Natal struggles to see Black people?

#1
Hughtendo posted this on IGN. Quite a humorous find. haven't seen it posted here so brace yourselves...


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http://bitmob.com/index.php/mobfeed...eet-Arms-Legs-Torso-Heads-On-Impressions.html

Above impressions show that N'Gai Croal was not able to use Natal.

"When game consultant and former Newsweek writer N'Gai Croal gave Paradise a test drive, however, the game had trouble reading his steering actions. The footwork (gas and brakes) worked fine, but Croal couldn't steer his car at all."
http://www.springerlink.com/content/p75x879k24k36185/

Above shows a journal which reports that near-infrared spectroscopy (NIRS) is less effective on black skin as "melanin clearly interferes with the quality of the reflected NIRS signal".

As I understand, Natal uses near-infrared.



Hughtendo said:
Please tell me someone on the Natal team has thought of this, or this could be the most epic failure in the history of video games.
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Original link.

http://boards.ign.com/xbox_360_general_board/b8266/181186938/p1/?37
 
#3
Just when I thought as a society we were getting past race the wave of the future, the robots, suddenly become racists. Damn you skynet, will you never learn?
 

RubxQub

φίλω ἐξεχέγλουτον καί ψευδολόγον οὖκ εἰπόν
#10
There is zero percent chance that MS isn't aware of this and are working on mitigating solutions...

...right?
 
#48
I really doubt the reflecting properties of different skin types are big enough to disturb a depth measurement system... I don't know about "Near-infrared spectroscopy" which sounds like a more subtle measurement, but only detecting bouncing IR should be feasible on all kind of people.
Actually I think that hairy hands would be more a problem than dark skin, since it could scatter the light. :p
 

Brobzoid

how do I slip unnoticed out of a gloryhole booth?
#50
SHOTEH FOCK OP said:
And you thought the "hard disc drive required" logo on game boxes was bad.
daaaaaaaamn. :lol

This is great, such an hilarious oversight if it is true.