However, even with the Switch, Nintendo hardware have a foundation in using "mature" or withered technoolgy.
cheap and well understood in a radical new fashion to make a new product. In doing so you do not risk having failures in the hardware that can doom a product’s launch and quickly mitigate any issue given the deep understanding of the hardware and previous documented solutions.
While other franschise like Zelda, Mario and Pokemon (Fire Emblem should be mentioned too) tend to adapt more to Nintendo hardwares, Metrioid always seems like it struggles. Sure we could argue that the story and timeline cant seem to progress but it seems like there are many other franshise with far less story that have adapted by beneftting with more performing hardware.
Metriod Prime really brought the franchise back to life by adding first person, Metroid: Samus Returns showed that a tradtional platformer was still desired and Other M, though it flaws, seemed like a stepping stone in trying prgoress the story and to bridge those former perpective together by blending "over the shoulder" third person gameplay.
Do you think the Metriod franshise is gimped becasue of Nintendo hardware unlike other games or is there something else?