Well, was the same situation with Hyrule Warriors and now with Triforce Heroes, just remember that Zelda Wii U will probably the holiday 2016 title (and being Zelda NX, too).
I think at least Triforce Heroes does have some negative buzz floating around it, too.
As long as we don't know what Retro is working on, it might very well be Prime 4. If Nintendo wants a 3rd party collaboration for Metroid like they did with Smash Wii U/3DS with Namco, there sure are other pubs/devs that are on Nintendos' list.
Did LoS rip that twist off Aria? Lol?
Whatever Retro is doing, i'm pretty sure it will be cross-gen at the very least ... although Retro making a NX only showcase game might be a smart decision, given how they make some pretty good looking stuff.Just woke up to see this news on Eurogamer, haven't had time to read this thread.
So this does not mean Nintendo-Retro couldn't had been working on Prime 4 and that it has already been moved over to NX. Still a possibility? Even though we don't know exactly what Retro is doing.
Whatever Retro is doing, i'm pretty sure it will be cross-gen at the very least ... although Retro making a NX only showcase game might be a smart decision, given how they make some pretty good looking stuff.
I just hope someone at Nintendo does make a new mainline Metroid ... and i hope that they don't try to gauge interest in a new game with that Federation Force ... thing ...
Just woke up to see this news on Eurogamer, haven't had time to read this thread.
So this does not mean Nintendo-Retro couldn't had been working on Prime 4 and that it has already been moved over to NX. Still a possibility? Even though we don't know exactly what Retro is doing.
Tanabe said he doesn't know what Retro is working on right now, so it could be anything with anyone. Even Sakamoto.
I have mixed feelings about that possibility.
Now that's what I call false equivalence. That's because he never fleshed her out before Other M! The one game he decides to focus on story and give her a defined personality and spoken dialogue for the first time it's a fucking mess and a complete betrayal. I'm upset with Sakamoto over this game's story and gameplay because he obviously can't design a competent modern 3D Metroid to save his life and there's only so much his past glory with 1994's Super Metroid can take you.Really? You think Sakamoto did that badly with her in the games aside from Other M he worked on? I don't recall people complaining about her characterization prior but I guess if it was a chonic issue from when he got creative control with Super Metroid on I guess I can understand the anger toward him.
All this time I though people were upset over one game rather than all his work on the series.
Other M murdered the Metroid franchise (and I shall continue to say it did until Nintendo announces a new mainline Metroid) and that's just a fact for now.Why do people insist Other M ruined the Metroid franchise?
Sidescrolling Metroid was doomed anyway because metroidvania is deader than 2D platformers. The structure itself is not acceptable anymore, even Iga was experimenting with his last two Castlevanias with ideas that streamline the level design. There was still a castle type level for tradition but other than that the progression was linear, sort of level based with backtracking elements instead of this one big interconnected world. In other words casuals would get lost and loose interest.
That leaves us with 3D home console Metroid. It's simply too expensive to make it for a niche audience. Hence Other M, this game was supposed to be a typical AAA high paced action title to reach non Metroid fans, they just slapped the universe onto it. It failed to meet the sales expectations and that was the end of it.
This would be amazing and would also guarantee a return to the plot mostly being told to you via the environment and gameplay cues rather than horribly written and dub'd cutscenes.Regarding the bolded, I could see them calling up Bamco again to make a Metroid game, with that being developed by the Soul's team (once work on Bloodborn DLC and Dark Souls 3 is complete). They can make some very haunting locations, the core gameplay of Souls could be adjusted to better accommodate the Metroid IP (faster movement, upgrade system, ect) and the level design could be bigger then past Soul's games (to encourage exploration and finding new items.
The Souls team might be a better fit with the Zelda IP but I could see them working on Metroid if they adjust a few things here and there to the Souls formula.....
Now that's what I call false equivalence. That's because he never fleshed her out before Other M! The one game he decides to focus on story and give her a defined personality and spoken dialogue for the first time it's a fucking mess and a complete betrayal. I'm upset with Sakamoto over this game's story and gameplay because he obviously can't design a competent modern 3D Metroid to save his life and there's only so much his past glory with 1994's Super Metroid can take you.
Other M murdered the Metroid franchise (and I shall continue to say it did until Nintendo announces a new mainline Metroid) and that's just a fact for now.
And make no mistake: Other M sold poorly not because it was a niche product. It sold poorly because it was a bad game. Remember this was on the massively successful Wii that made Prime 3 a success. End of story.
This would be amazing and would also guarantee a return to the plot mostly being told to you via the environment and gameplay cues rather than horribly written and dub'd cutscenes.
Only thing I'd be paranoid about is the game focusing more on precise combat and less on environment traversal if the Soul's team ever got the chance to work on a big Metroid game.
also man am I sick of the "LoS isn't real Castlevania, they ruined it" bridgade, oh boy.
Did you play the PS2 game "Castlevania - Lament of Innocence", just called "Castlevania" in Europe, for whatever reason? That game has some interesting similarities to LoS.
Spoiler for LoS, if you played LoS 2, it's not really a Spoiler.
In both games, a human turns vampire and becomes Dracula, in LoI it's Mathias Cronqvist, in LoS it's Gabriel Belmont, but according to the lore of the game he is the bastard child of some Lord Cronqvist. Think of it as a reimaging of the LoI story!
Now that's what I call false equivalence. That's because he never fleshed her out before Other M! The one game he decides to focus on story and give her a defined personality and spoken dialogue for the first time it's a fucking mess and a complete betrayal. I'm upset with Sakamoto over this game's story and gameplay because he obviously can't design a competent modern 3D Metroid to save his life and there's only so much his past glory with 1994's Super Metroid can take you.
You too, hmm? It's like these guys think it was always SOTN or something.
They rebooted the entire series and went with a largely different play style so I'm not sure why you'd think it'd be limited to SoTN or people that started with that game.
"Looks too western! Not Japanese enough!"Lords of Shadow was fantastic, but that had little to do with any Metroidvania elements. And it does look like a good deal of the talent has left after the LoS2 fiasco.
Wouldn't mind Oscar Araujo taking a swing a Metroid/new IP equivalent music though, he's one of the best in the business.
also man am I sick of the "LoS isn't real Castlevania, they ruined it" bridgade, oh boy.
Well, dodged a bullet there. I'd rather have another Retro-developed Metroid, thanks. All three LoS games were kinda shit in their own way, and the studio has apparently imploded due to the LoS2 catastrophe.
At least Aria made it subtle. I saw the twist coming the moment the LoS trailers portrayed Gabriel as being morally questionable. Soma never had that much character, but at least he handled the whole Dracula thing (in both the endings where he does and doesn't become Dracula) way better than Gabriel ever did.
Speaking of Soma, I actually wrote up an idea for a third Sorrow game at one point where Soma and Mina's school/college gets encased in a magic dome, monsters start coming out of the woodwork, and several students have suddenly gotten super-powers along with going crazy, forcing Soma and Mina to team up with some friends (all of them playable) to basically figure out what the hell is going on. Maybe I should revisit that at some point.
SotN also practically rebooted the series with some pretty big gameplay changes. Some people who started with it are ignorant of the decade of fairly different Castlevania games that came before it.
Of course he knows what they're working on. He's pretty high up the ladder at Nintendo and has worked with them on every game they've made. He's also straight up lied before and said there were no plans to make a sequel to Returns. I would actually LOVE if Retro were to work on a Metroid together with Sakamoto, but I don't think Sakamoto's ego would allow it to happen.
Other M murdered the Metroid franchise (and I shall continue to say it did until Nintendo announces a new mainline Metroid) and that's just a fact for now.
And make no mistake: Other M sold poorly not because it was a niche product. It sold poorly because it was a bad game. Remember this was on the massively successful Wii that made Prime 3 a success. End of story.
Tamaki has implied that Tanabe had some kind of falling out with Retro. Wonder if there's any merit to it.
LOS2 was still a lot better than most seem willing to admit.
It's a massive improvement over LOS1 in numerous ways, particularly combat, performance, and even art in a lot of places.
I wonder if some of the "metroid fans" have really played every game of the franchise.
It's like the endless debate where Nintendo Power pulled info out if their asses stating that Samus was 6'3/200, when this information is false.
The creator "fucks up" by hiring team ninja and suddenly he's not capable of making another metroid game.
The guy who created literally the perfect game doesn't deserve another chance.
I'm glad that Nintendo literally doesn't listen to their fan when designing games. (except for the Zelda franchise and look the fans are never happy)
Fun fact: there is a third Sorrow entry.It's a novel.
Well, it's more of a spin-off than anything. Surprised it hasn't been translated yet.
I think we at Moon could make a pretty goddamn good 2d Metroid
Man, stop pitching Metroid ideas. Let that series stay dead.
I think we at Moon could make a pretty goddamn good 2d Metroid
What is this noise?
So I don't like to bump old threads but I'm going to bump this just because it's somewhat relevant. I KNEW I remembered something like this from a few years ago. Wonder if this turned into Samus Returns?
Lords of Shadow is among the most boring games I've played in the last several years, so I'm thrilled they're not getting their hands on Metroid.
Tanabe does not have Other M's baggage. Also that was Team Ninja.I wouldn't trust Nintendo with Metroid after Other M, tbh.
Not saying I'd trust MercurySteam, either, because I don't.
Well, they haven't announced the Prime 4 team... Was Samus Returns a test to see if they understood the property before trusting them with a new entry?So they wanted to make a Metroid Prime remake at first?