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News Monster Rancher 1 & 2 DX announced for Switch, PC, and iOS

SlimeGooGoo

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Jun 29, 2020
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Monster Rancher 1 & 2 DX

Koei Tecmo has announced Monster Rancher 1 & 2 DX for Switch, PC (Steam), and iOS. It will launch on December 9 worldwide.

The differences between the new collection and already released digital versions are as follows:
  • Save Data Slots – All the save data slots that were sold individually for the currently available digital versions (one slot for 120 yen, 12 slots for 980 yen) are available from the start in both Monster Rancher and Monster Rancher 2.
  • More Freeze Slots – Increased the number of Freeze slots to store monster data from 10 to 20 in both Monster Rancher and Monster Rancher 2.
  • Original Sounds Added – “Original Background Music” has been added to the “Sound” options in Monster Rancher 2.
  • Training Memo – Added a feature to check the training record in both Monster Rancher and Monster Rancher 2.
  • Monsters from the Western Release – Monsters from the western release have been added in Monster Rancher 2.
  • High-Speed Mode – Enjoy the game at high-speed in both Monster Rancher and Monster Rancher 2.
  • Random Battle Rankings – Added rankings for random battle results in both Monster Rancher and Monster Rancher 2.


 
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SlimeGooGoo

Party Gooper
Jun 29, 2020
4,203
11,240
745
 

SlimeGooGoo

Party Gooper
Jun 29, 2020
4,203
11,240
745
How does this work without the "summon with any disc" gimmick?
I believe there was an interview somewhere that it would work by the player typing some random word, and that word would summon a monster.

Can't confirm for sure, though.
 

The Snake

Member
Jan 10, 2019
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A stupid cold place.
I believe there was an interview somewhere that it would work by the player typing some random word, and that word would summon a monster.

Can't confirm for sure, though.

I seem to recall this is how the Gameboy Advance ones worked, so it doesn't surprise me.

I mean there's really not any other way they could do it.
 

Zambatoh

Member
Feb 1, 2014
1,501
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660
Florida
They even kept the wobbly textures from the original PS1 version. They actually went out of their way to do that on modern hardware.
Unless it's secretly running on an emulator.
 
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