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Quick one.
What program do you guys use to monitor Vram use? Would be for Nvidea.
What program do you guys use to monitor Vram use? Would be for Nvidea.
It's rounded up from 4.8Gb apparently. Which makes sense considering that 4Gb -> 6Gb is the most common jump in consumer cards. So a 4Gb card might get some stuttering but they played it as safe as possible.
Help
Quick one.
What program do you guys use to monitor Vram use? Would be for Nvidea.
Anyone with a rig similar to i5 2400 3.1ghz, 4gb ram and Radeon HD6850 can comment on how it runs?
Wait some games don't support SLI at launch?
I just bought two 970s so this is my first time with SLI
I might do some later if no one else does, but it wouldn't be until after work and classes tomorrow. I also own a 4GB card.Are there any comparisons between the Ultra and High textures? Are the Ultra textures actually even worth it?
Sorry dude, my experience is sli works well at launch and after a little while drivers and games stop supporting it and you're stuck with a single card solution. Might have changed now, but my experience was not good with sli.
I've been using SLI for two years and literally the only games I've ever touched within that period that don't support SLI, either officially or by using the SLI bits of another game, are id Tech 5 titles (namely Rage and Wolf14) and Dead Rising 3. Games that don't support SLI are the exception, not the rule.
Was not the case not too long ago, I remember seeing very poor sli benefits and many games that just didn't care about sli. Looking at you Diablo 3...
........
That game is cpu bound if you're running a halfway decent card.
Sure is, but Blizzard officially stated that sli was unsupported.
Forgot to add: I tested several other games since the issue started and they are all just fine. So it's not my GPU
Help
Try windowed mode at different resolutions.
Are you running any custom resolutions at the driver level?
I've been using SLI for two years and literally the only games I've ever touched within that period that don't support SLI, either officially or by using the SLI bits of another game, are id Tech 5 titles (namely Rage and Wolf14) and Dead Rising 3. Games that don't support SLI are the exception, not the rule.
Because it would make no sense, the game doesn't tax a single card why throw 2 at it
Sure is, but Blizzard officially stated that sli was unsupported.
My native res is 1440p. The closest I can get to 1080/1200p is 2048X1152.
Max setting:
Low: 2.1GB VRAM
Medium: 3.1GB VRAM
High: 3.8GB VRAM
Ultra: 5.3GB VRAM
Going by my results, I don't see how you can truly get Ultra unless on 6GB VRAM card. The game my let you select it, but it might not actually be running at Ultra.
Yep, but getting worst results when enabling sli was definitely not a point in its favor .
Other games like Metro 2033 have terrible Sli scaling. Just saying I don't buy into sli benefits; performance, scaling and driver issues are just not worth it. Anyway, just my two cents!
Diablo 3 SLI is supported. Runs great at higher resolutions, with good to near perfect scaling depending on the res.
For all games we work to have a SLI profile, and if it doesn't happen it's not for a lack of trying.
My native res is 1440p. The closest I can get to 1080/1200p is 2048X1152.
Max setting:
Low: 2.1GB VRAM
Medium: 3.1GB VRAM
High: 3.8GB VRAM
Ultra: 5.3GB VRAM
Going by my results, I don't see how you can truly get Ultra unless on 6GB VRAM card. The game my let you select it, but it might not actually be running at Ultra.
Yep, but getting worst results when enabling sli was definitely not a point in its favor .
Other games like Metro 2033 have terrible Sli scaling. Just saying I don't buy into sli benefits; performance, scaling and driver issues are just not worth it. Anyway, just my two cents!
Care to do a quick guide on how to do this? Not only new to SLI but also Nvidia!SLI seems to work fine using the F.E.A.R. 3 sli bits with nvidia inspector. I also added the game's exe to the profile but don't know if that was necessary.
Yep, but getting worst results when enabling sli was definitely not a point in its favor .
Other games like Metro 2033 have terrible Sli scaling. Just saying I don't buy into sli benefits; performance, scaling and driver issues are just not worth it. Anyway, just my two cents!
Diablo 3 SLI is supported. Runs great at higher resolutions, with good to near perfect scaling depending on the res.
For all games we work to have a SLI profile, and if it doesn't happen it's not for a lack of trying.
Yeah. It looks like the game dynamically loads base on your card's VRAM and/or performance. So, the settings you select in the game may not actually be what it's running with. It's going to make it very hard do comparison without taking pictures and zooming in.Going by your results nobody with a 2 GB vram card or lower would be able to run the game even at the lowest setting.
Independently of the setting the game will cache different amounts of vram if there is enough vram to do so.
The interesting part is to know how this lack of vram affects the performance. Streaming problema like in Watch Dogs? Maybe an overall framerate loss?
80FPS Average @ 1440p in the benchmark. Everything maxed. No motion blur or DoF.
I7-3770 3.4GHz
R9 290 Stock Clock
8GB Ram
You're certainly right about hard drive capacities, but I have never seen the same thing occur for system memory and video card memory capacities - or at least I don't remember it. For example, this work laptop I am typing from has 8.00 GB of Windows GBs. It has slightly less than that usable, but this is because of of memory addressing, not because it was manufactured in decimal GB rather than binary GB.
That's interesting. I'll probably be turning those off then if your getting those framerates on ultra at 1440p
It's not the prettiest game, but I played for two hours and goddamn is it fun.Quite frankly, the game, from the screens in this thread, looks like shit.
80FPS Average @ 1440p in the benchmark. Everything maxed. No motion blur or DoF.
I7-3770 3.4GHz
R9 290 Stock Clock
8GB Ram
Few more ultra texture pack pics @ 1920x1200, this time with more of the open world and a bit of combat:
In that combat screen I had my 970 OC'd further as a test.
My friend said that he can play on ultra with 2gb veam card.
HDD/SSD memory is manufactured in decimal amounts with memory sizes reported correctly in MB/GB. Main memory systems are manufactured in binary amountsand for advertising are reported incorrectly in MB/GB because I'm guessing the majority of people have no idea what a MiB or GiB is. Though technically when you see RAM reported as 8GB they mean GiB. End user doesn't give a crap. Funnily enough this means we were both wrong and that my 1280 MiB Card is actually 1.342177 GiB.(stupid me forgot my computer architecture courses and how memory addressing works otherwise I should have known that from the start)
Also can I say how much I hate this inconsistency and everyone should get on the MiB-GiB train
Thanks, will try.
Edit: just tried. Exact same issue windowed and with other resolutions.
Use MSI Afterburner. It will also instal Rivaturner for ingame display. Go into that and change the colors.Okay I downloaded EVGA Precision X 5.2.2.
This thing is garbage. It's so hard to find anything on it, I hate it, but I digress. Where the hell do I go to change the color of the OSD.
Also how do I find the graphs?