Lately, I've been seeing lots of love for Myst going around. Mostly in the latest issue of Gamer's Quarter (or is it issue #3), there's a loving article about the game series. Admittedly I took that article with a grain of salt - the writer thinks Star Ocean 2 is one of the worst games ever made. But, when it came out, I remember people mocking it for being all flash and barely any substance - an extremely thin narrative, barely any interaction, and confusing and nonsensical puzzles (something that killed the adventure genre for me and in general). Remembered playing a bit at a friend's, got to the organ tuning puzzle, and then got so frustrated I'm like forget this crap. And most everybody tended to agree...
So, with this whole reactionary trend of minimalism in games - small inventories, bare-bones narrative, surreal and nearly deserted worlds (Ico, SOTC), does it make the games of Myst any more legitimate? Is it worth it to go back and play these games?
So, with this whole reactionary trend of minimalism in games - small inventories, bare-bones narrative, surreal and nearly deserted worlds (Ico, SOTC), does it make the games of Myst any more legitimate? Is it worth it to go back and play these games?