- Jan 20, 2014
Looking at you Watch Dogs Legion. Where is my performance mode?
There has never been a standard frame rate across generations.
I don't think they do that much, a PSX game early on is not unrecognizable as a late life PSX game, PS2 either (that Metal Gear game was released pretty early and it looked as good as any PS2 game).. same for pretty much any other consoles, Devs get better at moving resources around, so they manage the tradeoffs better, but they still have the same total power. I'd say the PS3 was probably the closest to this, but from the time you had seen Uncharted 2 (2009 on it you had more or less seen the best the machine can do, even MGS IV was a pretty good benchmark)... The 360 was pretty even once Gears of War was out you knew what was the best it could do in 3D at decent frame rates.True; but wasn't really my point. Graphics improve over a generation and it doesn't mean framerate goes down.
I'm aware that 60FPS wasn't unheardof in the past; COD always targeted it.. and always got shit talked because it meant lower fidelity than 30FPS, which was far more normal.
Or you simply use the RT 60fps Mode just added to the game?the problem im having now is the whole, do u want to play in 60......or do u want Ray Tracing?
I'm thinking of getting a ps5 even at scalper price because the price of upgrading my pc will be twice as much
Agreed. The question is will it make a noticeable difference in the overall render of the scene. I will say confidently - no.
If only devs were forward thinking and unlocked framerates for last gen games. Bloodborne 60 fps is only a dream.
And that basic principle is more attainable with a fixed target . We have a product for those devs, it’s called a fixed spec console guaranteed to not change over a good number of years.Same as anything else in computing. When you exhaust options to improve efficiency at the lowest level of operation you transfer your attention to mid and then high-level efficiencies. Because if you can shave down the number of low-level ops needed to achieve the desired end-result you have an effective performance gain