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New Super Monkey Ball? - Monkey Ball Adventures (PS2)

Lego StarWars curiously got to the Gamecube eventually though didn't it?
Hopefully, this new game goes to the Gamecube. If not I'll just have to put up with slippy PS2 analog (thats if the game is even good anyway. It might be poop.)

Nash said:
The next game with monkeys I want to see is SMB3! If they moved it so Amusement Vision could take advantage of Revolution's tilt-controls and LAN/net-play then Sega will be forgiven all their sins with the franchise in recent years.

Agreed. I would like them to make a Monkey Ball game for DS that scores higher than SMB-DS has been as well... adding WFC support for a life of never-ending Monkey Target would help.


I agree with whoever said wait and see though. This game could actually be good. A sort of platform / puzzler (like Mario vs Donkey Kong) would be an interesting way to go -- where certain 'balls' are needed to traverse certain areas, or overcome obstacles. If the levels are slopey, have tightrope ledges, or cool jumps - it may even retain some of the fun you get in being precise with the ball. I'm not holding out hope though.
 
:s

arrrghh after this and the early reports of monkey ball ds having trash control, I think my favourite series might be doomed :(

Fucking revolutions controller better be hot shit AND there better be a monkey ball game that fully utilises it or its clocktower/rifle for me.
 
Bartman3010 said:
Well they seem to be, given that most of their projects were PS2 and XBox bound only. Any GCN port was simply done by someone else (and botched) or was forced to do so (Sonic Gems Collection) They did not seem to be willng to support the system which makes me afraid that this Monkey Ball game is NOT GCN bound, which is very stupid.

Sonic Gems Collection? Dude, what did TT have to do with that game? They made Sonic R and Sonic 3D, and no other game to my understanding.

They made Crash WOC [okay] and Crash Twinsanity [Heard it's good] though.
 
AdmiralViscen said:
Why is Sega so afraid of supporting the console that's given them most of their sales? I don't see why they wouldn't make this a Cube game.

That being said, I don't want a Monkey Ball platformer.

While I understand that line of thought, you have to consider the circumstances.

If this game was coming out last year, then maybe NGC would make sense. At this point in the current gen, PS2 will have the majority of support regardless of historical sales.
 
Rlan said:
Sonic Gems Collection? Dude, what did TT have to do with that game? They made Sonic R and Sonic 3D, and no other game to my understanding.

Obviously they were responsible for Sonic R on GCN and PS2's Sonic Gems Collection. Sega doesnt know the code of it, and its cheaper and easier to outsource it, so it came from the source.

Duh.

Also, if SMBDX PS2 is the worst version to get, why the hell would Monkey Ball Adventures be better? Especially if they're going to re-use the engine.
 
Bartman3010 said:
Obviously they were responsible for Sonic R on GCN and PS2's Sonic Gems Collection. Sega doesnt know the code of it, and its cheaper and easier to outsource it, so it came from the source.

Duh.

Also, if SMBDX PS2 is the worst version to get, why the hell would Monkey Ball Adventures be better? Especially if they're going to re-use the engine.
the sonic R was based on the PC version, not the home version. It wasn't programmed from the ground up for the ps2 or the Gamecube.
 
According to IGN, these are TT games on the GC:


GameCube
Crash Bandicoot: The Wrath of Cortex
Finding Nemo
Haven: Call of the King
LEGO Star Wars: The Video Game
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe


Funfuckingfantastic.
 
Here's the potential problem with a Monkey Ball adventure: the gameplay of the SMB series has always required extremely precise control and, thus, trial and error gameplay. Trial and error gameplay and adventures don't mix well, IMO. Something's gotta give. Adventures are usually slower and more forgiving.

The only good trial and error adventures I can think of are the 2D Oddworld games (haven't played the 3D ones). But those games were much better puzzlers than adventures. I can't even imagine how Traveller's Tales will tackle this concept.
 
Onix said:
While I understand that line of thought, you have to consider the circumstances.

If this game was coming out last year, then maybe NGC would make sense. At this point in the current gen, PS2 will have the majority of support regardless of historical sales.
Sure worked for Monkey Ball DX.
 
Sega, you've failed us again.

Super Monkey Ball 2 was already a step in the wrong direction for the franchise. Instead of requiring skill and precision to beat most levels, it just required finding the "trick". But SMB2 did have a fun multi-player mode so I forgave them...once. But this Monkey Ball Adventures, this is completely wrong. Themed worlds and unlockable balls, it sounds like freaking Pac-World or something. And then they get Traveller's Tales to develop it? Thanks alot, Sega. I guess screwing over the Sonic franchise just wasn't good enough anymore.

I'll just wait for Super Monkey Ball DS. That sounds so perfect, surely there's no way they could mess that up....oh wait.
frown.gif
 
Onix said:
While I understand that line of thought, you have to consider the circumstances.

If this game was coming out last year, then maybe NGC would make sense. At this point in the current gen, PS2 will have the majority of support regardless of historical sales.
Well there's a pretty big difference between installed userbase and fanbase. Sega is fucking over their core fanbase by changing platforms (if it's not coming to GC). That's pretty bad for business, and they could head the same way as Capcom if they keep doing this.
 
this game sounds alot like crash twinsanity, which had a similar concept. and please, stop the whining about the gamecube. the platform is DEAD!
 
ram said:
this game sounds alot like crash twinsanity, which had a similar concept. and please, stop the whining about the gamecube. the platform is DEAD!


Anyone want to bring out the December NPD and highlight the GC numbers, the Xbox numbers and the Xbox 360 numbers?
 
ram said:
this game sounds alot like crash twinsanity, which had a similar concept. and please, stop the whining about the gamecube. the platform is DEAD!

Um... is that why the just-released Shadow the Hedgehog sold more on the Gamecube than on either other platform? Is that why it sold 600k new hardware units in December?

If the fans are on one platform and the sales prove where they are, then it makes sense to release something for a given fanbase on that platform -- regardless of how attractive that console is to other developers who are concerned with other unrelated fanbases.

Is that so hard to understand?
 
Looks like some things (like legendary incompetence) never die. I just don't get when people do this shit. The SMB games sold IMMENSELY better on the GC, than PS2 or Xbox. I could understand if the sales were better on those platforms like it is with other multiplatform games, but it's not. Same thing with RE5 being made both for the PS3 and Xbox360, with no mention whatsoever about the Rev. RE4 PS2 is not gonna outsell the GC version ever (minus Japan) and putting the main series on the other platforms is going to alienate the majority of the fanbase.

And a big rollesyes to you people complaining about the Nintendo people complaining that this isn't coming to the GC. Like all you Sony fans would have said "oh, cool" if MGS4 or FFXIII were Rev. exclusive. (granted the SMB games aren't anywhere close to being popular as the two that I mentioned, but you get the point).
 
ram said:
this game sounds alot like crash twinsanity, which had a similar concept. and please, stop the whining about the gamecube. the platform is DEAD!

Dude. People are still buying and playing games on their GameCubes. A system isn't "dead" until (almost) no one buys games for it anymore.
 
If this was on the DS and was nothing but a Pac 'N Roll knockoff, I'd have absolutely no problems with it :)

But it's not :(
 
GAF: Sega stop fucking around and give us a new monkey ball game!

(new monkey ball game announced)

GAF: Sega you stupid fucks its on the PS2, by travellers tales and it's not monkey ball 3! Honestly why is Sega so shit?
 
D-X said:
GAF: Sega stop fucking around and give us a new monkey ball game!

(new monkey ball game announced)

GAF: Sega you stupid fucks its on the PS2, by travellers tales and it's not monkey ball 3! Honestly why is Sega so shit?
That's absolutely correct.
 
Er... does anyone really think this isn't headed to GC/Xbox as well? C'mon... even SEGA's not that stupid. It's going to be on every viable console, just like Shadow, Sonic Riders, Outrun 2006 and Virtua Fighter 5. ;)
 
Oblivion said:
Same thing with RE5 being made both for the PS3 and Xbox360, with no mention whatsoever about the Rev.

But really...assuming Revolution isn't nearly as capable hardware-wise as PS3 and Xbox 360, are you really surprised? Especially after the graphically impressive RE4? Not to mention the unique Rev controller they probably would want to take advantage of if they make a Rev version. With that said, I'm sure Rev will eventually get some kind of Res Evil game, one probably more suited for the controller and hardware.

I agree with you on Monkey Ball Adventures though...not releasing it for GC is just strange. But it wouldn't surprise me if they do release it for GC eventually as well.
 
The Abominable Snowman said:
More PSP love for me.

Stop your bitching, you GameCube rats. Chances are you own another system any fucking way.

Quoted for TRUTH

Jesus I've never seen so much hate and bitterness in one thread since the news about Deus Ex 2 going to Xbox broke out.

This game will be "dumbed down" because it'll be on PS2 instead of GCN?

:lol :lol :lol

Gamecube is deader than dead, deal with it and let SEGA make some money for once. I will buy it because it's Super Monkey Fucking Ball and I couldn't care less on what platform it ends. Cube will get raw Zelda love - isn't that enough?

BTW the parachute minigame from SMB2 > * Insane amounts of fun!
 
Borys said:
Quoted for TRUTH


Gamecube is deader than dead, deal with it and let SEGA make some money for once.

You honestly believe that SMB on GC won't rival the sales the PS2 game will get?
 
People actually think this game will sell more on PS2 than GC? :lol :lol :lol

Seriously, how many times does everyone need to get owned before they stop claiming that?
 
Borys said:
Quoted for TRUTH

Jesus I've never seen so much hate and bitterness in one thread since the news about Deus Ex 2 going to Xbox broke out.

This game will be "dumbed down" because it'll be on PS2 instead of GCN?

:lol :lol :lol

Gamecube is deader than dead, deal with it and let SEGA make some money for once. I will buy it because it's Super Monkey Fucking Ball and I couldn't care less on what platform it ends. Cube will get raw Zelda love - isn't that enough?

BTW the parachute minigame from SMB2 > * Insane amounts of fun!


Do we need to break out the SEGA sales charts AGAIN?
 
Onix said:
While I understand that line of thought, you have to consider the circumstances.

If this game was coming out last year, then maybe NGC would make sense. At this point in the current gen, PS2 will have the majority of support regardless of historical sales.

Is that why Shadow the Hedgehog is selling best on Cube right now? Fanbase is fanbase.

The Abominable Snowman said:
More PSP love for me.

Stop your bitching, you GameCube rats. Chances are you own another system any fucking way.

Sho Nuff said:
This thread makes me think, "Jesus christ, there are people nowadays who ONLY OWN A GAMECUBE!?"

Do you know where I can get a DualShock with the Cube controller's analog stick? Because that's the only way I'm playing this game on my PS2.
 
Sonic Mega Collection (GCN) - 1,081,237
Sonic Mega Collection (PS2) - 692,781
Sonic Mega Collection (XBX) - 357,973
GCN Version Outsells Both Other Versions? Yes. COMBINED.

Sonic Heroes (GCN) - 685,995
Sonic Heroes (PS2) - 613,207
Sonic Heroes (XBX) - 266,425
GCN Version Outsells Both Other Versions? Yes.

Shadow the Hedgehog (GCN) - 257,004
Shadow the hedgehog (PS2) - 184,012
Shadow the hedgehog (XBX) - 65,389
GCN Version Outsells Both Other Versions? Yes. COMBINED.

And finally, what we've all been waiting for...
Super Monkey Ball (GCN) - 735,776
Super Monkey Ball 2 (GCN) - 772,289
Super Monkey Ball DX (PS2) - 78,581
Super Monkey Ball DX (XBX) - 66,423

Wow, look at that PS2 fanbase buy buy buy!
 
Borys said:
This game will be "dumbed down" because it'll be on PS2 instead of GCN?

:lol :lol :lol

No it will be 'dumbed down' because there is no way an adventure/platform game will demand the same levels of skill as the original games. Which was the whole point of the series. You aren't going to present people with a part of the world that demands you have 100% perfect control and have to repeat 20-odd times without falling to your death. It would frustrate people too much. Everything about that description screams dumbed-down, and turned into some crap Pacman World style game.

I couldn't give a toss whether this appears on GC or not. But if you played the original games to death, you would give a toss about it going off in a completely different direction when the original is one of the rare examples these days of a pure skill-based, gameplay driven game.
 
Gosh the way some of you guys were going on, you'd think it was definitely not coming to the Cube and that SMB3 was never gonna get released. :S
 
Dav2k said:
Gosh the way some of you guys were going on, you'd think it was definitely not coming to the Cube and that SMB3 was never gonna get released. :S

It doesn't matter if SMB3 is coming out now, this move is sure to ruin or atleast tranish the franchise for some time.
 
littlewig said:
It doesn't matter if SMB3 is coming out now, this move is sure to ruin or atleast tranish the franchise for some time.

What move? A spin-off that is probably coming to PS2/PSP/GCN that we know nothing about is for sure going to tarnish the franchise? How the hell do we know that yet?
 
Dav2k said:
Gosh the way some of you guys were going on, you'd think it was definitely not coming to the Cube and that SMB3 was never gonna get released. :S

There is nothing to say SMB3 will ever be released, and wasn't just shelved. Even more so after the restructuring of the development teams at Sega.

It's just a faint hope that Sega released how perfectly suited to the Revolution it was and moved it to be a launch game. Seeing this game announced makes it less likely though.
 
Nash said:
There is nothing to say SMB3 will ever be released, and wasn't just shelved. Even more so after the restructuring of the development teams at Sega.

It's just a faint hope that Sega released how perfectly suited to the Revolution it was and moved it to be a launch game. Seeing this game announced makes it less likely though.

I would be surprised if SMB3 or some variation of it is not released for Rev by the end of this year. This game being farmed out to Traverlers Tales has nothing to do with that potential game, which would be an internal development of Sega. The reason we likely haven't heard anything about it is because nobody is talking about rev projects right now.

I think this actually increases the likelihood of seeing it on Rev, as it shows that Sega is still interested in pursuing the Monkey Ball franchise.
 
Bartman3010 said:
Lord, this makes me weep. Travelers Tales is very anti-Nintendo and usually have someone else put their games on the Nintendo system, and usually does a poor job at it.

This makes me want to cry, really. They arent exactly high up on my beloved developers list either, although lately their track record has improved, I'm just not sure if I can stand for this...

Edit: Hey wait a minute, this reminds me of a poll like what spawned Shadow the Hedgehog. On the Sega of America website, they had a poll on what people would want in the Monkey Ball sequel, and it was these sort of gameplay additions. Then they take it to a low-quality development team and just hope there'll be some holiday sales.


Someone ban this fucking idiot.
 
GitarooMan said:
I think this actually increases the likelihood of seeing it on Rev, as it shows that Sega is still interested in pursuing the Monkey Ball franchise.

I do hope so, but it also suggests that the original developers aren't in any control of the series now which usually happens when they've moved onto other things.

Even Shadow The Hedgehog is still a Sonic Team production. I won't totally give up hope until Sega's Revolution plans are announced, but even if there is a Monkey Ball game on it now it stands a real chance of being some horrible spin-off and not an AV produced SMB3.

I guess after 3 years of waiting, my belief in the existence of SMB3 is finally running out. I'm having a crisis of faith ;)
 
Borys said:
Gamecube is deader than dead, deal with it and let SEGA make some money for once. I will buy it because it's Super Monkey Fucking Ball and I couldn't care less on what platform it ends.

That's exactly the thing. Sega would have made MORE money releasing it on the cube. Sure, you might buy it for the PS2, and so might the other 60k or so people, but you're fucking over 700k, over TEN TIMES that amount with this move.

And really, tell me, would you be the kind of person that would not bat an eyelash if say something like the next MGS4 was Rev. exclusive?
 
People should stop making it sound like they haven't announced it for GCN though. You all sound like cry babies. Of could they would likely make more money on the GCN version, but it's not like they've said, "we're not bringing it to GCN," yet. So stop bitching about it.
 
Jonnyram said:
Well there's a pretty big difference between installed userbase and fanbase. Sega is fucking over their core fanbase by changing platforms (if it's not coming to GC). That's pretty bad for business, and they could head the same way as Capcom if they keep doing this.

Which fan base are you talking about? Sega fan base, or the Nintendo fan base that wants to keep thier dying system alive. If a perosn is fan of Moneky ball, then they woukld buy this game on another system, and who doens't own a PS2 at this point? Nintendo fan are such whinner, when people don't support Nintendo. In the past Sega listened to fan, but these fans are never happy. Sega should now do what ever they want.
 
Danthrax said:
Dude. People are still buying and playing games on their GameCubes. A system isn't "dead" until (almost) no one buys games for it anymore.

Then I guess Dreamcast is still alive, and the genesis. each of them is getting a new game.
 
sonic4ever said:
Which fan base are you talking about? Sega fan base, or the Nintendo fan base that wants to keep thier dying system alive. If a perosn is fan of Moneky ball, then they woukld buy this game on another system, and who doens't own a PS2 at this point? Nintendo fan are such whinner, when people don't support Nintendo. In the past Sega listened to fan, but these fans are never happy. Sega should now do what ever they want.

Read the reviews. GC Monkey Balls are superior to the PS2 one in graphics, control and loading.
 
jarrod said:
Er... does anyone really think this isn't headed to GC/Xbox as well? C'mon... even SEGA's not that stupid. It's going to be on every viable console, just like Shadow, Sonic Riders, Outrun 2006 and Virtua Fighter 5. ;)

Outrun 2006 is not headed to Gamecube. Thier might be an x-box verison, but that is it. Heck even EA seems to be stopping Gamecube support. on thier MOH game that coming out in the summer they list every system but Gamecube.
 
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