KingJ2002
Member
There's scans as well showing off how amazing this game looks but you got to find those.
Details taken from the Professor at MMCafe
SNK-Capcom.com Details:
The US beta is in the works... the samurai shodown: edge of destiny beta went well and snkp usa is looking to follow up
Returning Characters:
Raiden (not Big Bear)
Ryo
Robert Garcia
Andy (looking like a thug)
Keith (from Matrimelee)
KOF XII is the game to beat in 2008.
Details taken from the Professor at MMCafe
This week's Famitsu brings the latest news on King Of Fighters XII, starting off with an announcement that SNK Playmore is planning to beta test the game just one month away in April. The magazine also gives some first details on the game's system.
-The multi-shift system from 2003 has been abolished and the game is returning to the old 3-on-3 elimination style matchups.
-Attacks will clash/erase each other, much like in Asuka 120% or the GGX series. It seems that this is SNKP's solution to high priority attacks.
- Opponents hit to the edge of the screen will droop there for a while, becoming vulnerable to additional attack(s).
- There's a new motion called the "Guard Attack", which switches the offense and defence in an instant. Not much details on this system, we'll have to wait and see what it's really like.
Developer Interview:
--What kind of a matchup will KOFXII feature?
SNKP: Rather than the multishift system from KOFXI, this game (KOFXII) will adopt the traditional 3-on-3 elimination style battle system that's been used since KOF94. By returning to the traditional format and revising the game system that's gotten too complex, we're aiming for a game balance that's playable even for beginners. Instead of complicated combos that makes full use of the game's system, we want to put emphasis on "reading the opponent's mind".
--Is the guard system a part of that?
SNKP: We'll only say that it's a "very offensive system". We plan to make it a system where you can hit back an opponent's attack so that (the player's) offense and defence switches sides.
--What kind of an effect does the "Sousai" (clash) system have
SNKP: The attack detection on both sides will disappear and you'll have to start over again. We've added a lot of (elements) to this system as well.
--Final words to the fans please
SNKP: All of our staffs are working off their heart and blood to make this the best 2D fighting game ever. This game is the result of what we insisted on developing in 2D. Please look forward to seeing it, both in terms of graphics and gameplay.
SNK-Capcom.com Details:
The US beta is in the works... the samurai shodown: edge of destiny beta went well and snkp usa is looking to follow up
Returning Characters:
Raiden (not Big Bear)
Ryo
Robert Garcia
Andy (looking like a thug)
Keith (from Matrimelee)
KOF XII is the game to beat in 2008.