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News Metro Exodus Rated For PS5 and Xbox Series, Runs at 4K/60 FPS With Ray-Tracing

VFXVeteran

Professional Victim (Vetted)
Nov 5, 2019
5,460
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These guys are #1 in graphics tech. Never thought I'd see a game that requires a RT GPU. Their entire pipeline is built around RT lighting/shading. No longer an addon to a hybrid renderer. Once one sees what RT lighting does everything else looks fake. This is the kind of quality that I look for in games.
 
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