Gardevoir, Suicine and Pikachu confirmed for the main roster.
Support characters include Lapras, Emolga, Snivy and Fenniken.
Trailer
Here is a recording of the stream in case you missed it
Edit/updates:
More gameplay
Lucario vs Pikachu
Gardevoir vs Pikachu
Machamp vs Suicune
Suicune vs Lucario
Pikachu vs Suicune
Support characters include Lapras, Emolga, Snivy and Fenniken.
Trailer
Here is a recording of the stream in case you missed it
Edit/updates:
More gameplay
Lucario vs Pikachu
Gardevoir vs Pikachu
Machamp vs Suicune
Suicune vs Lucario
Pikachu vs Suicune
Source of pics: はちま起稿
Found some gameplay details and I'm trying to sum it up. Here it is but feel free to correct me If I get anything wrong:
- That gamepad for the arcade cab is not final. It ill change design down the line.
- The game will use Namco's Banapass cards.
- The menu screen showed options for local player vs player as well as online player vs player battles across different arcades.
- On the Pokemon select screen, Pokemon are graded in 3 different aspect of the game. 1st is Resonance Burst mode(共鳴エネルギー which is like the Pokemon's own 'Ultra' attack, then field phase offense and lastly duel phase offense.
- You can select support Pokemon to assist your main fighter Pokemon. Support Pokemon have their own gauge to manage.
- When you start off the match, the Pokemon will be in 'field phase' mode. Camera is lifted further back and Pokemon are more mobile to move around the field. This gameplay was described as '3D field action.'
- Once the 2 Pokemon get close, the Pokemon will be in 'duel phase' mode and the camera will zoom into the Pokemon and lean onto the side. Like a 'normal' fighting game camera. This part of the game will emphasis the normal fundamentals you usually see in regular fighting games.
- The buttons for the game are: Light attack, Heavy attack, 'Pokemon,' Jump & Support Pokemon.
- Attacks beats throws, throws beats guarding, guarding beats attacks.
- Guarding an opponent attacks over and over will degrade your shield. (think of it like the Super Smash Bros shield.)
- Your Pokemon gets access to one big 'burst' attack once they're in that Resonance. You only get to use it once so I guess it's akin to an Ultra.
Big thanks to Inatekken.
It feels like some kind of weird mish-mash fighting game. There's elements of great movement outside close encounters, there's weird MvC like Assists with Support Pokemon, there's pretty much an Ultra and up close the Pokemon fight in normal fundamental fighting style fashion. All on a 3D plane.