You guys are the heroes of all gamers with non-gaming friends/wifes/parents/kids. Reminds me of Super Mario Galaxys pseudo-coop. I had a bunch of non-gamers just pick up a second remote and bullshit around in SMG, limited as it was. This sounds phenomenal though (and potentially gamebreaking - or do enemy HP scale approprietly?).JulioConQueso said:I wanted to add one more thing to what I said earlier about reticle based combat... Passive co-op: We support player 2's reticle in the game... as in player 2 gets their own reticle with all of the reticle abilities (telekinesis and spells) that player 1 has. Griefing P1 with telekinesis was a lot of fun, but helping P1 was fun, too. I haven't seen previewers mention this at all even though we had this implemented since last year.