It's a healthy doubling over four weeks, but I still think it is modest when you take into consideration that YW2 is the biggest title released so far this year and the 3DS was tracking way behind its sales last year. Of course it is really good for a sequel on the same platform to double console sales for a month as well, I didn't used modest as a synonyme for bad. I use the word modest because 60k in a week used to be quite common for the 3DS. Weekly average in 2013 was 94k and if we extrapolate the ratio between 2013 and 2014 so far then weekly sales in 2014 will be 50k.
I don't think Smash boosted last week's sales (if you consider those abnormally high post n3DS announcement) which as I already said were down, but not by a big amount. By same fanbase I meant Nintendo fanbase.
YW2 bump didn't last only 4 weeks. Either way nothing can change your mind for the impact of Smash and YW2 at hw, when it's pretty obvious this is the first time hw sales happen to remain so high with a revision coming so soon.
Oh my god what the hell happened to the One? Jesus I was expecting 10k, maybe 8k at the worst.
You know what, I'm upset at Microsoft right now. The 360 sold close to 2 million units in Japan. They had good will and a good library of games and they pissed it away. They let exclusives like Tales of Vesperia and Eternal Sonata slip away from them, and they had no software ready at launch. Not to mention releasing the console a year later. Japan was clearly not a priority. Imagine if they released the One day-and-date with Titanfall back in March? It would have been HUGE! This is Microsoft's own fault, no two ways about it.
HUGE is the right word. Famitsu would give an early report already from Monday.