Roni
Gold Member
In MGS4's defense, it came out on 1 console. V came out on 5 platforms.
I thought that too at first, but, hey, we can only use that counter in 2019.
In MGS4's defense, it came out on 1 console. V came out on 5 platforms.
Is it just me, or is the word "Vocal" completely ruined now because ofthe amount of times Code Talker says it in the tapes? I loved the game, but I swear, if I hear someone say "Vocal Cord Parasites" one more time...
That game was heavily discounted. A lot of sales at 5-20 dollar range.Man thats half of Titanfalls 10 million*
That game was heavily discounted. A lot of sales at 5-20 dollar range.
MGS 2 & 3 are kings for easter eggs, but I'd say there's at least as many gameplay easter eggs in this one as MGS4. Probably more actually. MGS4 and PW were pretty barren for them.PensOwl said:Half that thread is people getting baited by that guy who said shooting guards in the crotch will result in more female soldiers. MGS2 and 3 absolutely have more easter eggs
I bought the game for $10 Last December or January, and that was the Vanilla version. I think the version with all DLC is $10 now.
Published by a japanese company not named Nintendo (because Nintendo has 37 games that shipped more than 10M, it's an exception).
Final Fantasy 7 total shipment was 9.81 million units as December 2006 (of course many years after the original run the game was re-released digitally ).
To my best knowledge no Pro Evolution Soccer game has ever shipped more than 10 million units.
Only Gran Turismo 1, Gran Turismo 3, Gran Turismo 4 and Gran Turismo 5 accomplished this feat.
These are really great sales. Especially considering the lack marketing to casual players (IE non-trade show focused stuff). Combine them with GZ, which would obviously be included with the budget since any budget would have to include development of Fox Engine, and I'm sure the game made bank. Even without the shitty micro-transactions. But I get why people may want to root against or downplay these sales because it doesn't appeal to what they want in an MGS game, Konami's garbage practices, or the unacceptable microtransaction shit.
Also, for the people saying the mission structure means this isn't a MGS game, last I checked Peace Walker, VR missions, Subsistence, and Ghost Babel all had parts with similar mission structure, complete with overly repetitive missions. Maybe a lot of people never played them or enjoyed them, favoring the story focused main campaigns, but they were there and before Ubisoft. This stuff just takes a more prominent and integrated role in MGSV.
MGS 2 & 3 are kings for easter eggs, but I'd say there's at least as many gameplay easter eggs in this one as MGS4. Probably more actually. MGS4 and PW were pretty barren for them.
Lol no. MGS4 has a shit ton of them.
http://metalgear.wikia.com/wiki/Metal_Gear_Solid_4_secrets
? I don't think that link shows what you think it shows? The gameplay easter eggs section is pretty short. Especially compared to MGS2 & 3, like I said.
82 Easter Eggs for MGS4 (Bullet Points in there)
http://metalgear.wikia.com/wiki/Metal_Gear_Solid_4_secrets
vs
82 Easter Eggs for MGS2
http://metalgear.wikia.com/wiki/Metal_Gear_Solid_2_secrets
So you are going on wiki bullet points? Just so you know, the MGS2 section is missing easter eggs, the MGS4 section too. But I'll concede the point on MGS4 vs. MGS2 and 3. Arguing this further is going to devolve into semantics and scouring easter egg sources.
That said, the spirit of my point, is that MGSV has a similar amount of easter eggs as past games. And I think I could come up with 82 bullet points for MGSV easter eggs if that's your metric.
If published, then UC3 is most likely at 10+ million based on extrapolated calculations, The Last of Us is likely sitting at 15 million or something like that, it was at 8 million right after its PS4 launch (August 2014) & before it started getting bundled with every PS4. Your GT & FF argument is just semantics, FF7 & a couple of GT games selling 200k units less than 10 million units is not an argument.
There aren't that many western published games that sell 10+ million either, GTA, CoD, FIFA, Elder Scrolls, Red Dead, Halo, Minecraft and?
EDIT: There's Destiny & Diablo as well I guess.
Sonic 1. I guess maybe SF2 if you count both SNES and Genesis. But yea I suspect there are more that are close but not quite there like Pacman,Tekken3. Also Nintendo have like so many 10m+ sellers its probably more than all the other Japanese devs. Mario,Pokemon,Smash,Nintendogs,Wii.
Edit - Also dont forget some games in the west cross 10m only after counting sales of every SKU like GOTY Editions. If you start counting sales of titles like say MH4 AND MH4U then more titles pop up as well. But yea I agree that its just semantics , not really an arguement if your title is slightly away from that mark and another just barely manages to cross it.
If published, then UC3 is most likely at 10+ million based on extrapolated calculations, The Last of Us is likely sitting at 15 million or something like that, it was at 8 million right after its PS4 launch (August 2014) & before it started getting bundled with every PS4. Your GT & FF argument is just semantics, FF7 & a couple of GT games selling 200k units less than 10 million units is not an argument.
There aren't that many western published games that sell 10+ million either, GTA, CoD, FIFA, Elder Scrolls, Red Dead, Halo, Minecraft and?
EDIT: There's Destiny & Diablo as well I guess.
No 10 million is disappointment... Globally and the number of platforms it is available, guess Japanese style games don't appeal as much now.
Good catch, I forgot that one.Sonic 1. I guess maybe SF2 if you count both SNES and Genesis. But yea I suspect there are more that are close but not quite there like Pacman,Tekken3. Also Nintendo have like so many 10m+ sellers its probably more than all the other Japanese devs. Mario,Pokemon,Smash,Nintendogs,Wii.
Edit - Also dont forget some games in the west cross 10m only after counting sales of every SKU like GOTY Editions. If you start counting sales of titles like say MH4 AND MH4U then more titles pop up as well. But yea I agree that its just semantics , not really an arguement if your title is slightly away from that mark and another just barely manages to cross it.
MH3 is over 10m if you add up all 5 versions across all 5 consoles. 4.8m PSP + 2.6m 3DS + 1.9m Wii + the PS3/Wii U versions (400-500k+ each) + any budget reprints of all 5 games.Does any version of Monster Hunter cross the 10M mark, even if you throw in the G versions? A single Monster Hunter game has most certainly not crossed the 10M mark before, even if you go ahead and throw in ports. The series does over 80% of its business in Japan.
$V mill has come to
fucking shame, trash of a game.
What? Portable 3rd and 3 Tri are not the same game.sörine;183644309 said:MH3 is over 10m if you add up all 5 versions across all 5 consoles. 4.8m PSP + 2.6m 3DS + 1.9m Wii + the PS3/Wii U versions (400-500k+ each) + any budget reprints of all 5 games.
MH4 is getting close too. 4.1m + 3.9m G/U + budget reprints. If it gets more ports like 3 did over the years it'll probably pass 10m too. It's also growing in the west, 4U did about a third of it's sales in the west so far and it's still selling here.
KojiPro is no moh, tho
fucking shame, trash of a game.
I agree with this
I was responding to someone suggesting combining all versions didn't meet 10 million. They're not the same exact game no, but if you combine all versions of each "generation" of MH then 3 makes it at least.What? Portable 3rd and 3 Tri are not the same game.
Honestly, counting G versions is also questionable.
Thirding this. Probably the only MGS game I won't bother replaying. Story is balls, open world is empty wasteland, FOB stuff is scummy whale-hunting garbage. Either Kojima's past his prime or this series is, either way it's good that it's all over now.
im not saying your logic isn't reasonable but Uc3 sold that well (which is damn good if it's true) why wouldn't they announce individual sales numbers then?If published, then UC3 is most likely at 10+ million based on extrapolated calculations, The Last of Us is likely sitting at 15 million or something like that, it was at 8 million right after its PS4 launch (August 2014) & before it started getting bundled with every PS4. Your GT & FF argument is just semantics, FF7 & a couple of GT games selling 200k units less than 10 million units is not an argument.
There aren't that many western published games that sell 10+ million either, GTA, CoD, FIFA, Elder Scrolls, Red Dead, Halo, Minecraft and?
EDIT: There's Destiny & Diablo as well I guess.
Do we know the budget?
sörine;183647252 said:I was responding to someone suggesting combining all versions didn't meet 10 million. They're not the same exact game no, but if you combine all versions of each "generation" of MH then 3 makes it at least.
Thirding this. Probably the only MGS game I won't bother replaying. Story is balls, open world is empty wasteland, FOB stuff is scummy whale-hunting garbage. Either Kojima's past his prime or this series is, either way it's good that it's all over now.
Makes me wonder how others were playing this game. I had a blast and it`s right up there with Bloodborne for my GOTY. The gameplay is so sublime when you experiment with all of the tools given to you. The amount of fun and detail in this game is off the charts. Story is typical mgs stuff but with weird pacing. FOB is super challenging and rewarding when taking down a 3 or 4 platform base without being seen and the open world allowed for some truly awesome, unscripted scenarios to play out during my time with the game.
I might not replay the story either but that`s because I have already got platinum and have over 200hrs put into the game. That`s way more hours than I put into PW, MGS 2 or MGS4. Having fun with FOB and MGO right now and can`t wait for the patch.
It seems like most people are upset that Kojima didn`t give them the fan service they wanted. Everyone had and idea of a game they wanted where sniper wolf, gray fox, liquid and solid all meet up and have tea. Kojima made a great game, people need to get over it.