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Microsoft secures patent for wearable controller

mocoworm

Member
Microsoft secures patent for wearable controller

http://www.eurogamer.net/articles/2012-05-02-microsoft-secures-patent-for-wearable-controller

http://youtu.be/R1agrUM4KYs << VIDEO

Microsoft has secured a patent (via Engadget) for a wearable Electromyography (EMG) based controller.

It uses your movements to control gadgets, such as a smartphone, a notebook and a game console such as the Xbox 360. Sensors interpret electrical signals generated by muscles and feeds those to a device via a wireless or wired connection.

600x-1


Microsoft's vision for practical application of the device involves an armband, wristwatch, and even clothes. In the case of the armband application, motion control comes into play, with the device picking up specific gestures.

This patent may relate to a project Eurogamer understands was codenamed Loop. Loop, we've been told, was an early motion-sensing technology that pre-dated Nintendo's July 2008 Wii Motion Plus announcement. It wrapped around the player's arm, as shown in the patent image above, and was thought to be more accurate than both the Wii and the PS Move controller.

We were told Microsoft had developed the tech to the point that games were being made using it, but it was dropped in favour of motion sensing device Kinect, released in November 2010.

Microsoft filed for the patent in March 2009. That same year, Microsoft Research released a video, below, showing how it could be used. A man is seen playing Guitar Hero by strumming and fretting in an "air guitar-like experience". It remains to be seen whether this latest patent results in any released products.
 
Pretty amazing stuff, surprised I hadn't seen that video before. Don't think it will do much for gaming but every day computing use will benefit greatly.

Obviously going to have to get into a more slimmed down, comfortable solution before it's practical for every day use.
 

Mzo

Member
Yes, thank you. They've been so obstinate until now about not using the Kinect in tandem with a controller device. Figure it out, MS. Get me some buttons up in tharr.
 
Yes, thank you. They've been so obstinate until now about not using the Kinect in tandem with a controller device.

Huh? There are already some Kinect games where you use it in tandem with a controller, with more meaningful implementations on the way. Kinect was never supposed to completely replace the need for a controller in all types of games.

Power shoes!

Now all we need is a Power Tiara.
 

Troll

Banned
How do patents get handed out like this? Did Nintendo or whoever came before them just never think about it?
 

TheYanger

Member
Y'know, that video was pretty cool. Just using it in place of a standard controller is a bit pointless, but this would actually help Kinect a LOT. and the everyday applicable uses are sweet.
 

Petrichor

Member
Something like this in combination with a more advanced kinect could provide the precision of control lacking in the wiimote, kinect and move that prevent them from offering a real legitimate alternative to dual analog sticks for most
genres.

It surely wouldn't be much of a stretch for a device like this to monitor heart rate either.
 
Came in expecting a controller you wear around your neck like a pair of headphones.

This looks inpractical. I am quite happy controlling my devices with a remote.
 
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