Media Create Sales: Week 47, 2013 (Nov 18 - Nov 24)

Dec 26, 2011
6,999
1
590
Dragon Ball and Disgaea 4 should do alright but nothing too big no. March is pretty packed though so it should be fine.
Yeah Dragon Ball is also multiplat so that'll lesson its impact too. I suppose Disgaea 4 could do well enough as it's a niche title that brings its audience along with it and apart from Disgaea 3 I don't think there are any othere SRPGs on the system
Games have been dated for both of those months
I meant notable releases, sorry, should have clarrified.
 
May 24, 2012
18,812
119
500
Yup but Vita still has nothing in for Febraury or January. Those are gonna be some tough months.
Vita releases (January - February)

January 23rd, 2014:
1) Tokyo Shinseiroku: Operation Abyss (Cyberfront) (RPG) (6,090 JPY)
2) Utakumi 575 (Sega) (ACT) (7,350 JPY)
3) Utakumi 575 (Premium Pack Limited Edition) (Sega) (ACT) (9,500 JPY)
4) Dragon Ball Z: Battle of Z (Bandai Namco Games) (ACT) (6,480 JPY) (also on PS3 + 360)

January 30th, 2014:
1) Ebikore + Amagami (Kadokawa Games) (SLG) (5,040 JPY)
2) Makai Senki Disgaea 4 Return (SRPG) (6,279 JPY)
3) Rozen Maiden Ventura F (5pb.) (AVG) (7,140 JPY) (also on PS3)
4) Rozen Maiden Ventura F (Limited Edition) (5pb.) (AVG) (9,240 JPY) (also on PS3)

February 6th, 2014:
1) WRC: FIA World Rally Championship 4 (Cyberfront) (RCG) (5,980 JPY) (also on PS3 + 360)
2) Puyo Puyo Tetris (Sega) (PZG) (5,040 JPY) (also on PS3 + 360 + Wii U + 3DS)
3) Super Heroine Chronicle (Bandai Namco Games) (SRPG) (7,480 JPY) (also on PS3)

February 22nd, 2014:
1) Natural Doctrine (Kadokawa Games) (SRPG) (undecided price) (also on PS4 + PS3)

February 27th, 2014:
1) New Little King's Story (Konami's Best) (Konami) (ARPG) (2,940 JPY)
2) Deception IV: Blood Ties (Tecmo Koei) (ACT) (6,090 JPY) (also on PS3)
3) Deception IV: Blood Ties (Premium Box) (Tecmo Koei) (ACT) (9,240 JPY) (also on PS3)
4) Infinite Stratos 2: Ignition Hearts (5pb.) (AVG) (7,140 JPY) (also on PS3)
5) Infinite Stratos 2: Ignition Hearts (Limited Edition) (5pb.) (AVG) (10,290 JPY) (also on PS3)
6) Valhalla Knights 3 Gold (Marvelous AQL) (ARPG) (5,229 JPY)
 

Road

Member
Jan 21, 2008
7,602
0
0
Brazil
sites.google.com
Was looking at some stats about the download sales form Famitsu.

Code:
Average ratio of download / retail per game:

         AVG   GAMES	 SD
PSV	13.7%	 8	8.9 pp
PSP	11.5%	 2	3.3 pp
WIU	 8.5%	 1	0.0 pp
PS3	 6.4%	17	3.9 pp
3DS	 5.0%	11	2.1 pp
Code:
Total ratio download / retail 

         AVG   DOWNLOAD    RETAIL 
PSV	11.0%	 42,941	  390,480
PSP	10.5%	  6,153	   58,519
WIU	 8.5%	  2,659	   31,154
PS3	 5.2%	 80,214	1,547,512
3DS	 4.9%	313,320	6,388,618
Code:
Highest ratio of download / retail:

PSV	Killzone: Mercenary				34.5%
PSV	SakaTsuku Let's Make a Soccer Team!		18.3%
PS3	Puppeteer					16.4%
PSV	Warriors Orochi 3 Ultimate			15.1%
PSP	Saki: Achiga Hen Episode of Side-A Portable	14.8%
PSV	Ragnarok Odyssey Ace				14.1%
PS3	Dead or Alive 5 Ultimate			13.2%
PS3	Final Fantasy XIV: A Realm Reborn		12.7%
3DS	Animal Crossing: New Leaf			 8.8%
3DS	Monster Hunter 4				 8.6%
 
Aug 3, 2009
19,285
0
0
Moga Village
Sep 25, 2008
5,986
0
0
sörine;91970635 said:
Download cards could explain the difference between this and the Famitsu charts.

Also interesting but I didn't realize mobile was declining for Capcom. Trouble in paradise?
They never had good team for mobile games (basically they outsourced everything). Recently they declared that they'll use profits from Monster Hunter to establish new in-house mobile game teams.
 
Aug 7, 2011
2,898
0
0
Vita releases (January - February)

January 23rd, 2014:
1) Tokyo Shinseiroku: Operation Abyss (Cyberfront) (RPG) (6,090 JPY)
2) Utakumi 575 (Sega) (ACT) (7,350 JPY)
3) Utakumi 575 (Premium Pack Limited Edition) (Sega) (ACT) (9,500 JPY)
4) Dragon Ball Z: Battle of Z (Bandai Namco Games) (ACT) (6,480 JPY) (also on PS3 + 360)

January 30th, 2014:
1) Ebikore + Amagami (Kadokawa Games) (SLG) (5,040 JPY)
2) Makai Senki Disgaea 4 Return (SRPG) (6,279 JPY)
3) Rozen Maiden Ventura F (5pb.) (AVG) (7,140 JPY) (also on PS3)
4) Rozen Maiden Ventura F (Limited Edition) (5pb.) (AVG) (9,240 JPY) (also on PS3)

February 6th, 2014:
1) WRC: FIA World Rally Championship 4 (Cyberfront) (RCG) (5,980 JPY) (also on PS3 + 360)
2) Puyo Puyo Tetris (Sega) (PZG) (5,040 JPY) (also on PS3 + 360 + Wii U + 3DS)
3) Super Heroine Chronicle (Bandai Namco Games) (SRPG) (7,480 JPY) (also on PS3)

February 22nd, 2014:
1) Natural Doctrine (Kadokawa Games) (SRPG) (undecided price) (also on PS4 + PS3)

February 27th, 2014:
1) New Little King's Story (Konami's Best) (Konami) (ARPG) (2,940 JPY)
2) Deception IV: Blood Ties (Tecmo Koei) (ACT) (6,090 JPY) (also on PS3)
3) Deception IV: Blood Ties (Premium Box) (Tecmo Koei) (ACT) (9,240 JPY) (also on PS3)
4) Infinite Stratos 2: Ignition Hearts (5pb.) (AVG) (7,140 JPY) (also on PS3)
5) Infinite Stratos 2: Ignition Hearts (Limited Edition) (5pb.) (AVG) (10,290 JPY) (also on PS3)
6) Valhalla Knights 3 Gold (Marvelous AQL) (ARPG) (5,229 JPY)
Pretty nice lineup!
 
Sep 1, 2013
7,582
0
0
They never had good team for mobile games (basically they outsourced everything). Recently they declared that they'll use profits from Monster Hunter to establish new in-house mobile game teams.


I know Capcom has an established western subsidiary for mobile development (Beeline) but I thought their Tokyo studio already made mobile/social games too? Dissapointing at any rate, one would hope profits from 3DS games would get sunk into more 3DS games first.
 
Jan 5, 2012
15,090
829
590
sörine;91972291 said:
I know Capcom has an established western subsidiary for mobile development (Beeline) but I thought their Tokyo studio already made mobile/social games too? Dissapointing at any rate, one would hope profits from 3DS games would get sunk into more 3DS games first.
Why would they do it?
They can use their PS2 era assets to release MH 4 three times during generation - each time scoring 3-4 milions of sales.
 
Sep 25, 2008
5,986
0
0
sörine;91972291 said:
I know Capcom has an established western subsidiary for mobile development (Beeline) but I thought their Tokyo studio already made mobile/social games too?
The new studio will be build at Osaka, costing them like 4bil yen. The money came from profit of the MH, so some Japanese business magazine's article said.
 
Sep 1, 2013
7,582
0
0
Why would they do it?
They can use their PS2 era assets to release MH 4 three times during generation - each time scoring 3-4 milions of sales.
MH4 doesn't use PS2 era assets. I'd just like to see Capcom re-invest on the their most successful platform rather than chase the great white (mobile) whale. Reminds me of how companies last gen used handheld profits to fund HD bombas.


The new studio will be build at Osaka, costing them like 4bil yen. The money came from profit of the MH, so some Japanese business magazine's article said.
Osaka is where their main R&D is so that makes some sense. The Tokyo studio has been moving into consoles too with MH Frontier and Deep Down, so it seems Capcom wants to diversify all over.
 
Feb 16, 2008
3,543
0
0
sörine;91974991 said:
MH4 doesn't use PS2 era assets. I'd just like to see Capcom re-invest on the their most successful platform rather than chase the great white (mobile) whale. Reminds me of how companies last gen used handheld profits to fund HD bombas.



Osaka is where their main R&D is so that makes some sense. The Tokyo studio has been moving into consoles too with MH Frontier and Deep Down, so it seems Capcom wants to diversify all over.

Isn't Ps3 their most successful platform?
 
Feb 16, 2008
3,543
0
0
sörine;91977016 said:
Not this generation. Last gen Capcom did pretty well on all systems though, even PSP and Wii were big moneymakers for them.
Are you only counting Vita, WiiU and 3DS as this generation. Thought you were talking in general. Either way I don't wan't any company to focus on mobile but hey what can I do but play the games that actually come out on the systems I own.
 
Sep 1, 2013
7,582
0
0
Are you only counting Vita, WiiU and 3DS as this generation. Thought you were talking in general. Either way I don't wan't any company to focus on mobile but hey what can I do but play the games that actually come out on the systems I own.
In general right now Capcom is making all their money on 3DS thanks to MH4. RE6 and LP3 were sales dissapointments for them so the combined "HD platform" isn't the most successful I would say.
 
They never had good team for mobile games (basically they outsourced everything). Recently they declared that they'll use profits from Monster Hunter to establish new in-house mobile game teams.
The new studio will be build at Osaka, costing them like 4bil yen. The money came from profit of the MH, so some Japanese business magazine's article said.
Do you have any links btw? Japanese is fine.

I'd like to clone yours posts into a new thread, but we usually like to include a link unless it was a physical magazine or TV show that inherently can't be linked.

I'll probably still clone out even if you don't since I think it's a rather interesting look at how a major Japanese publishing is using their funds.
 
May 24, 2012
18,812
119
500
Code:
[B][U]Comgnet Software Sales Rankings: Week 48, 2013 (Nov 25 - Dec 01)[/U][/B]

[b]01. [3DS] Hatsune Miku: Project Mirai 2 – 116pt[/b]
[b]02. [PS3] Dynasty Warriors 8: Xtreme Legends – 111pt[/b]
03. [PS3] Lightning Returns: Final Fantasy XIII – 106pt
[b]04. [PS3] Assassin's Creed IV: Black Flag – 98pt[/b]
[b]05. [3DS] Hatsune Miku: Project Mirai 2 (Puku Petit Pack) – 96pt[/b]
06. [WIU] Super Mario 3D World – 63pt
07. [PSV] God Eater 2 – 52pt
[b]08. [PS3] Super Robot Wars OG: Infinite Battle (& Dark Prison) – 50pt [/b]
[b]09. [3DS] Toriko: Ultimate Survival – 49pt[/b]
[b]10. [PSV] Criminal Girls: Invitation – 47pt[/b]
11. [PSP] God Eater 2 – 44pt
12. [PS3] Call of Duty: Ghosts (Subtitled Edition) – 43pt
13. [3DS] Monster Hunter 4 – 43pt
14. [3DS] Pokémon Y – 40pt
15. [3DS] One Piece: Unlimited World Red – 39pt
16. [PS3] World Soccer Winning Eleven 2014 – 37pt
17. [3DS] Pokémon X – 37pt
[b]18. [PSV] Dynasty Warriors 8 with Xtreme Legends – 31pt[/b]
19. [PS3] Grand Theft Auto V – 31pt
[b]20. [3DS] Kamen Rider: Travelers Senki – 25pt[/b]
[B]* New releases are in bold
* 1 pt = 1 sale
3DS - 8
PS3 - 7
PSV - 3
WIU - 1
PSP - 1[/B]
No Tsutaya yet, but I'll post it when it releases.
 
Oct 10, 2010
1,681
4
605
Texas
Going by COMGNET:
XIII-3 looks to have sold ~ 60,000
Super Mario 3D World ~ 40,000


XIII-3 won't reach half a million. Wow

SM3DW will take off over Christmas, it'll sell 500k without much trouble; given the lack of competition from any next-gen HW WiiU (may) have a chance over the holidays.
 
May 24, 2012
18,812
119
500
Code:
[B][U]Tsutaya Software Sales Rankings: Week 48, 2013 (Nov 25 - Dec 01)	Comgnet Software Sales Rankings: Week 48, 2013 (Nov 25 - Dec 01)[/U][/B]

01./01. [PS3] Lightning Returns: Final Fantasy XIII			[b]01. [3DS] Hatsune Miku: Project Mirai 2 – 116pt [/b]
[b]02./NEW [3DS] Hatsune Miku: Project Mirai 2[/b]				[b]02. [PS3] Dynasty Warriors 8: Xtreme Legends – 111pt[/b]
[b]03./NEW [PS3] Dynasty Warriors 8: Xtreme Legends[/b]			03. [PS3] Lightning Returns: Final Fantasy XIII – 106pt
[b]04./NEW [PS3] Assassin's Creed IV: Black Flag[/b]				[b]04. [PS3] Assassin's Creed IV: Black Flag – 98pt[/b]
05./03. [PS3] World Soccer Winning Eleven 2014				[b]05. [3DS] Hatsune Miku: Project Mirai 2 (Puku Petit Pack) – 96pt[/b]
06./05. [PSV] God Eater 2						06. [WIU] Super Mario 3D World – 63pt
07./02. [WIU] Super Mario 3D World					07. [PSV] God Eater 2 – 52pt
[b]08./NEW [3DS] Hatsune Miku: Project Mirai 2 (Puku Petit Pack)[/b]		[b]08. [PS3] Super Robot Wars OG: Infinite Battle (& Super Robot Wars OG: Dark Prison) – 50pt [/b]
09./08. [3DS] Pokémon X							[b]09. [3DS] Toriko: Ultimate Survival – 49pt[/b]
10./06. [PS3] Call of Duty: Ghosts (Subtitled Edition)			[b]10. [PSV] Criminal Girls: Invitation – 47pt[/b]
11./07. [PSP] God Eater 2						11. [PSP] God Eater 2 – 44pt
12./09. [3DS] Pokémon Y							12. [PS3] Call of Duty: Ghosts (Subtitled Edition) – 43pt
[b]13./NEW [PS3] Super Robot Wars OG: Infinite Battle (& Dark Prison)[/b]	13. [3DS] Monster Hunter 4 – 43pt
14./04. [3DS] One Piece: Unlimited World Red				14. [3DS] Pokémon Y – 40pt
15./10. [3DS] Monster Hunter 4						15. [3DS] One Piece: Unlimited World Red – 39pt
[b]16./NEW [PSV] Dynasty Warriors 8 with Xtreme Legends[/b]			16. [PS3] World Soccer Winning Eleven 2014 – 37pt
17./12. [PS3] Grand Theft Auto V					17. [3DS] Pokémon X – 37pt
18./14. [PS3] Battlefield 4						[b]18. [PSV] Dynasty Warriors 8 with Xtreme Legends – 31pt[/b]
[b]19./NEW [PS3] Dynasty Warriors 8 with Xtreme Legends[/b]			19. [PS3] Grand Theft Auto V – 31pt
[b]20./NEW [PSV] Criminal Girls: Invitation[/b]				[b]20. [3DS] Kamen Rider: Travelers Senki – 25pt[/b]
[B]* New releases are in bold						* 1 pt = 1 sale
PS3 - 9									3DS - 8
3DS - 6									PS3 - 7
PSV - 3									PSV - 3
WIU - 1									WIU - 1
PSP - 1									PSP - 1[/B]

[b][U]New releases not present in either Top 20:[/U]

[3DS] Disney Infinity: Starter Pack
[3DS] Pretty Rhythm Rainbow Live: Kira Kira My Design
[3DS] Wan Nyan Pet Shop
[3DS] Nankou Furaku Sangokuden: Zoku to Toki no Doujan
[3DS] Kodomo ni Anshin Shite Ataerareru Game Series: Sekai Meisaku Douwa - Oyako de Yomeru Game Ehon - Princess-Hen
[3DS] Kodomo ni Anshin Shite Ataerareru Game Series: Sekai Meisaku Douwa - Oyako de Yomeru Game Ehon - Bouken-Hen

[PSV] Steins;Gate: Senkei Kousoku no Phonogram
[PSV] Steins;Gate: Senkei Kousoku no Phonogram (Limited Edition)
[PSV] White Album 2: Shiawase no Mukougawa
[PSV] White Album 2: Shiawase no Mukougawa (Limited Edition)
[PSV] Bitter Smile.
[PSV] Bitter Smile. (Limited Edition)

[PSP] Himawari no Kyoukai to Nagai Natsuyasumi: Extra Vacation
[PSP] Himawari no Kyoukai to Nagai Natsuyasumi: Extra Vacation (Limited Edition)
[PSP] Your Diary +
[PSP] Your Diary + (Limited Edition)

[WIU] Disney Infinity: Starter Pack
[WIU] Assassin's Creed IV: Black Flag

[PS3] Himawari no Kyoukai to Nagai Natsuyasumi: Extra Vacation
[PS3] Himawari no Kyoukai to Nagai Natsuyasumi: Extra Vacation (Limited Edition)

[360] Assassin's Creed IV: Black Flag[/b]
For the people who aren't regulars in Media Create threads:

What is Tsutaya?
Tsutaya is a major retailer with 1,442 retail stores (610 that sell new games) all across Japan.

What is Comgnet?
Comgnet is the website for the retailer "COMG!" that has 17 retail stores across the Niigata Prefecture in Japan.

Why post these rankings?
They are released three days before Media Create + Famitsu + Dengeki give us nationwide sales, so we get a general indication of how well the games will perform relative to their competition.

How accurate is Tsutaya compared to nationwide retail tracking services?
It's large enough that it gives a very probable indication of future sales rankings, but it's not large enough to be definitive.

How accurate was Tsutaya's rankings last week?
Code:
01./NEW [PS3] Lightning Returns: Final Fantasy XIII (#1 with Dengeki) = [B]Same ranking[/B]
02./NEW [WIU] Super Mario 3D World (#2 with Dengeki) = [B]Same ranking[/B]
03./02. [PS3] World Soccer Winning Eleven 2014 (#5 with Dengeki) = [B]Difference of 2[/B]
04./NEW [3DS] One Piece: Unlimited World Red (#3 with Dengeki) = [B]Difference of 1[/B]
05./01. [PSV] God Eater 2 (#6 with Dengeki) = [B]Difference of 1[/B]
06./03. [PS3] Call of Duty: Ghosts (Subtitled Edition) (#8 with Dengeki) = [B]Difference of 2[/B]
07./04. [PSP] God Eater 2 (#11 with Dengeki) = [B]Difference of 4[/B]
08./08. [3DS] Pokémon X (#7 with Dengeki) = [B]Difference of 1[/B]
09./10. [3DS] Pokémon Y (#9 with Dengeki) = [B]Same ranking[/B]
10./12. [3DS] Monster Hunter 4 (#12 with Dengeki) = [B]Difference of 2[/B]
Total amount of deviation (#1-#10): 13 places
So, the average ranking in Tsutaya (#1-#10) was ~1.3 places different from Dengeki's weekly rankings last week.
Rankings #11-#20 were more nebulous (due in part to inherent discrepancies).

Famitsu: ~3,600 stores
Media Create + Dengeki: >3,000 stores
Tsutaya: 610 stores
Comgnet: 17 stores

2013 Tsutaya + Comgnet Weekly Sales Archive
 
Aug 8, 2012
877
0
0
SM3DW will take off over Christmas, it'll sell 500k without much trouble; given the lack of competition from any next-gen HW WiiU (may) have a chance over the holidays.
500K in Japan? That's just not going to happen, it'll be lucky to crack 250k and even that might be a pipe dream at this point before the end of the year.
 
Sep 25, 2008
5,986
0
0
Do you have any links btw? Japanese is fine.

I'd like to clone yours posts into a new thread, but we usually like to include a link unless it was a physical magazine or TV show that inherently can't be linked.

I'll probably still clone out even if you don't since I think it's a rather interesting look at how a major Japanese publishing is using their funds.
The original article was from Diamond Magazine that had more details like where the money came from, but you have to pay to read web version.

As for brief excerpt I found a newspaper article below.

http://sankei.jp.msn.com/smp/west/west_economy/news/131106/wec13110617050005-s.htm

Edit: Found an summary of the original article (in Japanese).
http://kotetsu.game-waza.net/ゲーム売上・考察/カプコン「モンハン4」の利益40億円を投じスマホ向け

Edit2: There a direct link to Diamond Magazine's article within above page if any of you are subscribers just in case.
The article is saying that Capcom is trying to strengthen the weakest area, by using its profit (that is from Monster Hunter, for this year).. And now Capcom's weakest area is mobile games, so they say within the article.
 
Oct 21, 2007
3,202
0
0
Deutschland
Going by COMGNET:
XIII-3 looks to have sold ~ 60,000
Super Mario 3D World ~ 40,000


XIII-3 won't reach half a million. Wow

SM3DW will take off over Christmas, it'll sell 500k without much trouble; given the lack of competition from any next-gen HW WiiU (may) have a chance over the holidays.
With only 1.2 million WiiU's in Japan, that would need either an insanely high attach ratio or a big explosion in WiiU sales.
 
May 24, 2013
23,025
0
710
So does Nintendo have any plans of releasing the 2DS in Japan?

It'd be perfect for me. a cheap handheld to play all dem games that will never see the light of day in the west
You're going to probably have to wait a while. Considering how the 3DS still sells in Japan, we probably won't see a Japanese 2DS until late next year, and even then a 2DS XL version might surface.

With only 1.2 million WiiU's in Japan, that would need either an insanely high attach ratio or a big explosion in WiiU sales.
On a somewhat related note, I wonder what install base will it take to get Japanese developers to be seriously interested in the Wii U. A 2 million install base? 3 million? More?