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Media Create Sales: Week 39, 2015 (Sep 21 - Sep 27)

Darius

Banned
There was still the Bloodborne bundle at the price of a normal PS4 unit for the ones who care about the game.
 

KooopaKid

Banned
I really hope Nintendo is taking notes. They should create a division dedicated entirely to new IPs. Make the Garage initiative a full division basically.
 

crinale

Member
I really hope Nintendo is taking notes. They should create a division dedicated entirely to new IPs. Make the Garage initiative a full division basically.

If they dump the MK8 level marketing fee for every IP then yeah, but they got to make priorities because marketing budget isn't unlimited.
 

hiska-kun

Member
Mario Kart 8 VS Splatoon (Silver Week effect and Mario Kart beated)
Code:
------------------------------------------------------------- 
|    |   Mario Kart 8    |      Splatoon     |  Difference  | 
|    | [WIU] (2014/05/29)| [WIU] (2015/05/28)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   | SPLTN - MK8  | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  325.892|  325.892|  144.818|  144.818|      -181.074|
|  2 |   73.051|  398.943|   68.913|  213.731|      -185.212|
|  3 |   42.261|  441.205|   53.198|  266.929|      -174.276| 
|  4 |   28.112|  469.316|   43.653|  310.582|      -158.734| 
|  5 |   23.520|  492.837|   37.458|  348.040|      -144.797|  
|  6 |   19.386|  512.223|   34.135|  382.175|      -130.048|  
|  7 |   15.143|  527.366|   26.136|  408.312|      -119.054|  
|  8 |   14.992|  542.358|   22.557|  430.869|      -111.489|  
|  9 |   18.129|  560.487|   24.289|  455.158|      -105.329| 
| 10 |   18.067|  578.554|   28.256|  483.413|       -95.141| 
| 11 |   20.860|  599.414|   35.620|  519.034|       -80.380| 
| 12 |   28.221|  627.635|   41.361|  560.394|       -67.241| 
| 13 |   12.075|  639.710|   23.874|  584.268|       -55.442| 
| 14 |   11.148|  650.858|   23.403|  607.670|       -43.188|
| 15 |    8.221|  659.079|   18.826|  626.497|       -32.582|
| 16 |    6.839|  665.918|   17.490|  643.987|       -21.931|
| 17 |    6.396|  672.313|   16.772|  660.759|       -11.554|
| 18 |    5.936|  678.250|   20.736|  681.495|         3.245|
| 19 |    4.517|  682.767|         |         |              |
| 20 |    3.996|  686.763|         |         |              |
| 21 |    3.625|  690.387|         |         |              |
| 22 |    2.821|  693.208|         |         |              |
| 23 |    3.170|  696.378|         |         |              |
| 24 |    3.210|  699.588|         |         |              |
|----|---------|---------|---------|---------|--------------|
|Total        -|1.126.412|        -|  681.495|      -444.917|      
-------------------------------------------------------------

Rhythm Battle (a new update will be needed by the end of the year)
Code:
------------------------------------------------------------- 
|    |   Rhythm Fever    | Rhythm the Best+  |  Difference  |
|    | [WII] (2011/07/21)| [3DS] (2015/06/11)|              | 
|----|---------|---------|---------|---------|--------------| 
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  RHtB+ - RHF | 
|----|---------|---------|---------|---------|--------------| 
|  1 |  118.173|  118.173|  157.591|  157.591|        39.418| 
|  2 |   81.938|  200.112|   66.416|  224.008|        23.896| 
|  3 |   62.597|  262.709|   42.718|  266.726|         4.017|  
|  4 |   63.590|  326.300|   34.467|  301.193|       -25.107| 
|  5 |   48.190|  374.489|   24.650|  325.844|       -48.645|
|  6 |   25.063|  399.552|   17.650|  343.493|       -56.059|
|  7 |   22.762|  422.314|   16.110|  359.603|       -62.711|
|  8 |   15.600|  437.913|   14.382|  373.985|       -63.928|
|  9 |   14.647|  452.560|   18.852|  392.837|       -59.723|
| 10 |   17.354|  469.914|   27.356|  420.193|       -49.721|
| 11 |   11.468|  481.382|   12.083|  432.276|       -49.106|
| 12 |   10.731|  492.112|   13.716|  445.991|       -46.121|
| 13 |   13.202|  505.315|    9.293|  455.284|       -50.031|
| 14 |   12.377|  517.691|    7.079|  462.363|       -55.328|
| 15 |    9.251|  526.943|    5.866|  468.228|       -58.715|
| 16 |    8.581|  535.523|    6.830|  475.059|       -60.464|
|----|---------|---------|---------|---------|--------------|
|Total        -|  722.910|        -|  475.059|      -247.851|      
-------------------------------------------------------------
 

Nirolak

Mrgrgr
Nirolak what would be a decent number for ps4 next week?

I'm not as much of a numbers person as a qualitative analysis type, so I don't have lots of historical benchmarks on hand, but basically they need to show a significant upswing from their old baseline that lasts more than 2-3 weeks.

In the back half of the Summer they were 15-20K every week. If they're not getting at least a 5-10K per week benefit out of this price cut, all they've done is lower their margins, or shown that they had to take significant moves just to sustain what's honestly a pretty poor baseline even if it doesn't look that bad by 2015's very low standards.

Edit:

I pulled a bunch of random weeks out of 2011 and the PSP was fluctuating between 25-75K a week for much of the year, often being quite high even when nothing too meaningful was coming out. The PS4 won't do that well, but it gives a sense of how even end of generation PSP was doing compared to how things are now.
 

Tadaima

Member
3DS needs a price cut and a steadier flow of new colours.

Super Mario Maker's next two weeks will be a better indication of its legginess (that's a real word). Despite an average week, it's doing impressively well. I stand by my prediction.
 

casiopao

Member
Rhythm Heaven slowly but surely going for that sweet sweet 500k sales.^_^

Splatoon and SMM carrying the weight of Wii U like a boss too.^_^

Seeing that Poke Mystery Dungeon is doing better than Gates of Infinity, it seems 300k is still reachable but, the formula is not really attractive for fans anymore. It seems the time is ripe for Pokemon Conquest 2.^_^
 

JoeM86

Member
Rhythm Heaven slowly but surely going for that sweet sweet 500k sales.^_^

Splatoon and SMM carrying the weight of Wii U like a boss too.^_^

Seeing that Poke Mystery Dungeon is doing better than Gates of Infinity, it seems 300k is still reachable but, the formula is not really attractive for fans anymore. It seems the time is ripe for Pokemon Conquest 2.^_^

Conquest didn't do anywhere near as well :p
 

Aostia

El Capitan Todd
I'm not as much of a numbers person as a qualitative analysis type, so I don't have lots of historical benchmarks on hand, but basically they need to show a significant upswing from their old baseline that lasts more than 2-3 weeks.

In the back half of the Summer they were 15-20K every week. If they're not getting at least a 5-10K per week benefit out of this price cut, all they've done is lower their margins, or shown that they had to take significant moves just to sustain what's honestly a pretty poor baseline even if it doesn't look that bad by 2015's very low standards.

I'm expecting a bump not as big as the MGSV one, but at least around 40k for next week, with a steady baseline around 18/23k during average weeks, 25+k with releases before entering the holiday period.
 

noshten

Member
I'm actually pleasantly surprised by the SMM numbers - are MK8 bundles still stocked in Japan or are all shops just stocked with the SMM Bundle.
Splatoon doing 20K with 20K new Wii U makes sense. It's crazy how well it's doing in Japan it's not a matter of selling 1 million by the end of the year - it's a matter how much more than 1 million it's going to sell.

Splatoon become the faster seller Wii U game in japan, over Mario Kart 8. :)

Hope you don't mind me using the chart in reddit :)
 

Mr Swine

Banned
Nice numbers for both HW and SW! So it seems that Vita is out of its "slumber" and has been doing better the last few weeks than last year, is this a possible trend?

I'm really glad that SMM and Splatoon are doing well as well as the Wii U.ni honestly think PS4 will be around 60-80k next week thanks to the price cut
 
Don't forget, Pokémon may be a "kids orientated franchise" (which I take exception to and could write an essay on how wrong you are), but this is still a Mystery Dungeon game. Pokémon Mystery Dungeon games are the best selling of them and they are not for everyone.

This is on par with how the previous ones did, except the first ones.

Dude, I love Pokemon. I'm not insulting it by claiming it's a kids oriented franchise, and that doesn't mean that adults don't love it to. But Pokemon is still, first and foremost, kids oriented (as is Digimon, which is pretty much my favorite thing ever; there's nothing wrong with loving something that is primarily for kids). "Kids oriented" just means that kids are the primary target audience.

And yes, this is on par with the past games. But it should have been expected to hold up slightly better than usual just based on the holidays. That it didn't is possibly a sign that it would have had an even greater drop than normal if not for Silver Week. It's at least something to keep in mind until next week's figures drop.
 
I pulled a bunch of random weeks out of 2011 and the PSP was fluctuating between 25-75K a week for much of the year, often being quite high even when nothing too meaningful was coming out. The PS4 won't do that well, but it gives a sense of how even end of generation PSP was doing compared to how things are now.

I feel better comparison would be PS3 as it's also an home console. It fluctuated between 20-30k for much of its life if I remember right. Really not that much higher than PS4 this summer. In 2009 it had big second half though because of Slim and FF XIII.
 

hiska-kun

Member
I'm actually pleasantly surprised by the SMM numbers - are MK8 bundles still stocked in Japan or are all shops just stocked with the SMM Bundle.

I'll answer this question tomorrow.
MK8 bundle is not being shipped anymore, but there were still copies available at stores the last time I checked (Sep 18).
 

Orgen

Member
Another 4000 uninformed customers. However IIRC there were 4000 customers who bought 3DS too right before whopping $100 price drop, so I shouldn't be surprised I guess.

Aren't they (the 4000 PS4) still sold with a free copy of Bloodborne? If that's the case I can understand buying PS4 now if the PS4 price drop doesn't include a free copy of Bloodborne
 

noshten

Member
I'll answer this question tomorrow.
MK8 bundle is not being shipped anymore, but there were still copies available at stores the last time I checked (Sep 18).

Thank you hiska-kun, personally if I was to choose between the two it's a tough choice. My bundle came with the Wii-Wheel does the Japan bundle also come with one?
 
Where did Aqua Plus sell 100k units of Utawareru Mono: Itsuwari no Kamen? The game barely scratched the 50k mark during its first week.

Bad results for PS4 ports of Saint Seya and The Witch and the Hundred Knights.
 

Fdkn

Member
Splatoon will sell over 5,000,000 lifetime, 6,000,000 is possible.

Splatoon is selling faster than MK8 in Japan but I don't think the same its happening on the west so I don't see that happening. In addition, WiiU's remaining life is not long.
 

crinale

Member
Aren't they (the 4000 PS4) still sold with a free copy of Bloodborne? If that's the case I can understand buying PS4 now if the PS4 price drop doesn't include a free copy of Bloodborne

Well some are, but not all. I'm not sure how many stores still carry those bundles.

Splatoon is selling faster than MK8 in Japan but I don't think the same its happening on the west so I don't see that happening. In addition, WiiU's remaining life is not long.

At UK chart it missed to chart top 40 last week.
 

Ryng_tolu

Banned
Splatoon is selling faster than MK8 in Japan but I don't think the same its happening on the west so I don't see that happening. In addition, WiiU's remaining life is not long.

Mario Kart 8 will sell 8,000,000 lifetime.
Splatoon will not sell so much, but 5,000,000 is realistic, 6,000,000 only with lucky.

4-4.5 million seem too low for me.
 
is the ps4 and xb1 pricedrop end of next tracking week, or early in the week after?

Mario Kart 8 will sell 8,000,000 lifetime.
Splatoon will not sell so much, but 5,000,000 is realistic, 6,000,000 only with lucky.

4-4.5 million seem too low for me.

doesn't that look a bit to opimistic

mk would be a 50% attachrate at 16m installbase
if the installbase is growing, the attachrate should slow down (that is normal behaviour)

mk 6 - 7.5 million
spaltoon 3 - 4 million

still huge numbers
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Where did Aqua Plus sell 100k units of Utawareru Mono: Itsuwari no Kamen? The game barely scratched the 50k mark during its first week.

Bad results for PS4 ports of Saint Seya and The Witch and the Hundred Knights.

That was the shipment, not sell-through.

About Saint Seya and TWATHK...SS is very, very low, but it seems Namco completely launched it with no fafare at all. Still, very low. What did the original TWATHK sell at launch? Can't remember right now.
 

Nirolak

Mrgrgr
I feel better comparison would be PS3 as it's also an home console. It fluctuated between 20-30k for much of its life if I remember right. Really not that much higher than PS4 this summer. In 2009 it had big second half though because of Slim and FF XIII.

This is true. If we judge by the PS3, the PS4 is nearing its performance.

It's just that I don't consider the PS3 to have actually been a very healthy system overall. It lost over half the install base of the PS2 while the PSP got pretty near the PS2's performance, and was in a lot of ways the turning point for home consoles in Japan.

Now, it did actually manage to catch up to the Wii in the end, but mostly by the latter's implosion.

If the PS4's performance ends up living around 70-80% of what the PS3 did, while that's still a userbase you could sell software to and make a living on, it's essentially just cementing dedicated home consoles as a largely finished industry. It's especially painful for Sony given they're losing their portable product line.

That said, this is exactly what I expect to happen...
 
The real champ of last week

13./16. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 10.770 / 343.434 (+31%)

Best precent wise increase out of all the Top selling games this week. Splatoon got nothing on it ;)
 

Ryng_tolu

Banned
doesn't that look a bit to opimistic

mk would be a 50% attachrate at 16m installbase
if the installbase is growing, the attachrate should slow down (that is normal behaviour)

mk 6 - 7.5 million
spaltoon 3 - 4 million

still huge numbers

3 million are absolutely impossible.
Splatoon will sell over 3 million only in 2015.

4 million? Still too low, can happen, but is absolutely the worst scenario.
 

Vena

Member
I'm not as much of a numbers person as a qualitative analysis type, so I don't have lots of historical benchmarks on hand, but basically they need to show a significant upswing from their old baseline that lasts more than 2-3 weeks.

In the back half of the Summer they were 15-20K every week. If they're not getting at least a 5-10K per week benefit out of this price cut, all they've done is lower their margins, or shown that they had to take significant moves just to sustain what's honestly a pretty poor baseline even if it doesn't look that bad by 2015's very low standards.

We have to keep in mind, as Chris mentioned last week, that the Bloodborne deal (now ending) was the barometer for the price drop in a lot of ways, and was a soft-drop for quite a few weeks. There's reason to believe that the actual price drop (which is less than the value of the Bloodborne) will actually not move the baseline much, if at all, from its ~15k on off-weeks.

The general sign of unhealthiness, imo, was the immediate collapse after MGSV's release, mirroring the WiiU's behavior prior to Splatoon/SMM. The lacking winter season can hurt the momentum as well for anyone other than western oriented purchases whom, one could say, have already bought the system.
 
That was the shipment, not sell-through.

About Saint Seya and TWATHK...SS is very, very low, but it seems Namco completely launched it with no fafare at all. Still, very low. What did the original TWATHK sell at launch? Can't remember right now.

The Witch PS3 sold 52k FW / 83k LTD; last Saint Seiya game sold poorly on PS3 as well, 22k FW / 27k LTD.

As for Utawareru Mono, going by Famitsu shipment ratio, and considering the worst case scenario (PSV game selling 60% of its shipment and PS4 / PS3 game selling 80% of its shipment), we would have 37.8k shipped units on PSV, 21.6k units on PS4, and 14.4k units on PS3... Around 73k units. Were 100k units including digital? Did it really sell 30k units on PSN? That would mean a +50% digital ratio which is, in fact, quite high.

It'd be interesting to see whether PS4 will be able to absorb PSV and PS3 audience in 2016 and afterwards. By releasing the game on 3 platforms, the result is respectable; when there'll be only one platform to count on, it'll be harder to reach satisfactory results if the audience doesn't move.
 

crinale

Member
The Witch PS3 sold 52k FW / 83k LTD; last Saint Seiya game sold poorly on PS3 as well, 22k FW / 27k LTD.

As for Utawareru Mono, going by Famitsu shipment ratio, and considering the worst case scenario (PSV game selling 60% of its shipment and PS4 / PS3 game selling 80% of its shipment), we would have 37.8k shipped units on PSV, 21.6k units on PS4, and 14.4k units on PS3... Around 73k units. Were 100k units including digital? Did it really sell 30k units on PSN? That would mean a +50% digital ratio which is, in fact, quite high.

It seems like Famitsu's sell-through ratio doesn't have 2nd and 3rd batch of shipment included to the denominator.
 
Nippon Ichi games sale so bad lately, I know is a port of the already not popular PS3 game, but still, Disgaea 5 sold like crap too. Please Nippon Ichi don't die, lol
 

Aostia

El Capitan Todd
This is true. If we judge by the PS3, the PS4 is nearing its performance.

It's just that I don't consider the PS3 to have actually been a very healthy system overall. It lost over half the install base of the PS2 while the PSP got pretty near the PS2's performance, and was in a lot of ways the turning point for home consoles in Japan.

Now, it did actually manage to catch up to the Wii in the end, but mostly by the latter's implosion.

If the PS4's performance ends up living around 70-80% of what the PS3 did, while that's still a userbase you could sell software to and make a living on, it's essentially just cementing dedicated home consoles as a largely finished industry. It's especially painful for Sony given they're losing their portable product line.

That said, this is exactly what I expect to happen...

Isn't the PS3 LTD in Japan still 2+ millions behind the Wii one? I understand what you were saying, but a 2 millions gap for 12 VS 10 millions install base is still a relevant % imho

Btw, if we are really in for a Sony escape from the portable segment, I wonder what they will do for Japan if the home console part will end up being way less relevant than before: what I mean is that if I were Sony, I wouldn't look only at PS4 vs PS3 numbers to judge the potential of that segment, but at the overall figures: Wii+PS3+360 vs Wiiu+PS4+Xone.

That would be even more depressing LOL

but the question is: if they are (are they?) dropping the portable segment, and the global home market will end up being 10 millions worth (6 + 3.5 + 0.5), what will they do?

Maybe nothing, focusing primarly (they are already doing this), or solely, on the West?
 

horuhe

Member
Media Create Sales: September, 2015 (Aug 31 - Sep 27)

01./00. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 372.233 / NEW
02./00. [WiiU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 245.182 / NEW
03./00. [3DS] Pokémon Super Mystery Dungeon <RPG> (Nintendo) {2015.09.17} (¥5.076) - 196.379 / NEW
04./01. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 191.948 / 776.665 (-75%)
05./00. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 167.691 / NEW
06./03. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 165.938 / 1.566.740 (-41%)
07./02. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 91.625 / 1.050.673 (-79%)
08./00. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 83.687 / NEW
09./04. [WiiU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 73.824 / 681.495 (-41%)
10./07. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 34.748 / 343.434 (-5%)
 

crinale

Member
So how does it work? When did the new shipment arrived in stores?

PS: isn't the shipment included into the denominator?

Well all I know is Aquaplus did send additional shipment in 2 batches but don't know how those arrived to stores (checked Yodobashi and it's still lacking PS3 copies, and PS4 copies are replenished in some stores). Since assuming 30K people went digital is unrealistic I think Famitsu's sell through ratio isn't counting later shipments.

And yes I meant denominator, thank you for the correction :D
 

-MB-

Member
If anything those Splatoon/Super Mario Maker sales show, it is that WiiU needs a a pricecut over there.
 
Well all I know is Aquaplus did send additional shipment in 2 batches but don't know how those arrived to stores (checked Yodobashi and it's still lacking PS3 copies, and PS4 copies are replenished in some stores). Since assuming 30K people went digital is unrealistic I think Famitsu's sell through ratio isn't counting later shipments.

And yes I meant denominator, thank you for the correction :D

Is it a fact that Famitsu is not counting later shipments, or just a guess? If so, it'd be weird because for new shipments you have the denominator fixed and the numerator increasing so not anymore a 0-100 scale.
 

crinale

Member
Is it a fact that Famitsu is not counting later shipments, or just a guess? If so, it'd be weird because for new shipments you have the denominator fixed and the numerator increasing so not anymore a 0-100 scale.

It's just a guess. All I'm saying is if the shipment arrived to stores this week it doesn't get counted to last week's denominator.
 
It's just a guess. All I'm saying is if the shipment arrived to stores this week it doesn't get counted to last week's denominator.

Wasn't Aqua Plus president referring to 100k in 5 days? That would be in line with Famitsu data since the game was released on Wednesday and had 5 days of sales in the rankings.
 

crinale

Member
Wasn't Aqua Plus president referring to 100k in 5 days? That would be in line with Famitsu data since the game was released on Wednesday and had 5 days of sales in the rankings.

They shipped (+ digital) 100K copies in 5 days, and shipment never arrives to stores in day zero afaik.
 
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