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New Manhunt 2 info

kylej

Banned
GamesRadar said:
Later in the game, a member of The Project has both his plums and a pair of vertebrae removed with a pair of pliers

• The Director, gangs, CCTV cameras and death row dodger, James Earl Cash, from the first Manhunt won't play a part.

• Manhunt 2 's main character, scientist Dr Daniel Lamb, is locked in a private asylum by The Project - shady backers of a top secret drugs-based weapons program that Lamb was working on

• After breaking out of the asylum, Daniel Lamb goes on the run with psychotic inmate Leo Kasper, who is happy to coach Lamb on the brutal art of violence

• Like the first Manhunt, kills are executed in three deadly shades - Hasty, Violent and Gruesome

• Environmental kills have been introduced (push an enemy face first into a live fuse box, for example)

• Loud ambient noises can be exploited by Lamb to drown out his own crashing about

• When hiding in shadows, if an enemy comes close the player will sometimes have to copy a button combo in order to regulate Lamb's breathing and ensure that he remains undetected

• Lamb can climb and crawl - two moves that Manhunt's James Earl Cash couldn't do

• Guns can be used for stealth kills"

ManhuntUncut/OPM UK said:
Here is some more information from the magazine

• Bag, glass shard, 'heavy handgun', nightstick and double barrel shotgun return. One bag execution has Daniel standing behind an orderly punching him in the face while the orderly is on his knees. There is also what appears to be a smaller hammer in one image, although I can’t confirm that.

• Biro, sledge hammer and spiked bat join the party.

• There is a brother level named 'the Honey Pot', a woman named Judy is here – the brother is a ‘front’ for recruiting for ‘The Project’.

• Environmental kills are noted by white x on the h.u.d. The radar returns.

• There are telephone and toilet environmental executions.

• There is now a weapons inventory which now pauses game. No idea if this means you can carry more than 1 item from each grouping.

• Free aim shooting – the magazine notes shooting as being easier due to free aim shooting, but this was also present in the original game. It is presumably enhanced.

• Rockstar North is doing the audio for the game, which means the return of Craig Conner and Allan Walker.

• Hinted at that the USB headset will return - Just my assumption, not confirmed!

• Level design and (most) game mechanics are very similar to the first game. No free roaming (GTA).

The magazine appears to have had the chance to play the first two levels from the game, the first acting as a tutorial. They say that Daniel had been working on a drugs-based weapons program (for ‘The Project’) six years prior to the events in the game and that he is a lot more complex than Cash was. The game picks up with Daniel in containment, and his first victim is a female doctor, which he kills by strangling her. An electrical storm soon hits and knocks out the power to the hospital, freeing the patients, as Daniel passes by the cells an inmate throws urine over him! And this is where the stealth mechanics of the game begin to come into play. Apparently if you aren’t quiet in your escape then a ‘larger’ inmate will throw faeces over you, sound lovely. Before long you meet Leo, the magazine goes onto explain that Daniel is so helpless in the beginning that he won’t fight back when attacked, it isn’t until his health drops so low and he has had enough of Leos taunting that he stands up for himself.

The magazine skips forward ‘several hours’, it doesn’t explain if this is through a cut-scene or if they are jumping ahead of levels in-between. But the level they describe is the brothel level ‘The Honey Pot’, the purpose of the level is to find Judy. Upon arriving at the brothel they are greeted by a pimp, who takes Daniels ID, this is when you are introduced to environmental kills. The level is described as having pimps, project members and people having sex everywhere. The sounds of people having sex allow for Daniel to manoeuvre his way around the brother easier due to them drowning out any sound he may be making.

The magazine states that the game is due for release ‘this spring’ rather than summer, this is likely a difference of opinion but isn’t spring usually around April or May?


Studio manager for Rockstar London, Mark Washbrook also participated in a interview in the magazine. When asked 'Any chance we'll see Piggsy again?' Mr. Washbrook responds with ' Ah, we'll see’.

Excerpts:

• No title has satisfied the fiercely loyal Manhunt fan base since its release and there was no question that we could leave them hanging any longer!

• Although there's no denying that Manhunt contained violence and gore it would be missing the point if people thought these elements were what made Manhunt as great as it was.

I also want to add that the game looks great; it is easily the best looking Rockstar game graphically (with exception to Table Tennis – obviously). It retains the same art direction of the first title but looks a whole lot more polished than anything that has come before it. So far everything is looking outstanding in my opinion, Rockstar have attained everything that made the first game great all while expanding upon it and they appear to be making it for the people that want the game, rather than trying to change the opinions of others.

Awesome.
 

Galactic Fork

A little fluff between the ears never did any harm...
If they have multiple animations for all three levels of each weapons execution, they might actually get the shock value they were going for. That was my only real problem with the first one. Well, that and it was a pretty generic and repetitive stealth game.
 

vasuba

Banned
Should be a very interesting title on the Wii. Definetly wont be playing it in front of any of the rugrats though heh.

and with No More heroes shooting to be even more violent then manhunt 2 Nintendo might just finally have some of the most violent games ever made on the Wii lol
 

Wiitard

Banned
Manhunt 2 Wii will likely be the most violent game ever made. The question is - for how long will it keep that title.

Hopefully you can get a workout while cutting off limbs and dismembering bodies - this would make it even more wrong...
 

Meesh

Member
Controls aside, it would have been kinda trippy if there was a "Mii-hunt" mode where you hunted and slaughtered all your lovable Miis.:D
 

SeatBelts

Banned
Great! just what the gaming industry needed, a next-gen murdering sim.

Jack thompson is going to be all over this one :lol
 

Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
Jesus! Almost as the developer if they are deliberately making it AO so that Nintendo is forced to turn it down.... that they dont' really want to help out Nintendo... but have to do it b/c Reggie convinced Take 2 to force Rockstar into making a Wii game.

[/conspiracist]
 

SeatBelts

Banned
Newzboyz99 said:
GCN-Turbo...so technically it's last gen.

reggiedotjpegce6.jpg
 

Oldschoolgamer

The physical form of blasphemy
he sounds of people having sex allow for Daniel to manoeuvre his way around the brother easier due to them drowning out any sound he may be making.

This is cool as shit.


So, now that I am know more about this...how the **** is Suda going to make his game more violent than this...
 

raYne

Member
If the phrase, "Like a Lamb to the slaughter" isn't used at least once in this game, I'd be surprised.

Gun stealth kills?! Shit yeah!
 

Wiitard

Banned
Oldschoolgamer said:
So, now that I am know more about this...how the **** is Suda going to make his game more violent than this...

Checks his copy of Killer7.

Have faith, brother. Have faith...
 

Galactic Fork

A little fluff between the ears never did any harm...
Gahiggidy said:
Jesus! Almost as the developer if they are deliberately making it AO so that Nintendo is forced to turn it down.... that they dont' really want to help out Nintendo... but have to do it b/c Reggie convinced Take 2 to force Rockstar into making a Wii game.

[/conspiracist]

I bet Reggie helped them. Gave them ideas. You know he has to be tired of games for everybody. That brothel thing... Pure Reggie.
 

Firestorm

Member
Evilink said:
Controls aside, it would have been kinda trippy if there was a "Mii-hunt" mode where you hunted and slaughtered all your lovable Miis.:D

:lol

And god this game sounds disgusting. I'll be staying away from it, don't think I can stomach it =(
 

kruskev

Member
Oldschoolgamer said:
This is cool as shit.


So, now that I am know more about this...how the **** is Suda going to make his game more violent than this...


Wasn't suda supposed to hold a presentation of some sort during GDC?
 
Firestorm said:
:lol

And god this game sounds disgusting. I'll be staying away from it, don't think I can stomach it =(


now this is my kinda game on Wii, go pet yur dogs, save yur princess, and train yur brains


me, Id rather realistically slit someones throat from ear to ear using waggle! *squeals*
 
"I'm bored. All this quiet and everyone finally starting to get along is chafing my balls. I mean, I don't know about you guys, but I want to see spit flying out of Hilary's mouth and a pulsating temple vein on C-SPAN. We need to ramp this shit on up to the front page of the Post, stat. Get on it, fellas. I'm feeling shit and piss and ****ing, and if you could possibly combine the three into some sort of mini-game where you murder the person you're shitting on or pissing on or ****ing that'd be aces. If we can get a congressional subcommittee breathing down our necks by the holiday season, that's a cool extra mil or two in the bank guaranteed. Let's rock and roll."
 

Ceb

Member
What's up with all the "Manhunt 2 Wii" and "Manhunt 2 on the Wii" mentions? Well, at least the fact that drooling cretins are getting newfound interest in a series they previously had no love for will mean that the game should outsell its predecessor, which is good.
 

8bit

Knows the Score
EphemeralDream said:
Holy crap. Sounds very intense.

Anyone feel that there was a G. Freeman influence with the main character?


From the sounds of it, more of a G.G. Allin influence.
 

wsippel

Banned
kruskev said:
Wasn't suda supposed to hold a presentation of some sort during GDC?
Yes:
Punk's Not Dead
Speaker: Goichi Suda (CEO, Grasshopper Manufacture Inc)
Date/Time: Friday (March 9, 2007) 2:30pm — 3:30pm
Location (room): Room 135, North Hall
Track: Game Design
Format: 60-minute Lecture
Experience Level: All

Session Description
Creating successful games from original IP

Grasshopper is not a big company, and each member of our staff has something important to contribute to the games we make. Just like in a band, if the one of the members leaves, the product and the team is forever changed.

Game creators should be faithful to their vision and instincts, if original games are what interest them. The players in turn will respond favorably to this originality, as there's an innate desire to experience something new. There is severe stagnation in terms of game design these days however, as creators are afraid of taking risks. This talk will discuss our production style at Grasshopper, which is rooted in appreciation of our native Japanese culture and aesthetic. This is how I worked as director, game designer, and scenario writer for Killer7 and the upcoming title, No More Heroes.
 

Aske

Member
Assuming they nail the Wii controls or the PS3 backwards compatibility, this will be my game of the year. All I ever wanted from a Manhunt sequel was a set of new levels and gun stealth kills, and yet Rockstar were compelled to give me so much more.
 

TxdoHawk

Member
I'd imagine Rockstar will narrowly avoid the AO rating with conveniently-placed objects in the brothel. That's what I'd assume, at least.
 
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