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Media Create Sales: Week 37, 2012 (Sep 10 - Sep 16)

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Thinking better, what are the medium / big PS3 games from Japanese third parties for 2013 so far?

I can think these:

Devil may Cry
Metal Gear Solid: Ground Zeroes
LR:Final Fantasy XIII
Gundam Breaker ( just announced, we don't know its potential, but supposing it isn't
something very low budget...)
Metal Gear Rising: Revengeance
Hatsune Miku: Project Diva f
KH HD 1.5
 

donny2112

Member
I've just realized that week 38 tends to boost sales a little. I think the 23rd September is a special Holiday in Japan. Maybe somebody can confirm that.

Can we expect a small boost for Mario, Taiko, Brain Training and others?

Maybe it's a scheduled school break?

Edit:
Yep, Autumnal Equinox Day
http://www.jobmonkey.com/teaching/asia/html/japan_school_calendar.html

Does anyone think that Dragon Quest 11 may go to GREE/iPhone? I'm already anticipating it tbh.

No.
 

watershed

Banned
Does anyone think that Dragon Quest 11 may go to GREE/iPhone? I'm already anticipating it tbh.

Anticipating it for what reasons? Sure mobile is rising but its too simplistic to say mobile gaming is rising, therefore the next main line DQ will be there.
 

test_account

XP-39C²
Looking at the western 3rd party games this generation, maybe around 95% of the games are multiplatform, probably most likely because the parity of hardware power between PS3 and Xbox 360. In Japan, it was a bit different since the Xbox 360 isnt selling very well.

Now that WiiU comes out, is there any reason to think why publishers wont do multiplatform with PS3 and WiiU? I can see it with games that are built heavily around asymetric gameplay with the WiiU controller. Anything other reasons? I'm mostly thinking about in the next 1-2 years.
 

boiled goose

good with gravy
Looking at the western 3rd party games this generation, maybe around 95% of the games are multiplatform, probably most likely because the parity of hardware power between PS3 and Xbox 360. In Japan, it was a bit different since the Xbox 360 isnt selling very well.

Now that WiiU comes out, is there any reason to think why publishers wont do multiplatform with PS3 and WiiU? I can see it with games that are built heavily around asymetric gameplay with the WiiU controller. Anything other reasons? I'm mostly thinking about in the next 1-2 years.

More so than power parity (happened last gen, yet plenty of exclusives) the reasons are basically cost + userbase size.

HD games are expensive, and neither the xbox nor PS3 dominated like the PS2 did. Major publishers invested heavily and banked heavily on the HD consoles over the Wii. In a sense, the PS3 and Xbox helped each other (PS3 was not selling well enough so Xbox got ports, Xbox was not selling better than the wii, but Xbox+PS3 userbase was larger, therefore that environment was attractive enough for devs to stay there than migrate to the Wii)
 

test_account

XP-39C²
More so than power parity (happened last gen, yet plenty of exclusives) the reasons are basically cost + userbase size.

HD games are expensive, and neither the xbox nor PS3 dominated like the PS2 did. Major publishers invested heavily and banked heavily on the HD consoles over the Wii. In a sense, the PS3 and Xbox helped each other (PS3 was not selling well enough so Xbox got ports, Xbox was not selling better than the wii, but Xbox+PS3 userbase was larger, therefore that environment was attractive enough for devs to stay there than migrate to the Wii)
Sure, i just ment that because of power parity, it was no big problem to do multiplatform games :) It is now similar with PS3 and WiiU, both systems are powerful, so is there any reason not to do multiplatform games (unless the WiiU games are heavly built around the use of the WiiU controller). As you say, developement cost have gone up.
 
Now that WiiU comes out, is there any reason to think why publishers wont do multiplatform with PS3 and WiiU? I can see it with games that are built heavily around asymetric gameplay with the WiiU controller. Anything other reasons? I'm mostly thinking about in the next 1-2 years.

You could apply this same argument to 3DS and Vita and while everyone was predicting every single 3DS 3rd party game would go to Vita it didn't happen.
 

test_account

XP-39C²
You could apply this same argument to 3DS and Vita and while everyone was predicting every single 3DS 3rd party game would go to Vita it didn't happen.
I actually thought that we would see more multiplatform games for Vita and 3DS. So far we've only seen a handful. EDIT: I might add that i mainly though this when the 3DS and the Vita were both priced at 25k yen.

But about this, it is not an arguement from me, it is a question. I'm wondering what people's views are on this, why publishers should stick to one platform only (PS3 or WiiU), or make multiplatform games.
 
I actually thought that we would see more multiplatform games for Vita and 3DS. So far we've only seen a handful.

But about this, it is not an arguement, it is a question. I'm wondering what people's views are on this, why they should stick to one platform only (PS3 or WiiU), or make multiplatform games.

It's way too early to really say what will happen. If PS4 is successful I imagine a lot of games will just go to that and maybe Wii U if it isn't graphically intensive. If PS4 bombs publishers will have to stick with this gens consoles and Wii U (assuming that its a success). It's obvious there will be PS3/Wii U multiplatforom games. The real question should be asked about PS4/Wii U.

Edit: The reason I believe a lot of multiplat 3DS/Vita games haven't been made is that it just wouldn't be worth the time and effort for developers. You add in the cost of having to port the game and will you actually make more than if the game was exclusive? With the PS3/360 in the west there were definitely a large amount of people who only own one of the systems. How many people exclusively own a Vita but not a PSP or 3DS? Basically let's look at Time Travellers for an example. Did the Vita version add sales to the overall total or would have sold the same amount as an exclusive and they just went for the other version because it existed
 

test_account

XP-39C²
It's way too early to really say what will happen. If PS4 is successful I imagine a lot of games will just go to that and maybe Wii U if it isn't graphically intensive. If PS4 bombs publishers will have to stick with this gens consoles and Wii U (assuming that its a success). It's obvious there will be PS3/Wii U multiplatforom games. The real question should be asked about PS4/Wii U.
I'm mostly curious about the next 1-2 years because the PS4 wont be out for probably 1 year from now on, while the WiiU is out in about 2 months from now. If its obvious, well, on the previous page in this thread i saw mixed opinions on it, that is mostly why i wanted to ask :)

Personally i expect to see multiplatform games, but there have been several of PS3 exlcusive games in Japan, so i guess that it is not totally out of the question that something similar can happen to the WiiU as well, at least in the next 1-2 years.


Edit: The reason I believe a lot of multiplat 3DS/Vita games haven't been made is that it just wouldn't be worth the time and effort for developers. You add in the cost of having to port the game and will you actually make more than if the game was exclusive? With the PS3/360 in the west there were definitely a large amount of people who only own one of the systems. How many people exclusively own a Vita but not a PSP or 3DS? Basically let's look at Time Travellers for an example. Did the Vita version add sales to the overall total or would have sold the same amount as an exclusive and they just went for the other version because it existed
Yeah, i agree that this is most likely the reason. I mainly thought to see more multiplatform games on 3DS/Vita when both systems were priced at 25k yen. I thought maybe this would lead to a more equal userbase than the huge difference that we see now.
 
Personally i expect to see multiplatform games, but there have been several of PS3 exlcusive games in Japan, so i guess that it is not totally out of the question that something similar can happen to the WiiU as well, at least in the next 1-2 years.

Well the thing about many PS3 exclusives is that they were on PS3 because it was the only system that was viable that could run them on the engines they were designed for. I think we may see some timed exclusives but outside of stuff like Monster Hunter ports and Dragon Quest X I don't expect many huge (non Nintendo published) exclusives.
 

test_account

XP-39C²
Well the thing about many PS3 exclusives is that they were on PS3 because it was the only system that was viable that could run them on the engines they were designed for. I think we may see some timed exclusives but outside of stuff like Monster Hunter ports and Dragon Quest X I don't expect many huge (non Nintendo published) exclusives.
That is true indeed, although it seemed to have been a viable business option to support only one console in those cases. As you mentioned earlier, porting games cost extra money and the question is if porting increases sales or simply divide it on two platforms instead of one (i.e selling 50k+50k on two systems or 100k on one system). Maybe a bit different now that the PS3 has a userbase of ~8 million while WiiU is a new system. I dont know how publishers view this. But it shall be interesting to see how the publishers makes their business moves.
 

hiska-kun

Member
I was bored so I translated the top 50. Media Create says that Medarot 7 hasn't reached the retailers expectations.

01./00. [PS3] Tekken Tag Tournament 2 <FTG> (Bandai Namco Games) {2012.09.13} (¥7.980) - 62.630 / NEW <64,07%>

02./00. [3DS] Medarot 7: Kabuto / Kuwagata <RPG> (Rocket Company) {2012.09.13} (¥6.090) - 49.519 / NEW

[3DS] Medarot 7: Kabuto <RPG> (Rocket Company) (¥6.090) <40,11%>
[3DS] Medarot 7: Kuwagata <RPG> (Rocket Company) (¥6.090) <41,67%>

[NDS] Medarot DS: Kabuto / Kuwagata (Rocket Company) - 50.164
[NDS] Medarot DS: Kabuto (Rocket Company) <65,80%>
[NDS] Medarot DS: Kuwagata (Rocket Company) <58,30%>
___


21./24. [3DS] Monster Hunter 3 Ultimate # <ACT> (Capcom) {2011.12.10} (¥5.800)
22./00. [360] Tekken Tag Tournament 2 <FTG> (Bandai Namco Games) {2012.09.13} (¥7.980) &#8211; 5.000 / NEW <49,81%>
23./16. [PS3] Call of Duty: Modern Warfare 3 - Dubbed Edition (Bargain Edition) <ACT> (Square Enix) {2012.09.06} (¥3.990)
24./11. [3DS] Senran Kagura Burst: Guren no Shoujotachi <ACT> (Marvelous AQL) {2012.08.30} (¥5.980)
25./27. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040)
26./23. [WII] Kirby's Dream Collection: Special Edition <ACT> (Nintendo) {2012.07.19} (¥3.800)
27./28. [WII] Mario Party 9 <ETC> (Nintendo) {2012.04.26} (¥5.800)
28./25. [3DS] Dragon Quest Monsters: Terry's Wonderland 3D # <RPG> (Square Enix) {2012.05.31} (¥5.490)
29./14. [PSP] Mobile Suit Gundam Age: Universe Accel / Cosmic Drive <RPG> (Bandai Namco Games) {2012.08.30} (¥5.980)
30./20. [PS3] Ratchet & Clank Collection <ACT> (Sony Computer Entertainment) {2012.09.06} (¥3.980)
31./33. [PS3] Call of Duty: Black Ops - Dubbed Edition (New Price Edition) <ACT> (Square Enix) {2012.09.06} (¥2.940)
32./31. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
33./29. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400)
34./18. [PS3] Sengoku Basara HD Collection <ACT> (Capcom) {2012.08.30} (¥4.990)
35./21. [PSP] Rurouni Kenshin: Meiji Kenyaku Romantan - Kansen <FTG> (Bandai Namco Games) {2012.08.30} (¥6.280)
36./32. [3DS] Rune Factory 4: A Fantasy Harvest Moon <SLG> (Marvelous Entertainment) {2012.07.19} (¥5.229)
37./00. [PSP] Sucre Portable # <ADV> (CyberFront) {2012.09.13} (¥7.140)
38./37. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800)
39./34. [PS3] Saints Row: The Third (Bargain Edition) <ACT> (Square Enix) {2012.09.06} (¥3.990)
40./22. [PS3] Hyperdimension Neptunia V # <RPG> (Compile Heart) {2012.08.30} (¥7.329)
41./07. [PS3] Gekiatsu!! Pachi Game Tamashi Max: Evangelion 7 x Seimei no Kodou <TBL> (Fields) {2012.09.06} (¥7.329)
42./35. [PSP] Kuroko's Basketball: Miracle Game <SLG> (Bandai Namco Games) {2012.08.09} (¥5.230)
43./39. [PS3] Tales of Vesperia (PlayStation 3 the Best) <RPG> (Bandai Namco Games) {2012.08.02} (¥3.800)
44./41. [PS3] Assassin's Creed I + II Welcome Pack <ACT> (Ubisoft) {2012.07.19} (¥2.940)
45./00. [PSP] Elminage Ibun: Ame no Mihashira <RPG> (Starfish SD) {2012.09.13} (¥6.090)
46./40. [PS3] Call of Duty: Modern Warfare 3 - Subtitled Edition (Bargain Edition) <ACT> (Square Enix) {2012.09.06} (¥3.990)
47./42. [3DS] Mario Tennis Open <SPT> (Nintendo) {2012.05.24} (¥4.800)
48./00. [PSP] Taiko no Tatsujin Portable DX <ACT> (Bandai Namco Games) {2011.07.14} (¥5.229)
49./00. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800)
50./00. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800)

Top 50

3DS - 19
PS3 &#8211; 13
PSP &#8211; 8
WII - 7
NDS - 1
PSV &#8211; 1
360 - 1

SOFTWARE
Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  |    637.000 |    554.000 |    855.000 | 33.118.000 | 31.409.000 |
--------------------------------------------------------------------------
 

Aostia

El Capitan Todd
Can someone figure out how much it has sold in Europe based on these number?

For Garaph:

Inazuma Eleven 401,820
Inazuma Eleven 2: Threat of the Invaders - Fire/Blizzard 1,145,388
Inazuma Eleven 3 Challenge to the World! Spark Bomber 969,175
Inazuma Eleven 3 Challenge to the World! Di auger 455,558
Inazuma Eleven Strikers 216,058
Inazuma Eleven Go: Shine / Dark 410,960
Inazuma Eleven Strikers 2012 Xtreme 119,115

total 3.718.074

5.100.000 - 3.718.074 = 1.381.926

With just Inazuma Eleven and Inazuma Eleven 2 Fire/Blizzard (that is still selling very well in Italy and Spain)
 
For Garaph:

Inazuma Eleven 401,820
Inazuma Eleven 2: Threat of the Invaders - Fire/Blizzard 1,145,388
Inazuma Eleven 3 Challenge to the World! Spark Bomber 969,175
Inazuma Eleven 3 Challenge to the World! Di auger 455,558
Inazuma Eleven Strikers 216,058
Inazuma Eleven Go: Shine / Dark 410,960
Inazuma Eleven Strikers 2012 Xtreme 119,115

total 3.718.074

5.100.000 - 3.718.074 = 1.381.926

With just Inazuma Eleven and Inazuma Eleven 2 Fire/Blizzard (that is still selling very well in Italy and Spain)

Strikers was released in Europe too I think?
 
For Garaph:

Inazuma Eleven 401,820
Inazuma Eleven 2: Threat of the Invaders - Fire/Blizzard 1,145,388
Inazuma Eleven 3 Challenge to the World! Spark Bomber 969,175
Inazuma Eleven 3 Challenge to the World! Di auger 455,558
Inazuma Eleven Strikers 216,058
Inazuma Eleven Go: Shine / Dark 410,960
Inazuma Eleven Strikers 2012 Xtreme 119,115

total 3.718.074

5.100.000 - 3.718.074 = 1.381.926

With just Inazuma Eleven and Inazuma Eleven 2 Fire/Blizzard (that is still selling very well in Italy and Spain)
Level 5 is absolutely horrible with brand management. They take forever to make games but if it sells well they'll quickly run the series into ground with low effort sequels, ports and rereleases. However they will still take forever on localizing their titles for the west.
 

Chris1964

Sales-Age Genius
Inazuma Eleven (series) - 5.1M Worldwide
Professor Layton (series) - 13.5M Worldwide

Through September 2010

Inazuma Eleven + Inazuma Eleven 2: Threat of the Invaders - Fire / Blizzard (Level 5) - 1.6M Japan
Inazuma Eleven 3: World Challenge!! Spark / Bomber (Level 5) - 1.1M Japan
Professor Layton - 9.5M worldwide
 

Chris1964

Sales-Age Genius
First day sellthrough

Kingdoms of Amalur: Reckoning - 70%
Eureka Seven AO: Jungfrau no Hanabanatachi - Game & Ova Hybrid Disc - 30-40%
Final Fantasy III - 30%
Tiger & Bunny: On-Air Jack! - 30%
Hunter x Hunter: Wonder Adventure - 20%
LittleBigPlanet PS Vita - Sony better give up with LBP in Japan
 

Scum

Junior Member
First day sellthrough

Kingdoms of Amalur: Reckoning - 70%
Eureka Seven AO: Jungfrau no Hanabanatachi - Game & Ova Hybrid Disc - 30-40%
Final Fantasy III - 30%
Tiger & Bunny: On-Air Jack! - 30%
Hunter x Hunter: Wonder Adventure - 20%
LittleBigPlanet PS Vita - Sony better give up with LBP in Japan

Oh dear.
 

watershed

Banned
First day sellthrough

Kingdoms of Amalur: Reckoning - 70%
Eureka Seven AO: Jungfrau no Hanabanatachi - Game & Ova Hybrid Disc - 30-40%
Final Fantasy III - 30%
Tiger & Bunny: On-Air Jack! - 30%
Hunter x Hunter: Wonder Adventure - 20%
LittleBigPlanet PS Vita - Sony better give up with LBP in Japan
Too bad about LittleBigPlanet, the Vita version looks really good too :(
 

LayLa

Member
oof, kinda suspected that might happen to LBP though
there's been quite a few of those OVA + game discs lately, is this a recent trend? if so has there been any indication that its working out financially for the companies?
 
That was always going to be the case. LBP is an irrelevant franchise in Japan and it's being released on the vita. It was never going to perform well.
 

bomma_man

Member
Anticipating it for what reasons? Sure mobile is rising but its too simplistic to say mobile gaming is rising, therefore the next main line DQ will be there.

Although it's unlikely, the meltdowns and the playability of RPGs on iPhone would make it worth it.
 

Laguna

Banned
Looking at these most of the time bad Sony 1st party software sales it´s obvious why some really try their best to exclude 1st party sales on Nintendo systems, when talking about a healthy software environment.

But to be honest I´m more interested in FF3 sales next week.
 

DCharlie

And even i am moderately surprised

it gets... redonculous.

Somewhere between my house and the shops i pulled a muscle at the top of my ass. No joking - spend last two days in agony.

I guess i'll upload the photos later. The general feel is the PSP and 3DS dominate store space and i'm definitely interested in doing a "$100 library builder" PSP challenge (without buying the games of course)
 

Road

Member
Dengeki Sales: Sep 10 - Sep 16, 2012 (Week 37)

01. (__) [PS3] Tekken Tag Tournament 2 (Bandai Namco) - 65,647 / 65,647 [ST: ~65% => 101,000]
02. (__) [3DS] Samurai Warriors Chronicles 2nd (Koei Tecmo) - 36,869 / 36,869 [ST: ~55% => 67,000]
03. (__) [3DS] Art Academy: Lessons for Everyone (Nintendo) - 36,741 / 36,741
04. (01) [3DS] New Super Mario Bros. 2 (Nintendo) - 34,926 / 1,128,019 (-13%)
05. (__) [3DS] Medabots 7: Metabee (Rocket Company) - 26,600 / 26,600
06. (__) [3DS] Medabots 7: Rokusho (Rocket Company) - 24,283 / 24,283
07. (__) [PSP] Accel World: Ginyoku no Kakusei (Bandai Namco) - 16,524 / 16,524
08. (__) [PS3] Accel World: Ginyoku no Kakusei (Bandai Namco) - 16,483 / 16,483
09. (13) [3DS] Run For Money Tousouchuu: Shijou Saikyou no Hunter-tachi kara Nigekire! (Bandai Namco) - 13,228 / ? (+49%)
10. (06) [NDS] Pokémon Black Version 2 (Pokemon Co.) - 10,911 / 1,468,464 (-8%)
11. (04) [PSV] Hatsune Miku: Project DIVA f (SEGA) - 9,536 / 181,696 (-49%)
12. (02) [3DS] Lost Heroes (Bandai Namco) - 9,140 / 39,120 (-70%)
13. (09) [WII] Dragon Quest X: Mezameshi Itsusu no Shuzoku Online (Square Enix) - 8,606 / 528,664 (-16%)
14. (12) [3DS] Taiko Drum Master: Chibi Dragon to Fushigina Orb (Bandai Namco) - 8,567 / 209,696 (-7%)
15. (08) [NDS] Pokémon White Version 2 (Pokemon Co.) - 8,089 / 1,290,979 (-22%)
16. (03) [PS3] Max Payne 3 (Rockstar) - 7,650 / 26,700 (-60%)
17. (14) [3DS] Oni Training (Nintendo) - 6,535 / 146,948 (-20%)
18. (05) [PSP] Lost Heroes (Bandai Namco) - 5,667 / 21,395 (-64%)
19. (19) [3DS] Kobitodzukan: Kobito Kansatsu Set (Nippon Columbia) - 5,572 / 97,150 (-2%)
20. (07) [3DS] Devil Summoner: Soul Hackers (Atlus) - 5,247 / 91,729 (-53%)
21. (__) [360] Tekken Tag Tournament 2 (Bandai Namco) - 5,000 / 5,000

*ST: Sell-through => estimated copies shipped.


Other software (first week / LTD):

2009-10-29 [PS3] Tekken 6 [all prices] (Bandai Namco) - 107,000 / 231,000


http://news.dengeki.com/soft/ranking/ranking.html (backup)


Dengeki Sales: Week 36, 2012 (Sep 03 - Sep 09)


Previous Dengeki Posts (Thanks Cap. Smoker!)
2009 | 2010 | 2011 | 2012


----------------------------------------
Famitsu No. 1242

LTD until 09/02:

[PSP] Hatsune Miku: Project Diva (SEGA) {2009-07-02} - 101,486 / 187,558
[PSP] Hatsune Miku: Project Diva 2nd (SEGA) {2010-07-29} - 242,717 / 367,364
[PSP] Hatsune Miku: Project Diva Extend (SEGA) {2011-11-10} - 189,196 / 283,040
[3DS] Hatsune Miku and Future Stars: Project Mirai (SEGA) {2012-03-08} - 88,737 / 143,412
[PSV] Hatsune Miku: Project Diva f (SEGA) {2012-08-30} - 158,009 / 158,009


Summer market (06/25~08/26):

Software: 41.11 billion yen
Hardware: 23.29 billion yen
 

Nekki

Member
I know in reality it won't look as close (it already doesn't) but still:

[3DS] Hatsune Miku and Future Stars: Project Mirai (SEGA) {2012-03-08} - 88,737 / 143,412
[PSV] Hatsune Miku: Project Diva f (SEGA) {2012-08-30} - 158,009 / 158,009

I said wow.
 

donny2112

Member
I know in reality it won't look as close (it already doesn't) but still:

[3DS] Hatsune Miku and Future Stars: Project Mirai (SEGA) {2012-03-08} - 88,737 / 143,412
[PSV] Hatsune Miku: Project Diva f (SEGA) {2012-08-30} - 158,009 / 158,009

I said wow.

slap_forehead.jpg
 
Thinking better, what are the medium / big PS3 games from Japanese third parties for 2013 so far?

I can think these:

Devil may Cry
Metal Gear Solid: Ground Zeroes
LR:Final Fantasy XIII
Gundam Breaker ( just announced, we don't know its potential, but supposing it isn't
something very low budget...)
Metal Gear Rising: Revengeance
Hatsune Miku: Project Diva f
KH HD 1.5
I don't think MGSGZ is dated yet. I doubt it's 2013 anyway.

You can probably add FFXIV.
 
Thinking better, what are the medium / big PS3 games from Japanese third parties for 2013 so far?

I can think these:

Devil may Cry
Metal Gear Solid: Ground Zeroes
LR:Final Fantasy XIII
Gundam Breaker ( just announced, we don't know its potential, but supposing it isn't
something very low budget...)
Metal Gear Rising: Revengeance
Hatsune Miku: Project Diva f
KH HD 1.5

FFX HD hopefully.
 
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