy a sequel.
 

hiska-kun

Member
I have read for Zelda Musou "huge marketing" a few times in these threads. Since misinformation is one of Media Create threads' many bad characteristics can someone who actually lives in Japan give more info? Did it have comparable marketing to other Musou titles, bigger or less?

The marketing was weak until one week before the release. Then the demos displays appeared in shops, and trailers were running in major screens. It was just on average.

Comparing to other Wii U games, better than Donkey Kong, far behind Mario Kart 8.
 

Chris1964

Sales-Age Genius
The marketing was weak until one week before the release. Then the demos displays appeared in shops, and trailers were running in major screens. It was just on average.

Comparing to other Wii U games, better than Donkey Kong, far behind Mario Kart 8.

That's what I expected. "Huge marketing" then. I'll start to check post history next time I want to quote someone.
 

Shinriji

Member
Honestly, I think Freedom Wars is doomed to sell like shit if another title is released. It has sold well, but the reaction to the game online (whether on Amazon, gaming blogs, Twitter, etc.) was so overwhelmingly negative that I think a lot of people who purchased Freedom Wars will never buy a sequel.

So why it keeps selling?
 

hiska-kun

Member
This week's releases

[PS4] The Last of Us Remastered <ADV> (Sony Computer Entertainment) (¥6.372)
5F65027F-556B-4528-BE81-010C95A7EF3B_zpsbyuzjlvd.jpg

69FDA3B1-7E2B-45B0-AAF0-7F084EB1D4A7_zps7utfq3gm.jpg


[PS4] Diablo III: Ultimate Evil Edition <RPG> (Square Enix) (¥8.424)
[PS3] Diablo III: Ultimate Evil Edition <RPG> (Square Enix) (¥5.184)
314A2358-FA68-4E8B-B27A-10E997A8F698_zpsvkcwqome.jpg

EF1BA48A-4122-4BEA-B1F8-7FC9BBF78C38_zpsfi0elcwk.jpg


[PSV] Bullet Girls <ACT> (D3 Publisher) (¥6.799)
B5B13F8B-0541-4DBC-A49F-9F94FF86D7AD_zpstsoarjvj.jpg


Two weeks for the huge launch.
55ADBA98-8DC1-4F0E-A548-99327B6E0396_zps5ukuktbt.jpg


Youkai Watch has moderate stock problems since last week
5DAC8023-3592-4ECB-9D5D-4B107860D642_zps1enwzah7.jpg
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
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