As cringe as "get gud" is, sometimes it's exactly what needs to be said. Seems like not a lot of people are good when platforming games require a little bit more input than holding a stick and pressing a button every once in a while. Crash 4 is very fair and polished, a lot more than the trilogy (the bridge levels is just one example), and also not nearly as dated. It is challenging, yes, but it's exactly the type of challenge a seasoned player of platformers can get behind. Getting rewarded for every tiny thing seems also like a weird concept to me.
And how someone can look a mediocrity like Wrath of Cortex, garbage like Crash of the Titans, and unfinished messes like Twinsanity and say those are better than Crash 4, one of the best platformers of the last 10 years, is also beyond me. Whatever I guess, it's just a take among billions, even though this one is almost at the level of Jaffe's Metroid take, especially when you consider that Crash was difficulty from the very start. Just wanted to say that Crash 4 is a fair challenge, and if you suck at it you can either A) "get gud" or B) hope the devs will put in a difficulty setting... oh wait, that's exactly what they did.